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The Legend of Zelda: Twilight Princess
The Legend of Zelda: Twilight Princess
Action/Adventure
Turn into a wolf and bark at people (0 more)
I've replayed this game countless times. The storyline is fun. The dungeons are the perfect level of difficulty. There is plenty to explore. And when you can turn into a wolf you can just bark at people and cause commotion in town. There are also dogs you can play fetch with and cats to cuddle.
  
The Legend of Zelda
The Legend of Zelda
1986 | Action/Adventure
Absolutely innovative (5 more)
Free roam exploration
A variety of dungeons
A variety of enemies
A variety of items needed to progress on your quest.
Puzzle solving
Extremely difficult (1 more)
Map can be difficult to navigate
This game was absolutely legendary in helping to shape the course of video games. The ability to free roam the land of Hyrule was absolutely unheard of. The variety of enemies to fight and dungeons to explore were ahead of its time. The need to find items to be able to progress on your quest was absolutely innovative, but where the game suffers is the extremely high difficulty and the overall barrenness of the world. That is most definitely due to the limitations of the time, but the fact still remains that the majority of the map was pretty much the same. Overall its still a good game and an integral part of gaming history.
  
Lords of Waterdeep
Lords of Waterdeep
2012 | City Building, Fantasy
Replayability (0 more)
Control of the city
Even for people with no prior knowledge of Dungeons and Dragons, Lords of Waterdeep is absolutely playable and enjoyable with a great theme and good rules; quick to learn and intuitive, after a couple of games the rulebook is barely touched.

For people with knowledge of Dungeons and Dragons, being able to play as one of the hidden Lords of Waterdeep feels very special; for those who know the Forgotten Realms well, it adds an extra level of depth (outside of the books and pages) to the City, and gives some inspiration for the sort of tasks the Lords may ask players.

The game itself is a worker placement, resource/recruit gathering, with a strong player vs Player element.

The core game is absolutely playable multiple times, and the add on (probably reviewed separately!) adds new rules and characters, but crucially is not an absolute must to get the full experience.
  
F(
Fire (The Six Elements, #1)
4
4.0 (1 Ratings)
Book Rating
This is okay as a basic fantasy novel. One thing did bother me towards the beginning in that the main character classifies her and her friends as classes, like assassin, ranger, etc. and even in Dungeons and Dragons books they don't come straight out and name them like that, and it just seemed a little cheesy. Overall the concept is good, but the characters just don't grow nor did I become attached to them.
  
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AT (1676 KP) rated The Adventure Zone Here There Be Gerblins in Books

Dec 13, 2018 (Updated Dec 13, 2018)  
The Adventure Zone Here There Be Gerblins
6
6.5 (2 Ratings)
Book Rating
This wasn't the book for me. It's a cute premise, but sadly, it didn't hook me. I think it might be better for those that play games like Dungeons & Dragons on a regular basis. It dragged on for me. The illustrations are cute and colorful, and I loved the DM popping in and out to interact with the characters. I just didn't love it as a whole. Maybe you'll like it better than I did!