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Scream 2 (1997)
Scream 2 (1997)
1997 | Comedy, Horror, Mystery
Characters – Sidney is back studying a college and over the events of the first film, she has moved on with a new boyfriend and new friends, that is until the ‘Stab’ movie is released. Sidney becomes the primary target of the killer and must use the experience with surviving a massacre before to make it out alive. Dewey still suffering the effects of his injuries in the first film, he is no longer a cop and with the events occurring he arrives back in Sidney’s life to try and help before the killer can get near her. Gale wrote the book on the murders, the one that the movie is based on, she is still trying to get a story, but does start to learn the errors in her way when she deals with other reporters. Cotton Weary does have a bigger part this time, as he is trying to piece his life back together after the wrongful accusations. Randy returns to give us the rules needed to make a sequel which an important part of the original. Of our new characters we get the new boyfriend in Derek who seems to be the best part of Sidney’s new life. Cici is the best friend at the college that is the more popular one at the college. This movie does have a larger cast than the first film which doesn’t always give the characters enough screen time.

Performances – Neve Campbell is still good in her role, she does make us believe she is the everyday student that is being tormented by the killer. Courteney Cox and David Arquette continue their good work in the supporting roles, where this film struggles to get the best of the of the supporting cast is by introducing too many characters, with Sarah Michelle Gellar seemingly filling the Drew Barrymore type role, where we expect to see her more in the film.

Story – The story picks up in a universe following the events of the first film where Hollywood makes movies on massacres, with this release we get to see the darker side of Hollywood taking advantage of real-life murders and how the innocent victims and survivor can be painted differently to cinematic purposes, well that seems to be the message I picked up on in this one. when it comes to the slasher side of things we get to watch the victims getting picked off by the killer, this does feel the same as before, while the references through this film focus on the idea of the sequels that Hollywood makes, and how they always story to improve on the last, though we do step away from the horror discussion this time.

Horror/Mystery – The horror side of the film comes from the ideas that people can take advantage of tragic stories for a bigger story, reflecting the events of the film, the mystery can keep us guessing to just who could be behind it this time around with plenty of potential suspects.

Settings – This time the film is set in a college that show us just where Sidney is now in her life which is important as she has moved on, but the event will always be part of her life.

Special Effects – The effects in the film once again show us how blood and gore can be achieved without going over the top.


Scene of the Movie – The showdown.

That Moment That Annoyed Me – Too many supporting characters this time around.

Final Thoughts – This is a sequel that is well worth the watch, it shows progression in the horror genre with a sequel that does make sense to how an everyday person would be moving on with their life after the events in the first one, while still having the tragedy on their shoulder.

 

Overall: Good fun sequel.
  
I have wanted to read Flatland since I read the reference to it in Gödel Escher Bach: An Eternal Golden Braid which was a set text at university. As the book is out of copyright it was one of the first that I downloaded to my eReader.

The book (although really a novella rather than a full novel at only 88 pages) works on two levels; firstly the story revolves around A Square, an inhabitant of the two dimensional space that is Flatland. Most of the book describes the rigid social hierarchy of the regular polygons that make up the people - the more sides a person has the higher their social standing. Irregular shapes are despised and usually executed. The second half involves investigation into the nature of dimensions when A Square first of all dreams of a one dimensional land, then is shown three dimensions and zero dimensions by a spherical person from the three dimensional land.

The first half is a satire on the rigid class system of Victorian society - it is particularly disparaging of women, who being lines rather than shapes are very much second class citizens, even having their own doors into and out of houses. This half shows the book's age, it was written in a different time and looking at it from more than 100 years later a lot of the discussion is overlong and unengaging. This part has not aged at all well.

The book only comes into its own when A Square has a dream about a land of one dimension, populated by lines of varying length, the longest line being the King of Lineland. The two dimensional dreamer attempts to persuade the King that is he could step sideways he would be able to see that his land of a single line was limited. Of course the King can conceive of no such direction as 'sideways' and rejects the suggestion as ridiculous.

A sphere from the 3 dimensional land of Space then visits Flatland, appearing as a circle of varying size as he passes through the two dimensional space. He tries to persuade Square that if he could move 'up' or 'down' he would be able to move beyond the rigid plane of his existence. Obviously the square cannot understand a direction which doesn't fall into two dimensions, until the sphere pulls him up and then he can look down to see Flatland spread out below him. He has an epiphany and is determined to spread the word on three dimensional space. The sphere also visits a zero dimensional land. However when the square suggests that if the sphere could somehow move in a new direction he might be able to enter four dimensional space the sphere is very quick to say how ridiculous such a notion is.

In this way the ideas behind dimensions are communicated quite effectively, including being able to deduce the properties of a four dimensional regular shape by extrapolating the properties of lines, squares and cubes. It is then clear how properties of higher dimensions can be calculated without our poor three dimensional minds actually being able to perceive of it.

Flatland is regarded as one of the very first science fiction novels. So is Gulliver's Travels but that has very little science and to my mind is more of a fantasy book. Despite Flatland having very little in the way of story and plot (although there are twists in the story) and the first half isn't really story at all but social commentary, it definitely describes fantastic worlds and imagines what the results would be of living in such places. This seems to me to be the very concept behind science fiction.

In conclusion, I would not recommend this to everyone as I think its appeal is quite limited. But for anyone of a mathematical bent who likes science fiction, it's always good to see where it all started.
  
P(
Powerless (The Hero Agenda, #1)
6
6.0 (1 Ratings)
Book Rating
<strong>Guys, I've found the Fight Book of the Year.</strong> At this rate I'm actually wondering if there's such a thing as a Blogger's Choice Awards so I can actually <i>nominate</i> this.

(If there is one, point me there NOW. I'll love you forever. :p)

In a world with heroes and villains, Kenna Swift works as an intern in a lab. While working in the lab one night, Kenna gets attacked by villains and is even saved by one of them. Being saved by a villain causes her to think about what a hero or a villain really is, and she ends up teaming up with them after finding out that maybe heroes aren't exactly heroes.

<b>I actually like Kenna as a character. Considering her circumstances, she's actually pretty brilliant and resourceful</b> – when all else fails, kick butt by kneeing someone in the balls. She even had an experiment before everything went Inferno to try and become a hero as well instead of being powerless. <b>Her brilliance and intelligence sometimes fall short in the midst of chaos, but I pretty much approve her as a character.</b>

Except... I'm still irritated. <strong><i>Powerless</i> just has sooo many arguments and fights. The characters fight with each other constantly – verbally and physically. The fighting takes up over half of the book</strong> when Kenna, Rebel, and Jeremy team up with villains. Kenna is basically a bystander, Rebel is ironically the glue, and Jeremy is going neck to neck with Draven. Nitro and Dante already have some tension between them. <strong>There's boy drama and fighting thrown together, and it is SO. DARN. IRRITATING.</strong>

Have I mentioned <strong>it sounds completely immature?</strong> By some point in the book, I've deemed <i>Powerless</i> <b>a book unworthy of memorability in my brain simply because of the number of fights that belong in a playground with unruly little kids tugging each other consistently.</b> The amount was also great enough I mentally started to threaten poor A.G. Howard's <i>Unhinged</i>.

But of course, <i><a title="Splintered by A.G. Howard" href="https://bookwyrmingthoughts.com/review-splintered-by-ag-howard/"; target="_blank" rel="noopener">Splintered</a></i> has a love triangle to which I feel completely indifferent to regardless of the fact I like the world and read the second book to determine which, if any, corner actually deserves my complete and utmost devotion.

(It also inspired a few discussion posts for the future. *tucks posts in an invisible drawer*)

Anyways, back to the fights. The majority of book are the characters not getting along for most of the book – it's akin to the <a title="Lark by Erica Cope" href="https://bookwyrmingthoughts.com/review-lark-by-erica-cope/"; target="_blank" rel="noopener">romance overshadowing the plot</a> and I found it highly annoying. Meanwhile, <strong>I'm left with questions about the entire world after reading the book and none of them actually got answered.</strong><strong>
</strong>

How does this whole power thing work? Are powers inherited, or are they random? Is being a villain or hero random, or are they inherited (that seems to be yes)? Why was the hero/villain world created? HOW was it created? Was it an experiment gone awry? Is it similar to Captain America?

I got vague answers or no answers. Childs and Deebs may answer those questions in the sequels, or perhaps it's the overall plot of the series, but, I don't really see how it will all fit with what they've laid out in <i>Powerless</i>. <b>It's plot-driven and doesn't take too much time to develop the world or the characters, but makes you question what is considered good and evil.</b>

<a href="https://bookwyrmingthoughts.com/review-powerless-by-tera-lynn-childs-and-tracey-deebs/"; target="_blank">This review was originally posted on Bookwyrming Thoughts</a>
  
Final Notice: A Political Thriller
Final Notice: A Political Thriller
Van Fleisher | 2017 | Thriller
4
8.0 (3 Ratings)
Book Rating
Authentic feeling characters (0 more)
Odd and out of place humor (0 more)
Honest Review for Free Copy of Book
Final Notice by Van Flesher was a very conflicting book for me. I was excited to read this book after I read over the description but found myself to be extremely disappointed. The concept was good but the way the book was written completely lost my interest. I debated a few different times about putting the book down but felt that I owed it to the author to give the book a chance. That being said, just because I did not like it does not mean that other readers would not find it enjoyable.

A company creates a watch called the VT2 and it can monitor a person's health with surprising accuracy. It also has the capability of giving a person a Final Notice when it detect a change that will ultimately lead to death. At the same time the NRA started offering a discount to senior citizens to buy guns in order to defend themselves in their families. On top of these two events, many states are being pushed to have loser laws that will make it easier for people to get guns. These three factors together line up to create a series of horrible events.

The Final Notice feature was intended to give people a chance to get their affairs in order. However, for some once they get their notice they realize with having nothing to lose they can get revenge on people who have wronged them in the past. Some seniors lash out at others, specifically younger people who insulted them in some way. Other people go after political figures that they do not agree with. People who work for the company that created VT2 even joke about how if they knew they were going to die they had a list of people that they would try to take with them. The company ends up working with the FBI and a journalist to offset the negative impact of the VT2 and market it to the public in a positive light.

Many books did not include specifics about religion but that's one does. I found that to be a nice change as it made some of the characters feel more authentic. It also tackled some hard issues, not just the gun laws but also refugees and immigration focusing on those from Syria. With how anti-gun and anti-NRA this book is I was surprised at how casually other issues are mentioned. I would think topic such as underage drinking, fake IDs, and teen pregnancy would also be shown in a more negative light and not just as a passing memory. There were also a few attempt at humor towards the end of the book that just felt weird, in fact I am not even completely sure if it was supposed to be humor. The author says " the author feel sorry..." and " the author was tempted..." and as these are the only time this writing style is used it feels out of place. Morals are also called into question a three different times over the course of this book. It makes the reader question just because you can make money off of something and it is legal does that automatically make it alright?

The target readers for this book would be adult to our supporters of gun control. High school teachers might find this book interesting to teach with topics for group discussion by the students. Also people who are against the NRA in general would probably find this books topics to be enjoyable. After much the bay I have decided to give this book a 2 out of 4. Originally, I was only going to give the book a 1 but the concept of the watch is too interesting. Many chapters or paragraph felt repetitive of previous statements and I think that was largely what turned me away from this book.
  
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Trust Me, I&#039;m a Superhero
Trust Me, I'm a Superhero
2020 | Card Game, Party Game
You know when you’re fortunate enough to be given superpowers but they are super lame? Yeah me neither, but I still think it would be awesome to have even the lamest superpower. Well, if you’re like me, you will relish the opportunity to play Trust Me, I’m a Superhero where you can try out different superhero combinations and aid the citizens of our fair city!

Trust Me, I’m a Superhero is a negotiation-style party card game in the vein of Apples to Apples. In it players are bogus superheros answering the Call for Help and attempting to convince the Director to send them out as the city’s hero.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I know for sure that the final components will be different from these shown. I usually include a messy photo as my last of the review, but in this case I captured the art style that will be used in the final version. You are invited to back the game through the Kickstarter campaign launching October 27, 2020, or purchase through any retailers stocking it after fulfillment. -T


To setup, shuffle the Super deck and Power deck separately. Deal each player five cards from each deck and the game may begin!

Playing Trust Me, I’m a Superhero is incredibly simple. From the hand of 10 cards dealt players will choose one Super card and one Power card to mash together creating a lame superhero. Players will display their superhero face-up in front of them. The player who is the current Director will flip over the top Call for Help card, read it aloud, and then players will initiate discussion with the Director to convince them that their hero should be sent to answer the call. The Director then chooses the best superhero by awarding the Call for Help card to the winning player. The next player in clock-wise order is the next Director. Play continues in this fashion until a player has won three Call for Help cards or some other determined time limit.
Components. Well, I cannot really comment on the components too much as again, I am using a prototype copy with prototype non-final artwork. From the photo below of the art style the final game will be using I can see that the art is whimsical and cartoony, which is perfect for this game. I am also sure that components will probably be upgraded as a result of a successful Kickstarter campaign with crushed stretch goals.

I have also played and reviewed Trust Me, I’m a Doctor and I said that I liked it, and I do. But if I like Trust Me, I’m a Doctor then I love Trust Me, I’m a Superhero. Just the added little twist of choosing your Super and Power cards BEFORE you see what the Call for Help will be is excellent. This game would be so different if you saw the Help card prior to assembling your Super Power. It would be too easy and not at all hilarious. I am so glad this twist exists and helps to elevate this from a good game to a great little A2A spin-off that CAN get NSFW with the right (or wrong?) people, and will feature some fun art. If you are interested in this little title, please consider backing it on Kickstarter on October 27, 2020! Tell them Purple Phoenix Games sent ya or I’ll send over Solar-Powered Punch or Seductive Corpse to rough you up a bit.
  
The Invisible Man (2020)
The Invisible Man (2020)
2020 | Horror, Sci-Fi
Elisabeth Moss - excellent performance (1 more)
Slowly creeping tension - clever camera work
Wildly implausible plot and bad decision making! (0 more)
Have you seen "The Invisible Man"?
Cecilia Kass (Elisabeth Moss) is trapped in a highly controlling and violent relationship with technology mogul Adrian Griffin (Oliver Jackson-Cohen). Escaping from his fortress-like home, she lives in fear of his retribution. So she is much relieved, if a little surprised, at the report of his suicide. Now living with old friend James Lanier (Aldis Hodge) and his teenage daughter Sydney (Storm Reid), Cecilia can finally start to relax. But as strange things start to happen, is the ghost of Griffin back to haunt her? Or is it really all in her rapidly disintegrating mind, as her sister Emily (Harriet Dyer) and James suspect?

Australian writer/director Leigh Whannell is famous as the writer behind the "Saw" and "Insidious" franchises. So he knows a thing or two about crafting horror movies. And in this Blumhouse production, after a clever attention-grabbing opening, he really takes his time in building an understanding of Cecilia's mental state. When things start to happen, they happen so stealthily that I needed to hit the rewind button a couple of times (no cinema experience for this one I'm afraid). Cinematographer Stefan Duscio keeps slowly panning away from Cecilia across the room to show empty corridors before slowly panning back again. It's superbly effective and was comprehensively creeping me out!

When the set action pieces do occur then they are satisfactorily exciting, albeit wildly implausible. I did not see some of the "Surprises" coming, making them jolt-worthy. And the denouement really delivered for me, reminiscent of Hitchcock's style.

Now most famous for "Mad Men" and "The Handmaids Tale" on TV, Elisabeth Moss has delivered a range of impressive film performances including in "High Rise" and - as most closely related to this role - in "Girl, Interrupted" as mental patient Lisa. It's a star turn, no doubt about it.

This movie was intended by Universal to be part of the "Dark Universe" series. But the Tom Cruise flop "The Mummy" unfortunately put paid to that. Which is a great shame. If they'd started with this one, then they might have had a hit on their hands. With a post-credits "monkey" (there isn't one in this movie by the way) they could have lined up into the follow-up movie and started the ball rolling.

It's a rollicking action flick that had my attention throughout. However, the initial question it poses - haunting, 'all in the mind' or something else - gets clarified a little too early for me (and - note - is spoiled by the trailer), so the movie falls short of being a classic for that reason.

There's one aspect of the movie that really irritated me. And that is that there was no credit whatsoever for the idea of H.G. Wells that originated this story. There's a discussion of that here: since Wells died in 1946, his copyright will have expired on his works 70 years later. This is definitely NOT a retelling of his story, but in reusing the novel's title it would seem at least 'polite' to include a "Based on an idea by H.G. Wells" in the credits somewhere.

All in all, this is still a bit of a B-movie, but its a bloody good one! Utterly preposterous at times, and with decision-making that would feel at home within the Trump presidency, it's an entertaining rollercoaster of a movie. Definitely comes with a "recommended" from me and I'll look forward to a re-watch at some point.

For the full graphical review, please check out the One Mann's Movies review here - https://bob-the-movie-man.com/2021/01/09/have-you-seen-the-invisible-man/ .
  
Dunkirk (2017)
Dunkirk (2017)
2017 | Action, History, War
In May 1940, as Germany advanced into France, Allied troops found themselves surrounded at the town of Dunkirk with little time to escape. In the distance, the Germans sought to capture or kill each of the nearly 400,000 men. French and British soldiers began the slow process to evacuate using every naval or civilian ship available. Dunkirk examines the heroism involved by everyone on the land, sea, and air in their attempt to get their countrymen home.

When we discuss, reflect, or are taught about World War II, we often think the turning points of the war as the Battle of the Bulge, Leningrad, Midway, or D-Day. In doing this, we overlook moments like Dunkirk. Christopher Nolan exposes how vital this moment was in determining the fate, not only of the war, but the world in Dunkirk.

            It is hard to describe what the film is like just from the visuals. It captures you and surrounds you by making the audience feel as though they are witnessing these events from a third-person perspective, as well as, through the eyes of those involved. The film itself is not limited to just the war or a discussion of the circumstances that led up to the war itself. There are no major battles shown, however, the film demonstrates quite vividly the horrors of war, the confusion, the chaos, the brutality, and the fear that each moment might be your last.

Dunkirk, masterfully tells the story of those involved in the evacuation of those troops that found themselves being pursued by Nazi Germany. Each frame will have audiences fearing for the safety of the men on the screen and hoping that they will somehow make it home despite all indications that their fate is sealed. Nolan gives audiences the opportunity to see the events in a multilayered way so that we can understand all of the moving parts involved in this massive undertaking. It renews the appreciation that many of us have for those who fought in World War II and offers a new sense of appreciation for younger generations who are far removed from those events. Most impressive about the film is its ability to be more historically accurate in displaying the different people who actually were fighting. It is not, like Saving Private Ryan, a film that exaggerates American participation in the war to make it look as though the only people fighting were Americans and Nazis. Dunkirk shows how the French, British, and Belgians, of various colors and backgrounds were fighting well before summer of 1944.

The film also pulls of quite an ambitious task by removing the Nazis from the film. This is not to say that there is no German presence in the film, rather, they minimize the focus on the Nazis in order to keep the focus on those evacuating and those involved in assisting with the efforts. In my viewing, I felt that this strengthened the film in adding to the fear by having a faceless enemy, one that could be lurking around the corner or coming around the corner at any moment. This added to the tension to make audiences feel the fear that so many of these young men must have had as they waited to board their ships to get home.

Dunkirk is impressive, emotional, and full of tension. It raises the bar with respect to how historically-based films should be in the representation of events. It does not rely on one linear story to capture the audience. It is an intelligent and overdue homage to the men and women who did all they could to ensure that these men made it home.