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Justice League (2017)
Justice League (2017)
2017 | Action, Adventure
Character interaction and development. (4 more)
Pacing.
Story / Action is even.
Exciting and fun.
Comic book fan appreciation.
Weak villain (1 more)
The plot is a little basic.
Justice Prevails!
Far and away the most rewarding comic book film that has ever been made, Justice League prevails in almost every imaginable category.
These heroes are portrayed mostly spot-on and in the cases of Cyborg and Aquaman are miles more interesting on screen than they ever were in the comics.
Justice League has a very basic plot, but this allows us to really get to know the characters through interaction rather than backstory.
The villain is weak but we feel his threat more through the way the heroes respond because of it.
It's an origin tale that doesn't pander to the audience, rather it tells us all we need to know through amazing visuals, entertaining dialogue, and solid characters.
Justice League is also one of the first "team up" comic book films that flows through a well "beaten" three-act structure. The pacing is a thing of mastery.

Highly recommended.
  
Star Wars Omnibus: X-Wing Rogue Squadron, Vol. 1
Star Wars Omnibus: X-Wing Rogue Squadron, Vol. 1
Michael A. Stackpole | 2006 | Comics & Graphic Novels
6
7.0 (2 Ratings)
Book Rating
Generally speaking, I'm not really a comic-book guy kinda person.

However, I have read (and actually quite enjoyed) the Star Wars: X-Wing series of books, and was aware that these were also (pre Prequel trilogy) comics. However, I was unaware (until relatively recently) that the comics were not just visualizations of the novels, but were rather stories in their own right.

When I found this out, and when I came across the digital version of this Omnibus - which collects the first 3 stories in the X-Wing series [so Goodreads, should count as 3 towards my yearly challenge!] , I thought I would give it a try.

Of the 3 stories contained - Rogue Leader, the Rebel Opposition and The Phantom Affair - the second and third of these were co-written by Michael Stackpole, who also wrote the first X-Wing novels. Personally, while the story may be better in those two than in the first, I preferred the art of the first story, finding the panes easier to follow.

I haven't yet decided, but I may also pick up the next volume(s) in the series.
  
The Ultimate Droodles Compendium
The Ultimate Droodles Compendium
Roger Price | 2019 | Art, Photography & Fashion, Humor & Comedy
7
7.0 (1 Ratings)
Book Rating
You can also find this review on my blog: bookingwayreads.wordpress.com

Thank you to Smith Publicity for sending me a final copy of The Ultimate Droodles Compendium: The Absurdly Complete Collection of Roger Price’s Classic Zany Creations by Roger Price to read and review for my honest opinion.

I’ve never heard of Droodles until the moment I got this in my hands and I will say this was a humorous read! I enjoyed every moment of it and laughed hysterically. This compendium was a wonderful collection of these witty and clever doodles that allows the reader to leaf through, picking and choosing which Droodles to look at.

If you have ever wondered what was funny in the 50’s and 60’s, then this compendium is a perfect representation! Some of the explanations after certain comics explained a social and/or political situation that was going on back in that era but with a bit of flair. The comedy within the pages of this book are not only mild and amusing, but some also lacked in my opinion. All in all, the comics were entertaining and many contained multiple of different ways to interpret them.
  
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Awix (3310 KP) rated Power Profiles: A Mutants & Masterminds Sourcebook in Books

Mar 25, 2019 (Updated Mar 25, 2019)  
Power Profiles: A Mutants & Masterminds Sourcebook
Power Profiles: A Mutants & Masterminds Sourcebook
Steve Kenson | 2017 | Sport & Leisure
8
8.0 (1 Ratings)
Book Rating
Pretty much an essential supplement for anyone wanting to run M&M for more than a handful of sessions. Sooner or later you're going to want to go beyond the pregenerated characters and powers from the core book, and it's true that while the superpower rules in the book are comprehensive, they're potentially intimidating, too. There are a lot of power effects, and a lot of ways to modify them - the best way to duplicate a specific power from the comics isn't always clear.

That's where this book comes into its own: everything from Air Powers to Time Powers (and beyond) get their own chapter, each one containing a large selection of pre-worked out powers. For instance, how do you differentiate between throwing a fireball and a lightning bolt? Well, the fireball has an area effect, meaning it costs 50% more. Fun obscure powers include Internal Flora (incapacitate your enemies by disrupting the plant bacteria in their gut!) and Anatomical Split (fight crime by literally going to pieces!).

Some of the powers are a bit odd and a close eye from the GM is required, but this is always the case with M&M. Mostly this is very solid, fun stuff; just flipping through the book always generates new ideas for different characters.