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Kingdom Hearts III
Kingdom Hearts III
2018 | Action, Role-Playing
Fluid Game Play, Beautiful Graphics, Overall Fun, Huge Worlds (0 more)
Too easy, Too Short, Too Many Attraction combos, Fewer Boss Battles, No Sephiroth (0 more)
Contains spoilers, click to show
I waited 14+ years for Kingdom Hearts 3 and for the most part it delivered. Overall the game is incredible, high octane action, intense story elements, and a fluid control system. The game picks up after Dream Drop Distance. Sora has lost a bit of power and is on a trek with Donald and Goofy to power up again. The game is stunning and beautiful running on the Unreal engine for the first time. Combat is way easier as now block and dodge are already activated. It is crazy fun summoning attractions like Splash Canyon and the Tea Cups. The huge worlds are fun to traverse and look for items, hidden emblems, and recipe ingredients. However, there are some downfalls, for starters the game is a way to short. Though the worlds were large there are fewer of them. The attraction combos happen way too often and kill combos. There is no Arena and no Sephiroth fight. Overall a good game.
  
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Joven (172 KP) rated Kemet in Tabletop Games

Aug 12, 2019 (Updated Aug 12, 2019)  
Kemet
Kemet
2012 | Ancient, Fighting, Miniatures, Mythology
Forces aggressive play creating a fast game with a lot of back and forth (2 more)
Awesome miniature models with great details
Well balanced with a smart combat system
Sheer variety of cards for power ups can make things a bit overwhelming at first (0 more)
Worship, wars and wrecked plans
Initially Kemet can seem a little intimidating with a big selection of power-up cards with a wide variety of benefits and costs. There are so many paths to victory that it might take a couple of games to get your head around it. Once you do start to figure everything out though it's a really fun game, and the victory conditions and points system force players to be aggressive and lead to a real sense of power struggle between the factions.

I've only played this with the full 5 players and imagine it might be quite different with fewer, but I would definitely recommend people give it a go. It's also a blatant stargate rip-off, but I don't count that against it!
  
A Madness of Angels
A Madness of Angels
Kate Griffin | 2009 | Science Fiction/Fantasy
10
10.0 (1 Ratings)
Book Rating
Refreshing to see the use of electricity and technology in modern day magic, instead of the usual trope of magic interfering negatively with tech. (0 more)
Enter the world of the Urban Sorcerer. Gone are the days when magic was solely the realm of those connected with nature, new technologies have meant new magic. For where there is life, there is magic, and that magic has been born out of the everyday lives of those living there. From the summoning of mythical bin lorries to combat a giant litterbug, to the use of the symbols and regulations of the London Underground as a warding spell, this breathes a whole new, modern life into the world of magic.

There is a shadowy evil stalking London. Almost all the sorcerers there have been killed. Matthew Swift had been one of them, but now he's back, this time with with the angels of the telephone wires on his side. (Or so he hopes, the situation is... complicated.) And he's not about to go down again without a fight.