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    MediBang Paint for iPad

    MediBang Paint for iPad

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    Over 1000 brushes and tones! This app has everything you need to make art MediBang Paint is the...

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Awix (3310 KP) rated Aquaman (2018) in Movies

Feb 12, 2019  
Aquaman (2018)
Aquaman (2018)
2018 | Action, Sci-Fi
DC Comics adaptation boasts a colour palette that will make your eyes bleed and some casting decisions that will leave your mind near-permanently boggled (Julie Andrews and Dolph Lundgren, together at last), but still manages to be one of their better recent films - I'm aware that probably isn't saying much, so let me clarify it: Aquaman is a lot of fun. Jason Momoa plays the scion of Atlantis as a slightly dimwitted bro, which is a curious but entertaining take on the character; he has to go off on a quest for plot coupons in order to stop a war between the underwater world and the surface nations.

It probably takes a bit too long, and if you don't like wall-to-wall CGI this is definitely not the movie for you, but it ticks all the boxes and manages to be jolly popcorn-blockbuster fun, unsaddled by references to other DC movies. There's a bit of dead wood along the way (Black Manta is just there to facilitate a big action sequence, and allow the designers to get away with one of the most ridiculous costumes in living memory), but this is a surprisingly confident and epic-feeling take on a perennially second-string character.
  
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Awix (3310 KP) rated Power Profiles: A Mutants & Masterminds Sourcebook in Books

Mar 25, 2019 (Updated Mar 25, 2019)  
Power Profiles: A Mutants & Masterminds Sourcebook
Power Profiles: A Mutants & Masterminds Sourcebook
Steve Kenson | 2017 | Sport & Leisure
8
8.0 (1 Ratings)
Book Rating
Pretty much an essential supplement for anyone wanting to run M&M for more than a handful of sessions. Sooner or later you're going to want to go beyond the pregenerated characters and powers from the core book, and it's true that while the superpower rules in the book are comprehensive, they're potentially intimidating, too. There are a lot of power effects, and a lot of ways to modify them - the best way to duplicate a specific power from the comics isn't always clear.

That's where this book comes into its own: everything from Air Powers to Time Powers (and beyond) get their own chapter, each one containing a large selection of pre-worked out powers. For instance, how do you differentiate between throwing a fireball and a lightning bolt? Well, the fireball has an area effect, meaning it costs 50% more. Fun obscure powers include Internal Flora (incapacitate your enemies by disrupting the plant bacteria in their gut!) and Anatomical Split (fight crime by literally going to pieces!).

Some of the powers are a bit odd and a close eye from the GM is required, but this is always the case with M&M. Mostly this is very solid, fun stuff; just flipping through the book always generates new ideas for different characters.