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Revived
4
4.0 (1 Ratings)
Book Rating
I must be the sad opposite corner of book club. NEARLY EVERYONE ELSE LOVED REVIVED AND I DIDN'T.

Oh wait. You guys totally feel my pain... right? At least, when it comes to bestselling novels and what not?

Here's my impression of this year's Gateway Readers Award nominees:

<b>2014-15 GATEWAY READERS AWARD NOMINEES</b>
Of Poseidon by Anna Banks – Eh... sounds very romancy.
Croak by Gina Damico – I have this book and wasn't able to read it last month. :(
Something Like Normal by Trish Doller – Nope.
Don't Turn Around by Michelle Gagnon – Consider me very interested.
The Fault in Our Stars by John Green – Completed. Me thinks this is overrated. I'm sure Ella agrees.
Burning Blue by Paul Griffin – Meh.
The Night She Disappeared by April Henry – Meh.
Every Day by David Levithan – Probably as overrated as TFIOS.
Revived by Cat Patrick – I'm discussing this in the next few minutes. Go figure.
Starters by Lissa Price – NOPE.
Trafficked by Kim Purcell – My comment about this made favorite book club moment for one of my friends.
Boy21 by Matthew Quick – ha. Ha. HA. Yeah... NO.
Dark Eyes by William Richter – Meh.
Article 5 by Kristen Simmons – Consider me a tad interested.
Breaking Beautiful by Jennifer Shaw Wolf – Hello? Sophia + Contemporary = No, no, nooo, don't mess with my heart. Yes, that's a song.

I envy the middle schoolers. They have better nominees (Truman Readers Award). :p

I was overly hesitant with reading Revived. I mean, a girl dies at a really young age and became a guinea pig in this program that brings dead people back to life. Great! But honestly, do I care? No... not really. It's like Zach's Lie and Jack's Run with the name changes and "witness protection program" (not necessarily the latter, but it feels like it). It's like Falls the Shadow with the "experiment," and since the idea seems a little similar to that particular book (minus clones. That concept is used in Patrick's The Originals.), I pretty much knew I would be treading on thin ice if I read the book. Very thin ice, because this could go a few ways:

1. It would be absolutely magnifique! As a result, I'll be fangirling with Kahlan and Co.
2. I would find it predictable. But the thing is, most books ARE predictable to me. Lupe and Small Co. warned me of this.
3. WHYYYYY. *wails*

Here's the truth in paragraph format (oh, and technically, the review):

Revived wasn't a waste of my time, but I just don't like the book. I mainly don't like this entire analogy of "God" and "Jesus" and "Converts" and "Disciples" being used. I just don't. I get the analogy – I mean, only someone as divine as God can actually bring back the "dead." Really, it's as bad as learning about the Puritans – an absolute nightmare (even though Honors American Literature tests are the only reasons WHY my grade is climbing quickly). Plus, I try to tread very carefully with these topics.

I also found Revived pretty predictable. By page 88, there were two sentences that pretty much gave the entire plot away:
<blockquote>If God says we move, there's nothing Mason can do about it. If God says we move, we move.</blockquote>
Tell me that doesn't make you ask questions. The first comment I had? So basically if God says you die, you die? In treading very carefully on delicate topics, yes, this is true. In relation to the book, this so called God is what? A person! Tell me if you would actually be willing to die for a random stranger who you a) have no clue WHO it actually is, b) WHAT he looks like, and c) doesn't he sound like a person with an over-inflated ego?

I honestly didn't like the way the story would actually go from then on out. My second point bull's eye was the newspaper article Daisy shows Matt about what really happened to her and 20 others:
<blockquote>…after a Brown Academy bus drove over Highway 13 bridge and plummeted into icy...</blockquote>
Heh. Sounds fishy. One does not simply drive over a highway bridge and "plummet" into a lake. True, true, there may have been a patch of ice, but here's the thing: snow plowers usually plow and salt highways first. So the chances of a bus just "driving" over a highway bridge sounds quite fishy unless it was done on purpose... by "God." Or, the bus driver was suicidal. But why kill a bunch of little kids?

Add to the fact that "police have not determined the cause of the collision..." Had there really been a patch of ice, it wouldn't just simply disappear right away. Or would it?

Finally, I don't get the end. Not really. I see some loopholes to the end here. What if Matt accidentally calls Daisy by her real name and not what everyone else knows her to be? (There was also one more question, but I can't post it without giving away HUGE spoilers.) I would actually love to see a second epilogue in regards to this to be honest.

But really. Had I been screeching about WHY I wasted my time, this wouldn't be called, "Review: Revived by Cat Patrick."
-------------------------
Original Rating: 2.5 out of 5
Original Review posted at <a href="http://bookwyrming-thoughts.blogspot.com/2014/10/review-revived-by-cat-patrick.html">Bookwyrming Thoughts</a>
<a href="http://bookwyrming-thoughts.blogspot.com/"><img src="http://3.bp.blogspot.com/-cG5gfBqJVzk/VA5BIojjZ9I/AAAAAAAAD1g/7srLUfpAGEU/s1600/banner.png"; /></a>
  
Cooking Customers
Cooking Customers
2019 | Card Game
Raise your hand if you have ever worked in the food industry. Okay, I see a few hands. Now raise your hand if you have ever been so torqued by a customer that you wanted to cook them in a pie. Oh, thanks for your hand Mrs. Lovett. Good to know. Well this game is an experience of getting your money and getting out. Fastest one to do so will win, and if you have to stew a few eyeballs in the process, more power to you.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T

Cooking Customers is a card and dice game where the first player to amass $20 in “tips” will be crowned the winner. Players earn tips by serving enough meals to customers at each table. Players can receive meals by rolling them on dice, or by card manipulation. Let me explain.

To setup, place the meals (black discs) in the middle of the table for all to reach. Similarly, place all the dice nearby. These dice have three sides: FIRED, MEAL, and a blank side. Shuffle the mighty deck of cards and deal five to each player, placing the rest of the deck in the middle of the table. Finally, shuffle the Table cards and place somewhere near the other components. Players are now ready to begin!

On a player’s turn, they will first draw the topmost Table card to be placed in front of themselves. This card will show how many meals need to be served to it to be satisfied and earn tips. The Table cards will mostly just sit there in front of players collecting meal discs for the game’s duration. Once a Table card is drawn (and only one Table per player, please) the active player may then play cards from hand. A player may play one or two cards, but only one card may be played to the active player’s tableau, and only one card may be played on an opponent. Should a player not wish to play a card to anyone’s tableau, they must discard a card to the middle of the table. Then the active player will draw back to the hand size of five cards.

Cards played to other players are usually bad, Munchkin-esque cards that halt progression or just cause mayhem for their designs. I will not go into detail on these, as half the fun of this game is the Take-That of these cards. Cards played to a player’s own tableau can be a myriad choices: Cooks, Helpers, Kitchen Supplies, etc. The most important are the Cook cards. A player will need to have a Cook “hired” in front of them in order to participate in the next phase of the game: rolling dice. Players can have Helper cards (sous chefs) and Kitchen Supplies active without a Cook, but the player may not roll dice or serve meals without a Cook. Cooks and Helpers will dictate how many dice are rolled in the next phase of a turn, and rolling more dice is always better.

Once all cards have been played on a player’s turn, they may now roll the dice (though for a game with such a dark theme I say we use the “Roll Them Bones” colloquialism). When the dice are rolled, players are hoping for MEAL to show up on all dice. This is how a meal can be collected and served to the Table cards. However, if at any time all dice read FIRED then the player’s Cook is fired and they may not continue rolling dice. The Cook is discarded and play is forfeited to the next player. #cheflife amirite?

Once a Table card has all the meals it needs to be satisfied, the player may score it by flipping it over to reveal the amount in tips they have earned. Play continues in this fashion until one player has earned $20 in tips. They can then taunt the other players with their superiority.

Components. Cooking Customers is a BUNCH of cards, some painted wooden discs, and some embossed dice. The cards are good quality, the discs are good as well, and the dice are great. All the components are pretty darn good. The art, though gross at times, is really well-done (see what I did there) and kept us laughing throughout our plays.

I do have one qualm about this game: the rulebook. Though only six pages long and with lots of illustrations throughout, I found that reading it made me more confused than it should have. I did take the rulebook’s advice to go to the publisher’s website, goodenoughgames.com, and watch the rules explanation and playthrough. That helped immensely to clear up what the rulebook did to my brain.

All in all, we had a great time playing this one. We all like Munchkin, and though it is NOT Munchkin, Cooking Customers delivers a take-that dice and card game that really is worth checking out. If you are looking for something with a new theme that plays quickly and has some meat on its bones (and there), then we certainly recommend Cooking Customers. Purple Phoenix Games gives this one a hearty (food puns are too easy) 13 / 18. You can purchase a copy at goodenoughgames.com currently. While you’re there please watch the video.
  
Tomorrowland (2015)
Tomorrowland (2015)
2015 | Sci-Fi
I have to be honest. I was confused when I first heard that a movie was being made called Tomorrowland, and even more so when I heard it that actually is based on the themed area of Disney parks. How could they do it? What would it be about? It was strange. The teaser trailer didn’t give a whole lot away either (as teasers are designed to do). When I saw the full trailer, I had a little more understanding, and it definitely piqued my interest, but I was still totally in the dark. And I wanted to see the movie! I guess Disney really did their job right.

In this film, Tomorrowland is a place of unlimited possibilities. Another dimension, where the inhabitants of that dimension actively seek out intelligent people, inventors, who can do something that can change the world for the better. We begin at the 1964 World Fair in New York where we see a young Frank Walker (Thomas Robinson) entering into the inventor’s competition with a jetpack that doesn’t quite work. However, a mysterious young woman named Athena (Raffey Cassidy) takes an interest in him, offers him a pin and instructs him to follow her. Thus begins Frank’s adventure and we move forward in time to the present day, where we meet Casey Newton (Britt Robertson).

Casey is the teenage daughter of a NASA engineer, who is no slough in the intelligence department herself. We are introduced to her as she is sabotaging equipment at a NASA launch pad that is scheduled to be taken down, which will leave her father without a job. We see Athena again, who has mysteriously not aged, leaving a pin for Casey to discover Tomorrowland on her own. Only, this pin is a simple advertisement. We soon learn that something has gone terribly wrong, and our world is in danger. Athena leads Casey to an aged Frank Walker (George Clooney), who has since been banished from Tomorrowland, but still feeds off of their signal and sits and waits for the end of the world, which he knows when it will happen. But he and Athena see something in Casey that will help save both Tomorrowland, and our world.

Given the conversations, the imagery, and the theme of this movie, it is clearly targeted towards children more than adults. Though, there is plenty for an adult to enjoy about the movie, it is important to understand that the movie is clearly targeted to a younger audience. I say this because I feel, as did my guests who attended the press screening, that the main plot device, the main conflict of the movie, is far too complex a concept for this younger audience to understand. So before you read any further, spoiler alert. You have been forewarned. If you do not want to know, skip the next two paragraphs.

The idea here is that Frank Walker built a machine that could see any point in time. Past, future or present. With this machine, he saw the end of our world. The proposed resolution to stop the destruction of earth is this: turn off the machine. The argument being that the world ends because we see it ending. It becomes a fixation of our mind, and so it will happen. Apparently, the people of Tomorrowland have been streaming this information to Earth for years, but instead of taking steps to prevent it, Earth has embraced it. One of my favorite lines, delivered by one of my favorite actors (Hugh Laurie) indicated that we had simultaneous epidemics of obesity and starvation on Earth. It’s mind boggling. But the Casey comes up with the brilliant idea of turning it off, which will prevent the destruction of Earth because people will no longer be so focused on it. It’s a little more complicated than that, but this is the gist of it. Way too complex for your average child to comprehend.

Another part of the resolution and the end of the movie was brilliant, but I think it was poorly illustrated. As I mentioned earlier, the residents of Tomorrowland were searching for intelligent people, often high IQ inventors, who could make the world a better place. At the end of the film, Casey idea is to bring not only intelligent people, but anyone who will make a difference. Dancers, musicians, doctors, pilots, farmers, etc. I think I even saw a waitress in there. These are people who may not normally be recognized as highly intelligent, but can make huge differences in the world. The idea was to not be so limited in thinking, and understand how everything can contribute to a better world. However, they did not really do a great job of pointing this out, so some movie-goers may miss this point completely and simply see it as a rebuilding of Tomorrowland to its former glory.

Other than those two issues, I thoroughly enjoyed the movie. It had a great amount of humor, action and endearing moments. It was visually stunning, and took a concept that I never thought could be made into a movie and did just that. The movie was brilliantly cast, even down to the minor characters like Hugo (Keegan-Michael Key) and Ursula (Kathryn Hahn). Of course the score was fantastic, it is a Disney film after all. And despite my issues with the complexity of the plot, I still think that everyone, young and old, will enjoy this film.

Is it perfect? Absolutely not. But it is entertaining, and definitely worth seeing on the big screen. So go check it out. In theaters everywhere, today.
  
Abyss
Abyss
2014 | Card Game, Mythology, Science Fiction
I am not a great swimmer. For several years of my life I would avoid water at all costs. I have since grown to love it, but would still freak out a bit if a crab came towards me. I’m kind of a baby like that. I do so love underwater scenes and the wildlife, so I was bound to enjoy Abyss. Throw in some of the most amazing artwork in all of gaming and you have a hit, right?


Abyss is a push your luck, set collection, hand management, fantasy card drafting game for two to four players. In it players are attempting to gain the most Influence Points to rule the underwater kingdom by recruiting allies and Lords, and controlling locations. The game ends once a player recruits their seventh Lord or if the Lords cards run out before the Court can be refilled.
To setup, lay out the board, shuffle the Exploration cards (starfish backs) and place in the upper left corner. Shuffle the Lord cards (trident backs) and place the deck in the lower left corner. Reveal Lords to each of the spaces drawn to the right of the deck. This is the Court. Shuffle the Monster tokens and place in a messy pile near the board. Next to these place all the Key tokens. Display the Threat Tracker board with the Threat token on the first space. Shuffle the Location tiles into a stack and reveal the first one. Give each player a pearl in a shell cup and the game is ready to begin!

On a player’s turn they will follow the basic structure of Plotting at Court (by spending pearls to reveal more Lords), Taking One Action (by Exploring the Depths, Requesting Support from the Council, or Recruiting a Lord), and Controlling a Location.

Plotting at Court is simply paying pearls to reveal more Lords at Court.

The action choices begin with Exploring the Depths. This is the push your luck portion of the game where players will reveal cards from the top of the Exploration deck one by one, offer the card to their opponents for purchase (payable to the active player in pearls), and then deciding to continue or take into hand. These cards include members of five allied races of underwater species numbered in strength from one to five and monsters. Fighting monsters is an auto-win and the spoils are what is reflected on the Threat Tracker. If players decide to pass, they will move the Threat token down by one level and improve the treasure won when destroying a monster. Any allies that are undrafted will be sorted by family and placed on the appropriate space on the board.

To Request Support from the Council players will take the entire stack from one family on the board. Again, these are made up of the cards that were undrafted from previous Exploring the Depths actions.

Finally, Recruiting a Lord players will be spending their Exploration cards to combine strength values and family types to appease the Lords they wish to recruit. Players will analyze the strength needed on the bottom left of the Lord card along with the number and color of bubbles above the strength number to determine from which families cards will need to be paid. Lords will have special powers that can be used throughout the game until you use them to Control Locations.

Lords and monster tokens afford players keys, and once players accumulate three keys they MUST Control a Location. To Control a Location players will draft a face-up Location tile or draw one to four tiles and draft one of them. Also, players will sacrifice their Lords (and their special powers) to, well, lord over Locations as super powerful property managers. This is done by covering up the special Lord powers with the Location tiles.


Play continues in this fashion of quick turns until a player recruits their seventh Lord or if the Lords cards run out before the Court can be refilled during a Plot at Court action.
Components. As I mentioned in my open, Abyss boasts some of the most magnificent art ever to grace a board game. The aesthetic coupled with the theme makes for a gorgeous game on the table. The cardboard is all good quality and thick, the cards are good quality as well. The black plastic shells and pearls they hold are so nice to play with and I find myself rolling those pearls as fast as I can within the shells and inevitably spilling them everywhere.

The game play is also quite solid. I like drafting games quite a bit and this delivers a lot of drafting in different locations. You draft Exploration cards and Location tiles to beef up your mini empire. Using the Lords as special power cards but having to cover them up to help control a Location is a clever mechanic and helps with any sort of runaway leader issue. I did not touch on a couple rules because they can be a little confusing to new players (ie the affiliation of allies), but even new gamers can appreciate what Abyss does and how beautifully it accomplishes its task.

I cannot overstate how gorgeous this game is and how much I enjoy being able to pull it off the shelf and set it up to people who have never seen it. I mean, even just the box cover, which is a giant face and no text, is very impressive and helps set the tone for the dark but interesting experiences held within. Purple Phoenix Games gives Abyss a boding 14 / 18. Pick it up, post a picture of which box cover you received, and tag us in the post so we can compare.
  
Sacred Rites
Sacred Rites
2020 | Bluff, Deduction, Humor, Party Game, Religious
You know when you are about to be initiated into the cult you’ve been following for a while and you feel completely ready to smash all the steps to the initiation ritual? But then your friend Roger always comes to sacrifice lessons late and just bumbles his way through, so you feel like you have to carry him and his irresponsibility? Well, you always told him that you wouldn’t be able to help him on initiation day and guess who still hasn’t arrived to the bonfire…

Sacred Rites is a semi-cooperative, social deduction party game for three to nine initiates. These special few are about to be accepted into the cult full-time, assuming they all know the rites and traditions to be celebrated. Did you remember all your moves to the required interpretive dance?

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup gather enough windowed Believer envelopes for the number of players and also include the two Outsider envelopes. Believer envelopes have a cutout section whereas the Outsider envelopes have no cutouts. Shuffle these together and place them on the table Crown-side up (so one cannot see which have windows and which do not). Each player chooses an envelope. Shuffle the deck of Rite cards into a draw pile and similarly shuffle the Tradition tiles into a draw pile. Sprinkle the flower tokens around the table (which I just now considered and should have included that little setup action for more immersion) within reach of all initiates. The game may now begin!
To start a round one player chooses a Rite card from the pile and slides it into their envelope. After contemplating the meaning, they then slide out the Rite and pass it to the next player in table order to peruse in their window (if they have one). This continues around the table so everyone has a chance to “look” at it. Each player then chooses a Tradition tile from the pile and similarly secretly peruses it.

Once everyone has completed these steps the Ritual may begin. Any player may begin by revealing their Tradition tile to the group and stating, “The (whatever Tradition tile says) of our Sacred Rite is…” At this point the player will attempt to give the group a clue as to what the Rite card said without being blatant about it. This could be a word, a movement, a sound, or whatever they so choose. When done, the rest of the initiates respond with, “Ahhhh, (whatever the player just said/did/etc).” Every player will need to present their idea of the Rite with their Tradition, even if they are an Outsider.


When all players have performed, a count of three is made and all players will then either point to the player they feel is an Outsider, or point to the sky to declare they believe no initiate is an Outsider. Initiates who guess correctly immediately score two VP (white flowers), and any initiate not accused will score one VP flower. At this point the Outsider(s) will have a chance to guess the Rite, scoring two VP for a correct guess. The round ends and a new round begins. The winner is the initiate who earns 13 points (or more) first!
Components. This is a BEAUTIFUL game to look at and play. The minimalistic style and color palette are perfect choices for this style and theme of game. The cards are those nice smaller cards, and the tiles are lovely wooden tiles. The VP flower tokens are a nice touch, and it also comes with a great little embroidered bag. This is one of the prettiest games I have played and I love all the component choices made.

The gameplay is something that surprised me. I typically do not enjoy my plays of a similar game called Spyfall, but found myself loving every play of Sacred Rites. You see, in Spyfall players ask each other questions in order to suss out the spy, and rounds can go for too many minutes. In Sacred Rites, each turn is similar in timeframe and have a “shoot-them-to-vote-them-out” mechanic like is found in Ca$h ‘n Guns. I much prefer Sacred Rites to Spyfall and will be pulling it off the shelf every time we get the itch to be shady.

I understand that some people may not be into the theme of rituals for cult initiation, but this isn’t a dark game or have any sort of strange, questionable content. I would feel comfortable playing this with my in-laws as much as I would with anyone’s sweet granny. That said, Purple Phoenix Games gives this one a moonbeam hippy flowerstone 10 / 12. I believe it to be a wonderful addition to any collection, especially if it lacks a somewhat silly game of accusations and performance, or if, like me, your plays of Spyfall are falling flat. I am so happy to have this one I may actually do a full-length interpretive dance right now. Just let me turn off my webcam…
  
Midsommar (2019)
Midsommar (2019)
2019 | Drama, Horror, Mystery
In 2017 the stale market of “horror” thrillers got a royal shake-up when Jordan Peele made Get Out. All of a sudden it seemed possible again to use the tired genre, that had been relying on gore and jump shocks alone for at least two decades, as a palette for intelligent social commentary and some seriously artistic flourishes. The following year, Ari Aster came out of nowhere with a debut feature that impressed everyone for it’s originality and bravado in this new “art-horror” model – the devisive yet always interesting Hereditary, a film that confused me on first watch, but gave me faith that I could be unnerved again, it’s secret being that you couldn’t compare it to anything since the golden days of the 70s.

So, when I saw the trailer for Midsommar in 2019 and realised it was the same director, it went straight to the top of my must see list. Add to the appeal the significant lure of the lead actress and main character, the extremely promising Florence Pugh, who blew me away for her raw ability in Lady Macbeth, and beguiled me even more in every minute of Chan-Wook Park’s superlative espionage mini-series The Little Drummer Girl, and I knew this was something I didn’t want to miss. Sometimes it only takes two projects on a CV to elevate a future star from obscurity to A-list potential. In Pugh I had already seen enough range, charisma and depth to suspect she was one of those special few. By the end of Midsommar I was convinced of it!

Plot wise, all you need to know going in cold is that Dani (Pugh) racked with grief following early scenes is dragged to Sweden to participate in the Midsommar celebrations of a small isolated community, as her relationship with boyfriend Christian is very much on the rocks and she is in need of some catharsis and release. At first the Idyllic setting, bathed in sunlight you can almost feel, seems refreshing and clean. The whites, yellows and blues of the images are so crisp you can imagine every smell and texture, and you find yourself smiling, despite the fact a creeping unease and sinister secret is already infiltrating the calm in wonderfully subtle ways.

Needless to say it goes to some very dark and strange places. So much so I gasped out loud twice and stood up from my seat involuntarily on one particularly disturbing moment. To try and explain how that unfolds and comes to be is both impossible and would need some big time spoilers, so I won’t do that. It’s enough to say that where you are emotionally at the end of this filmic experience is very, very far from where you started. Much in the same way as Hereditary, you feel you have been dragged by the hair on a very uncomfortable journey that is both strangely unsatisfying, confusing and upsetting; you can’t say you “liked” either film as much as admitting you can’t stop thinking about them and need to see them again to absorb the detail, if indeed you can bear that.

As of writing this I haven’t gone back and watched this again – I’m genuinely wary of putting myself through it a second time! But, I have gone back to Hereditary and appreciated it much more knowing the ending already, and seeing the detail that is there from the beginning, that makes it all make sense in a way it doesn’t first time around. Midsommar, I sense, is the same, in that there has been so much attention to the build up and background that you will see and hear relevant clues to the mystery much more the more times you watch it. What they are wearing, images on walls and seemingly insignificant things the camera picks up on create a tapestry of loose threads that can be woven together into deeper meaning if that is what you want to do.

Without doing that it may seem like a bewildering entity, deliberately odd for the sake of it, and as such it could put anyone off. At 2 hours and 28 minutes it is a bit of a stretch, and the last half hour, once it descends into the complete madness suggested earlier, perhaps doesn’t live up to the promises it makes. Also, despite Pugh being a mesmeric presence from start to finish, the supporting cast can’t quite go with her on the same level. Even the talented Will Poulter seems burdened by a less than three dimensional character, underwritten as are many in a script that focuses so much on Dani that everything else suffers.

My overall impression of it as a film is that it falls short of greatness by a narrow margin, but comes very close at times to genuine genius. It is the promise of Aster as a filmmaker that excites me most, even if this is not the film it could have been with a little more experience, maturity and, perhaps, budget. It is his Bottle Rocket, or Hard Eight, when you suspect he will have a Grand Budapest Hotel, or a There Will Be Blood in him at some point down the line.

In conclusion, I can’t emphasise enough how much I was drawn to every moment of what Florence Pugh was doing. Be wary of the film if a casual viewing experience is what you want, because it may infuriate you, and compel you even to switch it off, if you are not totally ready to meet it where it wants to take you. But, watch it for Pugh and see what a rare talent she is bringing to cinema into the 2020s. A very exciting prospect indeed.
  
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Smashbomb (4683 KP) created a post in Smashbomb AMA

Jul 12, 2019  
AMA: SANDHYA MENON (AUTHOR)
ANSWERS
Author @Sandhya Menon has answered YOUR questions in Smashbomb's AMA.

On your FAQ, you mention you re-read Twilight. Do you enjoy re-reading any other books?
I re-read The Shining by Stephen King every autumn in preparation for the winter months! It’s the perfect creepy winter book, I think. I also tend to re-read Sophie Kinsella—I’m a diehard fan!

What advice would you give to your younger self?
Keep going. There’s definitely a seat for you at the table if you keep writing what you love and keep improving at your craft.

Do you base the characters in your books off of people you know?
My characters are always amalgams of people I know or have known, including me!

What magical creatures do you wish were real?
Fairies! I’ve wanted to be friends with Tinkerbell for a very long time now.
 
What is a genre you would love to write a book in but been too scared to touch and why?
I don’t think there’s any genre I’m afraid to touch, necessarily, but I do wonder if some genres I’d love to write in are a good fit for my brand of fiction. For instance, I’d love to write a few super-dark, twisty, atmospheric books, but I might have to write those under a pen name!
 
What plot device do you feel has been overly used in books?
I don’t think any plot device is overdone unless it’s harmful or bigoted in some fashion. Other than that, it’s all about the author’s unique voice and the spin only they can put on the tropes and devices we know and love (or love to hate)!
 
What do you believe is the most underrated franchise in literature that should get more readers?
Quite a few!
Most recently, I really wanted the book The Belles by Dhonielle Clayton to blow up and get its own movie and TV show and graphic novel and theme park and I’m still bitter that hasn’t happened (yet). I also really adore the Timber Wolves series by Tammy Blackwell and am sorely disappointed they haven’t caught on as much as I feel they deserve to! And I absolutely loved Damocles by S.G. Redling, but almost no one I know has read it, which makes me very sad.

Do you have a favourite character from your books and why?
Gosh, an author picking a favorite character is kind of like a parent picking a favorite child; almost no one could bring themselves to do that! I love all my characters for different reasons.

Which book did you have the most fun thinking up and writing?
I’m really super-excited about my upcoming contemporary fairy tale retelling series. The first book is called Of Curses and Kisses and has a sprinkling of Beauty and the Beast. It follows an Indian princess who must con a misanthropic British aristocrat into falling in love with her to avenge her family’s honor.
There’s no outright magic, but there’s a lot of “is the curse real or isn’t it” ambiguity that was so much fun to write. I dreamed the story three years ago and am so excited it’s finally going to be in bookstores soon!
I’m thrilled to say my UK publisher Hodder and Stoughton has picked it up, so Of Curses and Kisses will be available in the UK in February of 2020!

How much of the books did you write based on personal experiences vs purely fiction you thought up?
All of my books are based loosely on my own experiences with a heaping helping of fiction thrown into the mix! For instance, like Rishi in When Dimple Met Rishi, I struggled a lot with the arts (in my case, writing) not being a “real” or acceptable enough career path for my family. And like Dimple, I struggled with well-meaning adults who told me my biggest mission in life was finding and keeping a husband!
Like Twinkle in From Twinkle, with Love, I worried a lot that no one would be interested in the stories I wanted to tell with my pen (she wants to tell them with her camera). I looked at all the bestselling books or the books being taught to me, and none of the writers looked like me or had a name like mine. Twinkle faces something similar when she looks at the biggest, most successful movies and the often white, male directors who direct them.
And Sweetie’s struggle with her weight and fat-shaming in There’s Something about Sweetie came directly from my own experiences as a fat adult at various points in my life.
 Have you read anything that made you think differently about fiction?
So many things! In high school, I read the short story The Yellow Wallpaper by Charlotte Perkins Gilman and for the first time truly understood how powerful an unreliable narrator could be. Reading Ellen Hopkins’ Crank back when it first came out was such an eye-opener for me about the flexibility of story structure.

Do you read your book reviews? How do you deal with bad or good ones?
I don’t! I’m one of those authors who believes that reviews are for other readers. I get my feedback from a trusted few sources who’ve been with me since the beginning.

How many unpublished and half-finished books do you have?
Too many to count, honestly! I think all authors have a metaphorical trunk full of unfinished work and I’m no different. I have all of these folders on my computer with half-finished stories and novels I’m still very partial to. Sometimes bits and pieces of them make their way into my current books and that’s such a satisfying feeling!

Thanks to Sandhya and her great answers!
  
Nocturne House (Legacy of Darkness #3)
Nocturne House (Legacy of Darkness #3)
London Clarke | 2020 | Contemporary, Horror, Thriller
I've been a huge fan of London Clarke's since I read her first book Wildfell over two years ago. I loved the other two books in the Legacy of Darkness series (The Meadows and Whickering Place). However, the last and final installment of the series, Nocturne House, absolutely blew me away. It has become my favorite book that Clarke has written so far!

(While Nocturne House is the final installment in the Legacy of Darkness series, it can be read as a standalone. However, you do get a little more backstory on the majority of the characters if you've read the previous two books. Also, if you start at Nocturne House, you'll end up with spoilers for the first two books.)

Laura has been missing for awhile. When she turns up in the hospital after a car accident, her husband, Hunter, is over the moon. However, Laura is devastated. She wants to return to her life she had while she was missing where she lived in a house called Nocturne House, where she was free of all her medications, and she belonged to another man. She was a sanguinarian in that life, and she seemed to enjoy it. However, Hunter knows that the cult Laura was in was involved in some highly shady and illegal dealings. Will Hunter be able to win back Laura's heart and convince her that her time in Nocturne House wasn't all it was cracked up to be?

I don't know how London Clarke does it. Perhaps she has magical author superpowers, but she makes each book in the Legacy of Darkness series even better than its predecessor. I didn't think that was possible since I always feel like each book was amazing! Nocturne House had such an intriguing plot. I found myself fully immersed in the story from the very first page. The story is extremely addictive, and I found that every time I had to put the book down for whatever reason, I was constantly craving more of the story. I had to find out what would happen next! Although there are chapters from Laura's point of view as well as Hunter's and Pearse's, Clarke does an amazing job at connecting all the narratives together. The story runs together so smoothly, and each chapter seems to just flow into the next. I liked how we got to know more about The Colony (the major vampire cult) and its offshoot named SOAL (Success of a Lifetime) which prides itself on being better than The Colony and not as dark. SOAL reminded me a lot of Scientology and The Manson Family in which the way things were ran. It was obvious that London Clarke had done her homework on cults and how they operate. There were quite a few plot twists peppered throughout Nocturne House. While I was able to foresee some of the twists, many of them I never saw coming. Major points for that because unpredictable plot twists are the best! I also loved how Clarke made the ending for Nocturne House come together nicely. It never felt rushed or too perfect. It just felt natural. While there are no cliffhangers, there is some room for speculation or perhaps another book in the series (wishful thinking on my part!). The only minor thing that confused me was when Laura's story would switch from past to present and back again. Laura's chapters started off with if they were in the past or present, but there were a few chapters that weren't labeled as such. Luckily, it was fairly easy to figure out which timeline I was in.

Every character in Nocturne House felt like a real life person. Each character felt very fleshed out instead of a make believe person. I was happy to revisit the lives of characters from the second book in the series and even more elated to see mentions of characters from the very first book! While this book has chapters from three different character's points of view, Laura stood out as the main character. I found her chapters to be the most exciting (though each chapter brought excitement of its own). I kept wanting Laura to come to her senses, but I could see the appeal of SOAL as well as Alex, the man Laura claimed to be her husband at Nocturne House. I enjoyed reading about Laura's thought process throughout the book especially when it came to SOAL's activities. I also enjoyed Hunter's perspective on everything, and his loyalty to Laura was very admirable. I think a lot of people would have just walked away after being treated the way Laura treated him. Alex was also a brilliant character, and even I was sucked in by his charismatic personality. I was elated to see that Pearse and Avery were back in Nocturne House. I loved them both in Whickering Place. I won't go into much detail about them in case you want to read the previous book in the series, but let's just say that Pearse was the same old Pearse with how he felt about everything.

Trigger warnings for Nocturne House include profanity, violence (though not gory), mental health issues, sexual situations (not graphic), rape (mentioned in name only), brainwashing, kidnapping, murder, demons, the occult, and alcohol use.

Overall, Nocturne House is a fantastic novel with a solid story and fantastic characters. London Clarke managed to make a spooky story really come to life in each and every page. I would definitely recommend Nocturne House by London Clarke to those aged 16+. I believe fans of most genres will enjoy this one!
  
The Farewell (2019)
The Farewell (2019)
2019 | Comedy, Drama
Simply brilliant. Go see it!
The Long Goodbye.
With “Downton Abbey” and now “The Farewell”, the excesses of the summer blockbusters are fading away. (Though I’m sure Rambo might have something to say about that!)

The Plot.
Billi (Awkwafina) is a young Chinese New Yorker struggling to make her way in the world. She has a place of her own to distance herself from her parents – Haiyan (“Arrival“‘s Tzi Ma) and Lu Jian (Diana Lin) – but is struggling to fund it. But despite a typically spiky teenage relationship with her parents, family is important to her.

There’s a big shock then when her beloved “Nai Nai” (Shuzhen Zhao) is diagnosed back in China with terminal cancer. The slight complication is that no-one has told her. Her younger sister (Hong Lu) has taken the decision to keep the news from her. This is in line with the Chinese saying “When people get Cancer they die”. (Based on the rationale that it is not necessarily the disease that kills you, but the fear that destroys your useful life).

The whole extended family sign up – reluctantly – to the decision. They stage a final get together back in China around the pretence of a trumped-up wedding. This is between the comically reluctant grandson Hao Hao (Han Chen) and his new Japanese girlfriend Aiko (Aoi Mizuhara).

Faced with seeing Nai Nai face-to-face, and being forced to “celebrate” together, can the family – and the emotionally attached Billi in particular – hold it together and keep the secret?

A laff a minute then?
You might naturally assume that given the subject matter that this was going to be SERIOUSLY heavy going. And in many ways you would be right. Most of us over 50 will have lost an elderly relative. And, unless it was a sudden event, you have probably been through the mental pain of having to drive away from a nursing home certain that that will be the final time you will see your loved one alive. If you are therefore not affected by this film, you are not human.

So I was frankly bracing myself.

However, the film is so beautifully put together, and the comedy – albeit some of it very dark – so brilliantly inserted that the film is an UTTER DELIGHT from start to end. There are truly insightful scenes that get under the skin of the well-developed social approach in China to family. (Like the illustrious Mrs Movie-Man, they love big family dinners around a round-table!) Although there is always the teen – Bau (Jinhang Liu) in this case – with his face permanently in his phone!

There are also scenes familiar to anyone who’s visited China. The gaggle of “helpful” taxi drivers outside the airport made me laugh out loud.

Also (unintentionally) funny are the multiple company logos at the start of the film. This is reminiscent of the classic “Family Guy” scene (I think “The Simpsons” also did a similar spoof).

Cinematic.
For such a ‘small’ film, the scale is sometimes truly cinematic. Director and writer, Lulu Wang, achieves some gloriously memorable movie moments. A stony-faced, determined march of the key players towards the camera – which could be subtitled “The Magnificent Eight” – is slo-mo’d for about 30 seconds and is utterly mesmeric.

And a scene at a cemetery is a comic masterpiece of Chinese tradition. Bau of course still has his face in his phone throughout!

This is only Lulu Wang‘s second feature, but it makes me now want to check out her first film (“Posthumous”).

Not afraid to offend either country.
What I found particularly interesting is that the film is truly multi-cultural. It’s not an American film with some local content crudely inserted to cater for the Far East markets. The film is an almost equal blend of American language and Mandarin language with subtitles.

Lulu Wang is also not afraid to upset officials in either country. Which is better: US or China? The question keeps getting posed to Billi and discussed among the family. And – as you might expect – there are positives and negatives on each side. The film doesn’t really take sides. It’s a really balanced position to take.

A quirky soundtrack.
The music is by Alex Weston, and its one of the stars of the film. It’s truly quirky with everything as diverse as a vocalised version of Beethoven’s Sonata No. 8 “Pathetique”; a karaoke version of “Killing Me Softly”; and a hugely entertaining Chinese version of Niilson’s “Without You” over the end titles.

A brilliant ensemble cast.
It’s a great ensemble cast (SAG awards, are you listening?), and everyone pulls their weight. Even the minor members of the cast are superb: Aoi Mizuhara in particular displays acute awkwardness brilliantly!

But leading the charge is Awkwafina. She was in the disappointing “Ocean’s 8” but much more memorable in “Crazy Rich Asians” as Rachel’s wacky Singapore friend. Here it’s a bravado performance that is genuinely moving. She IS the slightly sulky but emotionally crushed teen.

Sub-titles? I don’t do sub-titles.
Get a grip! Yes, this is a film that has sub-titles. But it uses them when required (unless you happen to be fluent in Mandarin that is!). There is also a large percentage of the film that is in English. It’s all eminently watchable, even for “sub-title-phobes”.

This is a feelgood film about a tough subject. The ending of the film pulls off the trick of being both devastating and uplifting at the same time.

So get yourself to the cinema and see this film! Without question, it gets my “highly recommended” tag. It’s also firmly placed itself very high up in my “Films of the Year” list.

And it’s all “based on a true lie”!
  
The Many Saints of Newark (2021)
The Many Saints of Newark (2021)
2021 | Crime, Drama
7
6.0 (5 Ratings)
Movie Rating
The "non-Sopranos" part of this film worked much better
The new Sopranos prequel film THE MANY SAINTS OF NEWARK is a review-proof film. Most people fall into 1 of 2 camps.

The first, fans of the 1999-2007 landmark HBO series that some (including myself) call one of the best TV series of all time. The folks that fall into this camp will be checking this film out no matter what.

The second are folks that either never saw the series or have only a passing knowledge of it - these folks are (more than likely) gonna take a pass at this film.

And both camps would be right and wrong for THE MANY SAINTS OF NEWARK is a middle-of-the-road film that will be satisfying for SOPRANOS fans, but the part of this film that really, really works well has nothing to do with the series.

Written by Sopranos creator David Chase, TMSON is set in the late 1960’s-early 1970’s and tells the tale of a young Tony Soprano and his introduction to the North Jersey mafia and the charismatic mob boss who he is drawn to.

The first 15 minutes of this film were written specifically for SOPRANOS fans for it is here that you are introduced to younger versions of many of your favorite characters. From Tony to Uncle Junior to Livia (Tony’s Mom) to Pauly Walnuts, Silvio and “Big Pussy” they are all there - along with a few others you don’t know (and it is not a spoiler to say, there is a reason that they never made it to the TV series). You are also introduced to Tony’s Father Johnny Soprano, Mob Boss “Hollywood” Dick Moltisanti and the center of this film, the son of the Boss “Uncle” Dickie Moltisanti (father of future TV Series character Christopher).

It’s an enjoyable enough introduction, but it is nothing new. The characters sit around, talk, act tough and eat. Something that we’ve seen in countless mob movies before. Chase and Director Alan Taylor (THOR: THE DARK WORLD) appear somewhat bored with this part of the film - almost as if they are saying “here they all are, enjoy this for we have a more interesting story to tell”. This first 15 minutes of the film seem to go on forever.

And then the movie - and Chase’s ideas and Taylor’s Direction - kick in.

And this is where TMSON begins to escalate as the story splits into 2 parts - the first following Dickie (Alessandro Nivola) and the 2nd following one of his “runners” (Leslie Odom, Jr.) who is destined to become a powerful boss of the “Black Mafia”.

It’s a smart juxtaposition of story, but unfortunately for SOPRANO’s fans, the first story (following Dickie) and including most of the Soprano’s characters is the less interesting of the 2 stories. It is the journey of Leslie Odom, Jr.’s character that makes for a more compelling story. It is as if Chase had an interesting idea for a mob film but knew he would not be able to get it made unless he tied it somewhat to a Sopranos story.

Leslie Odom Jr. is magnetic as Harold McBrayer, the former numbers runner for Dickie that has an awaking through the Black Power movement of the late ‘60’s and becomes a formidable mob boss in his own right. This half of the movie/story is intriguing and interesting for you never know in what direction it is going to land. This “B” story is free to be whatever it wants/needs to be and this freedom elevates it.

The same cannot be said for the “A” story - the journey of Dickie Moltisanti. Alessandro Nivola is charming enough as this sadistic, sociopathic mobster, but he is saddled with too much TV show baggage to become a character on his own. Specifically his mentorship and (ultimate) disassociation with the young Tony Soprano (played by Michael Gandolfini, the son of the late James Gandolfini who played Tony in the TV series). I felt like these characters were burdened with the weight of the TV show and the need to pay homage to what will be coming in their lives via the TV show and to shoehorn in each character along the way.

Consequently some great actors like Vera Farmiga (Tony’s mother Livia), Jon Bernthal (Tony’s father), and Corey Stoll (as Uncle Junior) are all filming extended cameos. They do a good (enough) job bringing the essence of the characters from the TV Series to this film, but they just don’t have enough to do. I would love for these 3 to spin-off on their own.

The same can be said for Billy Magnussen (Pauly), John Magaro (Silvio) and Samson Moeakiola (Big Pussy). They all do a nice job bringing the younger versions of these characters to life (especailly Magaro) but they just don’t have enough to do.

And then there is Ray Liotta’s over-the-top performance as Mob Boss “Hollywood” Dick Moltisanti. Ove-the-top doesn’t even begin to describe the performance he is giving. I will give him credit, though, he does tone it down about 1/2 way through the film, but…geez…the first part…wow.

Ultimately, the failure of the “A” story to captivate dooms this movie to mediocre status. I would have loved for Chase to really sink his teeth into the “B” story - and to let Leslie Odom Jr. really fly as a character and and actor.

But that would have defeated the purpose of making a Sopranos prequel - a prequel that, perhaps, shouldn’t have been made in the first place.

Letter Grade: B

7 stars (out of 10) and you can take that to the Bank(ofMarquis)