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Now I am normally not a big fan of "self help" books so I wasn't sure what to expect with this one. With that being said this is not the typical book you think of when you hear self help. The book is a combination fairy tale & self help book.
It tells the story of Morgan who has a complete break down in her faith of herself. That break down climaxes with her artist boyfriend tossing her designer duds out the window of their apartment onto a rain soaked street. This causes Morgan to take a step back and analyze the way she was presenting herself to the world.
The story of itself was okay. Morgan was an interesting character that had many layers to her. However, I found it fairly predictable which surprised me. I expected to enjoy the story more than the self help suggsestions at the end of each chapter, however I found myself more engrossed in them than the story itself.
This was an okay read. It put many interesting points out there for you to consider and look at in your own life. The writing left something to be desired however. If I took one thing from it, it is a renewed passion for journaling. I'd done it in the past but kind of let it fall by the wayside. This book makes me want to pull it back out & use it to help me sort through my own life.
  
The Last of Us Remastered
The Last of Us Remastered
Action/Adventure
Perseverance pays off apparently
I absolutely love the Uncharted series, so when The Last of Us launched at the end of the PS3s lifecycle, I was naturally excited to play it. I didn't get very far before I gave up on it. It just failed to grab me, and I couldn't quite figure out why.
Fast forward to the Remastered release on PS4, and I had exactly the same issue. I got a little further this time (reached the abandoned hotel) but just got distracted by another game and never bothered to go back.
About a month before TLOU2 released, I decided to give it one last try, and it finally clicked into place.
Before I knew it, I was obsessed with finding as many supplies and resources as I could, checking every dark corner and locked room, as I slowly grew to care deeply for Joel and Ellie along the way.

This bleak and unforgiving world of TLOU is possibly what put me off before, but this time around I found it easy to get lost in (definitely nothing to do with the current state of the real world...probably).
The combat is a little jumpy at times, but it has that unmistakable Naughty Dog design that has since been perfected and it's easy enough to get used to. Whilst I wound up frustrated at enemy encounters early on, by the games halfway point it all felt a lot smoother and satisfyingly brutal.
The "zombies" are straightforward enough, but the design of the Clickers is something original and particularly nasty.

The narrative is the main draw for TLOU though. The characters of Joel and Ellie are so well crafted, and the back and forth between the two is extremely well written. The sense of protection that I felt for Ellie was strong, so hats off to Naughty Dog for smashing that element.

I'm glad I finally got round to seeing the appeal of TLOU. It's a well crafted adventure that deserves the praise it gets.
  
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Elizabeth (1521 KP) Jul 23, 2020

I also lost interest around the abandoned hotel. I've recently been thinking of revisiting the game now that I have more time to play.

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LeftSideCut (3778 KP) Jul 23, 2020

I would definitely recommend it. Maybe try playing it when you have no other games to distract you, but I completely understand the hesitation!

    A2A Global Network

    A2A Global Network

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    The world has gone mobile! Most of us are in possession of a smartphone, but seldom are we aware of...

    AMERICA IN WWII magazine

    AMERICA IN WWII magazine

    Book and Magazines & Newspapers

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    Face World War II beside the Greatest Generation—in AMERICA IN WWII. Discover battles of air, land...