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Same Old - Single by SHY Martin
Same Old - Single by SHY Martin
7
7.0 (1 Ratings)
Album Rating
SHY Martin (Sara Hjellström) is a singer-songwriter raised in the small town of Lerdala, Sweden. Not too long ago, she released a lyric video for her “Same Old” single.

“My whole life changed after I moved. I lived the dream he’d always supported, and I got to see the world we’d both dreamt of. For a long time, I thought I wasn’t allowed to be hurt or miss him because I was the one who left. Today, I know that sometimes it’s just as hard to be the one who has to leave, if not harder.” – SHY Martin

‘Same Old’ tells an elegant tale which touches on a bittersweet personal story of SHY Martin.

Apparently, not too long ago, she moved away to music school, and in doing so, she had to break up with a supportive lost love.
‘Same Old’ contains a relatable storyline, ear-welcoming vocals, and lavish instrumentation scented with an electro-pop aroma.

Also, the Hampus Hjellström-directed audiovisual showcases moments from SHY Martin’s recent European tour.

‘Same Old’ follows the April release of SHY’s “Out of My Hands” single. Also, the likable tune follows in the success of her debut EP, entitled, “Overthinking”, which has amassed a collective 100M+ Spotify streams.

The impactful EP was driven by the singles “Forget To Forget”, “Good Together”, and “Just A Little Longer”.

Not too long ago, SHY established herself as a songwriter, which led to a co-write and feature vocals on Mike Perry’s “The Ocean” single.

SHY Martin recorded the vocals in one-take in her home wardrobe after a tonsil operation. She wrote the song with longtime Swedish songwriting partner, SHY Nodi, whom she has written several other songs with.

The track won Spotify Sweden’s Most Streamed Song of the Year with a groundbreaking 550M+ streams.

Since then, Martin’s songwriting catalog has gone on to generate 2.5 billion Spotify streams.

Her credits include “First Time” by Kygo ft. Ellie Goulding, “(Not) The One” by Bebe Rexha, “All We Know” by The Chainsmokers, “I Wanna Know” by NOTD (ft. Bea Miller), as well as songs for Jess Glynne, Astrid S, and ALMA, among others.

“I was never good at talking about my feelings so I wrote them down instead. When I felt sad, me and my mum wrote letters to each other about it. So expressing myself through songs came pretty naturally for me.” – SHY Martin

SHY Martin began writing songs and poetry in her youth as a means of self-expression. After winning a music contest at her school at age 17, she signed with EMI for a period though ultimately decided to go independent.

Recently, she just wrapped up her first European headline tour, which traversed 14 cities.
  
Dawn by SG Lewis
Dawn by SG Lewis
7
7.0 (1 Ratings)
Album Rating
SG Lewis is a London-based songwriter, producer, and multi-instrumentalist. Not too long ago, he released his “Dawn” EP ahead of his two high profile festival appearances at North Coast Music Festival and Jay-Z’s Made In America, and a headlining tour in September.

His 6-track project, released via Casablanca and Republic Records, is the third and final chapter of his three-part concept album, entitled, Dusk, Dark, Dawn.

“I forgive, I forget all the words I’ve never spoken. I’ve been lost, I’ve been hurt, I’ve been blamed. Sitting here on the floor feels like I’ve been high forever. Coming down, falling hard, all in vain.” – lyrics

‘Easy Loving You’ tells a bittersweet tale of a heavy-hearted young man who struggles to cope with the pain after suffering an emotional breakup with his girlfriend.
Looking back in hindsight, he realizes that she wasn’t an easy person to love, and their problematic relation was doomed from the start because they were oceans apart.

Later, he admits that both of them are broken and in need of emotional repair. Also, it hurts every time he remembers that they are no longer together.

‘Easy Loving You’ contains a gloomy storyline, heartfelt vocals, and melodic instrumentation flavored with sentimental and electro-R&B elements.

“Blue, in your eyes as I fall for the night. But you’ll fade away when morning light is rising. Leave a taste lingering on my skin. Have I been here before? You touch me and I fall. I close my eyes on the horizon, me and you. I can see the lights inside my mind are glowing blue.” – lyrics

Not too long ago, SG Lewis released the psychedelic, Rainbow Road tinged music video for his EP opener, entitled, “Blue”.

The likable tune was inspired by the countless amount of hours that Lewis spent in airports while touring over the last year.

Get acquainted with his music by streaming his “Dawn” EP via Spotify.

“‘Dawn’ is the final phase of the 3-part album I have spent the last 18 months working on. ‘Dawn’ captures the energy of the end of the night, the intimacy of the quieter moments, and the emotions felt after the energetic highs of ‘Dark’. It is a more introspective phase, and is the most personal music I think I have ever released.” – SG Lewis

It’s been an impressive year for SG Lewis, with SOLD-OUT shows across North America, Asia, and Europe.

Not too long ago, Dark‘s lead single, “Hurting”, hit No.1 on the Billboard Dance/Mix Show Airplay Chart.

Also, Lewis played a prime slot at this year’s Coachella and continues to cement his status as not one of London’s hottest new talents, capable of making a splash on both sides of the Atlantic.
  
The Amazing Spider-Man 2
The Amazing Spider-Man 2
2014 | Action/Adventure
Web Slinging (0 more)
Poor Graphics (3 more)
Awkward Animation
Glitches Galore
Rushed Ending
Can He Swing From A Web? Yeah, But That’s About All He Can Do…
You may be thinking Dan, why the hell are you reviewing a low rated movie tie in game that came out three years ago? Well, I would say, that is a very valid question. I am reviewing this game because I actually believe it is one of the most relevant games I’ve played so far this year in terms of the wider gaming landscape, so yeah you have me rumbled, this won’t be so much a review of The Amazing Spiderman 2 for PS4 as it will be a commentary on bad games in general and their place in the modern gaming landscape.

I had just come off of finally getting around to playing Until Dawn at the start of January. A well made, well written, well acted, well executed teen horror story that had atmosphere and intrigue in spades. I then went on to play a game that I thought was mediocre by comparison, DMC Definitive Edition. When playing through the story I was so underwhelmed and disappointed in what they had turned this once great franchise into, an angsty, melodramatic, arcade slash ‘em up with as much depth as the shallow end of the kiddies swimming pool. I thought what a waste of cash and time. What a piece of garbage. Oh how naive I was, I had no idea how much worse it could get. After beating DMC and the attached story DLC that came with the Definitive Edition, I popped out the game and slid in The Amazing Spiderman 2. The first thing that I noticed was that the game graphically is at the same level if not worse than the first Amazing Spiderman game on PS3, but I thought hey, games with under par graphics can still be fun, UI’s and poly counts aren’t everything so I began working my way through the main story. Let’s start with the only positive that this game has going for it, the web slinging. Traversal feels and looks great in the game, zipping around NYC is a treat and when everything works correctly, you can pull off some truly spectacular acrobatics while shooting around in mid air. The shoulder buttons on the controller are matched to Spidey’s arms, left trigger for left swing, right trigger for right swing, and unlike the last game, in this one the web shooters have to be aimed at a building in order to perform a successful swing. The important phrase here, is ‘when it works.’ There were several times when I would be right next to a building and press the trigger to swing, only to hear Spidey say, ‘Hey, this just in, web slingers need something to stick to.’ No shit Spidey, that’s why I’m pressing the trigger on the side where the huge fucking skyscraper is. Also, there would be times when I had a decent amount of momentum going, swing left, right, left, right consecutively and as I pressed the left trigger again to attach to the building on my left, for some odd reason, Spidey would fire his right hand web shooter, attaching to a distant building on the right, turning me away from the direction I was swinging and totally ruining my momentum, this was particularly frustrating during boss fights and chase sequences or when swinging against the clock. Overall though traversal is fun, okay now that the positive is out of the way, let’s rip this thing apart. Animations are stiff, glitches are common and every cutscene in the game ends abruptly with an awkward animation that resembles the look of a news anchor when they run out of words to read off the teleprompter, but the camera is still rolling. Why they decided to add a dialogue system, I have no idea, it is so unnecessary and out of place and has absolutely no effect on the outcome of the game’s narrative, it’s simply there for the sake of having a dialogue option. The plot is fairly standard, but is bearable for the first two thirds of the game, however the point that the publishers told the development team to get a move on and meet the deadline to coincide with the release of the movie becomes instantly clear. The last 5 or so chapters in the game are so rushed it’s like going through a checklist. The first bossfight in the last third of the game is pretty mundane, but at least there is an attempt at a build up to it. However after that fight you are teleported to the top of a skyscraper to battle Electro in a boss fight with the least build up ever. So you do that and then you are corrected, this next boss fight with the Green Goblin is the least build up to a boss fight ever. You don’t see the transformation of either Electro or the Goblin and honestly, if I hadn’t seen the movie that goes with this game, I would not have had a clue about what was going on. Then it’s as if the game remembers that they made a half arsed attempt at introducing Carnage away back at the beginning of the story and so they throw in another out of the blue boss fight to end the game. Wow, this lack of story build up and context wouldn’t have been acceptable in a PS1 game, it certainly isn’t acceptable here. Also the game again (just like the first one,) tries to copy the Arkham games in terms of the stealth and combat systems and miserably fails.

In my opinion, games like this; lazy, half arsed cash grabs, just aren’t acceptable in today’s modern landscape of video games. I thought DMC was a slog, but after playing this piece of dogshit, DMC is game of the year material. So please, please stop. Until you have a dedicated team who genuinely want to make a good game for fans of a franchise, don’t bother. Signed by everyone.
  
The Amazing Spider-Man 2 (2014)
The Amazing Spider-Man 2 (2014)
2014 | Action, Sci-Fi
Life for Peter Parker, (Andrew Garfield), has become interesting to say the least. He is juggling the delicate and complex balance of being Spider-man as well as a high school senior and boyfriend to Gwen Stacy (Emma Stone).

His enthusiasm for his wall crawling alter ego is evident from the start as he still is as fast with a quip as he is with his webs and fists when taking down the bad guys of New York.

 

A chance encounter with an ultra nerdy yet brilliant Oscorp employee named Max (Jaime Foxx), puts a series of events into motion that will put the city and Spider-man on a collision with a severe danger.

When a freak accident transforms Max into a being capable of becoming and discharging pure electricity, the passive aggressive Max has an outlet for his pent up anger and hero worship and sets to make all those who ignored him pay.

At the same time, internal politics have left Oscorp in the hands of young Harry who learns he has limited time to solidify his position and legacy.

 

All of this would be enough for anyone to deal with but Peter is conflicted by his love for Gwen and his promise to her late father to stay away from her for her own safety.

Peter also has to content with his Aunt May (Sally Field) and unlocking the mystery of his parents who left him with his Aunt and Uncle years earlier never to return.

If this sounds a bit heady for a comic book based movie then you will not be surprised with the first ¾ of the film. It does contain some great 3D moments of Spider-man slinging his way around the city and some good moments of action but mostly the audience gets character introductions and plot expositions.

 

When it does get to the action, it does so in a very sleek and stylish way but one that is so obviously CGI created that it plays more like a video game.

For me the liberties taking with the characters and the history of the series were a bit much at first as what they came up with for Electro is not even close to the way he is portrayed in the comics.

Thankfully the final act of the film delivers and sets up future films in grand style even though the trailers tease content that is barely in the film and would have made for a great addition to the film.

Garfield and Stone have great chemistry with one another, and Foxx does his best despite in my opinion being very miscast for the role.

 

Director Marc Webb is clearly a fan of the source material and I am eager to see what he comes up with for future installments.

As it stands, “The Amazing Spider-man 2”, is an enjoyable summer film but not as good as the film that preceded it and could have been so much more.

http://sknr.net/2014/05/02/amazing-spider-man-2/
  
Rose Coloured - Single by Celine Love
Rose Coloured - Single by Celine Love
7
7.0 (1 Ratings)
Album Rating
Celine Love is a London-based singer-songwriter from Hamburg. Not too long ago, she released a music video for her debut single, entitled, “Rose Coloured”.

“The music video (directed by Sylvia Hong) explores how that darkness we are shielded from as children were always there. A lot of us may think back to our childhood as perfect when truly we have blocked out the negative we might have seen or experienced. If we do not confront these issues from the past, it can drive you insane.” – Celine Love

‘Rose Coloured’ tells an interesting tale of a happy young girl who wants to use love to erase darkness.

Apparently, her caramel skin differs from her friends’ vanilla skin tone. But she doesn’t see the difference between her and them.
Even though they trust each other, she still has to look at life through a rose-colored filter.

‘Rose Coloured’ contains a relatable storyline, pleasing vocals, and lush instrumentation flavored with contemporary R&B and neo-soul elements.

“The idea behind ‘Rose Coloured’ was to capture memories, moments and situations that describe the blissful ignorance of my childhood. The desire to put a rose-colored filter on everything that is bad in the world. Before racism, insecurities, heartbreak, or stress became part of life. The world is not only on your side but shields you from the negativity.” – Celine Love

“The imagery in ‘Rose Coloured’ is taken directly from my childhood. The song describes both joy and pain in wanting to relive these moments. Not having to confront the real world with all its social pressures and evils. Growing up in Germany there was a time when I saw my skin color as nothing but ‘caramel’, everyone else was simply ‘vanilla’. The chorus goes ‘I wanna live in a fool’s paradise, show me what love is and we can erase all the darkness.’ The music video reflects this inner conflict.” – Celine Love

A few milestones in Celine Love’s young career include a full scholarship to the music school BIMM Berlin & London.

Not too long ago, she performed at the 2000 Trees in Cheltenham, Kings Jam in Gloucester, Deichbrand and Reeperbahn Festival in Germany, and supported the electro-pop band Years & Years in Hamburg for NRJ Radio.

She composes music with expressionism and self-discovery at its core with a hint of socio-critical commentary.

“The imagery within the song is directly taken from my memories. Writing and recording it left me feeling very nostalgic. So I dug out old photos and songs and reached out to my childhood best friend. It reminded me of a pivotal time as a child, before I became aware of the differences in skin color and hair structure. Not only did I look different from most of the German kids surrounding my life but I would be treated differently too. It wasn’t always negative, but always in a way that made me feel excluded. There was a time before I became aware that my skin color was nothing but ‘caramel’ and everyone else was simply ‘vanilla’. Nothing more. ‘Rose Coloured’ is an almost desperate wish to have that mindset back. The wish to live in a ‘fool’s paradise’. – Celine Love
  
Wishful Thinking by Augustine
Wishful Thinking by Augustine
2019
8
8.0 (1 Ratings)
Album Rating
Augustine is a 22-year-old singer-songwriter, producer, and multi-instrumentalist from Sweden. Not too long ago, he released a lovely debut EP, entitled, “Wishful Thinking”, which reveals his deepest fears.

“The first song I released as an artist that changed so much about my life. It’s a memory of the contrasts in a relationship, thinking that it’s a bit scary if the current moment is the highlight of your life. You are high on life but so afraid to lose the feeling that you somehow lose yourself instead.” – Augustine

‘Luzon’ is Augustine’s debut single. Shortly after its release, it skyrocketed to #1 on Hype Machine.

The likable tune contains a lighthearted storyline, beautiful falsetto vocals, and cinematic instrumentation flavored with an alternative-pop aroma.

Augustine – “Viola”

“I was a little angry with the world when I wrote ‘Viola’. Much of that anger was due to feelings of anxiety, guilt, and other boring things. The line ‘I’ll be your biggest disappointment if you sum up the years of adolescence’ is really about being scared of not being enough.” – Augustine

‘Viola’ contains a relatable narrative, likable vocals, and warm instrumentation pulsating with mellotron tones and distinctive drums.

Augustine – “Wishful Thinking”

“I’m weak for synth-pop songs that are so big that you just lose yourself in them. So I wanted to try one myself. ‘Wishful Thinking’ is a twisted love story about looking back at something with both regret and lack. But mostly with a fear of forgetting how a certain person is, looks and sounds.” – Augustine

The title track “Wishful Thinking” tells a twisted love story about looking back at something with both regret and lack. But mostly with a fear of forgetting how a certain person is, looks and sounds.

This reminiscence is juxtaposed with exhilarating energy which builds throughout the song, emulating a windows-down late night drive and overwhelming liberation.

‘Wishful Thinking’ contains a relatable storyline, pleasing vocals, and enjoyable instrumentation which takes listeners on a bombastic synth-pop thrill ride.

The likable tune reveals Augustine’s penchant for massive synth-based productions like Lana Del Rey‘s “Summertime Sadness” and Future Islands’ “Seasons”.

Augustine – “A Scent of Lily”

“This was initially an attempt to write a pop song, with inspiration from the chorus of Ariana Grande’s ‘Into You’. ‘Lily’ eventually became much more alternative. It’s about powerlessness in a relationship, when you buy into everything about the other person, to the point that you stop thinking your own sensible thoughts.” – Augustine

‘A Scent of Lily’ is another critically acclaimed tune which made Augustine one of 2019’s most talked about new artists.

Like “Luzon”, it peaked at #1 on Hype Machine. Also, it placed Augustine in a conversational comparison with iconic voices like Bon Iver, Mark Foster, James Blake, and Ezra Koenig.

‘A Scent of Lily’ contains a relatable storyline, ear-welcoming vocals, and lush instrumentation flavored with electro-pop and modern dance elements.

Augustine – “Slacks”

“The most personal song of the EP. It’s about how a lovely relationship didn’t last because of the distance. We moved to different cities, and I became so self-absorbed. I started suffering from agoraphobia that made it hard for me to even go outside. A little crazy in hindsight.” – Augustine

‘Slacks’ possesses a bittersweet storyline, heartfelt vocals, and stripped instrumentation perfumed with a nostalgic scent.

Get acquainted with Augustine’s “Wishful Thinking” EP by streaming it via Spotify.

“Hearing the EP from a distance, it became clear that this music grew out many years of me being afraid of being a disappointment to others. All the lyrics were inspired by being afraid of people, the world and leaving things behind.” – Augustine

All five songs featured on “Wishful Thinking” are collaborations between Augustine and producers Rassmus Björnson and Agrin Rahmani (LÉON, Skott).

https://www.bongminesentertainment.com/augustine-wishful-thinking/
  
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Sarah (7798 KP) rated Ava (2020) in Movies

Jan 5, 2021  
Ava (2020)
Ava (2020)
2020 | Action, Crime, Drama
3
6.2 (13 Ratings)
Movie Rating
Dull and unoriginal
Ava is a 2020 spy action thriller directed by Tate Taylor and starring Jessica Chastain. It follows Ava (Chastain), an assassin working for a shadowy organisation who soon becomes hunted by her own, led by the mysterious Simon (Colin Farrell). Between missions and death threats, Ava is aided by her handler Duke (John Malkovich) while she attempts to resolve some long held family issues with her mother (Geena Davis), sister (Jess Weixler) and ex (Common).

From the outset, Ava appears to be like your typical female assassin style film – a loud, stylish electro/techno soundtrack overlaying an assassination featuring wigs, stylish clothes and cars and every other spy cliché you’d come to expect from a film like this. The only truly original and enjoyable thing in this opening scene is Ioan Gruffudd’s shady businessman, who looks like he’s having a whale of a time relishing playing a bad guy for a change. However what you don’t see coming with Ava after this initial scene is that instead of being a full on action film, it turns into a family melodrama with a few fight scenes thrown in almost as an afterthought.

Ava is a characterless film full of clichés, and lacking in any personality whatsoever. The spy and action elements, when we eventually see them that is, are entirely unoriginal and have been done so much better in any other spy film you could think of. The fight scenes are surprisingly dull and the camera work only results in highlighting how staged and choreographed the scenes are, they just don’t look real. It isn’t helped by all of the family drama either, with a large number of conversational dialogue scenes taking over the majority of the short but feels so long run time. It wouldn’t be too bad if these were scripted well but I’m afraid like everything else in this film, the script is lacklustre and clichéd.

Character development is poor and banal too, with the majority of the spy related characters lacking in any form of personality or likability. Ava herself is the worst, she reminded me of a personality-less robot who has no depth or emotions, no matter how much the opening credits scene or family interactions try to tell us otherwise. This film has really done it’s stellar cast a huge injustice and gives them absolutely nothing to work with.

Even the plot suffers from a complete absence of originality and seems to have been kept as vague as possible, whether on purpose or because the writers just couldn’t be bothered I’m not sure. The shadowy organisation that Ava, Duke and Simon all work for is never identified or discussed in any real detail. All we learn about them is that they employ assassins to make hits on possibly shady people, with no further elaboration on why or what these people have done wrong, which Ava herself seems fascinated about as we see her questioning her victims as they’re about to die. I’m all for creating a mysterious atmosphere giving away just enough to keep us intrigued, but I’m afraid this doesn’t work for Ava as it just comes across as lazy and complacent with sloppy writing.

I couldn’t help but compare Ava to Atomic Blonde, another female led assassin film that is worlds apart from this. Ava is lacking in everything that made Atomic Blonde - a fun watch, with style, substance and some brutal (but well executed) fight scenes - and I really wish Ava had followed the same formula as at least this would have made it watchable. As it is, it’s a completely dull and clichéd spy film lacking in pretty much everything.
  
Thor: Ragnarok (2017)
Thor: Ragnarok (2017)
2017 | Action, Adventure, Fantasy
Thor-oughly entertaining.
Thor has always come across as the weaker of the Marvel film series’. The first film was well made, but never really demanded a repeat watch. The second, whilst not as bad as some people will attest, still felt more like a stop gap filler. You can’t blame the casting for the feeling of nonchalance that the films, so far, have delivered. Hemsworth is great in the role, and the support cast have always given their all, from Hiddleston as Loki, to Anthony Hopkins as Odin. But the stories have just felt superfluous, generic, and lacking in anything fantastical or mystical. In addition they have made the same error that DC made when they adapted Green Lantern – they spent too much time on Earth! You see, there are enough super-hero films that focus on a threat to Earth, so even though you could argue that it is faithful to the comics to have Thor defending Midgard against some mythical enemy, it has the unfortunate effect of making it seem just a little too…familiar. Wisely the decision was made for this third film to break away from Midgard, and go ‘cosmic’ with the story – and the end result is a damn sight better as a result.

The film spends the first act tying up some loose ends from the previous film, and returning Thor to Asgard. There he finds things are not as he left, and pretty soon Hela (Cate Blanchett) arrives to take control of Asgard, and threaten all the kingdoms with her army. Thor himself finds himself stranded on a remote junk-planet called Sakaar, where he finds himself thrown into gladiatorial combat against…well…an old friend. Can Thor unite an army to return to Asgard and save his people?

To say the film is immense fun would be an understatement! Director Taika Waititi, known for comedy dramas such as Hunt for the Wilderpeople and What We Do In The Shadows, definitely had an aim to explore the somewhat sillier side of the character, and the film is funny from the outset. Thor, who has always been a little naïve and shown some more awkward moments, is really given a lot of great lines, jibes, and clumsy aspects to round him out as more than just a ‘dumb, cocky Asgardian’. Throughout the film, characters quip and riff on ideas, creating genuine laughs and quotable moments, with even the newer characters getting their moments to impress on the audience. Amongst those newer additions, Karl Urban as Skurge, Jeff Goldblum as Grandmaster, and Tessa Thompson as Valkyrie steal any moments they appear on screen (Goldblum in particular just needs to have a wry grin and a raised eyebrow and all focus is on him). But Waititi himself gets to play with the best new addition to the cast, and one we will apparently see more of in the future, as Korg, a Kronan warrior.

So far, so entertaining, but is it all comedy and no substance? Far from it! The comedy serves well to balance against the dark drama of the story. This is titled Ragnarok, and Hela’s assault on Asgard is chilling indeed. In addition, the weaving in of elements from the Planet Hulk storyline, to give the mid-point journey part of the film some meat, ensures that there is never any dip in the tale, and there is plenty going on. The delicate balance of drama, emotion, and comedy is very reminiscent of the Guardians of the Galaxy films, and the franchise is so much better for it. After all, Asgardians are an alien race, so why not explore the cosmos a little with them? Even the soundtrack feels a little ‘Guardians-esque’ in style, with Led Zeppelin’s fabulous Immigrant Song being utilised perfectly for battle moments, but a somewhat electro-pop-synth score resonating throughout the film.

This is a film that flies by in run time (130 minutes, but never dragging), and finally gives Thor an identity in the Marvel Cinematic Universe. As the end credits finish rolling, the immediate desire is to watch it all again – which is not a feeling that the other two films left in me at all. Jostling for position in the top three Marvel films to date (Avengers and Guardians for those who are curious – yes, I know Winter Soldier and Civil War are damned good too, but these films are just fun). Thor: Ragnarok looks amazing, and entertains thoroughly. Ragnarok may mean the end of Asgard according to myth and legend, but it signals the true start of Thor as a character in his own right. All of that positive without even mentioning Ruffalo as Hulk (which you just knew was going to be great anyway)! Just watch the film for yourself, and enjoy.
  
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Lee Ronaldo recommended Blind Joe Death by John Fahey in Music (curated)

 
Blind Joe Death by John Fahey
Blind Joe Death by John Fahey
1964 | Folk
(0 Ratings)
Album Favorite

"Blind Joe Death was kind of John Fahey’s alter ego. He wanted to put out records under a different name and pretend he was an old obscure bluesman. He was obsessed with collecting these old obscure records that informed his American primitive style and he went on these quests down South to look for old 78 records with a couple of friends of his. Eventually they found this artist Skip James and rejuvenated his career. James wasn’t in music at all any more and he was someone they revered. Fahey was steeped in this whole mythology of his early period of these recording heroes that weren’t on television, weren’t on the magazines and you only saw them if you happened to be in Mississippi where they lived or the rare places they travelled to and I think he really longed to be one of those guys. So when Fahey started being serious about making his records his idea was “I’m going to make this record, I’m going to call it Blind Joe Death” and this was a totally obscure idea, “I’m going to slip it into bins at record shops and at thrift stores and people will find it and ten or fifteen years from now they’ll say I wonder what happened to Blind Joe Death?” It’s an obscure task from the very beginning, it’s not like he’s shooting for fame and fortune and Top Of The Pops, it’s almost the opposite of that. He’s shooting for obscurity, for this blissful obscurity that he was relating to. Self-mythologizing but in a way that’s so deep down. It’s not self-mythologizing like whoever does that these days, like Nick Cave or whoever, like somebody who is doing it on a big scale where a lot of people are reading about it, this is like Fahey’s self-mythologizing himself out of existence almost, hoping that 20 years later 5 people will have this record in their collection, ‘cos that’s the kind of guy he was, a guy that would make a record only 5 other people would have. The original Blind Joe Death was released on only 100 copies and Fahey was developing this style that wasn’t beholden to the pop music of the day or anything like that. He was obviously listening to a lot of different stuff but he was formulating this thing that was really his own basically. It proved really influential to a certain class of people, certainly everybody that was involved in either folk music, or later on folk turning into pop music, or a lot of the people from Sonic Youth’s generation that kind of went back to it. Fahey was really an antecedent in a way because he was playing in open tunings and playing a lot of stuff that didn’t fit any easy categorisation. Then later on he was doing tape manipulated pieces and adding sounds he recorded from tapes into his acoustic finger-picking stuff and obviously much later he was playing this really weirdo electro distorted music and ploughing his own row in a sense. I came across him really early for a strange reason and it was for another record that I was going to put on the list, which was a record by Leo Kottke that Fahey put out. Leo Kottke is a much more popular person in the same vein as John Fahey and his early records were on Fahey’s label and he rose to quite a bit more popularity. He’s mostly an instrumental guitar player. He’s a lightning fast, super technical finger-picker with a lot of open tunings and his first record was called Six And Twelve String Guitar – it’s all instrumentals and it was one of the very first records on Fahey’s Takoma label. Somehow I came into that record very early, it’s got a weird black and white woodcut on the cover with an armadillo or something and it’s an amazing record. And after that record I started getting interested in this label Takoma and Fahey’s records were the next ones I found on it and then I realised that it was basically Fahey’s. Then later, especially when Jim O’Rourke was in Sonic Youth, because he was so tied in with Fahey, we got even more into Fahey at that point. Fahey was also making these primitive artworks. We used a piece of his on the front cover of Sonic Youth’s The Eternal and I collected a bunch of stuff. A couple of years before he died I managed to do a short tour with him, just a duo tour where we were both playing solo sets and we travelled around in a car for a week or so and he was making all these drawings on the road and I managed to get a couple off him. I’ve got a lot of his work at this point. He just was a very singular character and I think that’s what makes his music so beautiful that he just had his own agenda. He wasn’t kow-towing to the mores of the day or what people expected of their recording artist. He played the game for a little while and then said “oh fuck it”, got fat and weird and just kept doing his thing."

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Charlie Cobra Reviews (1840 KP) rated the PlayStation 4 version of Genshin Impact in Video Games

Apr 6, 2021  
Genshin Impact
Genshin Impact
2020 | Action/Adventure, Role-Playing
Free to play (2 more)
Gorgeous world full of beauty
Good story and fun to play
"Gacha" game, to unlock new characters and weapons the game utilizes in game currency that you can buy with real world money (1 more)
Multi-player/Co-op mode needs work
Another Example of Free to Play Done Right, Loads of Fun!
https://youtu.be/BFdBTc-vscg
Genshin Impact is a 2020 action RPG game developed and published by miHoYo and produced by Hugh Tsai. It was released for Microsoft Windows, Playstation 4, Android and IOS on September 4th 2020 and backwards compatible for Playstation 5 in November 2020. Genshin Impact is a "gacha game" featuring an open-world environment, action based battle system utilizing elemental magic and character switching. There have been no updates as of late as to when or if the game might release for Nintendo Switch or Xbox. The game has been considered a commercial success due to it's large fan base and grossing over $1 billion dollars within 6 month of it's release.


Taking place in the fantasy world of Teyvat, Genshin Impact, is home to seven different nations, each of which is tied to an element and ruled by a god associated with it. Such as the city-state nation of Mondstadt, whose element is Anemo, the air element and worships Barbatos, the Anemo Archon and the nation of Liyue whose element is Geo, the rock/earth element and worships Rex Lapis (Morax), the Geo Archon. The main story follows a set of twins not from this world, which you can choose to be either the male or female version of. They become the one referred to as the Traveler, which is the main character of the game. They have traveled across many worlds with their twin but have become separated from them by an unknown god in Teyvat. The Traveler travels across Teyvat in search of their lost sibling with their companion, a child-like "fairy" named Paimon and becomes involved in the affairs of the other nations, gods, and the world.


This is a really great game with it's beautiful anime inspired graphics and a bunch of fun. I've been playing since around December and have probably logged in over 80 hours and I still find this game a lot of fun. . It's an open world RPG so you can pretty much go wherever you want although certain locations are going to have enemies you encounter that might be too difficult for you to fight depending on the level of your characters. Notice how I said characters, not character. You're able to have a party of four characters at one time and be able to actively switch between characters in the middle of battle to be able to utilize different attacks and combinations of skills and elements. There are 7 different elements such as Anemo (air), Geo (earth, Pyro (fire), Cryo (ice), Hydro (water), Electro (lightning/electricity), and Dendro which hasn't been revealed yet but is speculated to be nature related since the name has Greek origins and a loose meaning of "tree". The characters all use weapons in fighting and have a couple of different types like archers who use bows, mages or magic users who don't use weapons but only use magical/elemental attacks, spear users, and two different kinds of sword users, a regular size ones and a claymore or bigger sword users. You can press the attack button a couple of times for your character to do their attack action or combo or hold down the button to do a charge attack. Each character also has two unique combat skills based on their element, an elemental skill and a elemental burst. One of them, the elemental skill has a cool down period but can be used again right after and the other, the elemental burst needs to gather energy you get from defeating enemies to charge up before you can use it. Your character has a lot of freedom and can perform a lot of different actions such as running, jumping, climbing, swimming and gliding and these actions are all limited by your stamina. You can even use your elemental abilities to do things like freeze water and walk on top of it and other environment altering actions. The game is really easy to learn but has a lot of different aspects to it that can be a little complicated. For one, characters can have their strength increased with items such as artifacts that have different perks and additional ones for combining similar ones together, they can also get different weapons that also have different perks which can increase in effect by being "refined". You are able to level up your character by using items you get from completing missions and challenges as well as defeating enemies and bosses. Bosses and challenges that reward highly valuable resources are scattered throughout the world and while some bosses can be challenged weekly some challenges can only be completed once. There are also different types of dungeons that can be challenged but the bosses and dungeons take a currency called "Resin" to attempt and you only have so much of it a day until it regenerates. As your characters progress and you complete more of the story and game your Adventure Rank increases unlocking new quests, challenges, and raises the World Level, which is a measure of how strong the enemies in the world are and the rarity of rewards you get from defeating them. There are some good things that make the game a little easier or help you along the way alot too. Like the many teleportation nodes scattered throughout Teyvat that once you find and unlock you can use whenever you want to fast travel to places you have already been and also the Statues of the Seven where you can heal and revive characters. Your characters can die if their health becomes too low and they will still be in your party/group but you won't be able to use them until you revive them and you can also revive and heal your characters by giving them different food items. You can find food all over the place from hunting animals, gathering fruit and vegetables or purchasing them from a store and there is even a little mini-game type thing where you can make dishes yourself around campfires. Ingredients can even be cooked into meals that regenerate health or boost statistics like attack or defense. Items are also dropped from defeated enemies and found in treasure chests that can be used in increasing a character's strength and ore that can be used to refine and enhance weapon strength or create weapons is usually found scattered around too. There's a multiplayer mode that's pretty much a co-op mode and is useful in teaming up to defeat certain bosses and helping out your friends or maybe showing them the ropes but it's definitely lacking and needs some polish. By completing quests you can unlock five additional characters by completing the story but more characters can only be unlocked by the game's "gacha" mechanic and in-game events. This is another part that gets very complicated in my opinion. There are several premium in-game currencies obtainable by playing the game and also by in-app purchases (real money) that can be used to obtain characters and weapons through the "gacha" system. Something most people would say is very similar to the concept of loot boxes or others would say closer to gambling. There is a pity system that guarantees the player will receive rare items after a set number of draws but I hear it can be pretty ridiculous and there are plenty of people who have spent hundreds of dollars or more to get characters or weapons that they really wanted. I just stick with whatever is free and I've had no complaints but they know what they are doing because as I mentioned above this free to play game has made over $1 billion dollars in 6 months since it was released. There are characters and weapons that are only available for a limited time and if you miss out on getting them while they're available you might not get another chance to ever get them again. So like I said this game is super fun and a really great game, I definitely give it an 8/10 and it gets my "Must Play Seal of Approval especially if your a fan of Zelda Breath of the Wild or anime or "gacha" games in general.