Exploring Physics with Computer Animation and PhysGL
Book
This book shows how the web-based PhysGL programming environment (http://physgl.org) can be used to...
The Complete Guide to Blender Graphics: Computer Modeling & Animation
Book
Blender is a free and open source graphics program for computer modeling and animation. It contains...
Foundations of Physically Based Modeling and Animation
Donald H. House and John C. Keyser
Book
Physics forms the basis for many of the motions and behaviors seen in both the real world and in the...
Frame-By-Frame Stop Motion: The Guide to Non-Traditional Animation Techniques
Book
In a world that is dominated by computer images, alternative stop motion techniques like pixilation,...
Creativity, Inc: Overcoming the Unseen Forces That Stand In the Way of True Inspiration
Book
Summary and Analysis of Ed Catmull & Amy Wallace's book: "Creativity, Inc.". Summary of the ideas...
Pixar and the Aesthetic Imagination: Animation, Storytelling, and Digital Culture
Book
In Pixar and the Aesthetic Imagination, Eric Herhuth draws upon film theory, animation theory, and...
John Lasseter
Book
Celebrated as Pixar's "Chief Creative Officer," John Lasseter is a revolutionary figure in animation...
Animators Survival Kit - Animated DVD Box Set 16 volumes
Book
Please click here for purchasing and delivery options Please click here for more about...
Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration
Book
As a young man, Ed Catmull had a dream: to make the world's first computer-animated movie. He...
Processing: A Programming Handbook for Visual Designers and Artists
Casey Reas and Ben Fry
Book
The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture....