Search

Search only in certain items:

The Comedian (2017)
The Comedian (2017)
2017 | Comedy
4
3.0 (2 Ratings)
Movie Rating
Welcome to the year 2017 …. Another year which promises to bring you HUGE blockbuster theatrical releases including long awaited sequels, groundbreaking independent films, and breakout performances from some of cinemas great veterans as well as its rookie newcomers!

Alright … alright … that’s your standard P.R. HYPE. Not that it’s entirely untrue but let’s face it, we all have a pretty good idea as to what’s in store for us this year am I right?

 Today’s film is amongst 2016s ‘leftovers’ if you will. No that that’s a bad thing. Example … leftover pizza. I don’t know one individual who doesn’t like leftover pizza. You can think of this film as such.

 The selection we present to you is the dramatic comedy ‘The Comedians’. The latest from film legend Robert De Niro. The film premiered at the AFI Fest on November 11th and will be released in theaters on February 3rd. Directed by Taylor Hackford (An Officer And A Gentleman, RAY) and written by Lewis Friedman, comedian Jeff Ross, Art Linson, and Richard LaGravenese (The Fisher King) the film features an all star cast including Robert DeNiro, Leslie Mann, Harvey Keitel, Danny DeVito, Veronica Ferres, Patti LuPone, Edie Falco, Cloris Leachman, Charles Gordin, Jim Norton, Gilbert Gottfried, Jimmie Walker, Brett Butler, Lois Smith, Happy Anderson, Hannibal Buress, and an appearance by Billy Crystal.

 DeNiro is Jack ‘Jackie’ Burke. A comedic legend best known for his iconic T.V. role decades before who has spent the years since then attempting to reinvent himself as an ‘insult’ comic. Despite rave performances and praise from fans and his fellow comedians, he is still frustrated that he cannot escape from the shadow of his television career and the mistakes he made during those years as a husband, father, and brother. During a performance at a comedy club on the outskirts of New York City he berates a husband and wife in the audience who are filming him for their internet show without his permission and later attacks the husband. At his court hearing, he is offered a plea deal but upon learning that part of the plea involves apologizing to the husband and wife he openly berates them in the courtroom and is sentenced to 30 days in jail plus community service. Once out of jail, Jackie begins his community service serving meals to the homeless while fine tuning his act at a local church. However, since he has not worked and has no money he pays a call upon his estranged brother whom he has not visited in ages to ask for a loan.

Jackie’s brother agrees but only if Jackie will appear at his niece’s wedding. Late one evening at the church he meets Harmony (Mann) whom is also serving community service for assault and battery. Shortly after, Harmony and Jackie make the rounds at some of the New York comedy clubs where Jackie is still ‘welcome’ after which Jackie proposes a trade of sorts, Harmony will be Jackie’s date to his niece’s wedding if Jackie will appear at the dinner to celebrate the birthday of Harmony’s father (Keitel) who is a huge fan of Jackie’s television persona. At the wedding, Jackie performed a variation of his stand-up act to the delight of his niece and her fiancé while simultaneously offending the majority of the other family members. A few days later, Jackie accompanies Harmony to her father’s birthday dinner only to become aggravated when Harmony’s father insists Jackie reenact his T.V. character’s. Jackie responds by sarcastically professing his intentions to sleep with Harmony. Without giving everything away, what follows is a re-awakening of sorts in which Jackie comes to terms with the inevitability that he will always be known for the one role he tries so desperately to get away from and realizes that if he wants to distances himself from it, he’s going to have to embrace the character.

 Despite the all star cast and the fact there were indeed many laughs in the film, it was honestly a waste at the end. This could’ve been an amazing film but it was lacking in its story. The script just didn’t have the ‘heart’ to combine with the premise and the great performances given by the actors. It’s not that they didn’t try, the film just failed to measure up. The acting was great, the directing was good, and there were indeed a few laughs here and there …. it just didn’t have any life to it. Heaven forbid I criticize a DeNiro film, but I can’t give this one more than two out of five stars. I REALLY wanted to like the film, I just didn’t. If it shows up in your digital cable package, go ahead and give it a try. Rent it on iTunes even. Honestly though, I can’t see myself buying the movie.
  
Shadows of Kilforth: A Fantasy Quest Game
Shadows of Kilforth: A Fantasy Quest Game
2019 | Card Game, Dice Game, Fantasy
Have you ever sat down to read a rulebook and had to split it up into several reading sessions? I have multiple times. This happened just recently when I sat down to learn Shadows of Kilforth. Granted, I have two kids that take up the majority of my time and they provide plenty of adorable distraction, but even still, this absolute unit of a rulebook took me a good few days to actually finish. Was the time and effort worth it in the end? Yes. Absolutely. Keep reading.

Shadows of Kilforth is subtitled, “A Fantasy Quest Game.” Right there in the title you find out exactly what you are up against in the very foreboding but unassumingly-sized box. A game set in a fantasy world that is focused on questing. I have to admit up front that this review will be treated a little differently as the rulebook is hefty and nobody wants to read a thorough rules essay on Shadows. So I will give you a very high-level overview of the main steps and then give you my thoughts on how it all works together.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T

Shadows of Kilforth is essentially a card and dice RPG-esque adventure game with an Asian-style theme but set in a fantasy world where locations will be devastated into gloom (building upon the first in the series Gloom of Kilforth). The players, as the heroes, have the daunting task of journeying throughout Kilforth’s 25 locations to collect items, allies, spells, and titles to overcome main quests and subquests before every location falls into gloom. These quests usually have the players gathering specific card types to satisfy and complete. Once main player storyline quests, called Sagas, are completed the hero levels up and when they complete their fourth quest in their main Saga they may attempt their Finale and then may finally assault the big boss, the Ancient.

Each turn players have Action Points (AP) to spend on doing different actions: movement, discovering rumours (yes, I know it’s the Queen’s English), confrontations, and regaling a Saga chapter, among several others. Some actions are free actions, called Deeds. These include resolving loot tokens, assaulting an ancient, exchanging items between players, and several others. By using combinations of Actions and Deeds players will be able to travel around collecting those items, allies, and so forth needed to complete their Saga chapters.

To complete objectives and quests, players will typically be rolling dice to meet requirements on the cards. This, as all role-players know, can be either supremely lucky or incredibly and predictably debilitating. Skill checks are abundant in Shadows and diversifying characters may or may not have advantages by being able to complete Fight, Study, Sneak, and Influence tests. Players will win if they can complete their Sagas and defeat the Ancient before all of the locations fall into gloom, signaling the end of the game.

All this, again, is very high-level and there are many intricacies in Shadows that I just cannot go over for the sake of time and the health of my typing fingers. But, the game can be played solo, cooperatively, or competitively. So depending on the mode of play and number of players Shadows can range from a 45 minute foray to multi-hour epics. This is why I have played this solo with one character for my plays.

Components. Shadows of Kilforth is very card-heavy, but also includes other goodies. The cards themselves are firstly quite numerous, but also good quality. I can see myself sleeving this and loving every minute of that process. Aside from the cards, the game includes standees for player pieces on the card map, wooden components to track HP, AP, Fate, Obstacles, Gold, Hidden characters, great swirly 6d6, and also cardboard chits for Loot tokens. I haven’t even mentioned the art yet and that may be the most stunning component in this game! I LOVE a game with great art, and Shadows has simply amazing art. This is not usually my style of game art either, but it is so pleasing and everything makes sense and gets me immersed in the game. Everything provided is wonderful quality and an absolute joy to use during play.

Ok so like always, we place our ratings graphic right at the top of our posts so our readers can see right away what we think of the game. As you can tell, I love Shadows of Kilforth. It has essences of so many games I enjoy pieced together in a very attractive and captivating package. The movement and subsequent destruction of map-cards are reminiscent of Forbidden Island/Desert and Tiny Epic Defenders, which I really love (don’t hate – it’s a good game). The gathering of select card types and returning to a location to complete feels like fetch quests in MMORPGs (Final Fantasy XI being my main squeeze for many years). Obviously dice skill checks and level ups from tabletop RPGs are in there as well.

Shadows is just such a great collection of mechanics that I love that I can see myself playing this game over and over and over. Caveat: I will never play this any way other than absolutely solo. My first play, yes a learning session, was just shy of two hours from setup to tear-down. Adding players will increase game length, and playing with AP-prone friends is a no-go for me on Shadows; I had to reference both the excellent provided cheat sheet and the rulebook throughout the play but I eventually got the hang of it and was able to fly through. I may play this solo but with multiple characters cooperatively someday, but I do not wish to play this with other people. Ever.

So here’s my final thought. Shadow of Kilforth is a beefy game, but is well worth the time and effort to learn and play a couple times before passing judgment. It has everything I love in a game and I can’t stop thinking about it. I want to play all the different Race/Class combinations and just dunk on all the Ancients. If only my dice didn’t hate me so much. I will certainly be keeping this one forever, and if you are a fan of fantasy themed adventure card games with heavy use of dice and cool components, DEFINITELY take a look at Shadows of Kilforth. As I am the only one who has played this, I speak for the team in saying Purple Phoenix Games gives this one a 6 / 6. Treat yoself to this one, folks.
  
40x40

Kirk Bage (1775 KP) rated Coco (2017) in Movies

Mar 3, 2020 (Updated Mar 3, 2020)  
Coco (2017)
Coco (2017)
2017 | Adventure, Animation
As part of my project to compile a coffee table book called 21st Century cinema: 200 Unmissable Films, I have found it interesting, but not surprising, that almost 10% of the list since the year 2000 are animated features. It is an art form that Pixar and Disney especially, but many smaller studios, are excelling in, because of technological advances, and the free range of realising an imaginative vision. The trouble often is that they aren’t my first port of call anymore now I don’t have a kid around to watch them with. So it takes me some time to catch up on the good ones these days.

Also, for every good one there are several really lame ones, designed to get families into cinemas and take their money without much concession to a good script. It only takes the bad experience of a couple of those to put you off the genre as an adult. It can be hard to remember that some are made only with 6 year olds in mind. Frozen, for example. They have their place, and the phenomenon of which ones kids are drawn to is a different study altogether. For the purposes of my list, I am looking for the ones that can entertain young and older audiences at the same time. And, to date, no one has done that better than Pixar.

The benchmark, for me, remains Monsters Inc, The Incredibles and the Toy Story series. The latter especially, have a great knack of pleasing all generations. The key is always the writing. Animation styles and techniques can impress the eye, but it is always the theme, the relationships and the words that make an animated film enduring. Music also plays a big part; as does the level of humour. Both incredibly intangible arts that you can’t just buy.

I watched Coco on a Sunday morning – the perfect time to watch an animated film, by law! Chances are you will be a little hungover (I was) and susceptible to the inevitable sentimentality you are about to experience. The first thing that struck me was the colours! Embracing a Latin American cultural canvas, I don’t think I have ever seen such a vivid rainbow attacking my senses. From the naked flames of the candles, to the warm tones of the sunlight and the almost neon glow on display around the dead and the world of the afterlife, it was a visual treat I can honestly say I have never experienced before.

Oh, yes, Coco is about dying, if you didn’t know! And to say more about the genius of their approach to it, would be classed as a spoiler! The action takes place on Diá de Muertos (the day of the dead), when family members can revisit their loved ones, as long as they have been remembered. Our hero, young Miguel, loves music. But his family have banned him from listening to, or playing, it because of the shame surrounding a long dead ancestor. The magic of the day leads him to the underworld of the dead, to find out the truth and save the day.

Of course, once there, he meets all sorts of strange characters, and is lead on a fateful journey with lots of unexpected twists. Again, we won’t go into who, or why for the sake of spoilers. Suffice to say, the ideas, emotion and sense of righteousness flow, stirred up in the mix of constant moments of humour, some that land, some that don’t quite, at a pace fitting, and demanded, by young audiences. The ultimate aim being to reveal the truth behind the family story and to allow the dead to be remembered for their real worth.

On the negatives first: it is all pitched at quite a young audience, in the same way one of Pixar’s less successful films, Cars, is. Which means a lot of the humour lacks the sophistication needed to make it a classic. Also, for a film about the love and joy of music, the songs are only OK, and not especially memorable, although the Oscar winning main theme “Remember Me” serves its purpose very well in the climax. There are also one or two dips in the pacing of scenes that break the spell; surely the cornerstone rule of animated films: don’t drop the ball! Something both Wall-E and Up do at points, spoiling the overall impression of something so glorious in their best moments.


The power of Grandmas
To be more positive, we have to acknowledge the very, very high bar that Pixar set themselves. From an animation point of view, if this film had been released in 2001, we’d be in raptures about it! It is beautiful to look at! And the attention to detail is extraordinary, allowing for many re-watches, just to see the things they have put in there to largely amuse themselves. As a vision of an idea brought to life it is a consummate success! It is, essentially, so likeable. And at its heart, once again, right on the money.

It isn’t called Miguel. It isn’t called The Day of the Dead. It is called Coco. And by the end, you realise why that is important. Death is sad. Dementia is also an awful, awful thing. The strength of Coco is taking these difficult subjects and shining a meaningful light on them, that not only comments intelligently on them, but breaks the heart with the truth of it all. It takes a while to get there with this one, but the pay-off is sublime, yet again! Remember me, a simple sentiment that goes a long, long way!

As a side note, there is a controversial, but massively effective medical technique being utilised in the real world, with alzheimers sufferers, that uses music to trigger memory. It’s application and results are astonishing, for their ability to bring people “back to life”. Which, naturally, moved me immensely. To think the best moment of Coco isn’t just wish fulfilment in a sentimental world, but a real thing that can be done!

Sentimentality aside, Coco is a good film, in every sense of the word. As a parent, I would revel in the opportunity to show this to a child, for the positive conversations it might invoke. The aspects of cinema magic needed to make it an experience worth having are all there. To fault it is only to be unnecessarily picky. Better to go on the journey and enjoy it for what it is. Which, increasingly, is my mantra for watching anything. Who would not hope that someone chooses to celebrate life, with the thought “Remember Me”?
  
The Flight Attendant
The Flight Attendant
Chris Bohjalian | 2018 | Contemporary, Mystery, Thriller
8
8.0 (3 Ratings)
Book Rating
Compulsively readable (1 more)
Fascinating, befuddling story
Main character isn't easy to like (0 more)
Unpredictable book that sucks you in from the start
Cassandra Bowen is a flight attendant with a history of bad decisions--most of them tied to her predilection to heavy drinking. Mostly her drinking leads to sexual encounters with dubious men, topless dancing, and a few bouts of blackouts. But when Cassie's work takes her to Dubai, she spends the night with a gentleman she met on the plane, drinking heavily with him all evening; in the morning she wakes up next to him in bed and finds him dead, covered in blood. Alone and female in Dubai, Cassie sneaks out of the hotel room and returns home on the plane with her fellow flight attendants, setting off a trail of lies that will haunt her. And in the back of her mind, she fears the worst: could she have killed Alex while drunk? And what will happen when the authorities discover her deception?

This novel starts off with a bang, with Cassie waking up next to a dead man. Once Cassie gets back to the States, I found myself fascinated what could possibly happen for the other 80% of the book. (My mistake, a lot can happen.) The entire novel kept me wondering what on earth would come next. This is a crazy, unpredictable book that sucks you in and never lets you go. I was constantly wondering who the various characters were--who really was Alex, for instance? Is there more to Cassie than we are being told? I was honestly confused for a good portion of the book, which doesn't happen often when I read.

It was really fun and befuddling to piece things together in this one. The book was rather stressful, trying to decipher all the various characters and to deal with Cassie's high-risk behavior. As the end nears, I was actually shocked by a couple of twists, which I really appreciated. It's rare that a thriller truly shocks me anymore. I was truly impressed with this one. The ending was a little odd, but as I pondered it more, I think I'm good with it.

As for Cassie, she was a hard character to like, and there's certainly been no shortage of unreliable drunken female narrators in contemporary fiction as of late. Still, you can't help but get caught up in her story. It's compulsively readable. There are also lots of good flight attendant stories; Chris Bohjalian always well researches his books.

Cassie's chapters also alternate with a woman named Elena, which is an effective storytelling device, and only ratchets up the suspense. Her tale is just as befuddling as Cassie's--perhaps even more so--and just added to my desire to turn the pages and find out what on earth was going on and how these people were all connected. Bohjalian really weaved a fascinating story here, and I love how all of his books are so different. Whereas some can be emotional, this one was truly a thriller, and focused so much on the story and mystery. It wasn't exactly what I was expecting, but it was great.

I also found some amusing little personal tidbits in the book: references to Charlottesville (the second in a row in the novels I read--it's my hometown) and Cassie's Kentucky references, including her attendance at the University of Kentucky. We are, in fact, a UK and UVA household--my five-year-old twins are very divided between the two. It's funny how little things stick with you when you read a novel.

Overall, this was a great read. Completely befuddling, but incredibly suspenseful and just sort of fun. Not at all what I expected from Bohjalian, but a fascinating, enjoyable thriller. I was completely lost in Cassie and Elena's bizarre world for a few days--the sign of a great book. 4 stars.

I received a copy of this novel from the publisher and Edelweiss and Netgalley in return for an unbiased review; more at http://justacatandabookatherside.blogspot.com/.
  
The Gentlemen (2020)
The Gentlemen (2020)
2020 | Action, Crime
I checked up on the BBFC about language allowed in the different rated films. A 15 may have frequent strong language, "the strongest terms may be acceptable if justified by the context", it also says that "aggressive or repeated use of the strongest language is unlikely to be acceptable."

Language has never really been something to bother me unless it's used in a malicious way, and even then the "standard" words still don't have much of an effect, but I had reports back from friends that there was a lot to deal with in it... so I decided to try and keep count. I can't guarantee that I caught them all (or that I managed to add them up properly) but I think the count for f*** was 56 and c*** was 21, I'm fairly certain that half of C was saved specifically for Colin Farrell in one scene.

Mickey is looking to get out of the drug business, he's built a thriving empire, well hidden, well connected, and now he just needs to find an interested party to take it all off his hands. After a couple of meetings one of Mickey's labs takes a hit, it can't be a coincidence. Luckily there's a lead, but it might be a bit more complicated than they'd hoped.

I had some fun watching this but I don't feel like it was quite what I'd been hoping for. There were some bits that I frustrating and some that were just plain annoying. The highlight for me was the relatively small part of Colin Farrell as Coach. When we first meet him it's a great scene and gets across the sort of man he is. A significant portion of the swearing is saved especially for him and it sits quite easily with his parts of the script.

Ask yourselves this, was this sort of role suited to Henry Golding? I'm not sure. In the trailer he looked a little on the cartoonish side and that didn't work for me, sadly the full performance didn't work for me either. At moments I was almost on board, it felt believable and a comfortable bit of acting, but then the over the top characteristics would come back and I'd be lost again.

Matthew McConaughey is a very good actor, I still think that after seeing Serenity, and this is definitely a role he took in his stride. I thought it suited him well and he was very comfortable with everything from love to hate. Good job Mr M.

*deep sigh* Hugh Grant. Fletcher is quite a character and there's no denying that Grant filled out the role well, his happy-go-lucky demeanour combined with the strange hybrid accent began to grate just a little, it was at least broken up by the rest of the story... some days you just don't need peppy, you know? The main issue I had with Fletcher is the strand of storyline that he brought that capped either end of the film, it didn't quite make sense to me and felt entirely dispensable, its only purpose seemed to be getting viewers to use the word "meta" when talking about it.

I don't know how I feel about the 18 rating here. The violence definitely could have had it at a 15 and while the language was all "okay" and jokey in its use it wasn't really needed, I imagine that's where the 18 came from. My screening was very busy, and lots of people were telling me the same thing about theirs too, I think this plugged a gap in cinema offerings and while I'm sure it could easily have been toned down to fit a 15 I'm not sure that would have been much of a boost to it.

While there was a lot that was enjoyable about The Gentlemen (the only thing I excluded from the review that I loved was the music video in the middle) I didn't come out with a desire to see it again instantly. If it was on I'd probably watch it but I wasn't hyped enough for this to be an instant win.

Originally posted on: https://emmaatthemovies.blogspot.com/2020/01/the-gentlemen-movie-review.html
  
Home Alone (1990)
Home Alone (1990)
1990 | Comedy, Family
It's not Christmas until Kevin says "I've made my family disappear." In fact, it's probably one of the few that I actively watch every year, and it's one of two that I'll happily watch at any time of the year. (The other being Die Hard... don't get on my case, you know it's a Christmas film.)

On December 7th Home Alone turned 28 in the UK. 1990... just wow. I'm feeling old enough without films I grew up with being called classics.

If you haven't considered your own Home Alone plan... well, what have you been doing with your life?! As a tip, if you already have a zombie apocalypse plan in place then it's very easily adapted, you just need a little less lethal force. And it's probably best for me to remind you not to actually try this at home, because I'm not convinced that Harry and Marv would have survived. (And if we take the results from Better Watch Out then you're probably looking at some kind of murder charge.)

In December they were showing Home Alone a few times at Cineworld so it would have been rude not to go at least once to see it. I'm really getting into the classic releases on the big screen, it's so much fun. The show I picked was basically populated by adults, just two children brought along by their parents. We were all roaring with laughter, the comedy never gets old.

The music of Home Alone is instantly recognisable and yet I always forget that it's one of John Williams' epic creations. You can't hear it without thinking of the specific scene in the film it relates to, and it's certainly influences a lot of films since. Something that again I hadn't really noticed until I watched the Christmas horror film, Secret Santa (review coming soon).

It always fills me with questions though... Do all Americans have telephones with cords that are about 20 feet long? How did Buzz manage to shove that entire pizza slice in his mouth? Why did Leslie ever marry Frank? Why is Jimmy in the shop so over enthusiastic? How does Kevin manage to create all his traps in such a short amount of time? And who on Earth leaves their house that tidy when they're leaving for holiday? Especially when you consider they left in such a hurry!

The idea is such a fun one, I can see why it's so popular all this time later. Watching it more and more though you do realise that Culkin's acting was pretty bad, but that just adds to its charm.

Watching it with a group of people who already love the film really made it a better viewing. We all laughed at the amazing prat falls from Joe Pesci on the ice and the walls of the cinema caved in slightly as we all took a sharp intake of breath as Marv stood on that nail. It's genuinely more fun to roar with laughter with other fans.

It's sad to think that Home Alone could never happen these days. (Although Google did bring us an advert that gave us a peak at what might happen. I've put the video at the end of the post.) Kevin probably has several smart devices that they could contact or track, the house would also likely be equipped with state of the art surveillance and alarm systems that would have alerted someone to movement and doors opening. On the flip side though it's quite fun to think about what sort of traps Kevin could be creating with the wonders of modern technology. I'd say lets get a petition going to see that happen but while Home Alone 4 was passable I don't think we really need any more of them.

What you should do

This should be in everyone's Christmas film rotation. If you don't watch it at least once a year... well... *shakes head*.

Movie thing you wish you could take home

Everyone needs those quick inventing skills, but I'm actually going to go with Kevin's other superpower... his amazing ability to make epic ice cream sundaes.
  
Summoned (Summoned, #1)
Summoned (Summoned, #1)
Rainy Kaye | 2014 | Erotica
8
6.0 (3 Ratings)
Book Rating
<em>Summoned</em> follows a 23-year-old genie named Dimitri - who, in typical genie fashion - is bound by his master to fulfill wishes. The twist is that Dimitri's master isn't limited to just 3 but has no limit.

The story opens with Dimitri fulfilling a kidnapping request followed by his inevitable rest period directly after - where he meets Syd in a dive bar. From there the story just gets a little weird - Dimitri takes Syd home and they end up having sex literally right away (nothing against it cause whatever floats your boat right?) But it was practically as soon as they got in Dimitri's house.

For a book that generally is considered fantasy with a bit of romance thrown in there's an awful lot of sex and it's rushed sex - almost as if the author felt a little weird writing the scenes - Syd is all kinds of crazy stalker as well, like she steals his number from his phone, turns up on his doorstep unannounced and threatens to slash his tires kinda crazy.
<h2 style="text-align: center;"><span style="color: #f6c7b7;">∞</span></h2>
The master - Karl - is an millionaire arse. I have nothing good to say about him whatsoever. Generally, Dimitri can rest for a day or two before Karl makes another wish but Karl starts to make make a new wish every day - Silvia is Karl's daughter and she screams spoiled rich girl who wants to breed with Dimitri - her inheritance.

It's all kinds of messed up.

Dimitri does a job for Karl and goes home to rest only to get a call from Stalker Syd going a little crazy on him for abandoning her - I forgot to mention that when Karl wants a wish he summons Dimitri to a chamber - the following day after yet more rushed sex Karl has another wish for Dimitri where he has to steal a safe - only he <em>fails</em>.

When Dimitri fails to fulfill a wish the buzz in his head grows and he ends up getting a really bad migraine until he fulfills his wish or pigs fly and Karl recant the wish.
<h2 style="text-align: center;"><span style="color: #f6c7b7;">∞</span></h2>
Syd is all kinds of crazy. I don't think much of her character at all, it's like she's got her heart invested after a one night stand and then goes crazy everyone Dimitri doesn't do what she expects him to do.
<blockquote>"You're just gone so much." Syd's voice sounds so empty and hollow. "I never really know when you'll be back, what you're doing, or anything at all. I don't want to be that needy girlfriend, but it's so frustrating. I know it was meant to be casual, but I thought it could be... more. I just wanted some way to know you were thinking of me."</blockquote>
They've been having sex - not even dating - for what feels like 2 days but is more like 3 weeks or so. Little cray cray.

Silvia Walker is also all kinds of crazy - she wants to breed with Dimitri even if it's against his wishes, she murders small furry animals and she smokes like a chimney.  She's got it into her head that Dimitri is the love of her life even though he makes it abundantly clear that he can't stand the sight of her. To make matters worse, she finds out that her daddy is trying to sire a son to make sure she doesn't receive her inheritance.
<h2 style="text-align: center;"><span style="color: #f6c7b7;">∞</span></h2>
Although it's a very good concept - a power hungry, slightly crazy millionaire with his own personal genie to fulfill any and every wish he wants - there was just something missing. I don't know maybe the book was too short and the story was a little rushed for me, the insta-love between Dimitri and Syd bugged the ever-loving crap out of me.

The story as a whole was just too rushed for my tastes and at times I didn't get why something was happening or why Dimitri sounded like a stupid teenager, or why for an "all-powerful" master Karl was an absolute douchebag about a lot of stuff.Like wishing Dimitri kills Syd for one - what's his deal?

It had one <em>hell</em> of a twist at the end though. I didn't expect that all which is what pushed this review up from a 3 to a 3.5.
<blockquote>I'm no longer Leo, or Alan, or Alex.
I'm Dimitri.
And I'm free.</blockquote>
&nbsp;
  
Days Gone
Days Gone
2018 | Action/Adventure
A story that captivates from beginning to end (2 more)
Characters worth getting invested in
Addicting Gameplay
Still kinda buggy (0 more)
Contains spoilers, click to show
Days Gone is a story of Deacon St. John as he deals with a world tortured by a zombie horde known as Freakers. The story happens a few years after the outbreak and after seemingly losing his wife after sending her off on a rescue helicopter. Deacon travels around beautiful Oregon with his best friend Boozer on their trusty bikes. Throughout the game Deacon will intertwine his story with 4 other survivor camps, as he helps them survive the zombie stricken world.

Deacon fights not only the hordes and hordes of undead, but crazy cultist who worship the Freakers, other bikers, and just plain others trying to survive in his quest to save his friend and then to find out the truth of what happened to his wife after letting her go.

The scenery is captivating of the many places you will explore, scour, and loot. From the mountains to the forests to the snowy peaks, to a massive island fortress, you will never stop scanning the horizon as you drive the roads on your motorcycle. I would often crash into a tree or drive off the road, as I was too busy looking through the scenery or just captivated by the beauty of it all.

The one part I hate the most, is not anything that's wrong with the game, but more just my fear of the zombie menace. One big part of the game is destroying "Hordes" or simply big ass groups of these zombies, that move like a pack, and can kill you in an instant. Many parts of the story include you need to clear out a Horde, and the biggest one in the whole game known as the Sawmill Horde still gives me nightmares.

But the taker of the cake for me is the captivating story between Deacon and his search for the truth of what happened to his wife Sarah. If you haven't finished the game, go do that and then come back.

So the story is Deacon can't truly come to terms with the death of Sarah, as he would often visit the site of the helicopter supposedly carrying Sarah crashed. Deacon would eventually happen upon the scientist who allowed her onto the helicopter, which gives hope that she is still alive. After chasing lead after lead, and leaving his buddy Boozer behind, Deacon makes a treacherous journey through a snow-covered mountain top, which he can't return from, to chase the last hope of seeing his wife once more. And the moment that made me unable to put the controller down for a few hours, Deacon joins a militia after noticing the mongrel ring he placed on Sarah's finger before placing on the helicopter, on another man's finger. After initiation, he is lead around the camp until he is introduced to the local scientist who turns out to be the long lost Sarah.

This moment alone made this game a 10 alone. It made me feel as though I had reunited two people who were separated by the chaos of this new world. But the bliss doesn't last all too long as, Deacon must keep his relationship a secret, so they both don't get hurt or caught. But after a long mission together, the two are stranded in a snowstorm in a cold shack, which reignites the flame of their past. After being exposed by a rat name Skizzo, Deacon is exiled and sent for execution, but due to the friends he had made on way, he is saved. Deacon with all those he had helped, storm the island and overthrow the psychotic General and finally saves Sarah for good. And as the credits roll, Deacon and Sarah ride into the sunset, to a life reunited.

Now this game has its detractions and a few bugs, but as a whole, this is probably one of the most underrated games that have been released recently. One crucial part of the game was ruined in playthrough as somehow the audio of a long cutscene was desynched so it just made it hard to focus and enjoy the scene. The only other thing that I can complain about was that there is still much of the side missions to attend to when you connect with Sarah again, but I threw it all out the door after that point as I wanted to get to the story between the two, and everything else didn't really matter to me, and if I was forced to detract from her, I got annoyed and rushed through. But besides that, this game is a must play.
  
Sonic the Hedgehog (2020)
Sonic the Hedgehog (2020)
2020 | Action, Adventure, Animation
It’s been a very long time since I played the Sonic the Hedgehog video games on my brothers SEGA Megadrive. I was, and always have been, a Nintendo guy, so since then my only experience of Sonic has been when he joins forces with Mario and Co for Mario and Sonic at the Olympic Games. I do have good memories of his solo outings though, and he is clearly an enduring and popular character, ideally suited for a CGI/live action movie.

When we first meet Sonic, he’s a young hedgehog on his home world, zipping about the place without a care in the world and being mentored by an owl called Longclaw. Before we get a chance to learn anything about Longclaw and the world that he and Sonic inhabit, some bad guy echidnas show up, looking to get their hands on Sonic and his speedy powers. Longclaw gives Sonic a bag of rings that can be used to open a portal to another world, and after opening one for him to escape through, tells him to use one whenever he is in danger of being captured.

Cut to Green Hills, Montana where we meet local sheriff Tom Wachowski (James Marsden) and his wife Maddie (Tika Sumpter). Tom has been accepted, pending background checks, into the San Francisco police department, and he and Maddie are currently in the process of looking at houses there. We also learn that a now grown up Sonic has found his way into our world and has been living in hiding in Green Hills for some time now. The local crazy old man, Crazy Carl, claims to have seen a ‘blue devil’ on a number of occasions, but otherwise Sonic has managed to stay hidden. He’s even got himself a little underground man cave, and has become quite attached to Tom and Maddie, observing and following their every day lives from afar.

When Sonic manages to cause a city-wide power outage one evening, he draws the attention of the government, who bring in mad scientist Dr Robotnik (Jim Carrey) to investigate. When the gold rings that Sonic needs to transport to another world are mislaid, and as Robotnik and his team close in on him, Sonic makes himself known to an unsuspecting Tom and asks for his help. The movie then becomes a road trip, with them both on the run, evading Dr Robotnik and searching for the gold rings.

The CGI representation of Sonic had been something of a hot talking point, ever since the release of the first trailer sparked a huge online backlash. Looking more human, with smaller eyes, and longer limbs, the reaction of horror by anyone vaguely familiar with the character was enough to make director Jeff Fowler stand up and take notice, and the release date of the movie was pushed back to allow for some serious rework by the VFX team. Thankfully, when the new trailer was released, it was to a much more positive reaction, and rightfully so - Sonic was now much more aligned to his video game persona and on the receiving end of some pretty decent marketing material and promotion to back it all up. Ben Schwartz provides the voice for Sonic, giving him a wonderful childlike quality - in awe of the world around him, funny and confident in his abilities, but never really coming across as an annoying brat.

Jim Carrey brings to Robotnik the kind of madcap comedy that he we haven’t seen from him in a long time and is a delight in every scene he features. James Marsden is no stranger to appearing alongside CGI characters in children’s movies, and does his part well once again. Outside of that, the rest of the cast don’t get much to work with and kind of just fade into the background.

Overall, Sonic the Hedgehog is a fairly enjoyable movie, but it’s also instantly forgettable. It’s been a couple of days since I saw it and, apart from a couple of fun action scenes along the way, and the climactic showdown, I really don’t remember very much about it. If you’ve seen the wonderful scenes in the X-Men movies where QuickSilver zips around, interacting with characters and scenery as though time has stood still, then there are a few scenes just like that for you to enjoy. It’s a much better movie than I was expecting to see, but ultimately I think it could have been a hello a lot worse if they’d stuck to their guns with the original character design.