Search

Search only in certain items:

Please Fix the Teleporter
Please Fix the Teleporter
2020 | Action, Kids Game, Racing, Real-time, Science Fiction
Captain Gerf and Emperor Korlax are trapped inside the teleportation beam? Again? Who forgot to install the upgrade module? Uh oh, it was me… Well now I need to get to work fixing this infernal teleporter because my captain and his captured enemy keep coming aboard all different. They are all shouting at me, “PLEASE FIX THE TELEPORTER!”

Please Fix the Teleporter is a quick real-time action/dexterity card game for 1-4 players, but in this preview I will be tackling it as a solo experience. In it players are teleportation specialists charged with repairing a malfunctioning teleportation beam that is displaying strange mix-and-match features of the two persons attempting to board the craft. By matching the images on the display six times the Captain and his quarry can board safely and in one piece.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. You are invited to back the game through the Kickstarter campaign,or through any retailers stocking it after fulfillment. -T


To setup for a solo game choose one color of body part tiles and place them in front of the player. Shuffle the deck of scrambled cards and deal six face-down. Have a timer handy (Alexa, Siri, or Google also work well) and the game may begin!
Gameplay is simple: flip over one card, match the card with the body tiles to recreate the image and then flip over the next card. Repeat these steps until all six cards have been matched and then stop the timer. Based on the table on the back of the rulesheet the player may determine how well they fared. For example, the highest score that may be achieved is five stars, which is earned by completing the game in under 30 seconds.

Once the game is over, the player will most certainly wish to play again, so multiple games may be played in order to earn that glorious five star rating.


Multiplayer rules are almost exactly the same except instead of dealing six cards at the beginning, the first player to match and claim five cards will be the winner.
Components. This game is a bunch of cards and four tiles per player. The cards are nice squares and the tiles are chunky cardboard. What sets this game apart for me is the art style. The art here, as you have seen, is so crazy and wonky and I just love it! The colors used are some of my favorites and it just looks amazing on the table. I have zero complaints for components and art.

Gameplay is similarly loved. This one is so quick and easy that anyone can play and be great at it. It takes mere seconds to teach and each player will want to play more and more, even the solo player. I cannot really comment on strategy, as this game really doesn’t lend itself to any sort of strategic play. It is a free-for-all to match the cards and move on to the next. I like being frantic.

So if you are at all like me and love these little “refreshers,” as I like to call them, check this one out. It will fit perfectly between two heavy hitters to refresh the players for the next game. Or will perfectly balance your night of solo play. Are you into theme nights? I am. What a great addition to an outer space themed game night! Quick and easy with excellent art. This one is a winner, even if I never manage to actually fix the dang teleporter.
  
Kings of the Wyld
Kings of the Wyld
Nicholas Eames | 2017 | Fiction & Poetry
9
9.7 (3 Ratings)
Book Rating
Contains spoilers, click to show
This was another book that I picked after it was recommended from one of my favourite Youtuber, Holly Heats Books, and as always I wasn't disappointed.
Kings of the Wyld is a "getting out of retirement of one last job" story. A band of five getting back together to save the daughter of one of them. The story is very well written, action-packed with a touch on humour here and there.

Things I liked:

    -All the characters are very well written. They all have their own unique voice, personality and they offer something different to the band as well as the story.
    -The relationships between all the characters are well crafted. By the end, you know and feel how close this band is and how much they love each other.
    -I generally adore when an action/adventure book or movie has just a hint of comic relief without going overboard and turning it into stupid moments. And the author knows exactly when and where to add this little moment of humour to make you laugh without turning the story into ridicule. Love, love that!
    -You never get bored. There is always something happening, twists and turns and obstacles being thrown to our heroes, without the story getting repetitive.
    -They weren't a lot of twists and most were obvious but one of them I didn't see it coming. Maybe if I had paid more attention I could have seen it coming but I didn't so I was quite surprised.
    -The final battle. I spend the entire book wondering how 5 guys will manager to fight a whole army. And the answer wasn't something that I was expecting and it was epic! Maybe with some clichés, like the "final speech to get people to follow you", but they were all so well done!

Things I didn't like:

    -The fantasy world contains EVERY creature ever mentioned in fantasy, folk stories, and mythologies. From dragons and orcs to merpeople to vampires and werewolves. Which is amazing and interesting but... because there are so many creatures mentioned some of them are not described maybe because we should know how they look (?) and if you add all the author places and his own fantasy creature some time I got confused and overwhelmed and didn't necessarily know what kind of creature the author is talking about and I couldn't picture the scene properly in my mind.
    -Magic has no rules. Which I don't really mind but.... [Spoiler] at some point it was used in a way that kind of put me off. Towards the end, our primary MC loses his hand and I liked the fact that the author didn't shy away from injuring his character but... this was fixed a chapter later with a magic potion that just made his hand grow back. What? Why? And this is where a draw the line on the "magic with no rules". Don't use random magic as a way to "fix" your character because you didn't want them to be hurt after all! Scars are witness to our own story and our past. Those guys went through a crazy adventure they should have scares and injuries, so if one of them loses his hand during a battle why go back on that a chapter later with a convenient magic potion. I was quite mad about that part but it was just a minor part of the story.



Despite a couple of tiny details, I thoroughly enjoyed this book and would highly recommend it. It was one of the best books I've read so far this year.

The review can also be found here: https://natachainreviewland.wordpress.com/2019/09/29/king-of-the-wyld-by-nicholas-eames/
  
    Club Penguin Island

    Club Penguin Island

    Entertainment and Games

    (0 Ratings) Rate It

    App

    Hi Penguins!
 Are you READY FOR ADVENTURES?
There’s a whole, amazing community of penguins...

Black Water: Abyss (2020)
Black Water: Abyss (2020)
2020 | Action, Drama, Horror
6
5.0 (5 Ratings)
Movie Rating
I don't know how I've never seen Black Water, but I saw the trailer for Abyss and it caught my eye so I'll be going back to check the first one out as they're usually better.

When Cash finds a cave while out searching for two missing hikers he invites his friends to explore it with him. Deep in the cave system they come upon a cavern, as they look around they're suddenly hit by a torrent of water and become trapped by the rising water... and they might not be alone.

Where to start... I love creature features, at this point that's common knowledge, but there are some that make me a little sad. Black Water: Abyss might be one of those. It has all the potential but somehow it wasn't engaging, perhaps it took itself a little too seriously?

It suffered from excessive length, or rather the perception of length as it had a runtime of just 1 hour 38 minutes. It felt a lot longer. 98 minutes would be a perfect length for this sort of film but this dragged on and on.

There's a tried and tested formula: group gets trapped, there's peril, group have to escape, most die or at least get maimed. 47 Meters Down, Deep Blue Sea, Crawl... I won't go on. It's a simple story that so many films before have done, it shouldn't have been hard to recreate.

The actors are all good. Luke Mitchell (Blindspot) and Jessica McNamee (The Meg) were both faces I recognised and their previous roles sat positively with me. They play Jen and Eric who are a happy couple on the surface but the tension builds, they work well together. Anthony J Sharpe as Cash givens off some heavy Murdock vibes, the slightly crazy character did lighten everything a little but I'm not sure if that's a good or a bad thing in the long run. Our other couple are Yolanda and Viktor (Amali Golden and Benjamin Hoetjes), they're made to be the opposites of Jen and Eric seemingly one particular line of dialogue in the middle. They didn't have the same presence but that wasn't really necessary.

CGI crocs. I'll give them some credit for the fact that there were a couple of shots where I couldn't say if they were CG, real or practical. For the most part though I wasn't excited by what I saw, there was a lot of eye and snout shots or just ripples in the water. The bigger shots were chaotic and mainly obscured by fast motion and water, when you do get a good view it doesn't gel with anything around it, the colourings in particular seem to be inconsistent with the light inside the cave.

There are a lot of leading shots that should help with suspense, but somehow don't. They're typical off-set characters with open space that make you think a croc is going to jump out, classic right? But it seems like they made a concerted effort to combat predictability by putting a few of those shots together and not using the first one for the scare... which had a negative effect for me. Part of the fun of these films is that you know something is coming and you can get a gratifying win from guessing what's going to happen, after a few thwarted attempts at that it became really frustrating and less than satisfying to watch.

Despite a lot of disappointment this isn't a bad film, swapping some of the drama for more action and giving the viewers a few "wins" would have easily made the runtime a bit more bearable. I did get a solid laugh out of it towards the end, perhaps it missed its calling as a comedy.

Originally posted on: https://emmaatthemovies.blogspot.com/2020/08/black-water-abyss-movie-review.html