Search

Search only in certain items:

A Deadly Education: Lesson One of the Scholomance
A Deadly Education: Lesson One of the Scholomance
Naomi Novik | 2020 | Paranormal, Science Fiction/Fantasy, Young Adult (YA)
6
7.2 (6 Ratings)
Book Rating
Worldbuilding (2 more)
Magic
Coming of Age
Some descriptions lacking (2 more)
Confused on Series Plot
Good first book but not a stand alone story
A Deadly Slice of Life/Coming of Age Magic School
Magic School. Wizards. Teenage Angst. A lot of reasons I signed up for the giveaway of this novel and glad I got a copy.

For those who want the quick recommendation, if you enjoy wizard teens and magic schools, you will enjoy this book. Outside of that category, it is a decent fantasy novel that is worth a read, but no need to go and get right away.

First and foremost, books like "A Deadly Education" have the unfortunate hurdle of separating itself from the magic school genre alpha that is Harry Potter, to which I believe Naomi Novik did really well. Whenever I read such stories, I can't help compare to the Potter series, but the world that Novik builds is such a stark contrast that I quickly forgot about Hogwarts and Muggles and traded in for the Scholomance and mundanes.

The world that Novik builds is dark and untrusting. Inside the school, there are maleficera, or 'mals,' that try to consume the students' mana at every turn. This puts the place on edge, making almost every character paranoid to open anything or even go anywhere without at least one other person with them, usually at a cost. This darker side is refreshing, especially because the magic in Novik's world is hard magic as opposed to the soft magic of other series. To those who don't know the difference, soft magic is that magic just exists and spells come without consequence. Hard, on the other hand, has limits and comes from a source and takes skills and finesse to learn and use them. Any author who takes it upon themselves to make the magic in their world hard magic gives themselves a challenge, something that Novik clears easily.

The other part of the world that is dangerous are the mals that attack students. There are a lot of them, so much to the point there should be a separate book that could be referenced to know what they are fighting. Although your imagination can run wild, some of the descriptions, or lack there of, leave you to fill in a lot of blanks. I'm still not sure if they are shadows and/or goo with various metal attached or part of their bodies. The variety is so immense that you don't encounter the same thing twice it seems. When reading the encounters, it was hard to picture the exact nature of the fight in my mind. However, the sense of danger was ever present throughout the whole book.

The story itself is coming of age, or more so coming of friendship, mixed with a slice of life feel. Although there is a starting event, Orion saving Galadriel for the second time, there is not an overarching plot for the story. It is just to survive and possibly make an alliance for graduation. This is not my cup of tea when it comes to stories as I enjoy seeing a defined goal or enemy that leads to a finale or into the next book of the series. This story does not have that, which seems to lack an overall plot other that "just survive." Even the climax of this story felt a little out of the blue in terms of action, and then is superseded by a social bombshell and cliffhanger for the next in the series.

To wrap and reiterate, I enjoy the world that this story takes place. It is inventive and unique to standout against others within the magic school genre. There was some plot lacking, but is still enjoyable for not quite knowing what is coming around the next corning. This a clearly the first book of series which is not the strongest as its own installment, but definitely has me waiting for the next in the line.
  
Mission: Impossible - Fallout (2018)
Mission: Impossible - Fallout (2018)
2018 | Action, Adventure, Thriller
Hunt on the edge… again.
2015’s “MI: Rogue Nation” was one of my favourite films of that year, so of all the summer blockbusters this was the one I was most looking forward to. Was I delighted? It’s a slightly qualified “YES!”.

The film neatly follows on from Rogue Nation with arch terrorist-in-need-of-a-razor Solomon Lane (Sean Harris) being extraordinarily renditioned (probably not a valid phrase!) between multiple countries who want to torture/punish him. But his followers – “The Apostles” – are still active and on the trail of plutonium that could devestate key sites, with religious centres being the top of the target list. Since Ethan Hunt (Tom Cruise) originally caught Lane, IMF Director Hunley (Alec Baldwin) despatches Hunt to intercept the plutonium.

But CIA director Erica Sloan (Angela Bassett) has no faith in the IMF, or trust that the organisation has not been infiltrated, and she insists that her ‘heavy’ August Walker (Henry Cavill) goes along for the ride. But they are not the only parties in play, for Isla Faust (Rebecca Ferguson) is also involved. But who is she working for?

What makes these films a cut above your average action adventure is the stunt work, with the knowledge that Cruise is at the centre of the action. In “Skyscraper” you KNOW Dwayne Johnson is standing on the ‘edge’ in front of a big green screen. Similarly here you KNOW Cruise is standing on the edge of the Tate Modern tower – probably without a safety line – as the camera goes 360 degrees around him. This makes all the difference to the adrenalin count.

There are some outstanding set pieces in the film, with extraordinarily spectacular shots from a ‘halo jump’ and a dramatic helicopter finale. But it is some of the smaller stuff that really impresses: a dramatic edge-of-the-seat car and motorbike chase through central Paris is one of the most impressive and terrifying things I’ve seen on film for many years; and Cruise’s literally bone-crunching run through London is also extremely exciting, with Simon Pegg adding good humour in his regular role of Benji. By the way, series regulars Ving Rhames, as Luther, and Michelle Monaghan, as Hunt’s ex-wife Julia, also make welcome returns but Jeremy Renner is missing this time.

Tom Cruise at 56 (he’s just 15 months younger than I am, damn it!) will eventually meet a Roger Moore-like Bond cliff when his Hunt role is no longer credible. But he’s not there yet! Rebecca Ferguson is again outstanding as Faust and as a newcomer in a similar role Vanessa Kirby (memorable as Princess Margaret in “The Crown”) impresses as the “White Widow” – someone with a familial link to a villain from the past!

Unusually, for a film series which has traditionally been kept fresh by changing directors and composers at each turn, Christopher McQuarrie (“Edge of Tomorrow“, “The Mummy“) returns following “Rogue Nation“, and he also writes the screenplay. The composing baton is handed over this time though to Lorne Balfe (“Churchill“, “Terminator: Genisys“) and for me this was a bit of a step down from the “Rogue Nation” soundtrack by Joe Kraemer which I really enjoyed.

Is it sufficiently fresh though? Let’s be clear here, I was enormously entertained throughout, and this should be near the top of your summer watch list. But it did ultimately feel at times a little like a light retread of “Rogue Nation“. Some of the stunts – notably the Paris and London scenes as above – were a step up for me, but there are some annoyances in McQuarrie’s script (see the spoiler section below the trailer), so for me the rating plateaus at the same as “Rogue Nation“.
  
Tiny Tina's Wonderlands
Tiny Tina's Wonderlands
2022 | Action, Role-Playing, Shooter
Tiny Tina’s Wonderlands Is A Hysterical Mayhem Filled Adventure Not To Be Missed
The quirky and more than slightly unstable Tiny Tina from the Borderlands series is back and the new Borderlands Spin-Off Tiny Tina’s Wonderlands is a hysterical and engaging adventure that is one of the finest outings in the series to date.

Fans may remember the Borderlands 2 DLC Assault on Dragons Keep where Tina and friends played an RPG called Bunkers and Badasses which cast players to take on mythical quests from her neurotic mind and the stand-alone version of the DLC was released prior to the game to bring players up to speed although it is not required to have played it.

Players create a character known as the “Fatemaker” and pick various classes, skills, and attributes which they can update and modify along the way as their characters gain experience and all sorts of timed abilities come into play which will greatly help the players along the way as a well-timed spell can mean the difference between failure and victory.

The gameplay will be familiar to Borderlands fans and characters will have countless weapons, shields, upgrade charms, and more available to them deciding which ones come along, get used, get sold, or left behind is always one of the harder parts of the game. Some may find a weapon that does lower damage but has a high rate of fire better than a weapon that does more damage but has a slow reload time and a smaller ammunition clip. The best bet is to find a mix of weapons through trial and error as players can always sell items that do not make the cut.

The game offers a clever overhead perspective at times when players navigate the map versus using the Quick Travel options and this allows players to take on side quests, explore areas and more to gain experience and items should the desired quest area prove too difficult for their current ability level.

The missions are filled with plenty of humor and challenges and the vast number of enemies is amazing. From a dried-up ocean complete with crabs, walking sharks, and Serpent creatures to Pirates, Skeletons, dragons, and more, this game has something for everyone and RPG fans will love the various dice encounters and challenges that arise.

As with Borderlands games, players who fall in battle have a chance to revive by defeating an enemy before a timer runs out or by paying a fee and being revived at various checkpoints.

The game was released a few days before we went on vacation and to cover a convention so I did find myself at times avoiding side quests to complete the main story missions and I look forward to trying them in the future with my enhanced arsenal and abilities.

The voice-cast in-game is very strong as are the graphics and audio which really makes the game a true joy from start to finish. My only real issue with the game was at times when I needed help, matchmaking often set me in an area I had already completed as it looked to match me with a player of a similar skill level vs my spot in the game.

I had to resolve this by going on forums and threads and asking for help but thankfully members of the community were happy to add me and join me in the game when needed. I also had the option to set my preference to wanting help but I did not have much success in this area.

The game will have future DLC and with the limitless potential of the premise, it is safe to say that fans will have plenty of adventures ahead as Tiny Tina’s Wonderlands is a hysterical and mayhem-filled romp not to be missed.

4.5 stars out of 5
  
40x40

Daniel Boyd (1066 KP) rated Blade Runner 2049 (2017) in Movies

Oct 9, 2017 (Updated Oct 13, 2017)  
Blade Runner 2049 (2017)
Blade Runner 2049 (2017)
2017 | Sci-Fi
One of the most visually stunning movies I have ever seen. (8 more)
Awesome production design.
Brilliant direction.
Beautiful cinematography.
Solid performances.
Incredible SFX.
Great score.
Good use of lighting.
Well written script and dialogue.
Jared Leto. (0 more)
Villeneuve Strikes Gold Yet Again
Wow, this movie is a feast for your eyeballs. I won't go on about the visuals too much, as I'm sure that you have already heard how good looking this movie is, all I'll say is this; the movie deserves to be seen in the biggest screen possible. What is even better though, is unlike a Zack Snyder film, Blade Runner 2049 has more to it than just surface level, pretty visuals.


Somehow, Denis Villeneuve has achieved the impossible. He has directed a movie every year for the last five years and they have all been absolutely incredible, also he has managed to pull off a fantastic sequel to a 35 year old classic.


I loved almost every part of this movie. The direction was masterful to watch, with the movie being moved along at a deliberate, purposeful pace, rather than rushing through from action scene to action scene. The sets in this were out of this world, some props were really cool to look at and the use of mostly practical backdrops made a huge difference as opposed to using an abundance of green screen. Rodger Deakins' cinematography was astonishing, you could honestly screen grab an image from any time stamp in this movie and it would work perfectly as a beautiful desktop background.


I also thought that the performances were fantastic and everyone did a great job. Although Ford doesn't appear until the movie's third act, when he does he is great. Gosling commands his leading man role as we've come to expect him to. Robin Wright and Dave Bautista were the other standouts for me in terms of their performances.


The more technical elements of the movie worked perfectly in tandem with the story being told as well. The special effects were beautifully implemented and the lighting in the movie added a whole other layer of visual depth as well. The score also worked for the tone that the movie was aiming to achieve. The script was also solid and tightly woven.


The only thing I will say is; if you are going into the film expecting a sci-fi action blockbuster, you will come out disappointed. This is a slow paced, sci-fi noir, detective story. There are a few sparse moments of action and it does feel impactful when it occurs, but it is not the focus of the movie at all.


The one small element that bothered me was Jared Leto's performance. He took me out of the movie and was the only cast member who didn't feel like a real character within this world. Maybe I'm just being biased, as Jared Leto has always annoyed me in general, but for me he was the one bad part of this near masterpiece. Thankfully he doesn't get that much screen time, so it could have been worse. Also, the fact that David Bowie was originally cast in that role adds an extra sprinkle of salt in the wound.


Unfortunately, much like the original movie, this hasn't done great at the box office on its opening weekend. If like me, you are sick of mindless sequel cash cows that are total garbage such as Jurassic World, go and see this movie and vote with your wallet. If you don't, we are telling Hollywood that as a collective, we don't want sequels with depth and integrity, we want dumb, rushed, forgettable nonsense and that is what we will end up getting. Support this movie for the betterment of filmmaking and cinema, even if you haven't seen the original.


Overall I loved the movie, but I can see why people are finding it divisive. For me though, the vast majority of this movie's parts were absolutely fantastic and come together to form a journey that you must experience for yourself.
  
F1 2017 Day One Edition
F1 2017 Day One Edition
2017 | Racing
More depth then last year (6 more)
AI is better
Tougher then last year
No German Grand Prix
It makes you think more
Feels like a proper F1 game
More to do besides campaign
Ai still isn’t perfect (3 more)
Biased stewarding
McLaren is constantly cursed
Never be Hamilton’s team mate
Still got it to be at the top
I went off F1 games when I played F1 2011 for the Wii, so after I took a chance on F1 2016, which I love for the gameplay the graphics the engine, the pit stops, the drivers AI (well some of the AI.) i just loved how Codemasters made an F1 game that was worth paying for, so I suppose this one is the same right? Wrong, this is way way better the 2016, The high scores it has got, are validated. I’ve never seen graphics this smooth or advanced, even my other half who has no interest in games whatsoever went “wow” when she saw them. The R&D part of F1 2017 is bigger by all means. Last year you had 5 departments with 5 upgrades, this year, you have 4 but you have at least 20 upgrades per department with separate goals for achievements, like do 20 pits stops your pit crew gets quicker or you race 60 races as first driver you get 15% points back from what you earn all race weekends. The most challenging part of this R&D is what do you upgrade first? (If you race a McLaren, I’d recommend reliability then speed.) not only that but do you save up your points and buy quality control and/or make everything cheaper (it’s a long road but it is worth it.) The biggest change this year is reliability, last year you could put fill your car up, put it in rich and that’s it. Not so this year, you have to manage your parts, and every engine has to last you at least 6 races, same with the parts, otherwise more then 4 engines or parts, grid penalties I’m afraid. There are More ways to get R&D points this year, track acclimatisation, Tyre management team objectives and Qualifying pace now they've added fuel saving and Race Strategy. They don’t take as long as they used to too. The teams you can pick have been put into 3 categories. (Your McLarens and Saubers make the bottom, Red Bull, Ferrari and Mercedes make the top and everyone else makes the middle.) each team has different objectives, (so Mercedes is to stay top of the pile, Williams is challenging for podiums, Saubers is to challenge for points you get the idea.)

If youre bored with a season theres more to it there's the traditional multiplayer, events, time trials New for this year, there is a championship mode. Using cars using older and newer cars and invitational events. Ranging from overtake challenge (overtake cars in say 3 minutes) to pursuit (AI in slower cars but you have to pass them) to time attack (cover say 3 laps in 5 minutes.) There's also multiple championships (ranging from a championship in classic cars to a double header tour to an international street series. Agent wise, you still get the option of changing teams every year and half way through a season. She’s presented a lot more in this year.

Bad news, well if you’re thinking of driving a McLaren, be afraid to be disappointed. I’ve heard more complaints about McLaren being as bad in the game then they are in real life, dare I say worse. The Ai still decide to take you off but it’s not as bad as 2016s AI. Your engineer is not as useless as last year but he still needs work on, agent is stil the same as last year so could have her doing more. Marshall’s still are biased and can’t tell the difference

It’s definitely an upgrade on last season but AI still isn’t perfect and there is so much more that could’ve been done. But as far as a game goes, this is more Mercedes then McLaren.
  
40x40

Ama (21 KP) rated Detroit (2017) in Movies

Sep 11, 2017  
Detroit (2017)
Detroit (2017)
2017 | Drama, History, Thriller
Shattering
The first couple of questions when writing a review here are What's good? and What's bad?
Now, as you've seen I have given this film a full score, but I could not for the life of me put into a sentence what was good about it. It's not a nice film. Nothing about it is good. Except the way it makes you feel with it. But then even that is not a good thing. It's ugly.

I watched Detroit yesterday at the local cinema. I had seen the trailer, knew it was gonna be a tearjerker, knew I would hate the world and myself after watching it.
What I realised is that I completely underestimated the film.
About half an hour to an hour in all I wanted to do was to turn it off. I had an urge to just turn the cinema off, go home and potentially have some chocolate.
It wasn't the fact that the film was bad (I repeat, I gave it a full score), nor was it surprising narrative (again, I had seen the trailer and my tiny bit of historical knowledge filled in the gaps), but something in the way it was presented somehow evoked that feeling of wanting it to go away.


When I walked out of the cinema and forced myself to think about it, I realised a couple of things (all of which eventually made me come to the conclusion that that might have been deliberate).
First of all that film was lit like a feature film and shot like a documentary. This means that watching it, my brain was trying to fool me into thinking this was real a lot more than it usually would. It's film like a documentary, so it's a documentary so this is exactly what must have happened, right? There was a camera at the scene, right?
Well, of course there wasn't. Of course it was still a feature film and of course before the credit it was even stated that besides the testimonies of the parties involved, there was still dramatic licence taken. But that didn't change the fact that it shook me. It shook me because that little shake of the camera that was a little more intense that I was used to and that little zoom every now and then to get closer to an action as though the camera had only just noticed it all lead to that convincing idea of this being real and having happened exactly as I was seeing it.


The acting was splendid. Again, upon contemplating the film, I wondered what it was like for all of these black people (the term used deliberately) to play these roles, having grown up in that country themselves. I wondered what it was like for Will Poulter to become an asshole from the work 'Action!' and while that isn't any different than any other set, somehow, in Detroit, it seemed like so much bigger a deal. On this note, kudos to all the actors in this piece. There was none of you that felt out of place or irrelevant. Each of you portrayed a character dealing with the situation at hand differently and on a spectrum that showed how truly diverse humans are - even if united in a cause, be it on the white side or the black.


I could go on for hours (which I did, with the friend I went to see it with) about how this film made me feel and how much insecurity in the current world it made me feel, but there is no point in doing that. Feelings are best felt, rather than read so just watch it and I'm sure you'll understand.
I do want to say this though:
This film made me realise that the world we live in today is not the product from its past, but rather a work in progress towards what is to come.


I in no way mean that I did not know that previously, but there is a difference between knowing and understanding.


On this note, this film is not for the faint hearted but it is one of those important films that need to be watched at the moment.
  
SM
Sing Me to Sleep
6
6.0 (1 Ratings)
Book Rating
My Summary: Beth is a ridiculously tall, horribly ugly girl suffering though high school. Her nickname is “the Beast.” She is bullied by everyone. Her face is scared and pimply and messed up, she was born that way and nothing works to get rid of it. The only people in the world that she has are her mother—who loves her fiercely—and her best friend since pre-school, Scott.

But then through the course of several unexpected events, Beth ends up with the solo in her choir. She goes from ugly and in the back rows to re-made, re-styled, and re-“faced” after laser surgery. Her choir gets a chance to go to a competition in Switzerland.

And she meets Derek. Derek is on one of the other teams, the biggest, best, most famous choir. He’s the hottest guy she’s ever met. And he’s in love with her.

But there’s something wrong with Derek. He won’t tell her what it is, and she’s scared to ask because every time she brings it up, he runs away.

And the fact that Scott has admitted that he’s in love with her—and she’s pretty sure she loves him too—isn’t making anything less complicated…

Review:
I enjoyed Sing Me To Sleep. Please realize and remember that. It kept me reading, it moved quickly. But there were a few things that drove me crazy while I read this and took away from the overall enjoyment.

The first was the writing. There’s a difference between a writing style, and writing crappy. 75% of the “sentences” in this book were fragments. No, I did not count the sentences and take a literal percentage, but that’s what it felt like. There were a lot of two or three word phrases stacked next to each other. That does not count as a writing style, it’s poor grammar. It was so distracting that I found myself annoyed and wanting to put it down.

The second was the romance. In the beginning, the romance between Derek and Beth was just too rushed. There were no meaningful conversations, there wasn’t much plot, there wasn’t much talking. There was a lot of “I love you’s” and a lot of tension and a lot of kissing (hot kissing, but just kissing none the less). Beth was convinced she was in love with him—and he with her—but their relationship was so shallow, that I expected him to dump her any minute (or vice versa). It didn’t feel real.

Near the end, it became a little more real after Derek’s secret came out and Beth began to feel a little different about him. For the sake of keeping this review spoiler-free, I won’t say much more than that. However because their “love” was built on such shaky ground in the first place, most of the end didn’t feel very real either. Beth didn’t know what love really meant until the very end of the book. Poor girl.

The third… sadly, the characters. I didn’t feel much of a connection to them. Believe it or not, the one character I related to most was Scott. He wasn’t even in most of the book—most of it was Beth and Derek—but Scott was the most realistic character (and I’m totally in love with him) and the character that I could understand the best. But Beth and Derek both… I just didn’t connect.

I feel really bad that I’ve complained so much. I also feel really sad that I didn’t love this one. But as a reviewer I promise to be honest, and this is how I feel. Again, as I said at the top, I enjoyed the book, it kept me reading though it wasn’t a sit-on-the-edge-of-your-seat kind of page-turner. But it was a bit of a let-down after all the 5-star or A+ reviews I’ve read for it. Don’t listen to just one opinion. Check out some other reviews for this one before you decide to believe me.
  
The Bone Witch (The Bone Witch, #1)
The Bone Witch (The Bone Witch, #1)
Rin Chupeco | 2017 | Paranormal, Science Fiction/Fantasy
6
7.9 (7 Ratings)
Book Rating
The Bone Witch is set in a fantasy world comprised of eight kingdoms, each with their own distinct customs. Some of these kingdoms echo the cultures of the Middle East and others, namely Kion and the asha-ka, the home of the female magic users, are heavily influenced by Asian traditions. In fact, reading The Bone Witch was, in a way, a lot like reading Memoirs of a Geisha, only instead of preparing a girl's virginity for auction, the Houses of the asha-ka sell a much cleaner form of entertainment: performances and magic, to be specific. When they are discovered, the soon-to-be asha are taken away and trained so that they can properly use their abilities. Because of their talents, they are often respected - except for the bone witches, or Dark asha. These are the necromancers of the world that Chupeco has created.

Chupeco has spared nothing in the creation of her world, from elaborate cities and countries, to detailed garb, to the daeva, creatures of supposedly evil origin. She's even created a unique tradition among the denizens of her world, where they quite literally wear their hearts - only it is on their necks, rather than their sleeves. An individual's heartsglass reflects who and what they are, allowing potential asha and Deathseekers to begin their training early in their lives.

It is because of the daeva that bone witches are an unwanted necessity among the eight kingdoms, and it is by accident that we are introduced to Tea, a young girl who, after learning of her older brother's death, becomes so distraught that she accidentally raises him from his grave. From there, we follow Tea's journey to becoming a full-fledged asha, and while the story does have a bit of a lull in its center where nothing happens (I would have put it down if it weren't for the fact that I tend to do my best to finish advance copies), the ending picks up and twists in ways that are surprising. In fact, I found myself completely surprised by not one, but two of the revelations the reader encounters near the end of the book.

The Bone Witch switches between two perspectives in each chapter, with the first portion, the "flashback" for lack of a better word, told from Tea's perspective. At the end of each chapter, in italics, is a few short passages told from the perspective of a bard that has been exiled from his homeland. The italics take place in present day and hint at something much, much larger arriving in the near future while introducing the reader to the young woman that Tea has become.

There does seem to be lack of depth to many of the characters. Tea's brother, Fox, after he is risen from the grave, appears to lack personality. His only drive seems to be protecting his sister, though it is alluded to that in the future, we may see a lot of development to his character (or so I hope). Aside from those asha that belong to House Valerian, only a few of the characters seem to have truly dynamic characteristics.

In regards to that "lull" in the book, I must admit that it is nearly impossible to get through - especially if the reader has a short attention span. Too much time is spent on details that appear to be largely unimportant to the story - such as the fine tuning of Tea's training. Also, while the descriptions of the hua, the garb worn by the asha, are beautifully written, they are a bit too detailed. I could do with a bit less exposition in that regard.

Needless to say, it is going to be a long wait for the next book, and I can't wait for it - those last few chapters really made a difference. Thanks to NetGalley, the publisher, and Rin Chupeco for providing me with an advance copy of the book in exchange for an unbiased and honest review.