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Mothergamer (1565 KP) rated the PC version of Dead Island in Video Games

Apr 3, 2019  
Dead Island
Dead Island
2011 | Action/Adventure
I really wanted to love Dead Island. After seeing many fantastic pictures and reading up about the game months before it came out, I was excited. Friends and family know I am very much a zombie fan. Ever since that Halloween night when I was 12, and watched Romero's Night Of The Living Dead, I have genuinely enjoyed all forms of zombie multimedia. Some of it has been great, some of it filled with schlock, and some of it just plain fun. So I was excited about Dead Island and had high hopes for it. Some of my expectations were met, but others not so much. This included the discovery that the game is in the first person view (I have issues with vertigo and first person view games), but I found that I could play the game for short periods of time because the camera did not bounce around the way it does for so many other first person games I've experienced. There are good things about this game, but there are bad things as well.

Welcome To Paradise!

 You start the game with the setting of what appears to be a tropical island paradise, Banoi. However, if you look closer, you'll notice the blood on the walls, in the sand, and in the swimming pools. Look even closer, and you'll see the zombies munching on corpses. Dead Island while appearing to be a first person shooter, is more than that. Sure there is shooting in it, but there are also a myriad of other weapons such as oars, cars, and molotov cocktails. Dead Island is more of a schlock filled action role playing game that plays heavily on grisly melee combat. The resort is not the only place you explore. You can go even further inland into city and jungle settings, while doing favors for survivors on the island. The maps are excellent and there is even a handy shortcut function, where you can click on the map and go back to a previous location without having to run through a zombie horde. There are also plenty of weapons that you can improvise, making them quite deadly to the zombie menace. The four player online co-op is pretty good and gives you a chance to survive a zombie horde fight for the more difficult quests.

Just a girl and her axe, waiting for some zombies.

The majority of your time on Banoi is spent exploring and foraging for items for weapons and supplies. In co-op mode, this can work very well with a couple of people fighting off the zombies, while the others get things like fuel for the vehicles. You can also have fun with the leveling grind, running zombies over with various automobiles and watch the points tally up. You can easily put twenty hours into this game with all the questing, exploring, and zombie slaying and it is fun trying all the different melee choices out. My personal favorite was driving a big truck and running zombies over.


Hungry Tourists.
Now we get to the bad. While there are only a few minor flaws with the game, it definitely made a difference in the game play and the story. Now I'm not saying for a fun schlock zombie game I need a gripping emotional story, but the story must be good. Dead Island gives you a very threadbare story and the characters backgrounds are rather weakly written. This is a reflection on the writers. They could have written the characters better and fleshed out the story more, but they chose to do it this way although I am not sure why. The voice acting is also not great, with monotone emotionless voices. Do the characters even care that they could get eaten by zombies? I get the impression that they don't with that flat tone in their voice acting. Clunky controls and awkward combat can make you frustrated. It can be off putting when you're fighting off a wave of zombies and trying to make the camera turn the way you want it to so you can at least see what you're fighting. The game would also benefit from a better block and dodge option during combat. The quality of the visuals isn't even. The environmental graphics on the resort are great and the jungle environments as well, but the character and npc animation is poor and as you progress towards the end of the game it comes across as the bare minimum at best.
 The last issue I have with Dead Island is the lack of regard for the solo player. There isn't an offline co-op option so you can play with friends you have over. It's as if they didn't even consider the possibility that people would want to play offline with friends and only have the online option. While I appreciate their reliable system for online play, I still would have liked the option to play offline with others if I chose.
 Overall, Dead Island is a good game, but not a perfect one. It had a lot of potential, but the execution of those ideas was severely lacking. You're better off just waiting for it to go on sale really cheap or just rent it.
  
L.A. Noire
L.A. Noire
2011 | Action/Adventure
Groundbreaking facial animation (2 more)
A fascinating world
Genuinely difficult to 100%
Action gets a bit repetitive (1 more)
Ran its studio into financial trouble :(
Still the best game of its kind
This game...its one of my favourites.

Its not an action masterpiece, in fact its a little clunky at times, with a similar but inferior combat style to GTA, but it has a legitimately great atmosphere, beautifully capturing the period and the stylings.

The detective work actually requires a little thinking (Which is rare) and asks the player to make choices without too much handholding (Which is even rarer), and as the game progresses, the challenge to interrogate the more devious individuals can prove rather vexing!


The animations, and the emotions they are able to portray in a game this old, puts to shame big budget thrillers from recent years (Mass Effec Andromeda, I am looking at you!), the city design is beautiful, and the characters are played by a number of recognisable actors which add to the big budget feel that runs all through this game.

Is the remaster an improvement on the 360 game? A little, higher resolution, parred up for Xbox one, but essentially its the same as it ever was, and that is fine.

There is still not a single game I have come across which has done the detective game as well as this, and it is a crying shame that the technology and effort used to create LA Noire has essentially been lost, since even now, manakin faced characters are still the norm.

This game still has a lot to offer, if you can look past the action sequences, and instead enjoy the characters, peformances, and genuine puzzle solving aspects of this classic title.
  
Gunjack
Gunjack
Shooter
If you are a fan of the EVE Universe and the Playstation VR, then you will want to check out Gunjack by CCP Games. The game cast players as a gunner on an orbital platform which must help ward off never ending waves of enemies.

Once strapped into your chair, the V.R. experience gives you lots of eye candy as you see the inner workings of the station and move into position.

Mixing old and new, the game sends enemies at players in waves, and using your head to aim, players can unleash a fury of energy and ballistic weapons upon enemies that appear.

Of course you have to be selective with your shots as there is a cool down phase and you do not want to be caught when one of the bigger enemies appear.

Players will also be able to obtain powerful one shot weapons during combat as well as debris which can be used to provide players with additional protection against attacks.

The waves of enemies increase in difficulty which forces players to alter their strategy in order to get the best results. The game is available for all VR platforms and those wishing to play it on the go are able to as well on the Android platform with supporting hardware. The value price is also a big plus for the game as well.

Some gamers may cite a lack of depth to the game but it is important to note that the game was built from the ground up for VR. It was designed to be a fun and affordable VR game which combines the retro shooters of old with the modern VR technology. From the solid action to great graphics, Gunjack is a welcome mix of nostalgia and action and is well worth a look.

http://sknr.net/2017/02/22/gunjack/
  
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Peter_mark84 (59 KP) rated the PlayStation 4 version of Mad Max in Video Games

Jun 30, 2019  
Mad Max
Mad Max
2015 | Action/Adventure
Vast open world (3 more)
Nice mechanic of watching fuel level
Good melee combat
Investing tasks
Not many 'missions' (2 more)
Map can flee bland due to setting
Not the most compelling story
Mad To The Max
You start the game, dealing with Scrotus and his forces. This is mostly cinematic but gets you ready for the game. You wake up after being thrown from Scrotus' wagon. Chum-bucket, a slightly unhinged mechanic and side kick helps you. Early on you learn thr iconic Ford Interceptor from the films has been broken into scrap. You seek to rid the land of Scrotus' influence.

The gameplay is really interesting, allowing you to customise the car to how you like. What ever your preference of car design you will find this available. To get main missions you have to lower the 'Threat Level' of Scrotus' forces. This is done by clearing outposts, minefields and destroying Markers (Scarecrows).

As you do more upgrades for weapons and car parts become available. The story lacks as it is purely about taking down the bad guys and does not give much investment. However it is really fun, driving round taking down the bad guys.

The weapons are fun, and once you unlock the Thunderpoon, tougher enemies are beaten easy.

If you like driving games, Mad Max and games where progression of the game is purely on the player than this is for you.

However if you are interested in games with much more weight to the story or compelling missions. Then you will not enjoy this as much.

Personally I love the gameplay and way the game progresses. It is the sort of game that while being open world you can invest a small amount of time in and get loads done.
  
The Chimera Vector (The Fifth Column #1)
The Chimera Vector (The Fifth Column #1)
Nathan M. Farrugia | 2012 | Thriller
7
7.0 (1 Ratings)
Book Rating
The Chimera Vector is a fast, brutal and engaging techno thriller. Sophia is an operative for the secretive Fifth Column, a network not related to any government that seeks to eliminate terrorists and corrupt governments.

When the extraction from a mission goes wrong, Sonia questions their real motives. Just whose side are they one? And which side is she on?

The questions of motives and who is working for who runs through the book with many double and even triple (and more) crosses happening. This really does keep the reader on their toes. Because everything is filtered through Sophia's perception it's never clear who can really be trusted - if anyone - it is only clear who Sophia trusts as the story moves on.

This moves at some pace too, with some terrific set pieces across the world. The momentum only increases as once the stakes are revealed the second half of the book is essentially one long action sequence which puts any Hollywood blockbuster to shame. The only other author I can really compare this too is Matthew Reilly, it is just as fast and fun.

Obviously there is a fair amount of suspension of disbelief expected on the part of the reader but the idea of a shadowy organisation carefully orchestrating what happens in the world is a compelling one. It also tends to sound like an arms catalogue at times - every gun and piece of combat equipment is described in detail. And I did get quite overwhelmed with the word 'flashbang' at points.

If you are looking for something that's fast paced, engaging without being too involving, clever without being smug about it and a plot that will keep you guessing, you can't go far wrong with this.
  
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LeftSideCut (3776 KP) rated Assassin's Creed (2016) in Movies

Nov 12, 2019 (Updated Nov 12, 2019)  
Assassin's Creed (2016)
Assassin's Creed (2016)
2016 | Action
5
5.8 (33 Ratings)
Movie Rating
Nahhhh
Assassin's Creed is a series of (mostly) decent games that I personally enjoy. It's got a simple yet solid premise that has a story running in a select time in history, whilst simultaneously having another story running in modern day. It's full of parkour action, and flashy combat, and lends itself nicely to a movie adaption format?
So just how on Earth is said movie adaption so damn forgettable?

It's got a strong cast - Michael Fassbender, Marion Cotillard, Brendan Gleeson, Jeremy Irons - all fantastic actors, and all completely wasted in a boring story, and boring script.
A huge part is the issue, is perhaps that a lot of the film is stuck in the modern day setting - there's only so much of Fassbender becoming unhinged whilst strapped to the (admittedly pretty neat re designed) Animus.
The parts set in the past (taking place in the 15th Century Granada War) is much more fun. It's here that the movie looks and feels like the beloved game series, and I like that the writers set it in a period we haven't yet seen in the games.
The costume design and setting looks great.
The action set pieces we get here are entertaining, even if they are sometimes hidden between quick cut style camera work.
But it's all a bit light on this side of things.

Assassin's Creed isn't an all out awful film, it's just a bit of a non event, lacking in excitement and proving to be mostly forgettable, leaving me with little desire to rewatch.
It's a shame - if Assassin's Creed can't be adapted well, then I have little hope left for anything video game related (Once again, except Detective Pikachu goddamn it)
  
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