Purple Phoenix Games (2266 KP) rated On the Rocks in Tabletop Games
Sep 7, 2021
“On the Rocks is a marble drafting, cocktail recipe fulfillment game for 1-4 players. It is NOT a drinking game.” – straight from the game’s BGG page. So what does that mean? Well, this one is a variation of the “I cut, you choose” style game, but HEAVILY themed around bartending and enhanced with additional fun mechanics. The winner is the player who amasses the most amount of money by the end of their shift.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, consult the rulebook, as there are many steps. However, once setup, the game should look similar to the photo below. Choose the starting player and the mixology competition can begin!
On the Rocks is played over several rounds with each player completing specific steps. The first step is optional, and is Tip Cards. Players will accumulate Tip Cards throughout the game, and each one features a special ability that may be used at this time. The next step may also be optional, depending on if the active player had received a Complaint card previously. Complaints must be completed on this step and is pretty much a wrench thrown in the plans by competitors.
Once these (possibly) optional steps have been completed the active player then takes the 2d6 and Rolls them. This number determines how many ingredient marbles are to be pulled from the bag and added into play. For the cost of one ingredient marble, the active player may manipulate the rolled dice by flipping it to its opposite face. Next, the player will Draft the number of marbles from the bag they rolled in the previous step. From these drafted marbles the player will Mix them into the blue Jigger Bowls in the middle of the table one at a time, a la Mancala (oh that’s fun to say: A LA MANCALA!). Then the player will Select & Place a jigger of marbles from the table onto their player board. Placing the corresponding marbles onto the drinks is how recipes can be completed. If any ingredients were selected from the jigger but not placed, the player must then place the ingredients into the Extra Ingredients shot glasses on the top portion of the player board, to Save for later use.
When the ingredient marbles have been placed and saved, the player must then complete the Resolve step. Several ingredient marbles are “Premium” or “Spill” marbles. Premium marbles (golden) allow the player to select ANY two ingredients from the draw bag and the Premium marble is then discarded to the coaster in the middle of the table. The black Spill marble forces the active player to draw a Spill card from the deck and complete its action. It also during the Resolve step that the player may complete a recipe card by discarding the drink’s ingredients to the bag and flipping its recipe card face-down. If the entire order (all of the face-up recipe cards) is completed, the active player’s round ends and they notate this by placing one of the three lemon tokens on their player board. Some round end cleanup is performed, like drawing another set of 3 or 4 drink recipes for an order, and the player’s turn is over.
Once a player has completed their third order of drinks, they must indicate “Last Call” to the other players at the table. This informs the other players that they have one last turn to earn any extra money before the game ends. When the game has been finished, final scoring is performed and the winner is they who earned the most money throughout the night. The other players must immediately fix the winner a drink, or buy the winner a shot. Okay, those aren’t in the rulebook, but merely suggestions for the revised second edition…
Components. For those that follow our reviews, you know I am a sucker for games with great components, and this one definitely delivers for me. The aesthetics and art style are just perfect, the double-layer boards are always lovely, and the rubber jiggers are excellent. I cannot see anything that can be improved in terms of components, and I completely expected that because this was published by Pentree Games and 25th Century Games (one of my favorite publishers in the business). The game looks and feels deluxe, which is VERY satisfying.
I think that the Pittre duo of Michael and Christina really knocked it out of the park with this one. Wait, this is their first game design?? And it’s incredible? Okay okay, I’ll be keeping my eye on you two. On the Rocks is a light game with excellent table presence and some difficult choices presented. Now, the choices may be TOOOOOO difficult for some gamers, especially our AP-prone players. Carefully planning out each ingredient’s distribution into the jigger bowls can send them into a frenzy, so I have advised to choose one or two bowls they wish to buff and concentrate on hitting those with the marbles they want, and just randomly place the other ingredients. I know that is a big ask, but this game is supposed to take 45-90 minutes, not 45-90 hours. My other gripe about the game is the color-dependence of the ingredient marbles. I am sorry to all my colorblind friends out there, but I am unable to see how you might keep a possible 12 different marbles straight in your heads while simultaneously remembering the state of marbles in each jigger bowl. I hope I am completely wrong, as I do not suffer from colorblindness, and please do let me know if this is still playable for those gamers.
These gripes aside, everything else about the game is fabulous. I love being able to manipulate my dice rolls (yes, with a cost) to have ultimate control of the number of marbles pulled from the bag. That bag, however, takes control away immediately unless I draft a bunch of clear (wild) or golden marbles to affect my final placements. I also adore struggling to choose which recipes to concentrate on first, and weighing the possibilities of completing the higher value recipes, or blitzing the smaller ones first.
Oh, and the Spills cards? They can be real pains in the booty. These effectively give the active player the ability to completely botch another players’ plans by discarding their ingredient marbles from their player board. Not enough player interaction? How about negative Tip cards, which are earned by completing a recipe, that impede a competitor’s progress by making them complete the Tip card before being able to move on with their plans, or by limiting their marble selection to two instead of the entire bowl? Yeah, this has player interaction for sure.
Again, I like a good drink now and then, just as much as the next person. However, I have never been a bartender, and I do not plan on ever becoming one. I could not ever imagine having to compete with other bartenders for tip money either, especially if it is as brutally cutthroat as On the Rocks portrays it to be. I will, however, play a game where all that “fun” is diluted to dice, cards, and marbles. I was looking through my collection recently and noticed have embarrassingly few games with an adult beverage theme. If you are like me and require more games depicting fun with alcohol, then I strongly urge you to check out On the Rocks. I feel like I can finally graduate from Fuzzy Navels and Stone Sours just by playing this game and really upping my liquor acumen. Purple Phoenix Games gives this one a delicious 5 / 6. It seems readily available for consumption, but please do not try to go drink for drink with this game. It’s not designed to be a drinking game… or is it?
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Scott Tostik (389 KP) rated The Joe Rogan Experience in Podcasts
Jan 8, 2018
His devotion to the pod can give listeners three to four new episodes a week. The vast library of episodes have something for everyone, including but not limited to comedians, doctors, fighters and other sports figures. Joe keeps the listener intrigued and involved and wanting more. Even if it's a goofy episode involving pod regulars and Fighter and the Kid podcasters Brian Called and Brendan Shaub, where the guys do nothing but drink, smoke weed and watch fights. They never just talk about the fights... They cover a wide variety of topics that are both serious and hilarious.
Ear candy for those who want to be informed...or misinformed... Depending how serious the episodes are.
Great podcast. In my top 5 for life.
I love this app. Other fitness trackers have a display on them, however the Leaf does not. I wasn't necessarily bothered by this because it allows the piece to serve a dual purpose by also being able to be a piece of jewelry to be warn any time. The Leaf also can vibrate to indicate a certain amount of inactivity. If you want to be more active, you can set it to remind you to move around after so many hours of inactivity. I think this is an awesome feature- especially when I'm lost in a binge watching session of Scandal on Netflix!
You can also set alarms through the app so the Leaf vibrates which is a helpful feature if you need help remembering to take medication at a certain time or to drink more water throughout the day.
This is a story about the ethical treatment of animals (and of the way that the homeless are treated and regarded), friendship, and what people will do to save the vulnerable.
I really liked all of the characters in this book: Schocha homeless man who takes on the responsibility of caring for the elephant; Kuang the elephant trainer and 'oozie' (I've never heard of this term before), the vet who gives up her house and job to care for the elephant, Roux the immoral geneticist (now he was a rather amusing character at times!).
I liked the style of this - I think that may be partly from the translation process (it was originally written in German). It was a fast, easy and very entertaining read.
Many thanks to NetGalley and the publisher for my copy of this book.
Bob Mann (459 KP) rated Destroyer (2018) in Movies
Jul 23, 2019
Erin is in pursuit of a truly evil man – Silas (Toby Kebbell) – who is back after a long absence. Erin and Silas have a past that is only unfolded as the film evolves. (To say more would ruin what is an outstandingly well-constructed screenplay). Aside from the “day job”, what Erin also has to contend with her truly wayward 16 year old daughter Shelby (Jade Pettyjohn).
“Destroyer” seems to have had mixed reviews, but it is really one of the most gripping watches I’ve seen in 2019. A career best from Kidman (imho) and an intelligent, slow and thoughtful motion picture.
For the full graphical review please go to One Mann's Movies here - https://bob-the-movie-man.com/2019/07/20/one-manns-movies-dvd-review-destroyer-2019/
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