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Darren (1599 KP) rated Marauders (2016) in Movies
Jul 25, 2019
Story: Marauders starts when a bank robbery which leaves the bank manager executed, the president of the bank Hubert (Willis) has an excellent reputation and with the FBI investigating the robbery, Montgomery (Meloni) and his team Stockwell (Bautista) and newbie Wells (Grenier) try to put the clues together.
When the second heist happens, the fingers start pointing back at Hubert and a bigger conspiracy comes to the top with connection to a previous incident.
Thoughts on Marauders
Characters – Hubert is the bank president, he has always kept the face that the bank puts their customers first, but when his banks start getting robbed, he must deal with the fingers pointing back at him. Montgomery is the lead investigating from the FBI trying to get to the bottom of the heists, he has his own demons which haunt him everyday after the death of his wife and will not stop until he learns the truth. Stockwell is Montgomery’s trusted second, he is the tired cop figure, he is good at his job and hates people getting in his way. Wells is the rookie agent, with the qualifications to make him the best, he gets the jobs the others don’t want to do, while noticing things they miss.
Performances – The performances in the movie are mixed, we know that Bruce Willis is mostly mailing it in and it is a strange role for him. Christopher Meloni is the star of this movie, the determination and broken side of his character makes him stand out. Dave Bautista does get the funniest lines, some hit or than others, while Adrian Grenier starts strong but fades away in the biggest scenes of the middle of the movie.
Story – The story follows the effects of a brutal heist, the FBI must investigate the heist which brings us into the new web of conspiracies which could bring down a political powerhouse. This a story which does keep us guessing from start to finish, which is something I was surprised to see, as I thought this would be a lot messier. The positive of keeping us guessing, does leave the bigger question about just why the heists needed to be as brutal as they were because of certain injuries or deaths not needing to happen for the cause.
Action/Crime/Mystery – The action is brutal and often in your face when it comes to the gun sequences, the crime side of the film comes from the heists and just what they are aiming to achieve from the heists. The mystery is what draws us in because we don’t know what is happening which keeps us invested throughout.
Settings – The film is set in the city which shows how the panic of the robberies starts flying around we see how things get out of hand.
Scene of the Movie – The heists do feel very intense, which I did like.
That Moment That Annoyed Me – The last sequence.
Final Thoughts – This was a surprisingly entertaining film, having no expectations going in, this did become intense and kept you guessing even if things unravel in the final scene.
Overall: Enjoyable crime thriller.
When the second heist happens, the fingers start pointing back at Hubert and a bigger conspiracy comes to the top with connection to a previous incident.
Thoughts on Marauders
Characters – Hubert is the bank president, he has always kept the face that the bank puts their customers first, but when his banks start getting robbed, he must deal with the fingers pointing back at him. Montgomery is the lead investigating from the FBI trying to get to the bottom of the heists, he has his own demons which haunt him everyday after the death of his wife and will not stop until he learns the truth. Stockwell is Montgomery’s trusted second, he is the tired cop figure, he is good at his job and hates people getting in his way. Wells is the rookie agent, with the qualifications to make him the best, he gets the jobs the others don’t want to do, while noticing things they miss.
Performances – The performances in the movie are mixed, we know that Bruce Willis is mostly mailing it in and it is a strange role for him. Christopher Meloni is the star of this movie, the determination and broken side of his character makes him stand out. Dave Bautista does get the funniest lines, some hit or than others, while Adrian Grenier starts strong but fades away in the biggest scenes of the middle of the movie.
Story – The story follows the effects of a brutal heist, the FBI must investigate the heist which brings us into the new web of conspiracies which could bring down a political powerhouse. This a story which does keep us guessing from start to finish, which is something I was surprised to see, as I thought this would be a lot messier. The positive of keeping us guessing, does leave the bigger question about just why the heists needed to be as brutal as they were because of certain injuries or deaths not needing to happen for the cause.
Action/Crime/Mystery – The action is brutal and often in your face when it comes to the gun sequences, the crime side of the film comes from the heists and just what they are aiming to achieve from the heists. The mystery is what draws us in because we don’t know what is happening which keeps us invested throughout.
Settings – The film is set in the city which shows how the panic of the robberies starts flying around we see how things get out of hand.
Scene of the Movie – The heists do feel very intense, which I did like.
That Moment That Annoyed Me – The last sequence.
Final Thoughts – This was a surprisingly entertaining film, having no expectations going in, this did become intense and kept you guessing even if things unravel in the final scene.
Overall: Enjoyable crime thriller.
Lee (2222 KP) rated A Series of Unfortunate Events - Season 1 in TV
Jul 26, 2017
The latest adaptation of the thirteen books comprising ‘A Series of Unfortunate Events’ makes its way onto Netflix, the last being the 2004 film starring Jim Carrey. I haven’t read any of the books, or seen the movie. However my daughter has, and she loves them (the books, not so much the movie). So, we sat down together to watch season 1, which covers the first four books in the series, with two episodes devoted to each book.
The unfortunate events all involve three children – Violet, Klaus and Sunny Baudelaire, whose parents are killed in a fire at the beginning of the story. They inherit a vast fortune, which will not come into their possession until Violet comes of age, and are placed in the care of Count Olaf, supposedly their only living relative. Olaf is only concerned with getting his hands on the Baudelaire fortune though and the story covers his hilarious attempts to do so, quite often involving ridiculous disguises and usually involving further unfortunate unpleasantness for the children. The children initially escape Olaf, moving between a succession of guardians and locations for each book, only for him to catch up with them once more.
Quite simply, the show is excellent. I have to admit that the first episode took me a little while to settle into but from the opening credits, urging you to ‘look away’, through to the big budget Burtonesque sets and vibrant colours, the attention to detail is simply incredible. Partick Warburton is Lemony Snickett, our narrator, wryly and brilliantly interjecting at various points to explain details and guide us through the story. Neil Patrick Harris is Count Olaf, in full on pantomime villain mode, and I absolutely loved the humour he brought to every single scene he’s in, whether he’s as himself or disguised as a scientist/sailor/woman! My only gripe is that he’s never quite villainous or evil enough, more along the lines of a harmless Dick Dastardly as each desperately elaborate scheme is so easily foiled. He’s aided along the way by a group of oddball goons, who are all part of his theatre group – more creepy than scary – but it doesn’t detract from the shows overall enjoyment, and I guess this is a family show after all! There are also a few good cameos along the way – Don Johnson as owner of the Miserable Mill, and Rhys Darby as his downtrodden partner, for example. All of the supporting cast are all brilliant, however the main stars of the show are the children. Superb young actors, right down to little baby Sunny who cutely talks in baby speak (subtitled for us to understand!), gnawing her way through anything she can get her hands on and surviving all manner of unfortunate events the children find themselves in.
Things get a little formulaic after a while – the children settle in with a new guardian, Count Olaf appears in a new guise and with a new plot, the children foil his plan and move on again. However, things change slightly for the final few episodes and throughout the season we gradually discover a deep background of secrets and conspiracies, which I’m sure will help keep the story moving for the remainder of the seasons to come. And there are a few twists and turns along the way too. Overall I was hugely impressed with the show, as was my daughter. It appears to be a very faithful adaptation of what is a hugely popular series of books, and I’m very much looking forward to what’s to come next.
The unfortunate events all involve three children – Violet, Klaus and Sunny Baudelaire, whose parents are killed in a fire at the beginning of the story. They inherit a vast fortune, which will not come into their possession until Violet comes of age, and are placed in the care of Count Olaf, supposedly their only living relative. Olaf is only concerned with getting his hands on the Baudelaire fortune though and the story covers his hilarious attempts to do so, quite often involving ridiculous disguises and usually involving further unfortunate unpleasantness for the children. The children initially escape Olaf, moving between a succession of guardians and locations for each book, only for him to catch up with them once more.
Quite simply, the show is excellent. I have to admit that the first episode took me a little while to settle into but from the opening credits, urging you to ‘look away’, through to the big budget Burtonesque sets and vibrant colours, the attention to detail is simply incredible. Partick Warburton is Lemony Snickett, our narrator, wryly and brilliantly interjecting at various points to explain details and guide us through the story. Neil Patrick Harris is Count Olaf, in full on pantomime villain mode, and I absolutely loved the humour he brought to every single scene he’s in, whether he’s as himself or disguised as a scientist/sailor/woman! My only gripe is that he’s never quite villainous or evil enough, more along the lines of a harmless Dick Dastardly as each desperately elaborate scheme is so easily foiled. He’s aided along the way by a group of oddball goons, who are all part of his theatre group – more creepy than scary – but it doesn’t detract from the shows overall enjoyment, and I guess this is a family show after all! There are also a few good cameos along the way – Don Johnson as owner of the Miserable Mill, and Rhys Darby as his downtrodden partner, for example. All of the supporting cast are all brilliant, however the main stars of the show are the children. Superb young actors, right down to little baby Sunny who cutely talks in baby speak (subtitled for us to understand!), gnawing her way through anything she can get her hands on and surviving all manner of unfortunate events the children find themselves in.
Things get a little formulaic after a while – the children settle in with a new guardian, Count Olaf appears in a new guise and with a new plot, the children foil his plan and move on again. However, things change slightly for the final few episodes and throughout the season we gradually discover a deep background of secrets and conspiracies, which I’m sure will help keep the story moving for the remainder of the seasons to come. And there are a few twists and turns along the way too. Overall I was hugely impressed with the show, as was my daughter. It appears to be a very faithful adaptation of what is a hugely popular series of books, and I’m very much looking forward to what’s to come next.
Replica is a fascinating novel about human cloning that is written from two points of view. It's really unique because it can be read in three different ways. The first is from Lena's perspective. Lena is a replica, or clone, and has only known a life at Haven. The second is from Gemma's point of view. Gemma is a normal girl who doesn't feel like she fits in. The final method, and way I chose to read the book, was alternating chapters. The two stories are woven together seamlessly and make for a great read.
On an island surrounded by guard towers and fences, ocean and marsh, alligators and water mocassins is Have - Lyra's home. Each day she is told when to eat, sleep and take her medication. Her life is not her own. It's not even considered a life by most of the staff who address her as "it".. if they recognize her at all.
Gemma attends high school and has two overprotective parents. she was very sick as a child and her parents never quite got over it. Gemma isn't even allowed to participate in gym, which doesn't help shield her from school bullies. Instead, it makes her more of a target. Her only true friend is April.
Somehow, Gemma and April manage to convince their parents to allow them to spend their spring break at April's grandparent's house in Florida. Just days before their trip, there is an explosion at Haven. Gemma overhears her parents fighting about it and suddenly she's not longer allowed on her trip. hurt and confused, Gemma begins to dig into Haven wondering why it is so important. She discovers a world of conspiracies and realized she must uncover the truth.
Catching a ride to Florida with a classmate, Pete, Gemma rebels for the first time in her life. She goes on a harrowing adventure and her path eventually crosses with Lyra's. Together, they begin to learn the truth and uncover life-altering information about Haven and themselves.
Both Lyra and Gemma are well-written characters that the reader can relate to. Lyra, or number 24, is new to the world and slow to trust. Gemma is caring and curious. Personally, I related to Gemma more than Lyra but I know a lot of people say the opposite. They are joined by the talkative and reliable Pete; the only person to ever make it to Haven Jake; and a fellow Haven resident number 72, or Caelum. Each boy has a unique personality and purpose in the story.
The world of Haven and the replicas is fascinating. Unfortunately, we only know as much as out protagonists do. I eagerly await more world building in future books. The backstory was a giant mystery involving Gemma's father, but she slowly discovers little pieces and the world is exposed to us bit by bit.
The story immediately draws you in and you can't put the book down (or at least I couldn't!) Recommended for fans of science fiction (or fact) and mystery young adult books. Even if you don't normally gravitate towards science related fiction, this book is very accessible. Fans of BBC's Orphan Black will find themselves in love with this novel. Definitely a must read!
On an island surrounded by guard towers and fences, ocean and marsh, alligators and water mocassins is Have - Lyra's home. Each day she is told when to eat, sleep and take her medication. Her life is not her own. It's not even considered a life by most of the staff who address her as "it".. if they recognize her at all.
Gemma attends high school and has two overprotective parents. she was very sick as a child and her parents never quite got over it. Gemma isn't even allowed to participate in gym, which doesn't help shield her from school bullies. Instead, it makes her more of a target. Her only true friend is April.
Somehow, Gemma and April manage to convince their parents to allow them to spend their spring break at April's grandparent's house in Florida. Just days before their trip, there is an explosion at Haven. Gemma overhears her parents fighting about it and suddenly she's not longer allowed on her trip. hurt and confused, Gemma begins to dig into Haven wondering why it is so important. She discovers a world of conspiracies and realized she must uncover the truth.
Catching a ride to Florida with a classmate, Pete, Gemma rebels for the first time in her life. She goes on a harrowing adventure and her path eventually crosses with Lyra's. Together, they begin to learn the truth and uncover life-altering information about Haven and themselves.
Both Lyra and Gemma are well-written characters that the reader can relate to. Lyra, or number 24, is new to the world and slow to trust. Gemma is caring and curious. Personally, I related to Gemma more than Lyra but I know a lot of people say the opposite. They are joined by the talkative and reliable Pete; the only person to ever make it to Haven Jake; and a fellow Haven resident number 72, or Caelum. Each boy has a unique personality and purpose in the story.
The world of Haven and the replicas is fascinating. Unfortunately, we only know as much as out protagonists do. I eagerly await more world building in future books. The backstory was a giant mystery involving Gemma's father, but she slowly discovers little pieces and the world is exposed to us bit by bit.
The story immediately draws you in and you can't put the book down (or at least I couldn't!) Recommended for fans of science fiction (or fact) and mystery young adult books. Even if you don't normally gravitate towards science related fiction, this book is very accessible. Fans of BBC's Orphan Black will find themselves in love with this novel. Definitely a must read!
Infected by Scott Sigler
Podcast
Across America a mysterious disease is turning ordinary people into raving, paranoid murderers who...
Ross (3284 KP) rated Cold Iron (Masters & Mages #1) in Books
Jan 22, 2019
Elaborate prose and an unsettling amount of "wait and see" damaged my enjoyment
This book feels like your standard coming-of-age fantasy - young man from a simple village finds himself in the big city destined for greatness and surrounds himself with strong watchers while he grows into his potential. It is that and it is so much more.
The story that is told is how Aranthur, this young man (selected from his village to attend the big city university) finds himself in the midst of conflict and significant events in the empire's changing status. The idea of fate dictating that this one man would be at the centre of things (see Wheel of Time) is not one that is explored here. While it is hinted at (he is frequently told off for ending up in unusual circumstances), it isn't overly laboured. Nobody tells him he was chosen or anything like that. Instead he gradually learns that he has found himself at the centre of political intrigue, plotting, counter-plotting, conspiracies and war.
This book is not about Aranthur. He is just the focal point of the book, the story is so much bigger than him. This meant it did at times become a little hard to take that he always just happened to meet the right person, go to the right place at the right time in order to witness or participate in a number of significant plot events. In hindsight, this is largely all explained as some hidden agenda and him being put in those places to make those decisions but at the time it was a little jarring.
The narrative is more akin to Robert Jordan than many contemporary writers - so much overly elaborate description of people, places, clothes, horses, weapons etc. At times this adds to the reading experience but I found it over-used and made the book feel like a much longer read (I was shocked when I found out it was just under 450 pages - it reads like around 700). Also, so much of the narrative is in either italics (to show it is a magic/majick/magik delete as appropriate) or is in some odd variation of French ("gonne" for gun, "quaveh" for coffee etc) to become irritating. At times the book is more like a decent fantasy tale or conspiracy and intrigue which has been edited by a historical re-enactment nut. Given this is fictional and the world is the author's to do with as he wishes, forcing some historical accuracy at the expense of reader enjoyment seemed an odd decision to make.
The magical system seems fairly standard fantasy fayre, albeit it is not described or explored in any detail, people just suddenly do things which haven't previously been mentioned. A large aspect of the book is Aranthur's being chosen to translate an ancient text to decode the magical secrets hidden there. I think in all he decodes three of these, and uses them, but there is no mention of them until he has to use them in a fight. It could just be that I have been reading a lot of LitRPG recently, where every spell is described in intimate detail and its uses are discussed way in advance of being needed in combat, but I felt like it was something of an afterthought or rescue from a plot dead-end ("oh sod it, say he done a magic").
While I did enjoy this book on the whole, the narrative style and the focus being on clothes rather than describing the interesting aspects of the world were to its detriment. Also, the book is written as two "books" (chapters), the first "book" covers around 80% and all in one long chapter without breaks. To my mind, ending there would have sufficed. The final 20% in "book 2" felt like part epilogue, part sequel and should maybe have been split as such.
My advice to anyone reading this, is to suspend disbelief that little bit further and trust that things do largely get explained satisfactorily before the end.
The story that is told is how Aranthur, this young man (selected from his village to attend the big city university) finds himself in the midst of conflict and significant events in the empire's changing status. The idea of fate dictating that this one man would be at the centre of things (see Wheel of Time) is not one that is explored here. While it is hinted at (he is frequently told off for ending up in unusual circumstances), it isn't overly laboured. Nobody tells him he was chosen or anything like that. Instead he gradually learns that he has found himself at the centre of political intrigue, plotting, counter-plotting, conspiracies and war.
This book is not about Aranthur. He is just the focal point of the book, the story is so much bigger than him. This meant it did at times become a little hard to take that he always just happened to meet the right person, go to the right place at the right time in order to witness or participate in a number of significant plot events. In hindsight, this is largely all explained as some hidden agenda and him being put in those places to make those decisions but at the time it was a little jarring.
The narrative is more akin to Robert Jordan than many contemporary writers - so much overly elaborate description of people, places, clothes, horses, weapons etc. At times this adds to the reading experience but I found it over-used and made the book feel like a much longer read (I was shocked when I found out it was just under 450 pages - it reads like around 700). Also, so much of the narrative is in either italics (to show it is a magic/majick/magik delete as appropriate) or is in some odd variation of French ("gonne" for gun, "quaveh" for coffee etc) to become irritating. At times the book is more like a decent fantasy tale or conspiracy and intrigue which has been edited by a historical re-enactment nut. Given this is fictional and the world is the author's to do with as he wishes, forcing some historical accuracy at the expense of reader enjoyment seemed an odd decision to make.
The magical system seems fairly standard fantasy fayre, albeit it is not described or explored in any detail, people just suddenly do things which haven't previously been mentioned. A large aspect of the book is Aranthur's being chosen to translate an ancient text to decode the magical secrets hidden there. I think in all he decodes three of these, and uses them, but there is no mention of them until he has to use them in a fight. It could just be that I have been reading a lot of LitRPG recently, where every spell is described in intimate detail and its uses are discussed way in advance of being needed in combat, but I felt like it was something of an afterthought or rescue from a plot dead-end ("oh sod it, say he done a magic").
While I did enjoy this book on the whole, the narrative style and the focus being on clothes rather than describing the interesting aspects of the world were to its detriment. Also, the book is written as two "books" (chapters), the first "book" covers around 80% and all in one long chapter without breaks. To my mind, ending there would have sufficed. The final 20% in "book 2" felt like part epilogue, part sequel and should maybe have been split as such.
My advice to anyone reading this, is to suspend disbelief that little bit further and trust that things do largely get explained satisfactorily before the end.
Gareth von Kallenbach (980 KP) rated Operation Avalanche (2016) in Movies
Jul 15, 2019
You’ve heard me say it before. I’ll say it again. Before this year is out, I’ll say it in perhaps another article. The ‘found footage genre’ of movies was played out in perhaps its most notable appearance as well as its debut in the original ‘Blair Witch Project’. Now they’re gearing-up for another round of ‘beating a dead horse’ with a remake would you believe? However, I’m not here writing this article to go on and on and plague your eyes with an entire article complaining about the issue. No. Why you ask? For the unique reason which is since I’ve been writing reviews for movies, ‘Skewed & Reviewed’ has given me the good fortune to screen movies incorporating said genre that present ORIGINAL ideas. Today’s film for your consideration does so in the form of a unique period piece incorporating one of the most notorious conspiracy theories in the world with a pivotal moment in history. Not just in American history but global history.
July 20th, 1969. Less than 10 years after the Cuban Missile Crisis in the midst of the Cold War the great ‘space race’ between the two world superpowers, the Soviet Union and the United States, is on. NASA astronauts Michael Collins, Buzz Aldrin, and Neil Armstrong journey to the moon aboard the Apollo 11 spacecraft where Neil Armstrong becomes the first human being in history to set foot on the moon. That’s what the history books say. However, almost immediately after the crew of Apollo 11 returned to Earth there were many individuals on both sides who claimed not only was it not possible to land human beings safely on the moon and return them to Earth, but that NASA had faked the entire event in conjunction with other organizations and agencies within the American intelligence and military communities. This is where the basis for today’s film originates.
‘Operation Avalanche’ is an American-Canadian found footage/conspiracy thriller film directed by Matt Johnson who also starred in and co-wrote the film with Josh Boles. The film also stars Owen Williams, Jared Raab, Andrew Appelle, Madeleine Sims-Fewer, Krista Madison, Tom Bolton, and Sharon Belle. The film begins in 1967. The Central Intelligence Agency suspects that a Soviet mole has infiltrated NASA and is providing the Russians with information on American rocket technology. Four employees of the CIA are sent in undercover as a documentary film crew to determine if the agency’s suspicions are true and to determine the mole’s identity. Instead, what the discover sends shockwaves through the agency’s upper echelons and could potentially lead to a Soviet victory in the space race and bring to light one of the biggest conspiracies imaginable.
This movie is a brilliantly conceived and executed piece of film making. It not only includes historical news footage from the event, but combines it with a bit of guerrilla film-making. The film was shot in Toronto, Washington DC, and Houston, Texas. They were able to shoot on site at NASA by claiming they were shooting a documentary which was not entirely untrue. Essential they sort of broke the ‘fourth wall’ three times. The characters in the film were documentary film makers going undercover to shoot a documentary under the guise of a documentary film crew. The attention to detail from the locations, to the music, to the people themselves (how they looked, talked, and dressed) was something that one would imagine would’ve taken a larger budget. These folks pulled it off brilliantly essentially creating a period piece within the film. You get a genuine sense that the characters are who they act like they are in the particular time and place. Four CIA operatives looking to move up in the agency by moving themselves into place to be assigned to an undercover operation with low risk to themselves with the slight possibility of danger but then get caught up in a secret far bigger than anything they originally anticipated. The senses are heightened, the pace increases, and the conspiracy begins to unfold. The film is most definitely worth checking out. It kinda slows down a bit too much at certain points but all in all an excellent film. I’m going to give it 3 1/2 out of 5 stars. It’s certainly what I’d like to call a ‘thinking persons movie’. If you’re a fan of history, conspiracy theory, or both this film is certainly worth watching.
July 20th, 1969. Less than 10 years after the Cuban Missile Crisis in the midst of the Cold War the great ‘space race’ between the two world superpowers, the Soviet Union and the United States, is on. NASA astronauts Michael Collins, Buzz Aldrin, and Neil Armstrong journey to the moon aboard the Apollo 11 spacecraft where Neil Armstrong becomes the first human being in history to set foot on the moon. That’s what the history books say. However, almost immediately after the crew of Apollo 11 returned to Earth there were many individuals on both sides who claimed not only was it not possible to land human beings safely on the moon and return them to Earth, but that NASA had faked the entire event in conjunction with other organizations and agencies within the American intelligence and military communities. This is where the basis for today’s film originates.
‘Operation Avalanche’ is an American-Canadian found footage/conspiracy thriller film directed by Matt Johnson who also starred in and co-wrote the film with Josh Boles. The film also stars Owen Williams, Jared Raab, Andrew Appelle, Madeleine Sims-Fewer, Krista Madison, Tom Bolton, and Sharon Belle. The film begins in 1967. The Central Intelligence Agency suspects that a Soviet mole has infiltrated NASA and is providing the Russians with information on American rocket technology. Four employees of the CIA are sent in undercover as a documentary film crew to determine if the agency’s suspicions are true and to determine the mole’s identity. Instead, what the discover sends shockwaves through the agency’s upper echelons and could potentially lead to a Soviet victory in the space race and bring to light one of the biggest conspiracies imaginable.
This movie is a brilliantly conceived and executed piece of film making. It not only includes historical news footage from the event, but combines it with a bit of guerrilla film-making. The film was shot in Toronto, Washington DC, and Houston, Texas. They were able to shoot on site at NASA by claiming they were shooting a documentary which was not entirely untrue. Essential they sort of broke the ‘fourth wall’ three times. The characters in the film were documentary film makers going undercover to shoot a documentary under the guise of a documentary film crew. The attention to detail from the locations, to the music, to the people themselves (how they looked, talked, and dressed) was something that one would imagine would’ve taken a larger budget. These folks pulled it off brilliantly essentially creating a period piece within the film. You get a genuine sense that the characters are who they act like they are in the particular time and place. Four CIA operatives looking to move up in the agency by moving themselves into place to be assigned to an undercover operation with low risk to themselves with the slight possibility of danger but then get caught up in a secret far bigger than anything they originally anticipated. The senses are heightened, the pace increases, and the conspiracy begins to unfold. The film is most definitely worth checking out. It kinda slows down a bit too much at certain points but all in all an excellent film. I’m going to give it 3 1/2 out of 5 stars. It’s certainly what I’d like to call a ‘thinking persons movie’. If you’re a fan of history, conspiracy theory, or both this film is certainly worth watching.
Bob Mann (459 KP) rated Spencer (2021) in Movies
Nov 11, 2021
Diana hits rock bottom… as does the script.
Discordant strings sound as the royal party arrives at Sandringham for Christmas. “Is she here yet” intones the Queen. “No ma’am” her major domo replies. “Then she’s late”. Cut to a soulful choral version of “Perfect Day” as Diana Princess of Wales (née Spencer) arrives via a dramatic aerial shot. Hugs go to her sons William and Harry before she unhappily stalks through the corridors like a hunted animal.
This is the second movie in a row that I’ve intro’d via a positive emotional response to a great trailer. In the last case – for “Last Night in Soho” – the movie more than lived up to my high expectations from the trailer. But here – oh dear! It comes to something where the very best thing about the film is the trailer.
For, unfortunately for me, this came across as pretentious, vaguely insulting and with a dreadful script.
Plot Summary:
It’s Christmas 1991 at the Sandringham estate. Diana (Kristen Stewart) is the black sheep of the royal family, flouting tradition and always late for every formal event. She sees conspiracies at every turn, suspecting the household coordinator Major Gregory (Timothy Spall) of plotting against her. Her only allies that she can talk to are head chef Darren (Sean Harris) and her dresser Maggie (Sally Hawkins).
Mentally unstable, bulimic and self-harming, Diana must survive a tumultuous three days without destroying the Christmas spirit for her two sons and irreparably damaging her relationship with the wider royal family.
Certification:
US: R. UK: 12A.
Talent:
Starring: Kristen Stewart, Timothy Spall, Sally Hawkins, Jack Farthing, Sean Harris.
Directed by: Pablo Larraín.
Written by: Steven Knight.
“Spencer” Review: Positives:
Kristen Stewart does a simply fabulous job of impersonating Diana. She’s clearly studied a lot of video of the lady in getting to mimic the way she looks, walks and dances. Although I didn’t rate the film, the performance is a cut-above.
It’s an ironic touch that in all of her driving scenes, Diana never wears a seat-belt.
Negatives:
Oh man, Steven Knight’s dialogue here I found to be simply atrocious. Head-in-the-hands bad. I decided about half way through this monstrosity that “The Room” had had its day as a cult student classic, and that “Spencer” should take over in that role.
These things evolve organically over time, but I came up with the following basic rules for a student showing:
Every time Kristen Stewart does a ‘simp’ look to camera, down a shot;
When Darren utters the line “What are you going to do with wirecutters?” the audience yells as one “CUT WIRE!” **;
When Diana intones “Beauty is useless. Beauty is clothing”** the audience should strip to their underwear;
Every time a member of the hunt shouts “PULL!” you throw a stuffed pheasant in the air. Otherwise you keep the stuffed pheasant next to you, and engage in studious conversation with it as the film progresses;
Whenever Anne Boleyn appears, shout “OFF WITH HER HEAD”;
When a character says to Diana “I love you. And yes, in that way”**, the audience must shout “Aye aye” and every female audience member needs to passionately kiss another female audience member; and finally…
When Diana says “Leave Me. I want to masturbate”**, the audience throws dildos at the screen.
** I’d really like to pretend that I made these lines up. They might be paraphrased a bit, but honestly, that’s the gist!
Oh yes. It’s a sure-fire student classic of the future. You read it here first folks! I can see the filmmakers lauding me with praise for turning their movie into a post-release sleeper hit. “WHAT A CULT” they shout at me. “WHAT A CULT”!
The rest of the cast do a good enough job with what they have, but have the general vibe of being embarrassed to deliver the dialogue they’ve been given. Sean Harris – a fine actor – inexplicably spouts Shakespeare like Christopher Plummer in “Star Trek VI”! And one can only assume that Timothy Spall was given direction to act as if he had a whole lemon stuck inside his mouth for the whole movie.
I’ve been a fan of Jonny Greenwood’s music in other movies like “Phantom Thread“. I’ve seen Mark Kermode describe this soundtrack as “fantastic”. But, for me, the intrusive atonal strings and laid-back jazz vibe just didn’t work for me at all.
Summary Thoughts on “Spencer”
As you can probably tell, I hated this one. And the illustrious Mrs Movie Man 100% agrees with me in this assessment. The trailer promised a lot, but the movie delivered very little for me. It just all felt to me like an affront to the memory of Diana. Making a highly fictitious “fable based on a real life tragedy” just feels wrong. This seems particularly the case when the Queen, Prince Charles and (particularly) William and Harry are alive to watch it. What must they think if and when they get to view this?
I was a big fan of Larrain’s 2017 biopic on Jackie Kennedy – “Jackie” – which really covered the very similar ground, of a lady in the focus of publicity struggling with mental illness. But at least that had the benefit of historical distance.
I seem to be swimming against the critical tide here, since the movie currently has an IMDB rating of 7.4/10. But frankly, for me, I thought the recent series of “The Crown” did this so much better.
This is the second movie in a row that I’ve intro’d via a positive emotional response to a great trailer. In the last case – for “Last Night in Soho” – the movie more than lived up to my high expectations from the trailer. But here – oh dear! It comes to something where the very best thing about the film is the trailer.
For, unfortunately for me, this came across as pretentious, vaguely insulting and with a dreadful script.
Plot Summary:
It’s Christmas 1991 at the Sandringham estate. Diana (Kristen Stewart) is the black sheep of the royal family, flouting tradition and always late for every formal event. She sees conspiracies at every turn, suspecting the household coordinator Major Gregory (Timothy Spall) of plotting against her. Her only allies that she can talk to are head chef Darren (Sean Harris) and her dresser Maggie (Sally Hawkins).
Mentally unstable, bulimic and self-harming, Diana must survive a tumultuous three days without destroying the Christmas spirit for her two sons and irreparably damaging her relationship with the wider royal family.
Certification:
US: R. UK: 12A.
Talent:
Starring: Kristen Stewart, Timothy Spall, Sally Hawkins, Jack Farthing, Sean Harris.
Directed by: Pablo Larraín.
Written by: Steven Knight.
“Spencer” Review: Positives:
Kristen Stewart does a simply fabulous job of impersonating Diana. She’s clearly studied a lot of video of the lady in getting to mimic the way she looks, walks and dances. Although I didn’t rate the film, the performance is a cut-above.
It’s an ironic touch that in all of her driving scenes, Diana never wears a seat-belt.
Negatives:
Oh man, Steven Knight’s dialogue here I found to be simply atrocious. Head-in-the-hands bad. I decided about half way through this monstrosity that “The Room” had had its day as a cult student classic, and that “Spencer” should take over in that role.
These things evolve organically over time, but I came up with the following basic rules for a student showing:
Every time Kristen Stewart does a ‘simp’ look to camera, down a shot;
When Darren utters the line “What are you going to do with wirecutters?” the audience yells as one “CUT WIRE!” **;
When Diana intones “Beauty is useless. Beauty is clothing”** the audience should strip to their underwear;
Every time a member of the hunt shouts “PULL!” you throw a stuffed pheasant in the air. Otherwise you keep the stuffed pheasant next to you, and engage in studious conversation with it as the film progresses;
Whenever Anne Boleyn appears, shout “OFF WITH HER HEAD”;
When a character says to Diana “I love you. And yes, in that way”**, the audience must shout “Aye aye” and every female audience member needs to passionately kiss another female audience member; and finally…
When Diana says “Leave Me. I want to masturbate”**, the audience throws dildos at the screen.
** I’d really like to pretend that I made these lines up. They might be paraphrased a bit, but honestly, that’s the gist!
Oh yes. It’s a sure-fire student classic of the future. You read it here first folks! I can see the filmmakers lauding me with praise for turning their movie into a post-release sleeper hit. “WHAT A CULT” they shout at me. “WHAT A CULT”!
The rest of the cast do a good enough job with what they have, but have the general vibe of being embarrassed to deliver the dialogue they’ve been given. Sean Harris – a fine actor – inexplicably spouts Shakespeare like Christopher Plummer in “Star Trek VI”! And one can only assume that Timothy Spall was given direction to act as if he had a whole lemon stuck inside his mouth for the whole movie.
I’ve been a fan of Jonny Greenwood’s music in other movies like “Phantom Thread“. I’ve seen Mark Kermode describe this soundtrack as “fantastic”. But, for me, the intrusive atonal strings and laid-back jazz vibe just didn’t work for me at all.
Summary Thoughts on “Spencer”
As you can probably tell, I hated this one. And the illustrious Mrs Movie Man 100% agrees with me in this assessment. The trailer promised a lot, but the movie delivered very little for me. It just all felt to me like an affront to the memory of Diana. Making a highly fictitious “fable based on a real life tragedy” just feels wrong. This seems particularly the case when the Queen, Prince Charles and (particularly) William and Harry are alive to watch it. What must they think if and when they get to view this?
I was a big fan of Larrain’s 2017 biopic on Jackie Kennedy – “Jackie” – which really covered the very similar ground, of a lady in the focus of publicity struggling with mental illness. But at least that had the benefit of historical distance.
I seem to be swimming against the critical tide here, since the movie currently has an IMDB rating of 7.4/10. But frankly, for me, I thought the recent series of “The Crown” did this so much better.
Gareth von Kallenbach (980 KP) rated the PC version of South Park: The Stick of Truth in Video Games
Jun 19, 2019
Following several delays after the collapse of THQ, Obsidian’s South Park: The Stick of Truth has been released to critical acclaim. Not only is the game the best adaptation of the hit animated series to date for gamers, the one could argue that it is the best videogame based on an animated series to ever be released. This is a pretty bold statement but the game backs it up time and time again with its engaging story, considerable gameplay length, and an abundance of laughs many of which are cringe worthy.
Playing is a new kid in town was tasked by his parents to go out and make friends, you quickly find yourself in the company of Cartman and his cronies who are busy playing a fantasy game involving the legendary Stick of Truth. Despite the fact that the stick is nothing more than a piece of wood, all manner of importance is placed upon it and when a rival faction steals it, it falls to the players to retrieve the stick and save the day.
Players will be accompanied by various characters in the game ranging from Butters to Stan, Kyle, Kenny, Jimmy, and Cartman he to whom have their own special abilities and combat technique. At various points in the game players may have to call upon a player in order to use their unique ability in order to solve one of the game’s many puzzles. The entire map of South Park is highly detailed and loaded with countless references to the show. Players are free to explore the town, interact with various characters, and embark on side quests that have no bearing on the story and are not required to complete the main part of the game.
The key is exploration as obtaining items which can be sold as a vital part of the game as health power ups in the form of snack foods and other supplements are essential to surviving the numerous combat opportunities in the game.
At first it took a little getting used to but being able to equip your characters in costumes and weapons in order to complete the quests and solve various puzzles is an essential part of the game.
While it is basically role-playing game at its heart, The Stick of Truth is essentially like being in a season of the show that happens to have a connected and continuous plot. There are numerous twists and turns and surprises in the game ranging from alien abductions, government conspiracies, venturing to Canada, and so much more.
Combat in the game usually involves two players and players who alternate between powering up attacking defensive abilities, using super moves which players can select and customize, and attacking with your primary or secondary weapons.
The game has a very elaborate social network is various characters who you friend along the way will offer hints and suggestions to you and being able to obtain items to power up your weapons is a hysterical and vital part of the game.
I have put in over 17 hours of gameplay into completing the main story the game and a few of the side quests but I have not completed all of the options that are available in the game. This gives you an idea of the scope of the game and thankfully the designers allow a rapid transit system courtesy of Timmy to help you traverse the map. The abundance of characters both featured in supporting from the series show up the game and there are countless nods to numerous other episodes including the classic Sexual Harassment Panda theme that brought a smile to my face when I heard blaring over the and offices PA system while I was exploring.
There are puzzles to solve the game most of which involve thinking outside the box although some are very straightforward. It is important to remember that when you are dealing with the town of South Park expecting the unexpected is par for the course so any game that would have you battle the Underpants Gnomes in a shrunken state while your parents graphically consummate their marriage above you should give you an idea about humor in the game.
The game is not in any way politically correct, for children, or for those easily offended, but if you’re a fan of the series you know what to expect and the game delivers it in droves. The laughs are numerous and hysterical as abs constantly shocked just how far certain sequences would be taken but delighted nonetheless.
There were a few minor glitches now and then but nothing that severely hampered my gameplay experience other than a few graphical drops and legs now and then on the PC version of the game. For me this was a small price to pay as the PC version is completely uncensored and does not have any of the cards that were required for the console version of the game.
The mouse and keyboard while effective are not the intended control system for the game so I would suggest that players may want to consider using a game pad or at the least, prepare themselves for certain scenes that are going to involve button mashing and other console standards.
The graphics, sound, and music, of the game are on par with the best the show has offered and as I indicated earlier, the storyline is one of the best that has ever been done for South Park episode and is not to be missed.
Not only is the game one of the best surprises of the year but I can honestly say that it is an early contender for some game of the year awards which is surprising as one announced, I think people had interest but yet modest expectations for what the finished product would be like. It is been a long time since I’ve had this many laughs in a movie, television show, or game, as well as this much enjoyment.
South Park: The Stick of Truth is one of the best gaming releases the year and is not to be missed.
http://sknr.net/2014/03/31/south-park-the-stick-of-truth/
Playing is a new kid in town was tasked by his parents to go out and make friends, you quickly find yourself in the company of Cartman and his cronies who are busy playing a fantasy game involving the legendary Stick of Truth. Despite the fact that the stick is nothing more than a piece of wood, all manner of importance is placed upon it and when a rival faction steals it, it falls to the players to retrieve the stick and save the day.
Players will be accompanied by various characters in the game ranging from Butters to Stan, Kyle, Kenny, Jimmy, and Cartman he to whom have their own special abilities and combat technique. At various points in the game players may have to call upon a player in order to use their unique ability in order to solve one of the game’s many puzzles. The entire map of South Park is highly detailed and loaded with countless references to the show. Players are free to explore the town, interact with various characters, and embark on side quests that have no bearing on the story and are not required to complete the main part of the game.
The key is exploration as obtaining items which can be sold as a vital part of the game as health power ups in the form of snack foods and other supplements are essential to surviving the numerous combat opportunities in the game.
At first it took a little getting used to but being able to equip your characters in costumes and weapons in order to complete the quests and solve various puzzles is an essential part of the game.
While it is basically role-playing game at its heart, The Stick of Truth is essentially like being in a season of the show that happens to have a connected and continuous plot. There are numerous twists and turns and surprises in the game ranging from alien abductions, government conspiracies, venturing to Canada, and so much more.
Combat in the game usually involves two players and players who alternate between powering up attacking defensive abilities, using super moves which players can select and customize, and attacking with your primary or secondary weapons.
The game has a very elaborate social network is various characters who you friend along the way will offer hints and suggestions to you and being able to obtain items to power up your weapons is a hysterical and vital part of the game.
I have put in over 17 hours of gameplay into completing the main story the game and a few of the side quests but I have not completed all of the options that are available in the game. This gives you an idea of the scope of the game and thankfully the designers allow a rapid transit system courtesy of Timmy to help you traverse the map. The abundance of characters both featured in supporting from the series show up the game and there are countless nods to numerous other episodes including the classic Sexual Harassment Panda theme that brought a smile to my face when I heard blaring over the and offices PA system while I was exploring.
There are puzzles to solve the game most of which involve thinking outside the box although some are very straightforward. It is important to remember that when you are dealing with the town of South Park expecting the unexpected is par for the course so any game that would have you battle the Underpants Gnomes in a shrunken state while your parents graphically consummate their marriage above you should give you an idea about humor in the game.
The game is not in any way politically correct, for children, or for those easily offended, but if you’re a fan of the series you know what to expect and the game delivers it in droves. The laughs are numerous and hysterical as abs constantly shocked just how far certain sequences would be taken but delighted nonetheless.
There were a few minor glitches now and then but nothing that severely hampered my gameplay experience other than a few graphical drops and legs now and then on the PC version of the game. For me this was a small price to pay as the PC version is completely uncensored and does not have any of the cards that were required for the console version of the game.
The mouse and keyboard while effective are not the intended control system for the game so I would suggest that players may want to consider using a game pad or at the least, prepare themselves for certain scenes that are going to involve button mashing and other console standards.
The graphics, sound, and music, of the game are on par with the best the show has offered and as I indicated earlier, the storyline is one of the best that has ever been done for South Park episode and is not to be missed.
Not only is the game one of the best surprises of the year but I can honestly say that it is an early contender for some game of the year awards which is surprising as one announced, I think people had interest but yet modest expectations for what the finished product would be like. It is been a long time since I’ve had this many laughs in a movie, television show, or game, as well as this much enjoyment.
South Park: The Stick of Truth is one of the best gaming releases the year and is not to be missed.
http://sknr.net/2014/03/31/south-park-the-stick-of-truth/