Lyndsey Gollogly (2893 KP) rated Dead Simple (Roy Grace book 1) in Books
May 23, 2023
Book
Dead Simple ( Roy Grace 1)
By Peter James
⭐️⭐️⭐️⭐️
It was meant to be a harmless stag night prank. A few hours later four of his best friends are dead, and Michael Harrison has disappeared. With only three days to the wedding, Detective Superintendent Grace - a man haunted by the shadow of his own missing wife - is contacted by Michael's beautiful, distraught fiancee, Ashley Harper. Grace discovers that the one man who ought to know Michael Harrison's whereabouts is saying nothing. But then he has a lot to gain - more than anyone realizes. For one man's disaster is another man's fortune ...
I really enjoyed this and didn’t take long at all! A gritty crime and a few bits that had me feeling claustrophobic! Grace is an easy character to like too!
It may have been a bit to easy to work out the who done it though.
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Kristy H (1252 KP) rated The Trespasser: Dublin Murder Squad in Books
Feb 1, 2018
I'll say it up front: this was an excellent mystery. Just a wonderful read. I love all of French's novels, but thoroughly enjoyed this one. Antoinette was a refreshing voice and completely relatable. Her case was interesting and well-plotted, leaving you constantly guessing. As per a typical French novel, you don't receive just a simple mystery; each of her books comes with a backstory. In this one, we see Antoinette battling her demons and her inability to fit in with her Squad. Are they really out to get her, or is it all in her head? It's true that French's books probably aren't for everyone. There's a lot of talking, a lot of expounding, and a lot of knowing what her characters are thinking. But, in turn, you're presented with characters who are so complex, so rich and in-depth. It's amazing. I've said it in previous reviews, but I love that when I open one of French's novels, I know that I'll be completely transported into another world for a few days. Her writing is strong that you completely inhabit her characters and their environment.
Antoinette, as mentioned, is a complex female character -- strong yet vulnerable and just completely refreshing to find in a detective novel. Her relationship with Moran was very enjoyable to read about, especially after hearing about their initial early meeting in [b:The Secret Place|20821043|The Secret Place (Dublin Murder Squad, #5)|Tana French|https://images.gr-assets.com/books/1396671263s/20821043.jpg|21598636] from Moran's point of view. There's a humor to Conway, lending levity when needed, but also a dark side. She's bitter with the world for a reason. Because the entire book is told from her perspective, we're figuring out the mystery with her, learning facts and alibis as she does, and unraveling the plot along with our detective. Of course, we're limited to seeing the case from her perspective, too. As Moran and Conway try to determine who they can trust, so do we. The book expertly leaves you guessing with the plot; it takes you in one direction early in an incredibly convincing matter. It also skillfully takes you inside the Squad, allowing us to see not only how a case is run, but the inner politics.
In this way, the novel is not just a well-crafted mystery but a lovely treatise on relationships and friendships and the lengths we go for both. I'm also left amazed at how much French can put into a novel. Her way with words is magical, and I just love her books, her stories, and her characters. I highly recommend this novel, or any of her earlier work. 4.5 stars.
Matthew Krueger (10051 KP) rated 13 Dead End Drive in Tabletop Games
Jul 17, 2020 (Updated Jul 18, 2020)
13 Dead End Drive is a murder-themed board game originally from Milton Bradley. Released in 1993, it was followed in 2002 by a sequel, 1313 Dead End Drive. Currently, Winning Moves Games USA Winning Moves publishes the game in the USA.
The story behind the game involves the death of a wealthy old woman triggering a feud over her will. The players utilize traps located on the game board, which represents a mansion, to kill characters controlled by other players in order to claim the estate for themselves.
The Gameplay:
At the start of gameplay, players are dealt "Character cards" which correspond to matching pawns on the board. Since there are 12 characters, it is often the case that players control more than one character. However, which player controls which character is not revealed. Along with the character cards, there are also Portrait Cards, which determine who the current favorite for the inheritance is, and Trap Cards, which are used to spring traps and knock off other players.
During each turn, a player rolls two dice and moves two pawns, one pawn for each die. It is legal for players to move a pawn that is not theirs in order to bring it closer to or onto a Trap Space. All pawns must be moved off the red chair spaces before any pawns can be moved a second time or onto a trap space. If a pawn is moved onto a trap space by exact roll only, the player must have the corresponding trap card in his or her possession in order to spring the trap. Springing traps is not mandatory, however. After that, play proceeds on to the next player. A pawn can not pass through or land on the same space as another pawn during the same turn.
During the game, a Portrait Card is displayed in the picture frame above the fireplace. That character is now the current favorite to inherit the fortune. At that moment, for all intents and purposes, that character is now marked for death and must try to escape the mansion before he or she is either knocked off or the portrait changes (see "Special Spaces and Rules" below).
Also, during the game, a Detective is waiting outside, slowly advancing toward the front door. His arrival signifies the reading of the will and the announcement of the winner. The Detective can only move one space at a time, and only when a Detective Card (hidden inside the Trap Card pile) is drawn. There are 13 steps to the front door. If the Detective makes it to the front door before all other characters have been eliminated, the game is over.
Ways to win:
There are three ways to win 13 Dead End Drive:
Be the last character alive.
Escape the Mansion while your character's picture is displayed in the Picture Frame.
Have your character's picture displayed in the Picture Frame when the Detective reaches the front door.
Traps:
13 Dead End Drive has five different booby traps that are used to dispose of other characters. In the story of the game, the traps are designed to make deaths appear accidental. The traps are the Chandelier, the Bookcase, the Stairs, a Statue in a suit of armor, and the Fireplace: if a pawn has the misfortune to land on the trap space in front of or under one of these traps, the Trap card is played and the trap is sprung in the following ways:
To activate the Chandelier, flip a switch in the music room that drops the chandelier onto the pawn, eliminating it from play.
To activate the Bookcase, move that pawn up onto the top of the ladder and rest that pawn on top of the bookcase in the library, and flip a switch that will send the pawn flying back onto the board and eliminating it from play.
In order to activate the Stairs, a player can move it up onto the top of the stairs in the hall and flip a switch that will violently toss the pawn back down the stairs and onto the board, resulting in its elimination.
To activate the Statue, in the gallery, a player can flip a switch that will send a statue in a full suit of armor crashing down onto the pawn.
The Fireplace is activated in the dining room when a player flips a switch that will send the pawn flying backwards and into the figurative fire, though the box describes it as a Trap Door.
When a player moves a pawn onto a Trap Space, they must draw a card from the Trap Card pile (if they do not already have the matching trap card in their possession). If the player draws the matching Trap Card, they can either play it immediately or hold the card for future use. If the player does not have the matching Trap Card, the trap cannot be sprung, but the card can be saved for future use. There are also "Wild" Trap Cards which permit all traps to be used anytime a pawn is in that space. If, however, the player draws a Detective card, the Detective is moved one space forward, but the player is permitted to draw another Trap Card before ending the turn.
Once a trap is sprung, that pawn and the matching Character Card are laid down on the "Discard" pile on the board (the couch). If during the course of play, a Portrait Card comes up for a character that has been knocked off, that card is immediately taken down and placed on the "Discard" pile, revealing a new Portrait. The Portrait cards are shuffled at the beginning of gameplay and concealed by an "Aunt Agatha" portrait card to hide the known deck order.
Special spaces and rules:
Rolling Doubles: If a player rolls doubles that player chooses whether or not to move the current Portrait card to the back of the pack to reveal new Portrait. The player then has the choice of:
Moving one pawn the total number of spaces shown on the dice, or
Moving two pawns, one pawn for each die.
Secret Passages: On the board are special spaces that represent "Secret Passages."
Any character can enter any secret passage at any time, regardless of whether or not it is by exact roll. Moving from one secret passage to another counts as one space move for a character. Secret passages are often used to bring opponent's pawns closer to traps or to bring a player's own pawn closer to the door.
Bluffing: Bluffing is permitted in "13 Dead End Drive." In terms of strategy, a player may move their own pieces towards or even onto trap spaces in an attempt to fool opponents. Even if that player has the matching trap card for the space their own character is on, they do not have to play it. Instead, they can pretend that they do not have the correct card and draw another one. If they happen to draw the right trap card, they can pretend that the card is the wrong one, and play continues as normal.
Its a excellent game, if you like clue than you will love this game. Its a excellent bluff deduction murder mystery game.
Kristy H (1252 KP) rated Two Kinds of Truth (Harry Bosch #20) in Books
Jan 10, 2018
I love Harry Bosch so much, and there will be a hole in my heart when Connelly no longer writes about him. I actually moved this book up in my rotation (something I rarely ever do!) so I could read it on a weekend trip to Chicago, and my only regret is that it meant I finished it in about 48 hours, and now it's over. Per usual, Connelly gives us yet another wonderful mystery novel featuring his excellently developed lead detective. This one covers the timely topic of the opiate crisis, which looms fairly large in America today. It's well-researched, as always.
Reading a Bosch novel is like picking up with an old friend, and this one is no different. Our Bosch is aging, which this book acknowledges well. We see Bosch still grappling with having left the LAPD--who can he trust, what can he do with his life now. We even get some appearances from previous characters in earlier novels. Perhaps the best thing is a fairly large role for Bosch's half brother Mickey Haller, the famed "Lincoln Lawyer." These two are still figuring out their own relationship, but it's a treat for us readers to get a glimpse of Mickey; we even get to see some of his enjoyable courtroom antics. There's even an appearance from Mickey's investigator, Cisco! (See, it's like being old friends!)
And, of course, we can't forget the actual story, which, in usual Connelly style is excellent and tracks along flawlessly along Bosch's own journey. The opiate tale is both fascinating and depressing, while Bosch's unraveling of the backstory behind the reopened cold case will certainly keep you reading. There's never really any crazy twists or turns, but the novel moves along steadily and easily. There's both growth and angst with Bosch--I have to admit, I worry about the end of his arc, but I will still enjoy every moment I get with him until them.
Another enjoyable one for the Bosch canon--certainly recommend!
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Book
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Gareth von Kallenbach (977 KP) rated Motherless Brooklyn (2019) in Movies
Oct 31, 2019
Lionel Essrog (Edward Norton) is a private detective who works at a small P.I. firm trying to eek out a living in the streets of New York back in the late 50’s. Lionel along with his fellow gumshoes grew up in a Catholic orphanage that cemented the bond between them all as both friends and family. Lionel suffers from Tourette’s syndrome causing him to tick and burst out in unusual statements which only gets worse as he gets nervous or excited, however he also possesses a photographic memory, able to recall specific conversations and repeat them verbatim when asked.
On what begins as a seemingly routine job, things quickly turn deadly when Frank Minna (Bruce Willis) the lead private investigator (and owner) of the firm is gunned down in an alley. With very little information to go on and forced to confront each suspect while attempting to maintain his composure, Lionel must use his smarts and the help of his friends to piece together what Frank was involved in and unravel the mystery before anyone else gets hurt. His investigation will take him throughout the streets of New York at a time where racial tensions were bubbling over, and the lure of power and money was more than folks could ignore.
Edward Norton does an outstanding job with his portrayal of an average Joe who must overcome a debilitating mental condition to find those who killed his friend. He does such a believable job with his portrayal of Tourette’s that at times it’s hard to believe that he doesn’t suffer from it in his real life. Much the same way Jack Nicholson brought Obsessive-Compulsive Disorder into the public conscious in As Good as it Gets, Norton portrays his Tourette’s in a somewhat comical, but still respectable manner. In a way, his condition disappears into the background allowing his skills and smarts to come across first.
Norton is joined by a star-studded cast featuring Bruce Willis as his best friend Frank Minna, a seemingly well-intentioned man who has stood up and protected Lionel since child-hood. Alec Baldwin portrays a powerful and ruthless city official, looking to extend his power in the city while making a small fortune in the process. Willem DaFoe, fresh off of another Oscar worthy performance in The Lighthouse, once again brings his acting pedigree to the mix and last, but certainly not least Gugu Mbatha-Raw brings a smart and extremely strong female character with what should be an Oscar winning performance.
Motherless Brooklyn is a long movie (chalking in a bit over two and a half hours) and does take some time to gather its footing. This is a detective movie after all, and much of the action takes place speaking with suspects and researching in the library. It certainly brings an authentic feel to detective work in the 50’s and is a surprisingly refreshing detour from the onslaught of action and superhero movies which have dominated the screens in 2019. New York in the 50’s comes to life with the incredible costumes, vehicles and just overall feel of what the city must have been like back in the day. It’s a testament to how much wardrobe and attention to detail can take the viewers back in time. For those who lack the sort of patience that this movie will certainly require, it may seem a bit overwhelming to consider, however once the viewers settle in, they are in for a treat as they join Lionel in piecing the puzzle together, to sort out what led to the death of his friend.
Motherless Brooklyn was exactly the type of movie I was hoping for, a gritty detective movie that isn’t overly concerned with outrageous plots or frantic gun play. It’s a movie about gathering the clues, investigating the leads, and seeing where it takes you. The star-studded cast is outstanding, and I certainly cannot over emphasize the pivotal role that Norton brings to the screen. If old crime novels and private investigator stories are your cup of tea, you’ll find that Motherless Brooklyn checks off all the boxes. In a sea of superhero movies and high action thrillers, it’s refreshing to come across a film that brings some realism back to the cinema.