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5 Minute Movie Guy (379 KP) rated The Fault In Our Stars (2014) in Movies

Jun 26, 2019 (Updated Jun 26, 2019)  
The Fault In Our Stars (2014)
The Fault In Our Stars (2014)
2014 | Comedy, Drama
Undoubtedly one of the great love stories of our time. (3 more)
Shailene Woodley and Ansel Elgort are a perfect match.
John Green's novel is brilliantly adapted to the silver screen.
This is a movie that will stay with you long after it's over.
You'd better bring some tissues! (0 more)
On the surface, it's easy to dismiss The Fault in Our Stars as being a sappy teenage love affair, but I can fortunately say that this is one of the great love stories of our time.
Based on John Green’s popular young adult novel, The Fault in Our Stars is a film that is profoundly beautiful, eloquent and heartfelt. It tells of an extraordinary love between two unforgettable characters who are brought together by similarly ill-fated circumstances. Hazel Grace Lancaster and Augustus Waters are both victims of cancer. Although they do their best to hide it, these two young adults are each afraid of their ominous and unstable futures. They’re just trying to live purposeful lives and experience life like normal teenagers, but the looming threat of an untimely death impedes that desire. However, for a film filled with so much uncertainty, I can fortunately say that there is little doubt that The Fault in Our Stars is one of the great love stories of our time.

On the surface, it’s easy to dismiss The Fault in Our Stars as being a sappy teenage love affair. I’ll confess that I went into the theater expecting to be fully surrounded by crying teenage girls, while I would be quietly laughing to myself at their heartache. What I surely didn’t anticipate, however, was to be so deeply drawn into the film. Even more surprising is the fact that The Fault in Our Stars has actually turned out to be my favorite movie of the year so far. This is a film that is sincerely heartfelt and unflinchingly genuine. It brings truth to the romantic fantasies we have, and teaches us that we can’t let the fear of possible heartache hold us back from the endless potential of love.

Make no mistake about it, The Fault in Our Stars is a tear-jerker. It’s difficult to watch these lovable characters endure such unjustifiable hardship. Hazel and Augustus are each forced to face a formidable fate that they shouldn’t have to. I really felt a strong attachment to both of them, and found them to be remarkably identifiable. This connection makes it all the more unsettling when their situations turn dire. The reason that The Fault in Our Stars manages to be so effective is because of its authenticity and accessibility. The characters are not only admirable, but relatable. They’re not simply reduced to being unfortunate young cancer patients that we’re meant to feel sorry for. While of course we can sympathize with their condition, it is their compassion and the content of their characters that make them so compelling.

While the film features its fair share of tragedy, I should make it clear that it’s not heart-wrenchingly malicious in the way it deals with its ensuing sadness. This is not a film that is deliberately trying to make anyone feel bad. It is merely being honest in its depiction of the unfairness that often exists in life. While you very well might cry when watching the film, it’s not entirely depressing and hopeless. In fact, I would argue that The Fault in Our Stars is more pleasant than painful. The sadness it makes you feel ends up all being worthwhile because of the joyous, unforgettable memories the movie creates along the way. This is a film that will stay with you long after seeing it. To answer the question you’re all wondering: no, the movie didn’t make me cry. Though my lack of tears is not a particularly good indicator of the emotional quality of the film. I don’t really allow myself to cry during movies, but I certainly came close, and it undeniably left me deeply touched and forever grateful that I watched it.

Being that this is a romance, I must warn you that this isn’t a movie for everyone. Truth be told, I’m a sucker for a good romance, but I’m aware not everyone has the patience for these kind of movies. The Fault in Our Stars is a slow-burning journey that takes its time to relish in the moments. It does this skillfully, maintaining a steady, balanced pace while building up to a powerful climax. Some may find the film to be a little too cutesy, but I think anyone who approaches it with an open-mind will find that it’s legitimately a really great film. My only real criticism of the movie involves the awkward return of a particular character towards the end of the movie. It makes for a rather unwelcome and perplexing intrusion, although it does at least help to set up the film’s wonderful ending.

John Green’s story is refreshing, witty, and modern. It is not only insightful in its depiction of love and life, but also offers an amazing attention to detail. It nails the feelings of love, and perfectly captures the life of being a teenager. The characters created by Green truly come to life in this film. Divergent star Shailene Woodley shines as Hazel, a young woman suffering from terminal thyroid cancer. Additionally, Ansel Elgort is incredibly charming as Augustus, a high school basketball star whose career ended short when cancer turned him into an amputee. The two of them are a perfect complementary match. Laura Dern also puts in a commendable performance as Hazel’s mom, a selfless, loving parent and companion. The film’s soundtrack is sensational. It’s appropriately fitting and delightful, featuring great work by artists such as Ed Sheeran, Birdy, and Ray LaMontagne. Every aspect of the movie comes together to produce a thoroughly poignant and relevant package.

The Fault in Our Stars is a film that speaks to our generation. It stares boldly into our fears of the eminent death that haunts us all, and makes no attempt to glamorize it. Even though it’s about a pair of teenagers, it’s not afraid to deal with mature content. It’s actually all the more engrossing and troubling because these two characters are young. They’re already facing a pivotal time in their lives and are learning to experience the world on their own accord, and yet their journeys are plagued by the callous complications of cancer. Their age gives the film a stronger emotional impact, emphasizing the preciousness of life and the importance of living it to the fullest. The Fault in Our Stars is a smart and stimulating movie, and just like its star characters, it is wholly worthy of remembrance.

(This review was originally posted at 5mmg.com on 7.12.14.)
  
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Fast & Furious Presents: Hobbs & Shaw (2019)
Fast & Furious Presents: Hobbs & Shaw (2019)
2019 | Action, Adventure
Before you read this review of Fast & Furious Presents: Hobbs & Shaw, I just want you to know that I can’t stand this franchise. I gave up keeping up with them after Furious 7 and felt like the Fast & Furious franchise peaked/was tolerable around Fast Five and never really went anywhere worthwhile before or since. I have not seen all the films and really only seemed to watch every other entry, but whether you’re in a heist or a drag race that lethal dose of masculinity being projectile vomited all over you by an entire cast (women included) for two hours straight is dull and tiresome. In fact, just call this franchise “Dull & Tiresome” from here on out and I doubt anyone would notice. It’s even got “tire” in there for car…stuff.

Ignoring the fact that screenwriters Chris Morgan (writer of every Fast and Furious entry since Tokyo Drift) and Drew Pearce (writer and director of the flop known as Hotel Artemis) were involved, I actually like David Leitch’s work (co-director of John Wick, director of Deadpool 2 and Atomic Blonde) even if he is probably going to screw up that Enter the Dragon remake. The trailers also made Hobbs & Shaw look like the stupid kind of action film I might enjoy; a bunch of fight scenes and chase sequences that give the middle finger to physics. But when a big moment in the film is a group of the good guys willingly bringing a bunch of sharp sticks to a battle where the villains are loaded to the teeth with highly advanced firearms, then you know you’ve jumped headfirst into the deep end of ridiculous without a special needs helmet.

The film is quick to point out that even though Luke Hobbs (Dwayne Johnson) is in Los Angeles and Deckard Shaw (Jason Statham) is in London, they’re essentially similar characters. Hobbs is a big dude who likes to Hulk smash everything while Shaw likes to think he has more class and finesse to his ass beatings and exaggerated torture devices. Despite their different cultures and supposedly unique way of approaching their work, they do nothing but talk trash, jack things up, simultaneously kick unsuspecting guys in the balls, and track stuff that needs tracking because that’s what trackers do. They reluctantly join forces and are in constant competition with one another to find some CT17 virus, which is currently inside Shaw’s MI6 operative sister Hattie Shaw (Vanessa Kirby) and is being hunted by formerly dead, cyber genetically altered, and current superhuman criminal mastermind Brixton Lore (Idris Elba). Don’t get too attached to the whole virus thing since even the film can’t keep up with what the hell it’s supposed to be.

The highlight of Hobbs & Shaw is the amount of cameos it’s able to squeeze into its excruciating two-hour-and-fifteen-minute runtime. The film utilizes about a third of the cast of a certain sequel to a certain film starring a certain Regenerating Degenerate and that cast is responsible for the humor that works best in whatever this spinoff is supposed to accomplish. Idris Elba is unbelievably cool as Brixton Lore. He’s this cocky and unstoppable bad ass who has a history with Shaw and his car chase on his self-driving motorcycle where he slides under a bus in slow motion is too sick for words. Vanessa Kirby has this on-screen presence that outshines the consistent bickering between Hobbs and Shaw. She’s the one capable female character in the film (Helen Mirren sitting behind glass doesn’t count) who seems to be the only one thinking logically, but it took her doing the dumbest thing imaginable at the beginning of the film to get that way.

This action film smorgasbord rides on the chemistry between Dwayne Johnson and Jason Statham, but that gets old as soon as they start sort-of working together. Their incessant ribbing of each other, desire to always outdo one another, and nonstop unfiltered machismo being this palpable elephant in the room leads to nothing but verbal dick size comparisons and leaves you thinking that maybe they’ll make out or grope each other by the end of the film. Spoiler alert: maybe they’re saving that for the sequel.

There isn’t enough of a differentiation between action sequences in Hobbs & Shaw to make it feel worthwhile. There’s chemistry between the cast that is undeniable and some of its outrageousness is entertaining, but it all begins to feel similar and falls apart far sooner than it should. For those who care, there is a mid-credits and after-credits scene but neither is surprising. The cheesy motivational speeches, forced heartfelt stories, and, “all technology in the world doesn’t beat heart,” mumbo jumbo doesn’t help matters. The supposed story for this film is basically a dunce cap disguised as a pocket protector. There are intelligent elements used in ludicrous ways and maybe that’s what could describe the Fast & Furious franchise as a whole. You can bury a diamond in a dog turd and say it’s extravagant and that it’s valuable, but it’s still a dog turd that smells awful and lingers long after it’s been flushed away.
  
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Rachel King (13 KP) rated Spirit Bound in Books

Feb 11, 2019  
Spirit Bound
Spirit Bound
Richelle Mead | 2010 | Fiction & Poetry
8
8.8 (24 Ratings)
Book Rating
My first big surprise in this book was Rose actually taking Adrian's interest in her seriously, especially since I know that she is still head-over-heels in love with Dimitri, no matter his present state. This boggled my mind from cover to cover, even though I do like Adrian, but I am guessing she did it at first to honor her deal with him. Later on it became obvious that she does have real feelings for him - so the question is, what about Dimitri? I guess this becomes another Team Dimitri vs. Team Adrian. I don't think I am going to choose a side on this one, I'm just going to grab the final book in the series, Last Sacrifice (Vampire Academy, Book 6), as soon as it hits the shelves!
In other matters, I found it a bit unreal how fast and easily that Dimitri was able to track Rose - I would have liked to know some of the details behind that, such as how extensive Dimitri's connections are in the Strigoi world. Lissa's connection with Dimitri is intriguing, even though it is non-magical, especially since it so strongly resembles a parental role. What I immediately started wondering after that event is why isn't anyone notifying Dimitri's family, expecially Rose? Queen Tatiana makes me think of a grown-up version of Mia, before she became Rose's friend. I wish I understood more of her motives for what she does throughout this book, since it seems like she goes back and forth between tolerating Rose and hating her. I could be completely off-base on this, but I keep getting the feeling that Lissa is/was being groomed to inherit Tatiana's title. With the way that many of the Moroi and Dhampirs view Lissa as a goddess, it would certainly fit. Also, by the end of the book, it seems that Rose has all but forgotten about the escaped convict, Victor Dashkov. Maybe she just thinks that the "authorities" would handle him?
Wow, so I had a lot of questions while reading this book, but that's only because I really enjoyed it, and I am anxious to read the last one to get them answered! I read the first five books back-to-back and ugh, I really hate waiting!
  
Owned by the Sea
Owned by the Sea
L.M. Somerton | 2018 | Erotica, LGBTQ+, Romance
8
8.0 (1 Ratings)
Book Rating
really REALLY good
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.

A year ago, Jonty's world imploded at the loss of his parents and his sister in a storm at sea. In an effort to get out more, and begin to try to get on with his life, Jonty decides a charity auction to raise funds for the lifeboat station that saved him would be a good idea. Jed was on that lifeboat, indeed, was that one to pull Jonty from the stormy sea and he knew, he KNEW that day, that one day, Jonty would be his. The charity auction is a great way to spend time with Jonty, to get Jonty into his life, and into his bed.

I liked this one, a lot, a LOT!

It focuses on Jonty coming out of himself, pushing his own boundaries. On Jed's 'no rush' approach to getting Jonty into his bed. On the fact that neither of these two men see this...whatever it is...as a quick fling. And on Jonty's art auction, that pulls the whole village together to raise money for the lifeboat station.

It's well told, from both men's point of view, so we get Jonty's escape from the sea, and his effort to pull himself out of his painting funk. We get Jed and all the naughty thoughts he has about Jonty, and his infinite patience.

There is no break up/make up, no nutty ex to spoil anything between them and their growing love. It's a really great easy read and I mean this in a very VERY good way!

Jed in a Dominant that calls to Jonty's submissive side, but it's only in the bedroom and nothing too heavy. I've NOT filed it on the BDSM shelf, because of that fact. I actually found it not overly explicit for a MM book, and I really liked that it wasn't too heavy on the sexy time. It's not needed for THIS book.

OH!!!

Be warned! There is a third in this relationship, a Newfoundland dog called Marmite. He really steals the show, that is, right up until Jed gives Jonty his gift right near the end. Some proper giggle out loud moments!

A great story, well written, that was the perfect way to spend a lazy, wet, holiday afternoon.

4 solid stars

**same worded review will appear elsewhere**
  
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Becs (244 KP) rated The Raven Boys in Books

Sep 22, 2019  
The Raven Boys
The Raven Boys
Maggie Stiefvater | 2012 | Paranormal, Science Fiction/Fantasy, Young Adult (YA)
9
7.7 (35 Ratings)
Book Rating
Ronan Lynch, Adam Parrish, and Noah Czerny made this novel (1 more)
The rollercoaster of emotions you feel
The villain didn't offer as much as I'd like but it was too big of a letdown (1 more)
The MC wasn't my favorite but she had good complexities that made her unique
Deserves all the hype!
You can also find this review on my blog: bookingwayreads.wordpress.com

TRIGGER WARNINGS: suicidal ideation, (past) suicide attempt, violence, guns, death

REVIEW: Y’all, I think I found a new favorite series. This series… the characters… the world-building… the character development… UGH I absolutely adore everything about it. Ronan Lynch has my heart and Noah Czerny is such a babie and I want to protect him forever and ever. The Raven Boys gave me so much more than what I was expecting.

The Raven Boys follows Blue Sargent. But unlike her family of physics, seers, and clairvoyants, Blue has no magical abilities. She has been warned all her life that the first person she kisses, will die. One night, she sees a boy on the Corpse Road and this is a sign. The only way that a non seer sees a ghost is if that ghost is either a true love or the non-seer killed them. This is where the Raven Boys come into play.

The Raven Boys is basically the name of four boys that attend Aglionby – Gansey Richard III, Adam Parrish, Ronan Lynch, and Noah Czerny. Gansey is the so-called leader of the group and he’s on a mission to find the final resting place of Glendower, a Welsh King who passed away in Henrietta. There is a legend that says if he’s awoken, he grants the person who woke him a “favor”. Gansey wants to be the person to wake Glendower but he isn’t the only one looking for him.

I didn’t know too much about this series other than the writing style wasn’t the greatest. I didn’t really see a problem with this as I listened to them on audiobook. The narrator was not my favorite and some of the voices he used I didn’t feel worked with the characters. But all in all, I was really invested in the plot and paranormal aspect of Blue and the Raven Boys.

Speaking of Blue and the Raven Boys, they were so well-written! Each character within this novel was complex and had their own unique peculiarities that made them extremely interesting to read about. They were also really relatable. Even the situations that they each experienced, felt real and not at all cliche’d. Plus, all the sarcastic remarks had me howling with laughter, especially Ronan and Gansey’s friendship. It was *chefs kiss*

“We have to be back in three hours,” Ronan said. “I just fed Chainsaw but she’ll need it again.”
“This,” Gansey replied “is precisely why I didn’t want to have a baby with you.”

The characters that I found the most interesting, were honestly Ronan, Noah, and Adam. Blue was a great protagonist and had her complexities, but I didn’t feel anything special for her. Gansey was also an interesting character but I felt that the book revolved a bit too much about him and his mission. I wanted more scenes with Noah, Adam, and Ronan.

Ronan gave me all the bad boy vibes and has my heart while Noah is such a babie that I must protect. But if we’re talking great backstories and the main character in my book, I would say Adam takes that role. Adam’s story is honestly the best of them all. It was tragic, and made my heart hurt in more places than I expected that he had to go through what he did. I was taken on the biggest roller coaster ride I’ve ever been on and man, this book hit home – hard.

I was unable to put this down and I just wanted to keep listening to it. I was emotional because of the relationship with the OT5, driven due to the quest of finding Glendower and wanting to discover the truth. This is also the first book that I felt nothing for the “villain”. I mean if you know me, I’m always falling for the villain and here, I’m just like meh about him. He didn’t offer a ton to the story but he did offer just enough that without him, this story wouldn’t have made sense one bit.

Also, can we talk about all the foreshadowing within this novel? Cause holy guacamole! There was a ton. For example:

“Ronan said, “I’m always straight.”
Adam replied “Oh, man, that’s the biggest lie you’ve ever told.”

Like.. WHAT!? DO I SMELL A BUDDING ROMANCE? FRIENDS TO LOVERS MAYBE? Please let these two be a couple in the end, cause I need me a Ronan and Adam couple scene. DON’T LET ME DOWN MAGGIE!

The writing was beautiful, and I felt it flowed wonderfully. I got swept into the world of Cabeswater and I loved how you could actually feel like you were there alongside Blue and the Raven Boys.

Okay, before I make this any longer and bore y’all to death with my love for Ronan Lynch and Noah Czerny – just please… I beg of you to pick this up and give The Raven Boys a chance.

“The way Gansey saw it was this: if you had a special knack for finding things, it meant you owed the world to look.”
  
Wonder Woman & Justice League Dark: The Witching Hour
Wonder Woman & Justice League Dark: The Witching Hour
James Tynion IV | 2019 | Comics & Graphic Novels, Mystery
8
8.0 (2 Ratings)
Book Rating
Marvel continues to push me away, as the comics market is littered with bad editorial decisions and choices. With me, all it has succeeded in doing was alienating me and reminding me of how much I love DC (despite the trainwreck of lateness that is DOOMSDAY CLOCK)... especially the character of Superman!

That said, I have been playing catch-up with a number of titles, as I try to determine which ones I will specifically be subscribed to on Comixology. Besides the Bendis-helmed SUPERMAN books, I am also leaning toward JUSTICE LEAGUE DARK as the next one to add to the list. It was with the conclusion of WW & JLD: THE WITCHING HOUR that the decision to add JLD to my subscription list was cemented!

I knew of Tynion's name prior to undertake the reading of it. Not really familiar to his writing style, just that his name carries a lot of weight in the comic world. Having witnessed his writing here, I can see where that aforementioned "weight" comes from. Seriously, this was a solid read, from beginning to end!

I feel that Zatanna is a character that most people don't seem to get write, which seems odd unto itself. However, here, she was frikkin' brilliant! Strong-willed, with a good heart and moral compass. I wasn't sure how I would like her without her token "top hat, coattails and fishnets", but I did (partly due also to recent mental changes on my part, as I find myself looking at the female characters, in both the DC Universe as well as Marvel, as more than just "fanboy eye candy")! With Tynion's writing, as well as the uber-talents of Jesus Merino, Amanuela Lupachino, Alvaro Martinez Bueno, Fernando Blanco and Miguel Mendonca on art, Zee was truly in good hands!

Swamp Thing was another who I wasn't sure how he would be handled by someone other than Alan Moore (who, whether he's a kook now or not now, was still one of the best ST writers, outside of ST's creator, Len Wein). My fears and initial apprehension were quickly dispelled, as Tynion, along with the aforementioned artists on this story, turned out out one hell of a good Earth Elemental! I even found myself warming to the faux floral dreds that Swampy was sportin'!

Besides my excitement at how well Zee and ST were handled, the rest of the players, including Wonder Woman, were written well, with attention given to have them be more than just comic tropes. All the characters contributed to making this a tense, magic-heavy story, with ramifications carrying over into the JLD regular series.

And one last thing.. Circe. Not really a spoiler, just mentioning her. I always thought her character was kinda meh, especially the garb she had been given over the years. However, here, Tynion did awesome things with her, writing (and dressing) in a manner that would not be out of place in SANDMAN! Soooo COOL!!!

Look, if you like your brain to be crushed by angst and characters who keep getting rebooted what seems like every/every other year, then, by all means, continue to ride the Marvel Trainwreck. If you want a story you can sink your teeth into, then look no further. This truly one I can not recommend enought!
  
Poison Study (Study, #1)
Poison Study (Study, #1)
Maria V. Snyder | 2005 | Fiction & Poetry
9
9.0 (13 Ratings)
Book Rating
world-building, characters, romance (0 more)
Shelf Life – The Chronicles of Ixia merits closer study
Contains spoilers, click to show
This review is for the entire Chronicles of Ixia series.

The first trilogy, comprised of Poison Study, Fire Study, and Magic Study, follows Yelena Zaltana. The second series, also called the Glass series, follows her friend Opal Cowan in Storm Glass, Sea Glass, and Spy Glass. The final trilogy, Shadow Study, Night Study, and Dawn Study, is where things get a bit odd. Maria V. Snyder had thrown in a few short stories/novellas throughout from different characters’ points of view. Perhaps she got bored of just sticking to one POV, or maybe fans wanted more from the other characters, so the third trilogy is from Yelena’s POV in first person and the POV’s of multiple characters (mainly Valek, Leif, and Janco, with a few others popping in from time to time) in third person.

I’m not sure which editor thought it would be a good idea to have POV switch from first person to third person in the same novel, but—yikes—is it jarring. Even with the wonky POV stuff in the third trilogy, these books are amazing and absolutely worth your time to read. Snyder’s world-building is compelling, detailed, and original. The books take place mostly between two pre-industrial countries: Ixia and Sitia. Ixia is a post-revolution country ruled by Commander Ambrose. His personal body guard and assassin is Valek. In the first novel Yelena is in prison for murder and is offered the choice to be the Commander’s food taster in exchange for her life. She agrees, and throughout the first book she and Valek begin to fall in love.

Ixia reminded me a lot of Communist Russia or China. In its attempts to throw away the corrupt government and society that came before, it has also thrown out all culture in the process. The country has been re-divided into districts with numbers instead of names, everyone is forced to wear a uniform, all art and extravagance has been destroyed, people have to have passes to travel between districts, and magic is forbidden. Anyone born with it is killed (or so the reader is led to believe). But Maria V. Snyder does a wonderful job of showing the good with the bad in this totalitarian dictatorship. Everyone has a job and nobody goes hungry, women are now equal to men, and violence and sexual assault are intolerable. This is why Yelena ends up in prison in the first place: she murdered the man that raped her. Now, this is probably my first major gripe with the series. We learn that Commander Ambrose loathes sexual assault and will execute anyone found guilty of it, but apparently killing a rapist in self-defense is also an executable offense. And all of that being said, Ambrose still has his own personal assassin. It all feels a bit contradictory, but again, that’s what I like about this series: it does an excellent job of peeling back the layers of her fictional societies and pointing out that governments and people in power tend to be hypocritical.

Now, the series name (or rather one of them) is Chronicles of Ixia, but honestly, it should have been called Chronicles of Sitia, because that is where most of the story takes place and is by far the more interesting and vibrant country. Sitia is part jungle, part desert, and full of magic. The peoples are divided into multiple clans or tribes that are all unique and compelling. In the second book, Yelena flees to Sitia after the Commander learns she has magic, and there she finds the family she was kidnapped from as a small child. They are part of the Zaltana clan, a group of people that live high in the trees in the jungle. Whenever I read about them, I would have to remind myself that they were not wood elves or dryads, because while there is magic in these books, there are no fantastical creatures: all characters are human or animal.

Another fascinating tribe is the Sandseeds, a group of nomads in the desert known for two major things: breeding super smart horses and having Storyweavers. The Storyweavers are people who have the magical ability to see the future and guide others, but who have to do it really cryptically because reasons (I appreciate that this gets pointed out by an annoyed Yelena multiple times). And of course, the Sandseed horses are fantastic; they choose their rider and able to mentally communicate with magical people. They even have their own horse names for people that they like.

Besides the different clans throughout Sitia, there is also the capitol, the Citadel, which is home to the magic school and the Sitian Council. While very different from Ixia, Sitia is by no means perfect. Its Council epitomizes everything annoying and dysfunctional about a bureaucracy. While the council members are elected and come from every clan in Sitia, they are at best useless and at worst actively impede the main characters.

The magic school is interesting, though the story doesn’t actually spend much time there. I like how magic was done in this series: it usually runs in families, most people with it have control over one or two things (ie. fire, mind-control, telepathy, etc.), but those who have the ability to master more can become Master Magicians after enduring a daunting trial. Magic is bound in people’s blood, so blood magic is a thing and is obviously bad, and magic (and a person’s soul) can be stolen using an intricate and gruesome blood ritual that involves prolonged torture, rape, and then murder.

The power blanket is another interesting concept used in this series. Essentially is resides over the entire world and is the essence of magic, so magicians can pull from it to augment their own magic. However, if they pull too much and lose control, they can flame out, killing themselves and temporarily damaging the blanket in the process. I thought this was a good literary tool to prevent magical characters from being too OP (at least most of the time).

I especially like the romantic relationships in this series. Valek and Yelena are of course the main couple. In the first book they fall in love, in the second book they get separated, and throughout the series they regularly cross paths and save one another. Yelena and Valek are heartmates, and as the series progresses they both have to mature and learn how to trust one another. My biggest complaint about the romance is that all sex scenes are just fade to black, which I personally find a bit boring.

The other major romantic relationship is between Opal and Devlen. This one was a bit awkward. Opal actually goes through a couple of guys first: a stormdancer named Kade and another glassmaker named Ulrick. And I really liked that the author included this. Many people have multiple partners before finding their soulmate, and a woman who does is not a slut. Her relationship with Devlen, however . . . Well, she’s a more forgiving person than me.

You see, it turns out that Devlen is the man who kidnapped Opal a few years earlier and tortured her because he was trying to steal her magic. But he didn’t actually enjoy torturing her and never raped her, which I guess makes it better? Well, he manages to switch bodies with Ulrick and, as Ulrick, tricks Opal into dating him, then, when he’s discovered, kidnaps and tortures her (again) to gain more power. But then she steals his magic, he spends some time in prison, and the combination of the two miraculously turn him into a good guy, claiming that magic is what made him evil in the first place.

I’m going to be honest, I didn’t completely buy his redemption arc even at the end of the third book in the Glass series, but by the ninth book they’re still together and he’s on the good guys’ side, so I guess it was real. And I have definitely watched/read much worse evil asshole to boyfriend stories. At least Devlen genuinely feels guilty for the horrible things he did in the past and attempts to make up for them, and in her defense, Opal has to do a lot of soul-searching before she can find it in her to forgive and trust him, and even more before she can develop romantic feelings for him (that aren’t based on deception, anyway). Also, Ulrick becomes a huge jerk because of his newfound magical abilities, tries to kill Opal, and later gets assassinated by Valek. I appreciate what Maria V. Snyder is trying to do here, which is to teach through her storytelling how good people can become evil, and evil people can redeem themselves and be good. Their romance was uncomfortable to read, but it was supposed to be uncomfortable, because that’s how all parties involved felt.

Now, let’s talk about Commander Ambrose. Towards the end of the first book, Yelena discovers that Ambrose is a female to male trans person. This is revealed to be why Ambrose hates magicians so much: he is afraid that one of them will read his mind and then reveal his secret (which is how Yelena discovers it). After I read the first book, I was really pleased that Snyder did such a good job of depicting a trans person, as that’s really only a small part of his character, and those who know (mainly Valek and Yelena) don’t make a big deal out of it.

And then . . . I really wish that the author would have just left the issue of the Commander being trans alone. Yelena discovers it in the first book, she keeps it to herself because it’s nobody else’s business, the end. But by creating this weird intricate background to explain why Ambrose is trans, Snyder just kind of shoots herself in the foot.

Throughout the rest of the series, I kept hoping for some other LGBTQ+ characters to show up to redeem the blunder with Ambrose. I actually believed that Ari and Janco were a gay couple for the longest time, what with their banter and often being referred to as partners. However, if this was the author’s intention, it was never really explicitly stated, and the partner thing just seems to refer to them being partners in combat and nothing else.
  
Greedfall
Greedfall
2018 | Role-Playing
Greedfall the latest action-adventure roleplaying game from the folks at Spider and Focus Home Interactive is set in the far-off land of Teer Fradee where numerous factions vie for dominance over the continent (and its native inhabitants) while searching for an elusive cure for the Malichor, an insidious disease that threatens to wipe out the inhabitants. The story begins in the plague-ridden streets of Serene, where you immediately get a sense of what it must have been like in Europe while the black plague threatened to wipe out entire societies. You play the role of De Sardet, a young noble who sets sail for the new world in an effort to bring back a cure and assist his cousin who has taken over as the newly appointed governor. Using your skills of diplomacy, sword play, and stealth you’ll have to befriend not only the other factions, but the natives if you wish to bring a cure home.

Greedfall is a beautiful game, taking place in large expansive cities reminiscent of Paris or London in the 18th century and the lush forest landscape of Teer Fradee. Each character is costumed in what could only be considered French Musketeer and the island natives’ representative of what early European settlers in North America must have encountered. The sense of scale between the massive cities, and the vast expanse of the frontier provides a sense of openness that rival many other titles.

It’s this sense of openness however, where Greedfall initially stumbles. Much like games such as Dragon Age, the illusion of an open world environment is regularly halted by “invisible” walls that impede your progress. Looking through a small grove of trees you see your objective but are unable to pass through them directly. Instead, you must follow the path and climb a rock ledge to reach it. Several times while attempting to get to my highlighted objective, I’d get stuck on small bushes, or my path stopped by what should be easily passable brush. There are moments where it’s uncertain whether or not I could pass through the environment, so I’d have to refer to my map to see if that was the correct path, or I had to follow some other indirect route to get there. While this game style is hardly new (and had been common in the past until advancements in both computing power and storage space allowed for larger environments) the inconsistencies of what was passable and impassable lead to a bit more frustration then it should.

Combat is quick and easy to pick up with a light and heavy attack and a block or dodge for defense. Each successful attack also builds up your fury meter which allows for stronger strikes against enemy opponents. You and your opponents also benefit from armor and health attributes. Armor can help defend against health damage, but once the armor is depleted there is little standing between you and certain death at the end of a musket or blade. Numerous spells and potions can be used to buff up your character, cause elemental damage or provide quick healing when needed. Besides swords, maces and axes there are also an assortment of pistols and rifles for ranged attack. If you so choose, you can also create magic wielding warriors who can utilize spells and magic rings in combat as well. Various skill points can be added to your offensive and defensive capabilities that allows for stronger strikes, better mobility (unlocking the ability to roll away from danger is something that I highly recommend) and increase the length of spells.

The story and character voice acting is typically top notch, the one glaring exception to this was the accent used by the natives. As much as I hoped I would get used to it, the worse it tended to get. While creating an accent that is supposed to be unique to the people who share it should be applause worthy, it often felt forced and in most cases entirely TOO artificial. The cut scenes that are used throughout to further along the story are outstanding, and while the facial expressions generally left a lot to be desired, it didn’t detract too much from what was being said. The amount of voice acting and cut scenes puts it on par with far larger budget titles and outside of those few gripes feel they are done well overall.

Technically the game tends to suffer from some annoying and immersion breaking problems. While I played the game using a Nvidia GTX 2080 Super, there were times when the frame rates would drop from the typical 80+ on my ultra-wide screen down to 15 or 20. These slowdowns didn’t last long but seemed to come at times I wouldn’t have expected them. In my attempts to isolate them, I tried lowering a number of the graphical settings, but in most cases, it didn’t seem to have much effect. These have improved somewhat with the latest patches to the game, but still exist from time to time. There are also the random crashes to desktop for no reason at all, thankfully the game autosaves frequently enough (and allows you to manually save as often as you wish) that I never lost much progress when these occurred, but it’s something to be aware of. Characters and animals occasionally get stuck on the environment, I one time found myself stuck in a small hole that I should have easily been able to walk out of, and another time a large deer was stuck running in place next to a large rock. While these glitches didn’t cause any serious quest ending problems, they are just additional polish issues that still need to be worked out. As other reviewers have pointed out, there are some issues going from light to dark environments where it seems to take awhile for the lighting to adjust as it should.

Greedfall even with the inconsistent accents and technical difficulties is still an easy game to recommend for folks looking for a change of pace from the standard Dungeons and Dragons tropes. There is plenty of political intrigue and mysteries to unravel on Teer Fradee and no one faction that can be singled out as good or evil. Sacrifices have to be made when dealing with each faction and doing something for one will almost always cause a conflict with another. While the choices you make, do impact how others see you, they aren’t as world changing as they could have been. Greedfall is a long game easily 40+ hours depending on how many side quests you choose to complete on your search for a cure and it tells an interesting enough story to keep you engaged throughout.

What I liked: Interesting factions, Beautiful scenery, Unique setting

What I liked less: Invisible walls, Technical glitches, Inconsistent voice acting