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Rikki Hammond (33 KP) rated Drakon (fourth edition) in Tabletop Games
May 24, 2019
Each player will have 4 tiles in their hand, and on their turn, they can either place a tile (drawing a new one afterwards) or move their character into an adjacent chamber. Each tile has a door or an arrow on each side. You can place a tile door to door or arrow to door, but never arrow to arrow. Once a player moves through a door, you can't go back the eay you came (by the usual means anyway.) The goal of the game is to collect 10 coins through entering a chamber with gold in it, or by stealing them from another player. Each coin will have a value between 1 and 3, and the players keep them secret from the others.
A chamber might have an effect associated with it, which is activated when someone mives into it, such as allowing you to rotate a chamber, removing one from the game entirely, teleporting to another part of the dungeon, or even unleashing Drakon the dragon into the dungeon.
Once Drakon is in the dungeon, whoever next lands on her space can move her up to 3 spaces, ignoring doors and arrows along the way. If she ends on a space with a character, that player must put back a random coin into the stack and return to the entrance chamber.
Once someone collects 10 coins total, they win the game. If the tile stack runs out, the game automatically ends, and the player with the most coins at the end will be the winner.
For the base game, I would say that Drakon is TOO simple, and I highly recommend playing with the alternate methods, which gives each character it's own unique power to use once per game, and whoever collects 10 coins must then either make it back to the entrance chamber, make it to a teleport tile, or use an escape tile. This makes the game a lot more fun in my opinion, and also adds the element of the other players trying to stop you if they suspect you are trying to escape.
Drakon can be a mixed bag. Sometimes the games are really enjoyable, as the chambee effects can really play havoc with other players, esoecially if Drakon comes out. Other times, it can be rather boring, and sometimes a player can build an infinite loop of collecting coins, with no way of stopping them, which isn't really fun for anyone. I also feel that anything over 4 players makes the game a little too chaotic, and it can make the game overstay it's welcome. Generally though, Drakon is a quick, light filler game that can hold up well in anyones collection.
Darren (1599 KP) rated Seoul Station (2016) in Movies
Jun 21, 2019
Soon the homeless dies, but he doesn’t stay dead, turning into a zombie, it isn’t long before the zombie plague hits Seoul and Suk-gyu must work with Ki-woong to locate his missing daughter and escape the city before it is too late.
Thoughts on Seoul Station
Characters – Suk-gyu is the father searching for his lost daughter, he knew she ran away and now he gets the chance to come and save her from the seedy underworld her boyfriend wants to put her in, only to become the real saviour against the zombies. Hye-Sun is the runaway daughter, she struggles to keep the rent coming and after her argument with her boyfriend wanders the streets alone just as the zombie outbreak starts. Ki-woong is the boyfriend who seems to be a slacker spending more time in the internet cafes over supporting his girlfriend, he is forced to work with Suk-gyu to find Hye-Sun.
Story – The story here follows three main characters who are trying to survive a zombie outbreak in the big city of Seoul, this is a prequel to Train to Busan and shows us how the outbreak started to spread. The story keeps the attempts of a father trying to save his daughter the focal point in this film, this gives us two main characters to support and hope see get reconnected after she had run away from home at a young age. We also get to see a father and new boyfriend interact with the tension you would expect from this. This isn’t anything ground breaking for the zombie genre and by being animated we get to increase the scale of everything which does help show how a big city would cope with the panic of a sudden outbreak.
Horror – The horror in the film comes from the zombie outbreak, the zombie behaviour will always work for horror and the idea that nowhere is as safe as it should be only adds to the horror in the film.
Settings – The film is set in Seoul which is one of the locations the train goes through in Train to Busan, the scale of the city shows us just how a big population would react to an outbreak.
Animation – The animation used in the film is great to see, we get to see each bloody wound suffered through the outbreak.
Scene of the Movie – Third act twist is shocking.
That Moment That Annoyed Me – Shut the bloody doors.
Final Thoughts – This is a great prequel to put us in the world of Train to Busan, we get to see just how conflicted people can become and just follow one small story in the bigger picture makes us interested to learn more.
Overall: Great fun animation.
https://moviesreview101.com/2019/06/19/abc-film-challenge-world-cinema-s-seoul-station-2016/
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