![Spark](/uploads/profile_image/c37/8674bb6b-9e29-4cb3-90d2-e78250dc3c37.jpg?m=1684564415)
Spark
Book
People are dying downtown, their bodies shriveled away to almost nothing. The police are mystified,...
Young Adult Science Fiction
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Corey Richard Bennett (10 KP) rated Days Gone in Video Games
Jul 18, 2019
Deacon fights not only the hordes and hordes of undead, but crazy cultist who worship the Freakers, other bikers, and just plain others trying to survive in his quest to save his friend and then to find out the truth of what happened to his wife after letting her go.
The scenery is captivating of the many places you will explore, scour, and loot. From the mountains to the forests to the snowy peaks, to a massive island fortress, you will never stop scanning the horizon as you drive the roads on your motorcycle. I would often crash into a tree or drive off the road, as I was too busy looking through the scenery or just captivated by the beauty of it all.
The one part I hate the most, is not anything that's wrong with the game, but more just my fear of the zombie menace. One big part of the game is destroying "Hordes" or simply big ass groups of these zombies, that move like a pack, and can kill you in an instant. Many parts of the story include you need to clear out a Horde, and the biggest one in the whole game known as the Sawmill Horde still gives me nightmares.
But the taker of the cake for me is the captivating story between Deacon and his search for the truth of what happened to his wife Sarah. If you haven't finished the game, go do that and then come back.
So the story is Deacon can't truly come to terms with the death of Sarah, as he would often visit the site of the helicopter supposedly carrying Sarah crashed. Deacon would eventually happen upon the scientist who allowed her onto the helicopter, which gives hope that she is still alive. After chasing lead after lead, and leaving his buddy Boozer behind, Deacon makes a treacherous journey through a snow-covered mountain top, which he can't return from, to chase the last hope of seeing his wife once more. And the moment that made me unable to put the controller down for a few hours, Deacon joins a militia after noticing the mongrel ring he placed on Sarah's finger before placing on the helicopter, on another man's finger. After initiation, he is lead around the camp until he is introduced to the local scientist who turns out to be the long lost Sarah.
This moment alone made this game a 10 alone. It made me feel as though I had reunited two people who were separated by the chaos of this new world. But the bliss doesn't last all too long as, Deacon must keep his relationship a secret, so they both don't get hurt or caught. But after a long mission together, the two are stranded in a snowstorm in a cold shack, which reignites the flame of their past. After being exposed by a rat name Skizzo, Deacon is exiled and sent for execution, but due to the friends he had made on way, he is saved. Deacon with all those he had helped, storm the island and overthrow the psychotic General and finally saves Sarah for good. And as the credits roll, Deacon and Sarah ride into the sunset, to a life reunited.
Now this game has its detractions and a few bugs, but as a whole, this is probably one of the most underrated games that have been released recently. One crucial part of the game was ruined in playthrough as somehow the audio of a long cutscene was desynched so it just made it hard to focus and enjoy the scene. The only other thing that I can complain about was that there is still much of the side missions to attend to when you connect with Sarah again, but I threw it all out the door after that point as I wanted to get to the story between the two, and everything else didn't really matter to me, and if I was forced to detract from her, I got annoyed and rushed through. But besides that, this game is a must play.
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Neon's Nerd Nexus (360 KP) rated Weathering with You (2019) in Movies
Feb 1, 2020 (Updated Feb 1, 2020)
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Ross (3284 KP) rated The Trouble With Peace in Books
Sep 28, 2020
This is the second book in Abercrombie's second proper trilogy in the world of The First Law. I will admit to having issues with the first book, A Little Hatred, but they were mainly a result of the book building on from the previous trilogy (and the standalone books) but being a significant amount of time later. I had felt the characters had been left as "so-and-so's son/daughter" with minimal introduction otherwise.
Those issues are now long-forgotten, as in this book all characters receive enough attention to embed themselves and find their voices (no longer are Vick and Savine the same in my head, likewise Leo and Orso, although I have to admit that Clover and Broad still cross over in my mind).
The plot follows some gentle political and social manipulations, both in the capital Adua, and also in the North. Things quickly develop into a much stronger and very possible uprising against the throne, and more importantly against the corrupt financier and magician controlling the throne.
There are some truly superb action sequences in this book, where the action flows seamlessly from one character's PoV to another, almost as if watching a film, where the camera follows an arrow and watches the intended target until they stab at someone, who the camera then follows. This allows the action to unfold across both sides of the conflict and give the story from multiple angles. One of these scenes was one of the best told battle scenes I think I have ever read.
The plot is strong, the characters similarly, and the dialogue and narration is Abercrombie at his best. The crossing, double-crossing and triple-crossing is a joy to read. It is rare in a "grimdark" book to see one of the nastiest characters getting their comeuppance but at the end this is delivered in a fairly shocking manner.
This may just be Abercrombie's best book yet, in my humble opinion.
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The Week: #1 UK news & current affairs magazine
News and Magazines & Newspapers
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Saturday Kitchen Suppers: Over 100 Seasonal Recipes for Weekday Suppers, Family Meals and Dinner Party Show Stoppers
Book
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Sheridan (209 KP) rated Halo: Hunters in the Dark in Books
Jul 9, 2017
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Goddess in the Stacks (553 KP) rated Children of Blood and Bone: Book 1 in Books
Feb 18, 2018
That massive frustration aside, I LOVED THIS BOOK. African-inspired fantasy novels are starting to crop up, along with other non-European based fantasy, and I'm loving it. (You can find Russian inspired fantasy that I've read previously here and here, and Jewish/Arab fantasy here.) Adeyemi is a Nigerian-American author, and this is her debut novel. It definitely shows some hallmarks of a debut novel - the dialogue is a bit stilted in places, and it's a little bit formulaic - but the world building is excellent.
Children of Blood and Bone is a story of oppression, and the sparks of a rebellion. I assume the rest of the trilogy will deal with the actual rebellion, but given the cliffhanger it ends on, I'm not actually sure of that. When Zélie, the main character, was very young, magic failed, and the king, who was afraid of maji, took the opportunity to kill every maji in his kingdom before they could find a way to regain their powers. Since then, every person who could have become a maji as they grew (they're marked by their white hair) has been treated as a second-class citizen. They're forced into slums, used as slave labor, kicked around by nobility and guards, made to pay higher taxes, and forbidden to breed with the other classes. They don't have magic - and they have no way to get it - but they're treated as trash by the king that hates them, and accordingly by the rest of his subjects.
At the beginning of the book, a magical artifact resurfaces that restores magic to any diviner (potential maji) that touches it. This, of course, is not okay with the king, and most of the book is about the race to use the magical artifact while being chased by the king's son and his guards who are trying to destroy it. The conflicted prince has secrets of his own, though, and as the book weaves through jungles, mountains, and seas, he wavers in his mission.
It's always difficult to review books without giving too much away about the plot, so I won't say much more about the events. I really enjoyed that they rode giant cats - leopanaires. Zélie and her allies ride a lion leopanaire, which is apparently somewhat unusual. Most of the guards ride leopards or cheetahs, while the royal family rides snow leopanaires. The magic is unique, the gods and religion are beautifully fleshed out, and overall I just really loved this world, and I'm very sad it will be so long before I can dive back into it.
You can find all my reviews at http://goddessinthestacks.wordpress.com
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Movie Metropolis (309 KP) rated Independence Day: Resurgence (2016) in Movies
Jun 10, 2019
Unfortunately, it just so happens that they share the same pitfalls too. But is Independence Day: Resurgence a match for its 1996 predecessor? Or does it crash and burn?
Roland Emmerich returns to the director’s chair, bringing the same breadth of destruction he’s brought to all of his films. The Day After Tomorrow, 2012 and White House Down all prove he’s the master of the apocalypse and Resurgence is no exception.
As the Fourth of July nears, satellite engineer David Levinson (Jeff Goldblum) investigates a 3,000-mile-wide mother ship that’s approaching Earth. Fortunately, 20 years earlier, nations across the world started to use recovered extra-terrestrial technology to develop an immense defence program. When the alien invaders attack with unprecedented force, the U.S. president, teams of scientists and brave fighter pilots spring into action to save the planet from a seemingly invincible enemy.
Emmerich throws everything he can at the screen in a film just shy of two hours. The pace rarely lets up and it’s a rollercoaster ride to watch. Dozens of global landmarks are destroyed as our characters race to stop the new alien invasion.
Liam Hemsworth (The Hunger Games), Sela Ward (Gone Girl) and Jessie Usher make up the majority of the new cast with Bill Pullman and Judd Hirsch providing a warm sense of nostalgia from the first film. There’s no return for Will Smith, with Jessie Usher playing his step-son and his character is conveniently written out.
Unfortunately, despite the talents of the new cast, the script doesn’t really give them anything to sink their teeth into and the overabundance of, admittedly breath-taking CGI, means there’s nothing there for them to react to – and it shows. Nevertheless, it’s nice to see Jeff Goldblum front and centre after nearly a decade of small film roles.
It’s just a shame that the script is wholly unoriginal. We saw most of it done in 1996, and frankly done better. Since then, there have been countless generic sci-fi flicks that have pushed the same simple premise on their audience and Resurgence suffers due to its timing more than anything else.
Don’t get me wrong, it’s all good fun IF you’re a fan of the genre, and there are some nice references to the first film. The aliens themselves look fantastic and the cinematography is generally very impressive, especially during the aerial bound action sequences.
However, things unravel at the finale. With what is undoubtedly one of the most stupid endings ever put to film, it’s hard not to laugh in amazement as you ponder just what was said around the production table to end up with a final act as ill-advised as this.
Overall, Independence Day: Resurgence has a lot going for it. A likeable new and returning cast is bolstered by brilliant, if overused, CGI and a frantic pace. Unfortunately, it’s a victim of its timing and as such is a decent sci-fi flick, but a poor sequel to its fantastic predecessor.
https://moviemetropolis.net/2016/06/24/good-sci-fi-but-a-poor-sequel-independence-day-resurgence-review/