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The Iron Traitor (The Iron Fey: Call of the Forgotten, #2)
The Iron Traitor (The Iron Fey: Call of the Forgotten, #2)
Julie Kagawa | 2013 | Young Adult (YA)
10
9.5 (4 Ratings)
Book Rating
Original Review posted at <a title="The Iron Traitor" href="http://bookwyrming-thoughts.blogspot.com/2013/11/review-the-iron-traitor-by-julie-kagawa.html">Bookwyrming Thoughts</a>

<i><b>Note:</b> Formatting and pictures have been removed due to copy and paste</i>

<b><u>Before Reading:</b></u>
      I thought I had to wait an additional 3 weeks maximum to get my hands on the county library's ebook copy of The Iron Traitor.

      But then a genie decided to grant my wish – or was it because there were more holds on it? – and the county library bought a second copy, much to my enthusiasm and glee that I wouldn't have to wait for about 3 weeks (all I'm going to respond to your envy, L, is to go put yourself on the hold list before it gets bigger or buy a copy. Sorry! Dx).

      And then I realized I was going to have juggle with multiple books (more than the usual). >_< I feel like making an anime face that's saying, "OMG, WHAT JUST HAPPENED?!" and then facepalming. Or doing a classic headdesk with the hair fanning out. :p

      So I essentially had to wing it out and check it out on the last day it would be held for me... and then attempt to finish it within 3 weeks.

      Looks like I need to lock myself in my room again and turn off the – oh, wait. I can't turn off the laptop. It's an ebook. -_- Mother, we need to have a mother-daughter talk of going to the library ASAP.

      Looks like my challenge for the next 21 days is to avoid doing tasks that can be put off until a bit later. (I'll fail alright... but all that matters is that I'll hopefully not have to stick myself to the hold list and wait for a few more months.) o_o
 
     Despite all that, I was still literally "dancing" on books.
 
     But there's no torturous cliffhanger at the end like it was in The Eternity Cure, is there Julie? :O x30
 
<b><u>After Reading:</b></u>
      No. Just. NO. *shakes head in a "Nope, that wasn't what I just read. Nope. I don't believe this at all. I'm sleeping and someone needs to pinch me and then I'll be awake and everyone will be living a happily ever after, despite the fact they're not real." (I wish they were. :p)*

      You know what? Forget that I asked that last question about torturous cliffhangers. It's going to happen.

      And it shall be EXCRUSIATING.

      Simply because I – and possibly many others – have to wait a year. >_< Julie, you are officially an evil author.

      But I still love your writing. Why? Because while it may be set in the same world as Books 1-4 in the series, it's still amazingly well-written and there are still surprises in store that are totally unexpected.

      (psst! Recommendation! Go. Read the series if you haven't; you have a lot of awesomeness to catch up to! :o)

      But I'm still not happy with the ending.

      I'll deal with it. And survive.

      I think. O_o

      Oh, and I was thankfully spared from having to deal with reading so many books. *phew* On the bright side of everything, I'm also spared from staying on the hold list. Not that I mind rereading The Iron Traitor.

      And I forgot another thing... can I have a gremlin? :D? Razor's simply adorable.
 
<blockquote>Sometimes, the simplest answers are the hardest to see.</blockquote>
  
Official Secrets (2019)
Official Secrets (2019)
2019 | Biography, Drama, Thriller
Cracking British all star cast (1 more)
Reminds you just how crazy politics was in 2003
The best little UK film you've never seen
A film about whistle-blowing against the backdrop of the Iraq War of 2003 doesn't sound like a very appealing watch, but "Official Secrets" defies all those fears. It's a cracking little UK movie.

Two years after 9/11, and the West has its sights set on Saddam Hussein's regime in Iraq. Tony Blair and George "Dubya" Bush (together with that behind-the-scenes pit-bull Don Cheney - as featured in "Vice") are determined to persuade the United Nations that WMD - Weapons of Mass Destruction - are in place, whether they are or not. London is threatened with being a nuclear wasteland within 45 minutes. Of course, while certain areas of the press (including the leadership of "The Guardian") support the war, the majority of the British people think this is total b*llocks! Two journalists - the irascible and volatile Ed Vulliamy (Rhys Ifans) and the head-down but relentless Martin Bright (Matt Smith) - are determined to uncover the truth behind the two government's machinations.

Enter Katharine Gun (Keira Knightley), an interpreter at GCHQ in Cheltenham who, when brought into a loop of the dirty government dealing, takes great exception to it. Unfortunately, she has signed the Official Secret's Act, a document incompatible with a conscience, and with a Kurdish husband Yasar (Adam Bakri) seeking British residence, she is in no position to throw stones.

Can Katharine's legal team, led by human rights lawyer Ben Emmerson (Ralph Fiennes), keep her away from a long prison sentence?

We've seen lots of fictional movies about the little guy up against the immovable mass and sunglass-wearing creepiness of the state: Will Smith's excellent "Enemy of the State" is a great example. Here the frisson in the script by Gregory Bernstein, Sara Bernstein and director Gavin Hood, based on the book by Marsha and Thomas Mitchell, is that it is all based on fact, brought brilliantly to life with interspersed news footage.

It's easy to forget, with nearly 20 years having passed, just how completely f****d up the world was after 9/11. Sabre-rattling became a US obsession, and the news-reel shots of Bush and Blair trying to justify their actions is really quite vomit-inducing.

Keira Knightley gives one of her best performances in years as the rather naive every-woman for appreciates she's digging a hole but has only dawning realisation as to how deep it goes.

But the supporting cast is also outstanding with Smith and Ifans being enormously entertaining as the journos, supported by their supportive boss - Downton's Matthew Goode. Ralph Fiennes delivers a typically underplayed and powerful performance as the legal beagle. Other well known faces popping up include Tamsin Greig and W1A's Monica Dolan.

How gripped you will be will depend on your memory! Mine is officially useless... so the denouement when it came was a surprise to me! But this is a little British film that really packs a punch. Extremely watchable and with a star cast, this ones a keeper. Highly recommended.

(For the full graphical review, check out One Mann's Movies here - https://bob-the-movie-man.com/2020/03/12/one-manns-movies-dvd-review-official-secrets-2019/ Thanks).
  
Brave (2012)
Brave (2012)
2012 | Animation, Comedy, Family
The digital wizards at Pixar have an incredible dossier of Academy award-winning animated films. Their latest film “Brave“, is a prime example of the bold new direction for the company behind such classics as “Finding Nemo“, “Toy Story“, “The Incredible’s“, and “Monsters, Inc.” just to name a few. This time out Scotland provides the setting for the animation masters to weave their magic, and they do in a splendid 3-D feast of sight, sound, and color that captures the breathtaking beauty of the Scottish Highlands.

For Princess Merida (Kelly Madonald), life is filled with joy and frustration. As the daughter to King Fergus (Billy Connolly), and Queen Elinor (Emma Thompson), she has to walk a fine line between the duties and expectation of her mother and her freewheeling lifestyle of daring and adventure. The young Princess is content to ride through the countryside astride her horse Angus, and perfect her already admirable archery skills.

When Merida learns that her parents have summoned the other major clans so that a worthy suitor can be chosen, Merida rebels openly at their plan and causes great embarrassment to her family during a competition. In a fit of rebellious anger, Merida rides into the woods, and comes upon a witch who promises to create for the young princess a spell that will forever change her destiny. Although not done out of malice, the spell has some on expected consequences that threatens the future of the kingdom as well as the safety of Merida’s family.

The film has some outstanding performances, not the least of which is Connolly, who was an absolute delight whenever his character was on screen. Supporting work by Craig Ferguson and Robbie Coltrane complement the leads well. Since my mother is a Scot, I am all-too-familiar with not only the history but culture of Scotland. I had been concerned when I first heard the project that it would play up on certain stereotypes and miss the true complexity and splendor of Scotland and its people, as well as it’s extremely rich history which is filled with numerous technical and literary achievements over the centuries.

Thankfully my concerns were allayed very early in the film not simply because of the amazing visual detail of the movie but also because of the lovable but quirky characters. The writers and animators managed to capture the very nature of the people and the culture, which is no easy thing in an animated film. Kudos for the casting of the mostly Scottish cast who played their roles with relish. I can honestly say hearing King Fergus address the clans brought to mind my aunts, uncles and cousins thanks to the distinct Scottish brogue. I especially liked the fact that when conflict erupted (of course) amongst even the best of friends, there are some very clever ways that laughs were gained without turning the characters into buffoons or being overly cute.

While the film plays it fairly safe with the story, Pixar’s first female heroine gives us a very fun and enjoyable tale that offers something for the entire family without talking down to the audience or having to resort to crude humor. A few scenes may be a bit intense for youngsters and while it will not be cited for any technological breakthroughs Brave, nonetheless, is highly entertaining.
  
Palm Springs (2020)
Palm Springs (2020)
2020 | Comedy
Cristin Milioti - a breakout comedy role (1 more)
Nice variants on Groundhog Day
May be too raunchy for some (or for lockdown family viewing) (0 more)
Did anyone order Groundhog for Two?
Nyles (Andy Samberg) is reliving the same day over and over again at a wedding in Palm Springs. Suddenly joining him in the loop is fellow wedding guest Sarah (Cristin Milioti). The no-hoper man has given up trying to find a way to break the spell. Can the more intelligent woman succeed? Or if not, can they find satisfaction and – who knows – love in the never-ending grind of eternity?

Positives:
- So, it's obviously a retread of "Groundhog Day" (so 1/5 for originality), but it has some fresh fun with the concept.
- It starts off at the "town dance" stage of G/D, where Bill Murray's character has lived enough lives to perfect everything. This is a smart move, and allows those of the audience 'in the know' (which I would guess is 80%+) the joy of getting to the fun bits early.
- It also luxuriates in having two (actually, more than two) people experiencing the 'phenomenon'. This leads to some truly hilarious scenes of Nyles and Sarah living life to the max.
- Because this dynamic duo can talk to each other, we get deeper existential discussion about the downsides of eternity and what life is all about.
- The best comedies also have some element of pathos as well, to mix the highs with some lows, and this movie does that nicely. The despair felt by Nyles at one point in the movie is heartfelt and moving.
- The element of female empowerment in here (no spoilers) is very 2020's and entertaining.
- The mushroom-induced hallucinations (again, no spoilers) made me laugh.
- I wasn't familiar with either Samberg (who is a regular in TVs "Brooklyn Nine-Nine") or Milioti. Samberg was fine, but came across a bit "Saturday Night Live cookie-cutter". Milioti though is a real comedic find, nicely filling the sort of young-kooky-woman space that the younger Sarah Silverman used to do in movies. One to watch.

Negatives:
- The movie starts off at such a pace that the minority of the audience not familiar with the "Groundhog Day" concepts will have a "WTF" attitude and possibly turn them off during the first 20 minutes. (There is explanation, but it takes this long).
- The movie is rude. Very rude. This doesn't bother me, but it does shift the viewing options away from the "Groundhog Day" set and more towards the "Hangover" set. This will limit the audience, so I'm not sure it was a wise move by the writers.

Thoughts:
Of all the films showing this week, this one seems to have the most hype through social media: "SEE THIS, YOU'LL LOVE IT" screamed the posts. And - don't get me wrong - it's pretty good and has more than the requisite half-dozen laugh-out-loud moments to merit being called a comedy. But - perhaps my expectations were too high - it's no where near, in my book anyway the 5* classic that "Groundhog Day" was. Any any movie that borrows so much from the plot of that film has to be prepared to be directly compared and rated against it.

(For the full graphical review, please check out the version on One Mann's Movies here: https://bob-the-movie-man.com/2021/04/14/palm-springs-did-anyone-order-groundhog-for-two/ . Thanks).
  
Raya and the Last Dragon (2021)
Raya and the Last Dragon (2021)
2021 | Animation, Family
Of course I wasn't paying Premier prices for this! (This is how long ago I wrote this review, you can now watch it on your Disney+ subscription for free.) So instead I made it my first film back to the cinema for 7 months.

Kumandra was once a glorious place inhabited by humans and dragons in harmony. But when an enemy comes to ruin that, the dragons sacrifice themselves to save the humans. 500 years later the humans have learnt nothing from the sacrifice, and when greed takes hold of the tribes, the land is once again put in peril.

Essentially we're given a fantasy treasure hunt, that highlights the need for cooperation and community. That is definitely a strong point throughout the film. While it might not be based on something specific, it plays on a lot of different Asian cultures, the accuracy of which I'm afraid I wouldn't know. The different regions all had their own look and feel which I thought was a nice touch, but something felt like it needed more variety, and I'm not sure if that was something more diverse or different animation styles.

Of all the characters I actually found Raya to be the least engaging. Her eventual personality could be put down to how she''d grown up, but the choice to make her like that left me disliking her. Picking between her and Namaari was easy, Namaari's actions were consistent and she evolved in a positive way, and I really didn't feel that about Raya. I found her actions increasingly frustrating as the films went on.

The character that made this whole film for me was ninja baby and trickster, Noi. Plus her troop, The Ongis. I was roaring, and absolutely loved every scene they were in. The animation involved was so smooth and it perfectly fit their antics.

What I struggled with as I watched was the animation of Sisu. I liked the dragon style, and I liked the human style, but I didn't really like them together. Our human contingent seemed to be more traditional, and the dragons appeared to be more cartoonish in comparison. With Sisu, the mane and colours just stuck out and felt unnatural... yes, I know that's a ridiculous thing to say when talking about an animated dragon.

Voice cast in Raya and the Last Dragon was generally good, there wasn't anyone I would highlight over the others, but Sisu was the one that made me pause again. I'm growing to enjoy Awkwafina in films, but I'm not sure the pairing here was quite right.

I wasn't disappointed when I came out of the cinema, but at the same time I wasn't wowed. It didn't feel like a Disney offering, and I don't think I'll need to revisit it. There wasn't enough in it to hook my interest and keep me focused on anything that was happening. Perhaps it might have been different had Raya been a little less frustrating, but I don't think that would have given much of a boost to the film. I think what took me so long to publish this review was that I was having real trouble deciding on a score. I'm still not convinced by my choice, if I could put a shrug, I probably would.

Originally posted on: https://emmaatthemovies.blogspot.com/2021/06/raya-and-last-dragon-movie-review.html
  
Go Cam DVR 757HD
Go Cam DVR 757HD
Camera & Photo > Camcorders
7
7.5 (6 Ratings)
Tech Rating
We’ve all heard the old adage that “Big things come in small packages”, and in today’s technological world it couldn’t be truer. Vivitar, a brand known for their incredible camera equipment are set out to prove that big things DO come in small packages, and with a price tag to match with it’s Vivitar Go Cam DVR 757HD.

The Vivitar Go Cam is packaged in a small clam-shell style plastic and contains everything one would need to make this one of the most versatile “go” style cameras on the market today. The camera itself is minuscule in size at only roughly 6” (W) X 4.5” (L) X 2” (D) you can easily slide it into your pocket and take it with you wherever you go. It offers a 12-megapixel picture and is advertised as being waterproof, dust proof, freeze proof and shock proof. Amazingly outside of getting just the camera itself you also get an assortment of mounts that come with it. Everything from a bicycle and helmet mount are here in addition to a car mount (to utilize the camera as a dash cam). The fact that all mounts that you could conceivably want come bundle with the camera is a huge plus.

The camera records it’s video on micro SD cards and includes a built-in rechargeable Lithium-ion battery that can be charged (or powered) via a micro USB port on the side. The charging cable and a silicon sleeve to place around the camera are also included.

I took the camera with me to San Diego Comic-con this year to wear it around and take live video footage of the crowds while shopping for my exclusives, and also took some still photos just to see how it compares to something that is far pricier like my iPhone. For a camera in its size and price-point (MSRP $29.99) it did surprisingly well capturing footage on the go (important for walking around but extremely important when in use as a dash cam). The picture, while certainly not as crisp as a much more pricey camera, was certainly serviceable and still enjoyable. The still shots were a little grainy, but far better than some more expensive cameras I’ve seen in the past. The portability is something that particularly comes in handy when you simply want to take a camera out of your pocket and take a quick shot of something.

The Vivitar Go Cam DVR 757HD is an incredible value for what you get with it. While it certainly can’t compete quality-wise with exponentially more expensive cameras, it comes with everything a budding videographer might want to use to start out with. If you are someone who is looking to casually record your bike rides or are looking for a lower cost option in dash cams, this is a camera worth trying out. I certainly would recommend buying this camera over a far more expensive one if you aren’t sure how often you will use it, and honestly with it’s 12MP and HD quality video you might just realize that you don’t need anything more than this. You certainly can do far worse for far more money and it’s inexpensive enough that the whole family could have one and embrace the trail together.
  
Asator
Asator
2021 | Miniatures
Vikings. Raiding and pillaging and dragon riding. That’s about the extent of my knowledge of the ancient(?) civilization that so many people go bonkers romanticizing. Okay, so they didn’t REALLY ride dragons, but How To Train Your Dragon is great and the game I am previewing today also includes dragons, so I’m rolling with it. But how does this Viking game play and compare to its inspirations?

Asator is a head to head (or teams) game of troop maneuvering and attacking using 30 identical miniatures on each side. Each mini acts as a platoon of three different kinds of armies, plus a Chieftan, Master, Wizard, and Dragon that all have different special abilities. The winner of Asator is the player who can eliminate their opponent’s leadership (Chieftan, Master, and Wizard).

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I know that the final components will be slightly different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T


To setup, place the battle mat on the table, and then players will place groups of minis on the field within the closest three rows of hexes in alternating turn fashion. Players will also take the two large Battle Sheets and a dry-erase marker to keep track of every one of their minis’ stats throughout the game. Each player will also choose five of the given 10 Wizard spell cards to use for the game, and each spell may only be used once during the game. Once all army minis are placed, the first player will move up to 20 units on the battlefield and attack opponent armies if possible. The game is now on and decimation is the goal.
Each mini type corresponds to a different group of armies, plus the dragon and three leader pieces. All armies of the same type have the same stats for movement, hit points (HP), armor rating (AR), and attack weapons. Also each mini is labeled on the bottom so keeping track of each unit is made a little easier. Obviously the leader pieces are more powerful and each has a special style of combat. The Master wields an axe and shield (which is broken after one hit) to increase AR and dole out the damage. The Chieftan wields a spear, twin axes, a bow, and a shield. Similar to the Master, the Chieftan’s shield is broken after an attack against him, and his spear is broken after a missed attack. The Wizard is not at all strong in melee, but has powerful spells at his disposal to be used for the disposal of enemy units.

Besides the leadership trio each side also brings a Dragon to the battle. Dragons can move slowly by land, but quite quickly by air. Once in the air he or she may deliver a Fire Blast that causes huge damage, but then the Dragon must ground themselves to regain stamina for flight. In addition, each player will have access to Cavalry, Infantry, and Bowmen, each with their own stat blocks and abilities.

This is all well and good, and is somewhat similar to the strategy one would use in Chess. Combat, however, is much more involved than that of simply moving into an enemy’s space and automatically overtaking it. In Asator combat victory is decided via a VERY pared down version of D&D combat. It uses a simplified d20-based attack versus the enemy Armor Rating (AR). Rolls over the AR of the enemy is a success and damage is dealt. Done. Some attacks require a roll of 2d6 for damage amount, like spells and Dragon attacks. That said, combat is decided using 1d20 and 2d6. That’s it.


The game continues in turns where the first player will move their pieces and attack, and then the next player will do the same until one player has defeated all three enemy leaders and earned the title of Asator – Master of War.
Components. Again, we were provided a prototype copy of the game, but most of the components are what will be received when the game is backed or purchased. That said, the game utilizes a cloth battle mat that folds into the box, four dry-erase Battle Sheets, two dry-erase markers, dice for both players, Wizard spell cards for both players, and 60 miniatures. The battle mat is great fabric quality with minimal art that doesn’t get in the way of play (much appreciated). The dry-erase components are good. The card quality is fine. The dice are black and white dice to correspond with players using the black or white minis, and are of normal quality. The minis are great and I enjoyed playing with them.

Now for the negatives of what is included in the box. First, the art. Now, there is very minimal art used throughout the game. It’s just not a focal point, and it shows in the game’s production. I found the sketch on the cover of the rule book (which is the same as the watermark on the Battle Mat) to be very cool, but the box cover art leaves some to be desired. Similarly, the Wizard spell cards use very generic-looking art icons with text for explanation. I am most certainly being hyper-critical here because flashy art on these components are certainly not needed to play or highly enjoy the game. For my tastes, though, I would like to see more polished art on these pieces as the art is so sparse throughout.

But how does the game feel? It’s truly quite good. I don’t play many wargames or 1v1 skirmish style games, so to present me with something like this and for me to enjoy it as much as I have has to be a sign of something good. Again, I am no strategic war general, but being able to employ different strategies every game is exciting. Testing out the different combinations of Wizard spell cards is fun for a tinkerer. And, of course, playing with a bunch of minis is always good fun.

There is a good game here, and I absolutely love the combination of Chess maneuverability with the simplified RPG d20 battle system. It works well in a game like this where each piece owns a stat block of which players will need to be mindful. I didn’t quite mention my favorite part of the rules yet either: natural 20 on a combat roll equals insta-death. Yes, even to the Dragon, which happened in my very first game. THAT is a cool rule that tripped up tactics quite often in my plays.

All in all this game is a great example of combining a couple sets of mechanics that wouldn’t be expected and creating a great gaming experience from them. I invite you to back the game on Kickstarter when it goes live if you are looking for that special game that is unlike many others you currently own. If the art were spruced up a bit I would be fawning all over it, but even without impressive art I still find I have the twitch in my brain to play it again and again. I wonder how many natural 20s I can roll in a game. Great, now I want to set it up and see…
  
Faza
Faza
2020 | Science Fiction
You know those fantasy dreams you have where an alien race comes to Earth and tries to take over the world and terraform it to match their homeland? Just me? Well, this is awkward. Okay, how about the ones where you are a freedom fighter trying to save the world from those aliens and you only have three friends to help you in your impossible mission? That one is better? Okay! Then you are in for a treat with Faza, no matter which dream is yours.

Faza is a sci-fi, grid movement, modular board, purely cooperative board game for one to four players. In this review I will be addressing it from a solo player’s viewpoint. In my plays I have used the full complement of four characters and controlled them all simultaneously.

In Faza, players take on the roles of four Faction Zeta members tasked with saving Earth from the Faza alien race. They will accomplish this by using each character’s skills effectively and efficiently, killing alien drones invading the town tiles, and attacking motherships using the help of turncoat rebel Faza. Only one path to victory lies ahead with several ways to lose. Do you got the GUTS? DO YA??

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup a game of Faza, each player will choose a character to control throughout the game. These characters are medical, political, tactical, or technological in nature, and there are two of each from which players may choose. The map of the town is comprised of 16 tiles, and once randomly setup in a 4×4 grid players will place their color-matched meeples on the appropriate Outpost tiles along with two rebels (purple fazeeples). Each of the three mothership standees will be placed on tiles corresponding to rulebook placement along with three drones and two drones per orthogonally adjacent tiles. The Faza deck is to be shuffled and placed aside, along with the remaining drones and rebels. Each player places out their character action cards in numerical order and the game may now begin in earnest!
On a player’s turn… well, there aren’t any turns in this game. In fact, the game is played over several phases: the Team Phase and the Faza Phase. During the Team Phase players may use several free actions and one action pertaining to each of their four player action cards. Each of these cards offer the player a choice of two actions. Perhaps one side is movement and the other a bazooka. Or one is an airplane while the other is a raygun, for example. As actions are spent cards are twisted 90 degrees to keep track.

During the Team Phase players may play their actions in any order that would benefit the team best. This also includes fighting drones and sending rebels to damage the motherships. However, with every damage to the mothership taken a Faza card is drawn and put into play. These could be real bad news for the heroes, or even reward cards. They can be devastating or not so bad at all. Once players have finished the Team Phase, the action now turns to the Faza.

During the Faza Phase the Mothership Activation Tracker will move to the next mothership in sequence and activate their abilities. The motherships will typically move, do something bad to the terrain or drop more drones or destroy something, and then pass play onto the players again.


Each mothership starts the game with 4 HP and once players send enough rebels and encounter the same number of Faza cards the mothership is downed and less powerful when their ability card is activated. However, players will win once all three motherships have been defeated! On the other hand, players will lose when any one player dies of injuries from unsuccessful battles, the players run out of drones to be placed on the board when needed, all of the Outpost tiles have been terraformed by the Faza motherships, or all rebels have been removed from the board in Hard Mode.
Components. When contacted about reviewing the game I first turned to the website and watched a how to play video by Jon Gets Games. He did a great job explaining the rules clearly and succinctly. Then I happened to get a notification on BGG that Marco Arnaudo posted a video on Faza, so I watched it as well. In his video he complains that though the components are all very nice (which they are for sure) the color palette is not great. I can certainly see why he would say such a thing, but orange is my favorite color, so to see so much of it on a game is a big plus for me. Yes, having the orange drones sitting atop an orange town tile can maybe make for unpleasant color contrast, I happen to find it tolerable and enjoyable. The quality of the components is wonderful and the box has a nice heft to it. No complaints from ME about the components. Did I mention the rebels are an amazing purple color as well? No secret here that we love the color purple! Maybe even more than Oprah!

The gameplay is where it’s at for me. Marco too. We both love this little gem! The ability to sandbox your entire turn and just have one character do one action, then switch over to another character to do one or more actions, then back to the original is just so much fun. Each character has a special ability and four action cards. Even when an injury must be sustained, actions are still available, but at a much lesser potency. That’s a great way to negatively affect the players without having to completely debilitate them. To sustain an injury the player will flip their lowest-numbered action card to the back side, and once all four of their action cards are injured they are dead. D-E-D dead.

As a solo game Faza really delivers the goods. Being able to control two to four characters by oneself and determine the best order to activate abilities and move meeples around is delicious. Having certain tiles offer combat bonuses to matching characters is excellent and a great way to thin the herd of pesky drones. I really cannot say enough great things about the game. If you have never heard of this one, please don’t worry. I really hadn’t either until the designer contacted me about reviewing it. And I am certainly glad he did because this is a marvel of a game. I am looking forward to my next play against the Faza and increasing the difficulty to really bash my confidence on this one.

If you are looking for a game that is relatively quick to play and offers so many great choices, while using a wonderful art style and color palette, I urge you to check out Faza by visiting the website and ordering your copy right away. The Earth needs you to ward off the invaders and you need to play this game of mostly orange with a dash of purple.
  
Her Every Fear
Her Every Fear
Peter Swanson | 2017 | Fiction & Poetry
6
6.8 (5 Ratings)
Book Rating
Read my review here: https://bookbumzuky.wordpress.com/

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<b><i>Face it. Accept it. Float with it. Let time pass.</i></b>

Kate, our anxiety riddled main character, has just flat swapped with her American cousin in order to boost her confidence and try to escape her haunted past for a little while, but as soon as she arrives at her cousin's luxurious apartment, things begin to go sour. Her new next door neighbour has been murdered, and her secretive American cousin seems to the main suspect.

<b>This <i>could</i> have been <i>so</i> good.</b> Swanson’s last hit novel, <a href="https://www.goodreads.com/review/show/1427280826">The Kind Worth Killing</a> (aw look at my baby review) was so goddamn exciting and thrilling but this was completely missing whatever spark the other had. A co-reviewer (Maxi/Slothreads) commented that this book was “uninspired” and I couldn’t have put that any better myself, hence why I’m quoting it. This had potential to work and be great but I feel like Swanson was pushed for time by his editors on this and spewed out whatever came to mind first. I know I sound like a total arse for saying that but I’m just really disappointed in this novel! <b>Warning: some spoilers ahead.</b>

Let’s start off by talking about our uninteresting characters. Kate suffers from anxiety disorder, made a lot worse by a terrifying incident she had with her ex boyfriend, so she decides to travel across the pond and into her cousin's apartment. While anxiety is something I’m all too familiar with, I don’t actually have any sympathy for Kate, as we’re supposed to. If she was really as damaged as she is made out to be, I find it very hard to believe she would move to America for 6 months all by herself, make friends and chat with everyone she comes across and sleep with a guy, Alan, who’s admitted to be a creepy window watcher after 3 days of knowing him. Next comes ol’ cousin Corbin who’s a cliche jock. Swanson makes him out to be the guilt ridden, caring man but after the revelation of his bad deeds in the past, how are we supposed to like him or feel sorry for him? It makes all the empathetic talk from him seem so creepy. Our only interesting character is, of course, the psycho. A bit of an over-the-top, cliche psycho, but at least worth reading about.

My <b>main</b> issue with this novel is the repetition of scenes. Our narrator chops and changes several times in the novel, so we’re often presented with a retelling of what we’ve already been told by another narrator. I’d say that at least 25% of this book is a repeat of a part we’ve already read, so it gets very tedious, very quickly. Another issue with this novel is the lack of plot twist, I mean, there is a plot twist, but it’s not that exciting and it happens early on in the novel, so the rest of the book plays out exactly how you would expect it to. Can I also quickly just complain about the unnecessary focus on the fact that Alan is Jewish? It made me uncomfortable. And that Swanson should have done some more research into England because we don’t have £100 notes.

This novel had great potential, but in the end, it was a let down. The “ending” was terribly mediocre and then the remaining chapters were a waste of time to read, they really could have been removed.

Thanks to Netgalley and Faber & Faber Ltd for giving me the opportunity to read this in exchange for an honest review.
  
TG
The Girl Before
Rena Olsen | 2016
10
10.0 (1 Ratings)
Book Rating
Read my first ever author Q&A, with Rena Olsen! http://bookbum.weebly.com/author-qas/qa-with-rena-olsen-author-of-the-girl-before

Also read my review here: http://bookbum.weebly.com/book-reviews/the-girl-before-by-rena-olsen

<b><i>I am nothing if not obedient.</b></i>

I was anticipating this novel for a goddamn long time and so when it finally showed up at work (I’d preordered it months in advance) I was so excited to finally get my hands on it and start reading it and from page 1 it did not disappoint! This novel got more and more gripping with each page, I didn’t want to put it down!

I have voiced my opinion on books that flit about between the past and the present and in case you missed my last rant, I <i>usually</i> hate it because it confuses me a lot of the time (simple mind, I know). But it worked excellently in this novel because, for one, it made it <b>very</b> clear when we were in the past and when we were back to the present, and secondly the two flowed really well together. I loved how Olsen made the stories of the past connect so perfectly with the present - this whole book was written beautifully.

Clara’s refusal to cooperate got a little irritating after a while, but you can’t really expect anything different from such a brainwashed woman, and just hold out a little longer and things might just start going your way! The plot for this wasn’t exactly unique, <a href="https://www.goodreads.com/review/show/1640564203?book_show_action=false&from_review_page=1">The Butterfly Garden</a> <i>kind of</i> has the same storyline, to name something recent, but there were no faults in this book. Olsen worked out exactly how to progress with this book, it was flawless. Granted, there were a couple of predictable parts, <spoiler>the fact she was pregnant, the real use of the morning sickness tea</spoiler>, but they didn’t make the story less exciting in anyway.

I was so close to giving this 4 stars for the reason of me not liking Glen but then I realised, no. We weren’t suppose to like Glen. He was a manipulative, evil, disgusting human being and I <i>hated</i> him. The fact that Olsen could make me hate him so much just shows how amazing her writing was. She brought out a really strong emotion in me that often times made me feel anxious and sick. Hating a character as much as I did isn’t at all a bad thing when the character is there to be hated.

This is a really emotional read. I'm sure if it wasn't for the fact I mainly only read this on the train, I definitely would have bawled over this, hence the reason I'm classing this as a book that made me cry. I can’t even imagine the feelings Clara goes through as this book progresses and she begins to find out things she’s believed her entire life are not all that they seem. It’s so horrible to think this kind of thing isn’t just a figment of someone’s creative mind, my heart goes out to all those men and women that have been subject to this kind of twisted abuse - this is one of many reasons I give so much to human right charities every month.

I cannot believe this is a debut novel. I am stunned at the quality of Olsen’s writing and story-telling, I can’t wait to read more from her. This tackles many difficult subjects but if you’re a lover of all things suspense and thriller, then you definitely <b>need</b> to pick this up in the future. <b>It’s 2016 must read!</b>