Hadley (567 KP) rated The Ghost of Villa Winter in Books
Mar 12, 2021
We begin our journey with Clarissa ,our main character, boarding a tour bus where she lets her personality shine through, which turns out to be extremely judgmental of anyone who isn't like her, or doesn't fit into the categories she places them in. For example, the driver of the tour bus is automatically labeled by Clarissa as a bad man because he has an uneven face and a French accent, and much of the same is said about the other seven passengers, as well. When she finally manages to stop judging the passengers, readers find out that Clarissa is somewhat of a psychic: "Ghosts spoke a language of their own and if a member of the spirit world inhabited the abandoned abode, she was sure to pick up on it. She was never wrong in these matters. Only three of the thirty or more premises she'd investigated on so-called ghost tours had contained a legitimate ghost. She prided herself on her mediumistic prowess. She was apt to pick up on preternatural inhabitants of places said not to be haunted. Sometimes she thought she could singlehandedly re-write history based on information she had gleaned, but that was being arrogant. She followed her dreams and her visions and her intuition, that was all. A natural psychic and a cynic to boot. "
It turns out that Clarissa is on the tour to see if she can encounter any spirits that may be at the infamous Villa Winter; a place that is believed to have been a secret Nazi base, as well as a place for human experiments - - - the tower was also believed to have been used as a lighthouse for German U-boats - - - which, in reality, Villa Winter is an actual place that exists on the Canary Islands in Spain.
The Ghost of Villa Winter is the fourth book in Blackthorn's Canary Islands Mysteries series, but it can be easily read as an introduction to it because you don't need any background information to understand what is going on. The novel takes on the usual tropes of a murder-mystery plot (a body is found, people are stranded and trying to figure out who among them is the murderer). Agatha Christie is one of the best authors of the murder-mystery genre who loved using her knowledge of poisons in her stories - - - Blackthorn treats the tropes with the right amount of respect which makes The Ghost of Villa Winter a pretty good story.
My major complaint for the Ghost of Villa Winter are the characters, which I found every single one quite unlikable, and even by the end, I couldn't bring myself to care at all for Clarissa. The way that she judged everyone so harshly, and her viewpoint that if no one acted the way she wanted them to, she would believe something was wrong with them that needed to be addressed in a rude manner: "He was the most anxious man she had come across in a long time. Anxious, unsure of himself and preoccupied. Far too self-conscious. The way he'd aligned his plate at lunch. That was obsessive-compulsive. And he certainly couldn't handle Fred Spice. She was sure he could be charming with pretty young ladies, patronizing even, but around her he was awkward. It was clear, too, that he was broken. It wouldn't be easy being an author knowing as you aged that all of your success was behind you and your future held nothing but diminishment. Writing was one of those activities you could pursue until you dropped and many successful authors did just that. As irritating as he could be, she felt sorry for him. "
The other characters are all seen from Clarissa's viewpoint, so they come off quite annoying, but at one point it seemed like Blackthorn was trying to redeem Clarissa's negative qualities by making her an advocate for a possibly wrongly convicted man. This story line didn't come off as redemption for me, but rather to fuel Clarissa's need to be important and in the right. Blackthorn failed to make any of the characters grow above pettiness. If a reader doesn't have a character to root for, the story becomes unenjoyable - - - which is the main reason I gave the book such a low rating; the murder-mystery was interesting, but the characters were not.
The murder, a woman who may have been part of a cult, is found inside a nailed-up crate with a tattoo of a number on her body being one of the only clues that puts Clarissa into sleuth-mode. After believing that one of the tourists is the killer, she decides to keep the discovery of the murder between her and Richard - - - a crime author who came to Villa Winter in hopes of a book inspiration. The two slowly begin to investigate their fellow tourists to figure out who had the mind and motive to kill the young woman, but this doesn't seem to be as easy as it is in Richard's books. I did have a problem though with the ending which ends up being very reminiscent of a majority of short stories: the ending came abruptly and the pieces fell into a place that was unbelievable.
I had never read any of Blackthorn's books before, so I didn't have much of an expectation reading the Ghost of Villa Winter. Unfortunately, I came away from this one pretty dissatisfied because all of the interesting points in the story (such as the cult) are rarely shown/explored further. Also, the fact that 'ghost' is in the title, I was pretty let down with only a couple of scenes where a ghost actually shows up, one such short-lived scene: "She [Clarissa] was about to carry on when a figure appeared in one of the uppermost tower windows. Appeared, and then was gone. At least, what she thought to be a figure. Could have been a ghost. " The scenes are so short that I believe 'ghost' shouldn't be in the title because it's misleading.
With quite a few amateur writing mistakes, and unlikable characters, I don't think I will read anymore of the books in this series. I loved the idea of a cult murder and a haunting in a possible Nazi base, but too much of the focus in the story was on Clarissa's judgmental outlook on everything that it ended up not being the story it could have been. I can only recommend this book to people who want a quick murder-mystery (what most call the genre 'cozy mystery'), but for paranormal lovers, the ghosts practically disappeared within a few pages.
Purple Phoenix Games (2266 KP) rated Meow! The Cult of Cat in Tabletop Games
Jul 18, 2019
NOTE: I have never been hazed nor have I hazed another. Just wanted to get that straight.
DISCLAIMER: We were provided a review copy of this game for the purposes of this review. These are preview copy components, and I do not know if the final components will be similar or different, or if the Kickstarter campaign will alter or add anything through stretch goals. -T
As an initiate to the Cult of Cat it is your duty to pass the test and not break any rules. The winning player, therefore, is the one who can perform all of the necessary rules without breaking any. Let me explain. The game is a giant stack of cards. Upon these cards is the name of the rule, an illustration that matches the rule, and an explanation of the action to be completed. At the beginning of the game you are dealt two cards (or one card dependent on number of players in the game) and one card is dealt face-down to the middle of the table. You look at your dealt cards, study them, and pass your hand to the player on your left. So you now have seen two rules that you have passed, and you have received two rules from your neighbor on the right. I hope you remembered what you passed…
On your turn you will play a card from your hand, announce and perform its action, and then perform all the actions on your opponents’ cards that you can possibly remember to impress the brethren and hopefully not break any of their rules in the process. Once you are satisfied with your performance you point to the player on your left and ask, “Have I broken any of your rules?” If you performed one of the rules in their hand incorrectly, or omitted one of their rules, then they are required to say, “Yes.” At this point they announce the rule you have broken, add that card to the card that was dealt face-down to the table, and you add your played card to form a pile of three. Shuffle those and draw one for yourself, your opponent draws one, and the remainder stays on the table. This is the game and it continues until someone has correctly performed the actions of their opponents and not broken any rules.
Components. Again, this is a giant stack of cards. I do not know what the quality will be after the Kickstarter campaign ends, so I cannot really comment on them. My review copy cards were fine. The art on the cards is really comical and funny. I mean comical like in comic books. I like the art quite a bit, and while I am not really looking at the illustrations as I play (there is already so much I am trying to remember), when I look through the deck I chuckle at a lot of the cards.
Guys, this is a great party game. It is rules-light, doesn’t require a ton of strategy, and gets people up and moving and out of their comfort zones. It really is perfect for those times when you have reluctant players or partners to get them into the gaming mood by having them perform ridiculous but super fun actions. Winners, losers, it doesn’t matter at the end of this game. Everyone is sure to have a really great time playing. If you love Happy Salmon, I can almost guarantee that you will also love Meow! as something a little different. And we at Purple Phoenix Games love Happy Salmon! I am really looking forward to the Kickstarter campaign to see what Peter C. Hayward has up his sleeves.
Jesters_folly (230 KP) rated Mandy (2018) in Movies
Sep 25, 2019
The story is simple, Mandy and Red live alone in a forest. By chance Mandy is spotted by a cult leader who decided that he wants her to join him. Things don’t go to plan and Mandy ends up dead and Red starts on a quest for revenge. Simple and familiar, it’s not an uncommon plot, however Mandy is part film, part drug filled dream with snippets of animation thrown in, overlaid with a psychedelic, prog rock soundtrack. It has drugs, cults, demonic, slipknot esc bikers, (male) nudity, chainsaws and crossbows, religious parables and Jesus parallels. There is a metaphorical decent to hell and there is Nicholas Cage. All this is shot with constantly changing, coloured filters and distorted voices.
You can probably tell that Mandy isn’t for everyone, at times the film feels like an Italian horror, something like Suspiria or Deep Red and other time it seems like someone has brought a 70’s or 80’s rock/metal album cover to life. Throw in some animation that would be at home in ‘Heavy Metal’ Magazine, turn the crazy dial up to 11 and let Nicolas Cage (slowly) off the sanity leash and you have Mandy.
There are plot point that are not explained, for example Red suddenly has a friend who has a cross bow stored away for him and Red suddenly has a forge and knows how to use it. Is Mandy some kind of witch and, of course, is Red dead at the end.
I would say that there are some crazy scenes but the whole film is crazy but it does lead to some great scene’s like a chainsaw duel.
As I said, Mandy isn’t for everyone, it has a simple plot that has been turned in to a surreal nightmare so if you don’t like weird don’t watch this.
Mandy is also slow to get started as it builds up the atmosphere. I think that, if the film kept the atmosphere it starts with it could have been a similar tone to something like Midsommar however by the halfway point it has past that and, by the end the film just takes a head dive down the rabbit hole (almost literally).
Given all that I found it hard to rate, it has the feel of a 70’s horror and an 80’s grindhouse, some of the filters make it hard to understand some of the lines and the colour filters were disturbing and distracting although most of this was on purpose but over all I did enjoy it.
Suswatibasu (1701 KP) rated Helter Skelter: The True Story of the Manson Murders in Books
Jan 3, 2018
Vincent Bugliosi is methodical in his descriptions leading up to the end of the trial, relaying information as if solving a puzzle. And in many ways the Manson riddle is truly a mystery. Why would such a crime receive so much notoriety when mass murders have claimed far greater lives? Bugliosi discusses his own argument in the case in great detail, the fact that Manson had only to influence others around him to carry out the act that he himself did not commit. Does this make him equally culpable? In Bugliosi's mind - absolutely.
At the end, we hear his own assertions, Manson's links to other cult phenomena such as Satanism, Latter Day Saints, and even Scientology, in which Manson was said to be greatly influenced by. Riveting read for those who don't want the sensationalism and just the straight facts.
Sheridan (209 KP) rated Predator (1987) in Movies
Feb 5, 2019
TacoDave (3643 KP) rated Bubble Boy (2001) in Movies
Aug 10, 2018
Like in an episode of South Park, nothing is sacred or too taboo to laugh at in this movie. It follows Jimmy, a boy born without immunity cells in his body, as he builds a portable bubble (to protect him from germs) and sets off on a road trip to Niagara Falls. Why? Because the woman he loves is getting married and he has to stop the wedding.
I wouldn't want to spoil any of the jokes in this movie, because 95% of them land perfectly and made me laugh. But I'll say this: Zach Galifianakis shows up in one of his first movie appearances and is hilarious. Verne Troyer (RIP) aka Mini Me shows up. There's a bus full of cult members, a biker gang, a train car full of circus freaks, Fabio, an Indian man who runs an "ice cream and curry" truck, and a bunch of crazy situations that constantly surprise.
I've seen this movie at least 6 times and it never stops being funny. Highly recommended.
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