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The Fate of the Furious (2017)
The Fate of the Furious (2017)
2017 | Action
Blood is thicker than Diesel.
All work and no play makes bob-the-movie-man a tardy reviewer. Still, what better way to break the fast than with “Fast and Furious 8” (aka “The Fate of the Furious”)?

Well, quite a lot of things actually!

Now, I have a confession to make (and I know for some this will be the equivalent of an appalling statement like “I’ve never seen Star Wars”). I have actually never ever seen Fast and Furious 1 through 7! (If it’s any mitigation to this cinematic crime, I did see the F-and-F wannabe “Need for Speed“).

So I was going to be completely lost with the “plot” right? Well actually, no. It was pretty easy to jump in and follow as a piece of popcorn nonsense.


The M25 water main burst was a real bitch for the Monday morning rush-hour.

For nonsense it is (hence the “rabbit ears” round the word “plot” above). The story isn’t just a bit far-fetched. It’s bat-shit crazy where the bat in question has downed a questionable vindaloo two hours earlier!
Dom (Vin Diesel) has turned on his “family”, including his squeeze, the lovely Letty (Michelle Rodriguez), and Hobbs (Dwayne Johnson, “San Andreas“), to team with the above-the-law (and above the clouds) cyber-super-terrorist Cipher (Charlize Theron, “Mad Max: Fury Road“). They have teamed up, apparently, for no other reason than to allow Cipher to ‘kick some global ass’ with a nuclear threat. But given his caring and sharing side, why the sudden betrayal of his nearest and dearest by Dom?


Ice Queen Metallica fan Theron, showing off her hardware.

Where do you begin with the nonsensical story? Jumping from Cuba (with some admittedly fun scenes, but shamelessly objectifying scantily-clad women) via Berlin and New York to the icy wastes of Siberia, it’s just an excuse to show fast cars doing ludicrously unlikely things. There is zero logic within any of the script. Here are just a handful of examples:

the team know (through enormous jumps of speculation) to be present at a particular location in the world and at exactly the time that Dom is there (arrive, look through binoculars, “Oh, there he is”!);
all cars can be automatically hijacked and remotely driven (who knew), but NOT those of the team (obviously);
fast cars/tanks/etc can be magicked from New York to Siberia (wot, no Hertz Siberia available?);
Russian nuclear codes are stolen, so obviously they can’t be changed?
a nuclear submarine is out of the water on wooden blocks, but spin the propeller really REALLY fast and it can suddenly be sailing away.

Muscle for muscle it never looked like being a fair fight.

I appreciate I am being enormously po-faced about this, and this is designed as pure escapism. But is there REALLY any need for this to be such mindless escapism? The director (Gary Gray, “The Italian Job”) and writer (Chris Morgan, responsible for parts 6 and 7) should credit their audience with rather more in the way of intelligence.

Diesel and Johnson are never going to set the acting ablaze, but Rodriquez (“Lost”) is as watchable as ever. Theron has fun with her villainy and the supporting turns by Tyrese Gibson and Ludacris are enjoyable. Nathalie Emmanuel though as Ramsey seems as uncomfortable with her “sexy English” stereotype as she should be.


A long way from Brookside. Nathalie Emmanuel uncomfortable as “the sexy one”.

Luke Evans (“The Hobbit“), Kurt Russell (“Deepwater Horizon“) and Helen Mirren (“Eye in the Sky“) turn up in entertaining but underused cameos, but it is Jason Statham as Deckard that has the most fun in the whole film, and his scenes – done largely for comic effect – are the best part of the movie. (But “math” Jason? “MATH”?? I hope your old maths teacher back in London doesn’t get to see this film).


Parking enforcement by the City Council was getting more and more stringent.

If you’re willing to park your brain at the door for two hours then it has some fun moments. But I felt the damage to my IQ might not have been worth the risk, and this really didn’t fill my cinematic tank.
  
Sleepless (2017)
Sleepless (2017)
2017 | Action, Drama, Mystery
5
6.7 (6 Ratings)
Movie Rating
A potentially good ‘B’ movie undone.
Ecclesiastes 1:9 came up with the oft used quote that “there is nothing new under the sun”. “Sleepless” proves that in spades.

Bent copper drama? Check.
Dodgy casino owner? Check.
Nasty “Black Rain” style hoodlum? Check.
Kidnapped teen (“I WILL find you”)? Check.
Misunderstood family man? Check.
All of these standard tropes are lobbed into the movie blender and pulsed well.

Holding it all together are solid performances from Jamie Foxx (“Django Unchained”) as Vincent Downs, the cop with a dodgy background, and Michelle Monaghan (“Source Code”, “Patriot’s Day”) as the internal affairs cop doggedly on his trail.

In terms of the storyline it’s best to go into the film (as I did) with limited knowledge of the plot (on which more below). As the film opens, and playing out a strong anti-hero role, Downs with his equally dodgy partner are involved in a shootout at a drug deal in the streets of Las Vegas. This allows them to get their hands on a significant quantity of heroine. Naturally they pocket this, but unbeknownst to them the deal was between casino boss Rubino (Dermot Mulrooney, “The Grey”) and the vicious mafia son of the local Novak family, Rob (Scoot McNairy, “Argo”). For Downs the pressure is on when his teenage son Thomas ( Octavius J. Johnson) is kidnapped as a trade for the drugs.

The film delivers some good fight scenes and action, but nothing we haven’t seen before in countless other movies like Bourne. What drags the film down though is the scripting and direction. There are such a range of implausibilities on show here that it makes you wonder why anyone involved in the film didn’t just stop and say “WAIT A MINUTE HERE GUYS” and demand a rewrite.

For example, Foxx suffers a severe knife wound early in the film, but repeatedly bounces from ‘full action hero fighting machine’ mode to ‘staggering and holding his side’ mode without pause. The wound adds nothing but implausibility to the action, so why include it at all??

And a scene in an underground car park involving copious quantities of tear gas brought tears of embarrassment to my eyes: an affliction that didn’t seem to affect any of the protagonists in the film!

This is a great shame, and writer Andrea Berloff (“Straight Outta Compton”) and Swiss-born director Baran bo Odar should have more respect for their audience’s intelligence (that’s the third movie in recent weeks I’ve made that comment on… it must be the time of year!).

It’s also extremely irritating that one of the key twists in the movie (although you may guess it) is so blatantly spoiled: both by an audio line in the trailer (commented on below) and – more appallingly – by one of the two straplines on the posters (I haven’t used that one to head my post). Thankfully I never noticed this before I saw the film.

Fox and Monaghan are too good for the material but have screen chemistry that keeps the film watchable. I also thought Scoot McNairy was great as the cold-eyed crazy hoodlum and it’s also interesting to see Dermot Mulrooney, so memorable as the male lead in 1997’s “My Best Friend’s Wedding”, back in a mainstream role.

By the way, I have no idea why the film is called “Sleepless”, other than it being based on a 2011 French film called “Nuit Blanche” which was perhaps written in a way where it made more sense. Vincent is no Jack Bauer and he gets more than a small opportunity to catnap during the running time!
In summary, the movie is perfectly watchable for its action moments. In fact, as I *think* my wife, who is a great fan of “Die Hard, “Taken”, et al would like it I’ve added a half-Fad to my initial rating. And it’s done with some style such that it has the *potential* to be a good film – – which is frustrating. But in my view it’s not worth the ticket price at the cinema: wait instead for it to arrive on Amazon/Netflix.
The end of the film suggests a set-up for a sequel. I doubt this is a sequel that will ever get made.
  
Eternals (2021)
Eternals (2021)
2021 | Action, Adventure
Works Well Enough
The interesting thing about creating a Cinematic “Universe” (like Marvel has done and others are desperately trying to do) is that because it is a “Universe” you can tell different types of stories with different types of characters in differing styles.

In ETERNALS, Marvel has really attempted to open up their “Universe” by introducing their audience to the Eternals, celestial beings that are tangentially interested in the goings-on of the human world.

It’s not a Super-Hero movie, per se, it’s a world of “Gods and Monsters” (to steal a phrase) that has repercussions across the Universe.

So with this background in mind, the ETERNALS succeeds, mostly, because it is trying to be something…else. NOT a SUPERHERO film, but something on a different plane.

Unfortunately, this probably will put off “Fan-boys” who want “more of the same” (more Avengers, more Thanos, more F/X smashy-smashy, fight-fight) and ETERNALS just isn’t intended to be that.

Your first clue that this film is trying to be something else is the choice of Director - recent Oscar Winner Chloe Zhao (NOMADLAND), known for her personal stories and interesting visuals. She brings that sensibility to this film and it (mostly), though it is the type of Cinematic style that works best in low-res (like an independent film like Nomadland) rather than large IMAX Comic-book film event films.

The movie itself is entertaining…enough. It is, necessarily, slow at the beginning as Zhao needs to set up these characters and the realm that they are playing on (and orient the audience as to how this fits with the AVENGERS:ENDGAME of it all). There are 10 (yes, TEN) Eternals to introduce along with ancillary characters, so the film has to take some time to gather steam.

And…it gathers steam, not in the action sequences (which are serviceable) but in the characters and the character interactions and this is where the film really works for me.

Gemma Chan (CRAZY, RICH ASIANS) and Richard Madden (Rob Stark on GAME OF THRONES) are, basically, the lead characters as their relationship takes center stage for most of the film - and these 2 (especially Chan) holds the screen well, which is tough to do since there are so many characters - and so much other things going on.

The real hero of the Marvel Cinematic Universe, IMHO, is the Casting Director who, time-after-time, plucks relative unknowns and throws them into parts that they are perfectly cast for…Salma Hayak (leader of Eternals, Ajak), Lia McHugh (Sprite), Brian Tyree Henry (Phastos), Lauren Ridloff (Makkari) and Barry Keoghan (Druig) all fit their parts well, with the relationship between Makkari and Druig being particularly interesting.

Speaking of interesting relationships, Ma Dong-seok (so good in the Korean Zombie flick TRAIN TO BUSAN) as Gilgamesh almost steals the screen from MOVIE STAR Angelina Jolie’s Thena…almost. Jolie is a MOVIE STAR that just walks onto the screen and commands your attention - and she is perfectly cast as Thena. It is a very smart use of her talents…and her personae as a MOVIE STAR and works very well.

Finally, it took awhile for the film to figure out what to do with Kumail Nanjiani’s character of Kingo (and Nanjiani’s tremendous comedic talents), but, eventually, they do figure it out - but not entirely - which is really the problem with this film. It ALMOST figures out the formula to make this huge, broad, galactic film very personal, but doesn’t quite get there.

I liked, but didn’t LOVE, ETERNALS. I applaud what this film tries to do and I am fine with where it went and was entertained by it. If this is the first part of a journey, then I am anxious to see where ETERNALS goes from here. If this is a “one-off” film, then it doesn’t, quite, work well enough.

Letter Grade: B

7 stars (out of 10) and you can take that to the Bank(ofMarquis)
  
Mutants
Mutants
2019 | Card Game, Fighting, Video Game Theme
Boy, we have some crazy ideas when it comes to what the world will look like in the future. Flying cars? Probably. Robot house butlers? Maybe. Mutant fighters that can be formed immediately and placed into battle seconds after “birth?” Now, that’s a stretch. But, embrace the stretch here, because Mutants is all about it.

Mutants is a crazy-themed deck building, hand management, fighting, card game for one to four players. Usually in this instance I would put together a Solo Chronicles review, but I wanted to first get the multiplayer rules down and then delve into solo. In any case, this game pits players against each other in a royal rumble where controlling mutants to fight one another most effectively and efficiently will earn the player riches galore. Come check out the world of Mutants.


To setup, well, there are many steps. The biggest and perhaps most confusing step is creating the decks of mutants that will be used by players throughout the game. I will recommend you follow the rulebook for drafting your team, or simply use one of the provided pre-constructed team suggestions. Otherwise, place the main board on the table, along with the power and scoring tokens for each player. Players choose their player board according to color chosen, take their starting deck, and divide their Advanced Mutant deck into three piles, with the top card flipped face-up. Players draw a hand of six Basic Mutant cards (one of each type initially) and the battle may begin!
Mutants is played over five rounds, tracked on the main board. Each round encompasses three phases: Crush the Competition, Move Active Mutant, and Take Action. As the game progresses, the power tokens for players will be moving up and down the Power Track. If, at the start of the current player’s turn, an opponent’s power token is located in one of the last three Power Track spaces (named the Dread Zone), and the current player’s token is on the Fury Space (furthest along the Track), then the current player will score immediate bonus points by Crushing the Competition.

The first turn will not utilize the Move Active Mutant phase, but on subsequent phases, this will need to be resolved. A player’s board consists of three main slots: Left Mutant, Active Mutant, and Right Mutant. Mutants may only enter the Active Mutant slot in the middle, so if a Mutant is currently placed in that slot, it will need to be moved either to the Left or Right slot, at the player’s discretion. Should all slots be filled, one of the Mutants will need to be moved off the board to make room for the new one. Once this happens, the Mutant’s Leave Ability (at the bottom of the Mutant’s card) will activate. This could give the player more Power, some Attacking abilities, or other unique abilities. Once a card leaves their slot and applies their Leave Ability, it is placed in the Discard space at the bottom of the player board.

Now that the Active Mutant slot is available, the current player may choose from one of the Take Action choices: Deploy Mutant, Breed, or Incubate. To Deploy Mutant, simply play a card from hand to the Active Mutant slot, activating the Deploy Ability once placed. These Deploy Abilities could range from cycling (draw a card from the deck and discard a card from the hand), gaining Power, or even reactionary abilities. Breeding Mutants requires the player to discard two cards from hand whose type icons match those of one of the face-up Advanced Mutant cards atop the player board. Discarding these cards allows the Advanced Mutant to enter play on the Active Mutant slot. Finally, the player may instead choose to Incubate an Advanced Mutant from one on offer by discarding one card (and it does NOT need to match icons) and placing the chosen Advanced Mutant on the Incubator slot on the left side of the board. These incubated Advanced Mutants will be placed atop the draw deck at the end of the round, so it will be drawn during the next round.

If at any time a player needs to draw a card from their draw deck and there are no cards remaining, they will first choose a card from their Discards to Freeze, by placing it in the appropriate Cryo Freezer on the right side of the player board. Frozen cards will be scored at game end, and can really boost a final score.

At the end of the round players will perform a few more tasks and setup for the next round. First, the Power Tokens are scored according to which is in first place along the Track and so on, using the red and black VP numbers printed on the main board. The round marker is advanced one level, and each Mutant in Incubation is moved to the players’ draw decks. Players then draw a new hand of six cards, and Power Tokens are reset according to the previous round’s placement, in reverse order. The player whose Power Token is now furthest behind will be the starting player for the next round.


Play continues in this fashion of moving Mutants around, taking actions, and jockeying for supremacy along the Power Track until the end of the fifth round. At that time, the final VPs are awarded for the Power Track placement, and all cards in the Cryo Freezer are tallied. The player with the most VP at the end of the game is the winner of Mutants!
Components. Okay, I have some thoughts here, and more than just, “oh hey, they are nice.” The game comes with a bevvy of cards, some wooden tokens, and a couple “boards.” I used quotations because only the main board is an actual board. The player boards are slick cardstock and, while functional, feel a little cheap. The cards themselves are all super great and the artwork is appropriate and quite excellent. I have a couple issues with some other components, however. The Power and Score Tokens are the only wooden components in the box and I just do not understand them. They look like Sauron/Spartan helmets, or someone who is crying because they just shoved a fork into the power outlet. Now, there are four of each type in different colors, and though the colors aren’t the primary colors we have grown to accept for our player colors, they have swapped out the green for purple, and I think the game is colorful enough to include more exciting colors. So I’m not a fan of the Power and Score Tokens. Similarly, I don’t really understand the insert that comes with the game. I see that it is setup to hold TONS of cards, and maybe there were/are plans for many many expansions, but the base game can be housed in two of the 14 total card slots provided. Also, I have no idea what is going on in the middle of the insert, but I also don’t own any of the expansions yet, so hopefully those molded spots are actually meant to hold something. Everything else, though, is great!

For me, art and components are very high on my list of items that affect how much I enjoy a game. Now, I can live with the wonky Power and Score Tokens, and I suppose I don’t mind carrying around a giant box of cards, when the game could ALMOST fit inside a box the size of Bohnanza or Point Salad or the like. That said, I have definitely enjoyed my plays of Mutants. The rulebook is a little daunting at first, mostly because the theme is unique and the game style is similarly different to me. Once the game gets into the thick of it, though, strategy and tactics take over so strongly. Each card is carefully considered for its usability as either a card to be played or discarded for varying effects. I love that about this game.

This is certainly more than a “deck builder,” even though deck building and hand management are at the forefront of the mechanics here. You aren’t necessarily building your deck and cycling through it quickly enough for me to consider this a true deck builder alone, but using each card for different purposes certainly increases the replayability with Mutants. When is the best time to freeze a card versus keeping it in the deck for its abilities? Do I move off the Left Mutant or keep it around for another turn? Why did I pick these Advanced Mutants during the draft, when I have crappy supporting cards? Every play of Mutants has been a wonderful challenge of maximizing my deck and choosing just the right opponents to attack with my monstrous creations. Purple Phoenix Games gives this one a horrifically delightful 5 / 6. I hate having to bling out my games, but I think I will probably try to find replacements for the Power and Score Tokens (though maybe a little spray paint will help?), and look into grabbing one or all of the expansions so that I may be able to fill up that confusing insert. I look forward to my next games of this, and to getting the word out on this little gem I finally tried.
  
The Last Dragon (1985)
The Last Dragon (1985)
1985 | Action
So Bad You Just Might Like it
In his quest to find “The Master” and expand his training, black martial arts expert Bruce Leroy (Taimak) has to square off against Sho’nuff the Shogun of Harlem. With me, yet?

Acting: 10
The performances aren’t what killed this movie. Julius Carry pulls off one of my all-time favorite roles as Sho-Nuff, playing a villain that’s not hard to hate. His nemesis, hero Bruce Leroy is played with a sweet innocence by Taimak who harbors a fierce fighting style similar to his idol who is none other than…well, you guessed it, Bruce Lee. Sometimes a bit overdone, I thought overall the acting fit the movie’s overblown proportions as a whole.

Beginning: 3

Characters: 5
Again, the problem isn’t the acting. It’s the characters portrayed by the actors. They are as cardboard as they come, seemingly like caricatures of actual roles. This can be summed up by one role in particular: Eddie Arkadian (Chris Murney). Part business-owner, part gangster, you look at his mean scowl and listen to his horrible lines thinking, “Why are they ruining this man’s career with this role? This is awful!” I can imagine there were a lot of career-ruining roles in this movie. I haven’t even mentioned Eddie’s girlfriend, Angela whose voice alone gives me the urge to punt a baby. I can imagine director Michael Schultz walking up to Faith Prince saying, “Great take! Now, could you do me a favor? Could you sound more like Miss Piggy in distress? Please and thank you!”

Cinematography/Visuals: 4
The style that Schultz tries to establish comes off as cheesy and overdone. He takes the phrase “A little dab’ll do ya” and decides to do the complete opposite. There is nothing special to see and too much to see at the same time. As confusing as that might sound, if you watch the movie, you’ll get it. While there are glimpses of cool effects, even those are drowned by poor cinematic direction. There is one scene towards the end where Bruce Leroy’s hands starts to glow. He slowly moves them in a wavy pattern which creates a cool effect….until he starts doing it super fast and literally multiplies himself in some crazy funhouse type of way. Whomp whomp.

Conflict: 6
Because the movie struggles to find it’s way juggling back and forth between soundtrack-driven, drama, comedy, and action movie, the conflict suffers as a result. The fighting scenes aren’t terrible when they happen but there is too much of everything else to really leave you satisfied with those scenes. I would have been happier with no attempted character or story development and just two pure hours of Bruce Leroy kicking peoples’ teeth out. When I watched the last showdown between Leroy and Sho’nuff, I thought they were really on to something. Unfortunately they got lost along the way.

Genre: 7

Memorability: 5
Love it or hate it (or both), you’ll be hard-pressed leaving the movie not quoting at least a handful of lines. It’s a movie that sticks to you whether you want it to or not. It does leave something of an impact, although not very lasting.

Pace: 3
Between Leroy searching for The Master and Eddie trying to get his girl a record deal, the movie really drags on in spots. I don’t say this often, but a little more linearity in this case would have been just fine. The Last Dragon suffers from a severe case of Much Ado About Nothing. Just when you think something is about to pop off, the scene ends with a whimper.

Plot: 2
As a kid, I thought the storyline was funny. Now I think it’s just plain sad. I don’t know how much thought went into that script, but reading through it should give any aspiring screenwriter hope that they too can make it big. Stories within ridiculous stories, a meh love story, and terrible motivations all around take a machete to the movie before it even had a chance.

Resolution: 7

Overall: 52
For my 100th review, I wanted to review a movie that had some kind of value to me. I grew up with The Last Dragon and, I have to say, it is a pretty damn fun movie. Fun, unfortunately, doesn’t always equate to good. There is a reason it has an 86% audience score on Rotten Tomatoes right now, though. No matter how you feel about it, there will come a point when you’re watching, even if it’s for five minutes, where you find yourself having an actual good time. Unfortunately it’s the other 103 minutes you have to worry about.
  
40x40

Kara Skinner (332 KP) rated Dreamz in Books

Jun 12, 2019  
Dreamz
Dreamz
A. R. Von | 2013 | Dystopia, Fiction & Poetry, Paranormal
6
7.3 (3 Ratings)
Book Rating
Genre: Science Fiction, Dystopian

Word Count: 12,470

Average Goodreads Rating: 4.54/5 stars

My rating: 3/5 stars

To be honest, I automatically started to dislike this book because “Dreams” is spelled with a Z. And while it was okay, it was not as good as it could have been.

Wunder has been dreaming about a man for as long as she can remember, always the same man. The dreams leave her aroused to no end at night. Unfortunately, this man doesn’t exist in her life, at least not yet. But her love life is nonexistent and thanks to her being half zombie, that’s not going to change any time soon.

Little does she know that her dream man exists and his name is Pete. Not only does he exist, but he’s been dreaming about her as well. Pete is also half zombie and lives in the next town over with his uncle. When he moves to Wunder’s town to recover from a huge zombie attack, will they finally get to meet in real life?

You can get this book for free on Smashwords.

I have such mixed feelings about this book. On one hand, it’s a cool story with some damn good world-building. The explanation behind a half zombie, half human is actually logical, or as logical as anything to do with zombies is. This also sets up a lot of potential plotlines for the other books in the series, all of them sounding interesting. And the Resilient Infected Police, or RIP, have a fantastic name.

Also, I can always appreciate a bad-ass girl who knows how to kick some ass, zombie or otherwise.

But learn to fricking edit.

Aside from the grammatical and punctuational atrocities that made my eyes widen in horror while I was reading this, there are so many strange things in this story that aren’t even rookie mistakes. This story is as loose as your post Taco Bell shit.

Never mind the crazy summaries and excessive telling instead of showing. I’ve seen that so many times by now, I’m almost immune to that. What I haven’t seen is a fucking tree fetish.

Yes, ladies and gents, you read that right. Either Wunder loves trees a little too much, or the author does. Why else would Wunder interrupt her retelling of a very hot and kinky sex dream to describe at length the tree she’s tied to, when she first saw it, and how beautiful she thinks it is.

Damn, Wunder, get back to how your sexy dream man is dominating you. I don’t have patience for this arousal-killing nature shit.

Also, A. R. Von got so distracted with setting the stage for future plot lines that she totally forgot to dazzle the reader with the current plot. There was an awful lot of talk about how Pete’s town attracts zombies a lot more than normal towns do, and about the life test they have to take every month to make sure the people aren’t dead, although I feel like the rotting flesh would give it away. (Also how does a person keep their zombie side secret when being blood tested monthly for proof of life? Asking for a friend).

But the current plot of restless RIP agents going to save a town from a hoard of zombies while having kinky dreams is sadly neglected. The exchange between Wunder and her friend feels more like a free write than a final draft and the epic battle is slow-paced and anti-climactic.

Then at the end, Pete asks his uncle about Wunder, and Pete is able to tell him all about Wunder’s famous reputation of being an all-around badass, which brings up the question: how does Pete, who lives with his uncle and works with his uncle in the RIP not know even a little bit about Wunder’s existence when his uncle is able to recognize her on sight and gush about how awesome she is?

But I do like Pete and Wunder. Wunder is a bad-ass and Pete is sexy as hell. The chemistry between them is great. While there’s only a promise of a love connection in this book, I do believe they have a very juicy love story ahead of them.

Unfortunately the story needs massive editing and the dialogue and action often feels forced. I’m tempted to read the next book in the series, just to see how the love story plays out, but I doubt I will because I have a feeling the other stories are as unedited as this one was. But if you still want to check it out, you can get it for free on Smashwords.
  
TG
The Good Kind of Bad
6
6.0 (1 Ratings)
Book Rating
Firstly I’d like to thank Netgalley and Rita Brassington for the opportunity to read this in exchange for an honest review.

<b>3.5 stars!

<i>Secrets don't stay secret for long.</i></b>

This was definitely slow to start. After getting into my last read almost instantly <a href="https://www.goodreads.com/review/show/1637742966">;(All The Ugly and Wonderful Things)</a> this one didn’t seem like it was going to be my cup of tea, but after I got to around the 20% mark things started getting a little more interesting. I did enjoy reading this book, it was a much lighter read than my previous so it was nice to not really feel anything… <b>I really do mean that in the nicest way possible btw!</b> For me, this book was an easy & quick read that was entertaining but just a little bit OTT. I think this book has a lot of cliches, all very predictable, things I guessed rather easily and so if it hadn’t been for that, this would have probably been rated higher, but I prefer books that challenge and shock me.

Another problem I had with this book was that I felt like there are whole chunks of time missing from the story that either really could have helped with character and plot development or could have been explained better so we realised it had disappeared before our eyes... <spoiler>eg. she runs to Nina’s apartment (which she says is only a short distance), see’s Nina die, then runs away to the police station, stays outside for a little bit pondering what she should do (and obviously she doesn’t choose the right thing) then ends up a cafe, only for Evan to walk in a claim she’s been gone hours? Like where the <i>heck</i> did all those hours go?</spoiler>

Everything in this book was <i>massively</i> over the top. I’ve said before in a review that books are supposed to take you away from everything and land you into something fictional and exciting. But there does get a point where things become too fictional. The crazy storyline wouldn’t have mattered so much if it wasn’t for the fact that all the characters were completely unrealistic people.

However the biggest downfall for this book was the characters. To love a book, you’ve got to love the characters, and I didn’t.

Our main lady (we never find out her first name) of the book was beyond irritating. I felt like every single little thing she did was the wrong thing. She faced some really awful stuff throughout the book and then went about sorting it out in all the wrongs ways! She wanted you to think she was a high class, intelligent, independant lady, but in actual fact she was airheaded, weak and damn right ridiculous. What annoyed me most about her was the fact that she was ready to believe <i>anyone.</i> She knew all the people in this book for 3 months tops and she always just believed what they said, no questions asked. <spoiler>Also no questions asked as to why Evan was calling her “honey” & “baby” all of a sudden!</spoiler>

As for Joe, it’s pretty obvious why you wouldn’t like him. He’s a cock from the start of the relationship, I don’t understand what she saw in him to begin with to be honest.

Then there’s Evan, the good guy cop who comes to save the damsel in distress… how predictable he is. He’s the easiest character to work out in the world of fictional characters. I mean c’mon, there was no mystery to him at all.

After all my complaining, this was still an enjoyable read for me. It wasn't one of those books I try and force myself to read just to finish it, I actually wanted to find out what was happening. I will say that I <b>hadn’t</b> predicted the <i>ending</i> ending. I had predicted most of what was going to happen but there were elements I hadn’t been expecting. That’s definitely what gave it the extra point 5 of a star, otherwise it would have just remained a mediocre 3 stars. I would recommend this to people who like fast paced thrillers. I think this is the perfect holiday book!
  
U(
Ultraviolet (Ultraviolet, #1)
10
8.7 (3 Ratings)
Book Rating
(This review can be found on my blog (<a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).


Wow, wow, wow! This is one of the best books that I've read this year! I absolutely loved this book!

Alison is in a mental institution after she went crazy the night she claimed to have killed Tori Beaugrand, the most popular girl in school, by making her disintegrate. However, Tori's body hasn't been found. Alison also has the weird ability to see numbers as colors and to taste words amongst other things. Ali just wants to know what's wrong with her and why people won't help her find out what happened to Tori.

To be honest, I didn't really know what to think when I saw the title. It doesn't really capture my attention. While the title does have something to do with the book, I think there could've been better titles. But please, don't let the title fool you. Ultraviolet is amazing!

I felt the same with the cover as I did with the title. I feel like the cover is a bit bland which is a shame because there is an excellent story underneath. I just feel like the cover could've been a bit more interesting so that people would actually pick up the book.

I loved the fact that this book was mainly set in a mental asylum. Anything to do with those kind of institutions makes me want to read a book instantly! The world building is definitely believable. I felt as if I was right beside Ali in everything she did. I loved getting a glimpse at the inside of this institution. Even when the plot takes a twist, I still found everything to be quite believable.

The pacing was fantastic! I was always reading a few words ahead just because I wanted to see what was coming next. Ultraviolet is a real page turner, and I couldn't read this book fast enough. Most of the time, I felt like shutting myself in a room where no one could disturb me. I am even saddened that it ended because I was enjoying it so much.

The plot was fantastic! While the whole girl locked up in mental institution even though she thinks she's fine thing has been done before, Anderson puts her own spin on it to make it her own. I even enjoyed the plot twist even though it was kind of predictable. I also enjoyed the fact that there was minimal romance in this book. I'm not big on romances, so this was perfect for me.

The characters were fantastic! I loved Alison! I felt that she was such a strong character especially with what she had to endure. I sympathized with her a lot of the time, and I even felt what she was feeling most of the time. I just wish she would've chose to tell her therapist about her condition rather then hiding it although I can totally understand why she was scared to tell him. I found Kirk to be annoying, but I think that's how the author wanted us to feel about it. Faraday was an interesting character. I loved how he was willing to listen, and I mean really listen, to what Ali had to say. I loved his helpful nature as well. Tori was super interesting as well, but I'll just leave it at that because of spoilers.

The dialogue was fantastic! I enjoyed reading about what Alison was going through and what she was thinking. It was super interesting. It did annoy me that we were told over and over what a certain noise looked like or what color a number was, etc. I really wish there was just a bit less then that. Overall though, I found the dialogue to flow quite well and feel natural. There was also no swearing in this book.

While this book is part of a series, it can be read as a standalone. The second book in the series is about another character that was mentioned in the book and is more of a companion novel.

Overall, Ultraviolet was a fantastic book that has an incredible plot as well as interesting characters. This book taught me a bit more about Synthesia which I was thrilled about learning. This is one of those books that I know I'll be thinking about for a long time.

I'd recommend this book to everyone aged 13+ because it is just that amazing!
  
A Court of Wings and Ruin
A Court of Wings and Ruin
Sarah J. Maas | 2017 | Romance, Science Fiction/Fantasy, Young Adult (YA)
10
8.8 (113 Ratings)
Book Rating
Hello everyone. I write to you now from the deepest recesses of my mind, after just finishing this book. I want you to understand that this book tore me apart in a way that I only ever remember happening twice from a book before. Once as a young girl, maybe thirteen years old, and the other more recently, not long before my most recent birthday.

And I always have such a hard time explaining why, exactly, I feel the way the way I do about these heart wrenching books. They become my friends, as real in my mind, as steady, as supportive as some of the people I had the very good fortune to know in my own real life.

I explain this now because these characters felt this real for me. Even more real than some of the friends I have, even now. So, when I say this book ripped me to pieces, I knew these people going through these events were my friends and that I was standing with them.

The ability to let me flawlessly fit into this world, next to these characters, that is truly amazing writing.

Or at least, mostly amazing.

I’ll start there. Nothing is ever perfect, even the work of professional, bestselling authors and editors. There were flaws, words reused to many times, descriptions that never seemed to change. That, however, is very minor considering the complexly simple plot that is weaved throughout each book in the series, as well as the rest of the writing which is better than I have ever been able to produce myself.

The plot, so complex yet so simple. It is so clearly written, not at all muddled, that everything that happened was exactly what Sarah J. Maas wanted me to imagine. Yet there was a complexity to everything, so many steps had to be taken in the right order at the right time for everything in the book to play exactly right. It is laid out so perfectly, so wonderfuly.

The characters though, they are what cause me to love this series so much. Feyre, well, I can’t help but see myself in her. So young but with such a need to make a difference, to help and protect while also so unsure of myself in ways that I never fully understand.

What is it about Sarah J. Maas that makes fea males so flipping desirable? Seriously, first Rowan in Throne of Glass, now Rhys. What the hell? Why can’t I have one of them? Rhys is like a shadow in the night, terrifying until around Feyre, then suddenly a cute little fluffy bat takes his place on her shoulder saying “fear me!” At least, that’s how I see the super powerful high lord.

I really want one.

And the ending, well, I’ll leave much of that to the spoilers that I’ll post on Goodreads. However, it really was the part that pulled me to pieces. I cried and almost closed the book and didn’t finish it. I continued on, hoping to find some sort of something to remedy it. That part alone made me realize how deeply invested I was. I knew, no matter how this book ended, that I would give a five-star rating once I reached that point. Even if the end made me angry. Tt was so worth it.

I know there will be at least three more books in this series, but no one knows if the characters that many have come to love in these books will be in the next, let alone give us something more of the ending. It has been suggested that the next book won’t be about them, and I’m not sure if they will even appear.

I beg for the one thing I probably beg more than anything else when it comes to books, an ending more than the one that was given. I need more! If I don’t get something in the next books I might actually go crazy. I guess I’ll just have to wait for the novella to tie up some of the things I want to see.

I’m sorry if this review feels less like a review and more like me ranting my feelings at you. It really is a wonderful series and I really suggest it to anyone, especially if you liked Throne of Glass. It is less complex than Thorne of Glass, but that’s simply because there are three more books (if you count the four novellas as one book) than ACOTAR.
  
KH
King Hall (Forever Evermore, #1)
10
10.0 (1 Ratings)
Book Rating
Read the most up to date version of this review over on Ramble Media http://www.ramblemedia.com/?p=20241

I received an ARC of this book and I am so very glad I was given this opportunity as this book really is something else! I devoured it in no time at all, reading until I fell asleep on my kindle, waking up and reading some more. I honestly have not read a book this well written and gripping in a while, and it is most definitely a book worth adding to your to-read list sharpish!

So I suppose you want to know why I find this book so wonderful? Well for once, I am actually rather speechless, in an incredibly good way, as there is just so much good that it's hard to know where to start. Perhaps the one thing I absolutely loved in this book is the plot. A different take on the typical YA Magical genre, the inclusion of Kings, Mys factions, heartbreak, mates and the friendship between these groups, it's all so very different from the norm. But that is one of the greatest aspects of this book, it breaks so many of the standard rules and 'norms' of this genre. It is naughty in parts, funny in others and downright heart breaking at times as well. The plot is superbly paced to guide the reader through everything that takes place, without dragging it's feet or rushing too fast - it is perfectly pitched for your enjoyment. The twists and turns in the plot is another huge advantage as it simply keeps you on the balls of your feet throughout. It's rare to find a book that does this so completely so I have to give credit to Scarlett Dawn for developing such a wonderful plot development.

Something else that is amazing in this book is the dynamic between the characters. They are wonderful. Seriously, they gel so incredibly well with each other and with you as a reader that you feel like the 5th member of the Prodigy group. They are wonderful characters in their own right, but together they truly shine. Jack, a real Jack the lad, so untamed and playful; Pearl, a beauty with a mischievous side; Ezra, dark and mysterious, he exudes sex appeal; and Lily, well what can you say? She's shorter than average, smaller than average, a fiery tempered Shifter which matches her fiery red hair. I love her to bits, mostly because she really reminds me of myself, but also because she is a strong heroine, and these types of characters are really missing from books. She's inspirational and an absolute delight to read, sucking you into her crazy world and dragging you into all their mischief together. Equally, you also get drawn into her heart break, and my heart seriously ached with her with the tragedy she faced. She is an incredibly well written character, and one I honestly cannot wait to learn more about.

Another amazing aspect of this book is the humour which weaves its way throughout. It counteracts the dark undertones of sadness and tension throughout, meaning that although the darkness is there, there is always hope and happiness not far behind. This stops the story from becoming too angsty and helps the reader have a few good belly laughs along the way. The naughtiness of the humour is excellently written, balancing on the tasteful sexual humour rather than being crude. This makes it even more enjoyable to read as it just feels so natural. It's like an old pair of jeans, the book just feels so right as you read it. Although there may be uncomfortable moments (King Kincaid and Venclaire feature in most of them), Scarlett Dawn makes them incredibly enjoyable by using a unique brand of humour to ease the tension, usually through Lily's thoughts. I can only compliment this as it is something I know isn't hard to write and balance correctly.

So I suppose I ought to wrap this on before I gush too much and end up repeating myself. IF you haven't already guessed from reading the review so far, I absolutely, positively ADORED this book (yes, the capitalisation is most definitely needed). It has everything you want in a good read, emotions of all kinds, a fab pace and plot and excellent characters. There's nothing more for me to say other than to tell you to get a copy of this book sooner rather than later and be prepared for a cliff hanger that is out of this world! Now all there is for me to do is twiddle my thumbs and wait very impatiently for the next instalment!