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Lagoon: Land of Druids
Lagoon: Land of Druids
2014 | Adventure, Exploration, Fantasy
One of the best parts of the board gaming experience is finding a fun group of people with whom to play! Sometimes, though, coordinating a game night is easier said than done. We all must occasionally forego the group experience and face the world as the Lonely Only. But fear not! The world of solo-play is a vast and exciting realm! What follows is a chronicle of my journey into the solo-playing world – notes on gameplay, mechanics, rules, difficulty, and overall experience with solo variations of commonly multiplayer games! I hope this will provide some insight as you continue to grow your collection, or explore your already owned games!

Lagoon is a land of harmony and balance. Or at least it WAS until the rise of humanity. The three spiritual energies that once existed in a perfect equilibrium are now fighting for dominance and control over the destiny of Lagoon. Each energy has amassed a following of druids who are working to ensure that their chosen energy is victorious! Which energy will you choose to serve, and will your choice be the correct one in the end? There’s only one way to find out!

Lagoon: Land of the Druids is a game of tile placement and exploration. You are the leader of a circle of druids, and they will do your bidding throughout the game. On your turn, you will take any/all of these five actions: Move, Summon (add one of your reserve druids to the play area), Explore (add a new site tile to the table), Invoke (use a Site Action), or Unravel (remove a site tile from play). You can perform as many of these actions as you want, as long as you have the appropriate resources to spend. Each tile in the game is double-sided, and each side has a unique action/ability associated with it. Strategy is everything – which tile side should you choose to bring into play, and how can you best use the available abilities to benefit your chosen energy? You also have to keep an eye on your opponents because they might be trying to undermine your plans to help their energy achieve success! The game ends when all tiles have been explored, and then players count up points dependent upon which energy was ultimately dominant. The player with the most points is the winner!

As a solo game, Lagoon plays similarly to the multi-player game. Instead of competing against other humans, you are playing against an AI opponent (fondly referred to as “AJ” in the rulebook). On its turn, alternating with yours, the AI executes three steps – Explore, Unravel, and Invoke (perform an action dependent on which druids the AI currently has in play). Each of those steps is explained in more detail in the rulebook. The game ends as in a normal group game, and the player (either you or the AI) with the highest score wins.

The first thing I should mention are the solo rules themselves – they are very wordy and contain lots of ambiguity. It took me a couple of read-throughs before I felt comfortable trying to play, and even now I still keep the solo rules easily accessible when I do play. With so many moving elements in this game, clear and concise rules are necessary for an unencumbered game.

When I say there are a lot of moving elements, I mean it. At any point, you could have up to 5 druids in play, with access to up to 5 unique site powers to invoke in addition to the basic actions you can take on your turn. And on top of that, your druids are spiritually connected, so a druid on one site can use the power of a different site as long as you have a druid there as well. There are also lots of opportunities to combo powers this way, and unless you’re 100% focused, you could lose track of what you already did or forget to pay for an action. And in a solo game, you’re not only tracking this for yourself, you also have to make sure you’re executing the AI turns correctly. There’s just a lot going on and it can be easy to accidentally skip a step.

The thing I dislike most about playing Lagoon solo is that I have to make decisions for the AI. When placing tiles on AI turns, I get to choose which side to play. When the AI unravels a site, I get to choose which site to remove. It’s hard to play this game honestly because I can just choose whatever will benefit ME the most, and not necessarily act in the AI’s best interest. Obviously, a human opponent would do whatever they want for themselves, but in a solo game I am in control of my opponent. The rulebook does offer ways to alleviate this, but I either honestly forget to refer back to the rules for certain situations, or I just choose to ignore the suggestions. I know, I know, that sounds like a personal problem. And I guess it is. I just don’t like the responsibility of having to play two competing sides because it is hard to stay honest. Since this game is so dependent on strategy and personal decisions, there is no good way for an AI opponent to be successful.

Lagoon: Land of the Druids is a complex game that requires more strategy than you think. That being said, I don’t like to play it solo. Each turn offers lots of opportunities, but so many options can be overwhelming. Having to make decisions for the AI is not enjoyable for me because I am aware that I do not always make the best decision for the AI – it’s just hard for me to consciously make decisions detrimental to my game. The idea of this game is neat, but the execution of the solo rules (from their editing to their actual gameplay) just doesn’t work well for me. Give it a try solo if you want, but you’re not really missing a lot if you don’t.

https://purplephoenixgames.wordpress.com/2019/03/11/solo-chronicles-lagoon-land-of-the-druids/
  
Gods Of Egypt (2016)
Gods Of Egypt (2016)
2016 | Action, Sci-Fi
7
5.5 (15 Ratings)
Movie Rating
Gods of Egypt is a visually stunning fantasy film that teeters on the edge of being campy.
The trailers for this film set high expectations, promising a story of the mythical, god-like beings that come from Egyptian lore. But they also raised questions: would the story keep in tune with common mythos, or branch out into a whole new realm?
With Game of Thrones star Nikolaj Coster-Waldau taking the lead, along with 300’s Gerard Butler, the film starts off in a beautiful, ancient Egypt, ruled over by Osiris and his Queen. Horus, Osiris’s son (Coster- Waldau), is ready to assume the crown, but Set (Butler), brother to Osiris, has other plans. He feels scorned for having to live in the desert, and decides it is his time to rule all of Egypt. He murders Osiris, but leaves Horus alive, taking his eyes instead of his life.
Enter a thief, who wants to rescue his beloved from the clutches of Set’s architect (Rufus Sewell). The love of his life somehow talks him into rallying a dejected Horus to fight Set.
All the gods of Egypt are represented in some form or fashion, even if in minor capacity.
The gods have the ability to morph into larger, more powerful beings. They are nigh invincible, but still age, and die. They pray to Ra, god of the sun and grandfather to Horus.
This two-hour movie is filled to the brim with star-power, and superb acting. The special effects are a sight to behold, and they instill a sense of wonderment. The adventure is grand indeed, and will certainly leave you entertained.
That said, the script is sub-par. There are moments where emotional lines could be delivered, but aren’t. This is not from lack of trying on the part of the actors; the writers simply failed to find the proper words. In these moments, there was laughter from the audience at my viewing — during scenes clearly not meant for humor. This is the precarious knife-edge the movie walks between greatness and campy.
I’ve read several articles about how moviegoers are upset at the very Caucasian-looking cast. I shared this sentiment, to a certain degree. It seemed odd that a movie about a specific time and place in history made little effort to be ethnically accurate.
In the end, I let it go. The movie’s lore turned out to be so far from a real-world tie in that it no longer mattered. It was clear this was some sort of alternate universe; one of the major plot holes is a lack of connection to planet Earth.
If you can divorce yourself from some of these elements, you can really enjoy the film for what it is.
My screener companion said he didn’t care for the graphics, because they were obviously fake. I experienced this movie using animated films as my frame of reference, and that made it easier to watch. It is also clearly a High Fantasy film.
In summary: great acting is the glue that holds this film together. Without that talent, it wouldn’t stand up. It is, however, worth seeing if you love fantasy films. You will be entertained, for sure.
3.5 out 5 stars
  
Sgt. Pepper's Lonely Hearts Club Band by The Beatles
Sgt. Pepper's Lonely Hearts Club Band by The Beatles
1967 | Pop, Psychedelic, Rock
One Of The Most Influential Albums Of All Time
The reason that this album is so influential and important to everything that came after it is simple, it was the first true example of what we think of as a concept album today. The album opens with an introduction to what you are about to witness, which is something that had never even been considered before in music. Sgt Pepper’s Lonely Heart’s Club Band was also very meta for its time considering that the first song informs you of the members that this band is made up from and gives you a reason as to why they are performing these songs to you. Equally, ending the album with the Sgt Pepper’s Lonely Heart’s Club Band reprise brings the whole thing full circle, and this formula became what was adopted by concept all albums going forward, The Who followed the same structure, as did Pink Floyd and Green Day. Musically, the record continued where Revolver, (the previous album,) left off, engraining the Beatles as pioneers in psychedelic music. Songs such as, ‘Lucy in the Sky With Diamonds,’ and ‘Within You, Without You,’ where more far out than any other psychedelic musical piece had been before. Then you have tracks such as ‘When I’m Sixty Four,’ and ‘Getting Better,’ which utilize classical instruments normally found in orchestral music. This totally rewrote the rules on what a pop song could do. Every song on Sgt. Pepper is a masterpiece and each earns that title both on an individual basis and as part of a whole and all for their own unique reasons. There is also the fact that the album contains what I consider to be the band’s greatest song, ‘A Day In The Life.’ It is the final track on the album, often considered an epilogue, as the album officially ends with the reprise of Sgt Pepper’s Lonely Heart’s Club Band and forty years later, it still sends tingles down the spine of anyone that has the honor to listen to it. Lennon’s parts bookend the track while the middle section belongs to McCartney. As is the case with the rest of the album, the song points out the juxtaposition of Lennon’s narcissistic realist view on the world versus McCartney’s brighter more optimistic outlook on life. Then the song ends with a beautifully chaotic climax of instruments all playing together, building from their respective lowest notes to their highest. It so clearly ends the album, there is no fade out, its everything coming together and playing simultaneously and then stopping all in unison, a very purposeful and definite way to end an album.
 Even when the album is over the Beatles are still innovating by including a creepy loop within the groove of the album, implemented to give listeners a fright as they only expect to hear silence after the climax of ‘A Day In The Life.’ After a few moments of peace, a high pitched frequency is heard followed by a peculiar mix of abstract sounds all at once. Even after all this time, after the ridiculously high number of times that I’ve listened to the record and although I know to expect the sound before it happens, it’s still chilling to this day. This was the first time that a band intentionally included hidden sounds on an album, making listeners sit through a few seconds of silence to hear it. People claim that this album is overrated, but there is a reason that it is held in such high regard and whether you think this album deserves its legendary status or not, it is impossible to debate the fact that it is probably the most important album ever recorded. Everything from the album artwork to the music and the lyrics is still extremely relevant and important, even in this current digital age of music.
  
The Guest Room
The Guest Room
Chris Bohjalian | 2016 | Fiction & Poetry
8
8.7 (3 Ratings)
Book Rating
Richard Chapman reluctantly agrees to host his younger brother's bachelor party--at his own home. He suspects his brother, Philip, and Philip's good friend Spencer may be hiring some "entertainment" for the party, but isn't expecting the two women and Russian bodyguards who show up for the evening. Nor is Richard expecting what follows -- an evening of drinking, partying, sex, and suddenly - murder, when the women kill their bodyguards and disappear. Suddenly, Richard finds himself trying to explain what happened to his wife, their young daughter, his employer, and the world at large. Further he finds himself haunted by memories of his interactions with one of the girls, Alexandra.

This was an interesting book with a somewhat fascinating premise. It brings up a lot of questions about morality. What role does our society play when it comes to bachelors parties -- and what is the expectation of those attending? And the spouses and fiancees on the other side? What do we tell ourselves about the origin of the "talent" that appears at such functions? Bohjalian attempts to explore these questions through Richard's story - which unfolds from Richard's perspective, that of his wife, Kristin, and one of the hired girls, Alexandra. It becomes almost a bit of a thriller - as we piece together bits before the party, the aftermath, and also learn what led up to the girls' fateful decision.

A bit of the book lags in the beginning, but it picks up quickly and becomes quite compelling. One would think Richard would be the main character, but for me, the story revolved around Alexandra. Her tale is the most thought-provoking and insightful. At points, the novel is simply heart-breaking. Richard's sections are often irritating and frustrating, as you can only have so much sympathy for the man at points. Kristin is a good go-between - the innocent bystander blindsided by what occurred in her home when she was not there.

Overall, the book weaves the story nicely around its characters. Little details give a nuanced perspective that authors less experienced than Bohjalian may lack (he's also one of the few authors that has me hitting the dictionary from time to time to look up words). There was a time when I really felt my rating for this could range from 2 - 4 stars. It received a bump for the ending, which just felt fitting, and for Alexandra, who was a lovely protagonist and written in such a quiet way that doesn't come along very often. In the end, this felt more than a "life in suburbia gone terribly wrong" story - it was cold and heartless, yet heart-breaking and compassionate. A worthwhile read, for sure.

(Note: I received an ARC from Netgalley in return for an unbiased review.)
  
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Timmy Failure: The Cat Stole My Pants
Timmy Failure: The Cat Stole My Pants
Stephan Pastis | 2017 | Children, Humor & Comedy, Mystery
7
6.3 (4 Ratings)
Book Rating
Amusing ... If you are a child
I received this book for free through Goodreads First Reads.

For fans of Diary of a Wimpy Kid (Kinney, 2004) is a juvenile series by American author, Stephan Pastis, about a young boy who believes he is the world’s greatest detective. A series that is continually growing, the sixth Timmy Failure story is now available for fans and new readers. Subtitled The Cat Stole My Pants, Timmy Failure embarks on an adventure of mystery and crime solving whilst getting himself into all sorts of mischief.

Emulating both real and fictional detectives, Timmy has established his own agency, Failure, Inc., of which he is the sole employee after the flight of his (imaginary) ex-business partner, Total the polar bear, who is currently seeking political asylum in Cuba. Unfortunately, Timmy has been forced to join his mother and Doorman Dave on their honeymoon in Key West, Florida, along with Doorman Dave’s nephew, Emilio.

“Crime doesn’t take a holiday. Neither does greatness.” Determined to continue solving crimes, Timmy hires Emilio as an unpaid intern and sets off searching for crimes, greatly over exaggerating every little piece of “evidence” he finds. However, it soon appears that someone is out to get Timmy and he, along with Emilio, is determined to find out whom.

Timmy is a melodramatic, unconventional child with a large ego and is constantly getting told off. From annoying adults to having his pants stolen by a polydactyl cat – or so he claims – there is no end to the hilarious situations he causes.

The cat that stole Timmy’s pants only makes a brief appearance in the book, therefore the subtitle is more to attract the attention of young readers with its silliness rather than be suggestive of a certain storyline.

Despite his grand claims, Timmy is not a very good detective and a lot of his unsolved crimes have been invented by his overactive imagination. This adds to the humour because, although he seems like an intelligent child, his ideas are completely silly.

Adorned with childish drawings and diagrams, Timmy Failure narrates the story from his subjective point of view, inflating his successes and blaming any failure on poor Emilio. No one takes Timmy seriously, which is something many of the target readers may appreciate, although they should also understand how futile Timmy’s attempts are at being a detective.

The storyline is not particularly clear until the final chapters of the book. Up until that moment, the book is full of disastrous, imaginary detective endeavours that prove Timmy to be nothing more than an annoying, inventive boy.

Some of the language may be above children’s reading capabilities, however, the humour is directly on their level. Whereas an adult may not find the idea of a cat stealing someone’s pants amusing, a child would find that hysterical.

There is no reason to read the Timmy Failure books in order, so if you, like me, read book six first, there is no problem. The stories are particularly aimed at young boys and will hopefully encourage the demographic to start reading more. Whilst it may not be a great feat of literature, it is a good enough introduction to the world of books.