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The 7th Continent
The 7th Continent
2017 | Adventure, Card Game, Exploration, Horror, Science Fiction
Great art, map looks brilliant as it builds up as you explore (2 more)
Massive amount of gameplay
Great open world adventure
Roguelike - could be frustrating to have to restart especially on the longer curses (1 more)
A lot of cards, sorting them after a game is a bit of a faff
A Cool Adventure Survival game
7th Continent is an amazing and ambitious adventure / exploration game that is a lot more challenging than it appears.


On the surface, it looks like a card version of a choose your own adventure book, exploring and revealing a whole island as you find clues to lift a curse.


When you start playing however, you reveal a very tight card management and action optimization game that can be very unforgiving. This is both a great thing or a frustrating one depending on your view.


If you just want a light exploration game more like a CYOA book, or struggle finding card combos and optimal actions, this game might not be for you.


However, if you want a deeper game that rewards careful planning and finding the synergy between cards, 7th Continent is a rewarding experience.


The premise is simple - explore the island and try to find the right clues to lift a curse, one of several to choose from.


You start with an action deck of 35+ cards which also functions as your party's health. Everything you do requires you to discard cards from the deck. There is a big push your luck element here as every action requires a certain number of stars in order to succeed and every action card contains a varying number of stars. Do you play safe and draw more cards to minimise risk but drain more health or do you draw less and hope you succeed.


Every time you draw action cards, you can choose one to keep in your hand. These can be skills to help you control the deck or items you can build to make exploration and encounters easier.


You will find hunting spots along the way where you might find food to eat and replenish your action deck by returning cards from the discard pile but be warned, hunting also has it's own risks.


The action deck also contains 6 curse cards. These do nothing initially except reduce the chance of succeeding an encounter but, once all your action cards are discarded, you shuffle the discard pile and start drawing from that. If you ever draw a curse card from the discard, it's game over.


This is where the meat of the game is. You need to balance drawing cards and exploring the island with finding beneficial combos and cunning tricks to replenish the action deck. You won't be able to investigate every nook and cranny on the island in one game but, because of the roguelike nature, while you don't carry over any items between games, you can use your knowledge of the island to make your progress quicker. The more you play, the more familiar you get with the island and you know where to go to hunt, what things are worth looking at and what you should avoid.


The curses themselves are varied and play anywhere from 3 to 30 hours! This is great as it means there is a ton of play time but also a point of frustration as having to restart from the beginning after getting 10 hours into a curse can really put people off.


On the whole, I love it. 7th Continent really captures the feel of Jules Verne, HG Wells and that era of fiction. The way the map cards align seamlessly to reveal a complete landscape looks fantastic on the table and I enjoy the old school option of drawing maps and taking notes as I play.


I certainly recommend giving this game a try if you can.
  
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It Comes At Night (2017)
It Comes At Night (2017)
2017 | Horror
Full of tension and paranoia (1 more)
Great acting
Raises far too many questions (1 more)
Not a traditional horror
Tense and interesting, but ultimately disappointing
I knew little about this film other than it was billed as an 'end of the world' type horror, although as with most films I was fairly sceptical.

First off, this isn't a traditional horror so if you go in expecting a slasher flick, you'll be severely disappointed. However it is very tense, and I found myself feeling very uneasy throughout the entire film (but in a good way). The acting itself was great too and I think as a story, the main idea of the plot was good, I just don't think they quite pulled it off in reality.


I'm of the opinion that sometimes in films etc that less is more, that drawing your own conclusions is sometimes better than being spoon fed an entire story. My issue with this film is that it goes a little too far and it barely answers any questions. It doesn't explain anything and by the end it just leaves you with a "WTF just happened?". If they had just answered at least some of the questions raised, this review would've been so much better.
  
Above and Below
Above and Below
2015 | Adventure, Book, City Building, Economic, Exploration
The Art is exceptional (3 more)
the gameplay itself
the characters you use to build your village
The story aspect for exploring
I Love this game.... Ryan Laukat does amazing work.
This game is a great mix of a lot of ingenious aspects. You are leader of a village, and you have people in your village that not only have different skills and also look different. You want to utilize them to do the things they are good at, but just like in life sometimes you have to send a suboptimal person to accomplish something the village needs. And the exploration aspect is so much fun. each time to go exploring is a different short story predicated on the drawing of a card. then then you have to make a choice about what to do on that journey, and it might have dire consequences or or it might be light and fluffy. So it's sometimes hard to make a decision based on how many resources to send down to make sure everything works out, but then you can't do as much on the surface. The game is relatively short and makes us want to keep playing. which is the sign of a great game. Also check out near and far which is the sequel to this game.
  
Show all 3 comments.
40x40

Akward (448 KP) Aug 4, 2018

I'm in the opposite boat: I've played Above and Below, and I'm interested in how it compares to Near and Far.

40x40

The Marinated Meeple (1853 KP) Aug 4, 2018

Now that I’ve played near and far. Near and far is better. But has more going on and more storytelling. Above and below focuses more on above with below as an add-on. It’s definately the precursor. Near and far is far better.