Search

Search only in certain items:

When a pirate radio station goes off the air suddenly, a Navy sub disappears, and a small island is overrun with killer plants, Lethbridge-Stewart and the 5th spring into action.

A breathless, well-paced action yarn that's also a hard hitting sci-fi. Great characters, great characterizations of existing friends and enemies, much military co-operation and maneuvering, it felt like a 70s era Bond flick. And like all good Bond flicks, everything blows up at the end.

If I have a complaint, it's the end. We rush headlong toward that climax and once it arrives, it feels like we barely have time to register what has happened before plummeting down the other side and the story is over. But perhaps that's the greatest compliment. The fact that the book felt and read so much like a movie, that my brain was filling the cinematic strokes for me, and I was brought back to earth by no credits at the end, well, that's an adventure tale done right!

For a full spoiler filled review, visit www.travelingthevortex.com
  
The House of the Dead: Overkill
The House of the Dead: Overkill
2009 | Action/Adventure, Horror, Shooter
Great graphics (2 more)
Variety of levels and enemies
Very funny!
A little bit easy (0 more)
A bloody good shooter!
An excellent light gun game for the Wii. One of the best I've played on any console and definitely the most fun. The best House of the Dead game for me, this was the first game that really sold the light gun gaming on the Wii.
The graphics are very good, it's quite a big game compared to other gun games. Some levels could take a good 15-20 minutes to complete. The music is groovy, there are plenty of guns to use. There is plenty of replay value with mini-games, various achievements to go for.
The thing that stands out the most is the humour. The whole feel is a tongue in cheek '70's grindhouse, Horror B Movie vibe. It works, the voice acting is good and it will probably make you laugh.
Overall it is a little easy on the normal levels but it's so enjoyable. If you like Horror films and light gun games you'll love this.
  
The Darkslayer: Blades in the Night
The Darkslayer: Blades in the Night
Craig Halloran | 2013 | Science Fiction/Fantasy
7
7.0 (1 Ratings)
Book Rating
Somehow more of the same but also less substance than book 1
The second book in the Darkslayer series again follows Venir, Melegal and others as they journey across the world of Bish. This book feels very much like a variation on the first one. Pretty much nobody died in that book, it turns out, as all enemies return for another go at taking down the Darkslayer. The royals are after him and the underlings are after him, in much the same way as the previous story. There is a lot less action here, with much fewer gratuitous skirmishes. There is, I think, meant to be more build up of what will become the overall plot of the series. There were a few smaller story aspects that added nothing at all (as far as I can see) - including most of Mood's side stories.
Reasonably entertaining but with very little by way of a plot (rather just characters on the run and reacting to events) it fell a little flat for me.
  
40x40

Peter_mark84 (59 KP) rated the PlayStation 4 version of Tom Clancy's Ghost Recon Wildlands in Video Games

May 19, 2019  
Tom Clancy's Ghost Recon Wildlands
Tom Clancy's Ghost Recon Wildlands
2017 | Action/Adventure
Vast open world, decent enemies, enough to see and do to keep you invested (0 more)
Some missions have large difficulty spike. Especially the update missions (0 more)
Ghosting the bad guys
Had this game for years. Love the whole structure (even tho play off line). Still not the done the DLC as love the updates to the maun game that Ubisoft have released.

Missions vary from tactical steath ops (stealth or fail) to all out Gung Ho action. Even the collectables have purpose. Whether it is giving a deeper background to the story or region. Or upgrades for your gear.

The characters are your standard Tom Clancy fare. The spook, the soldiers etc. However you can't help to been drawn in.

As with all Ubi games on release and even today there are bugs. But these are not the bugs of infamy (Assassin's Creed Unity).

At some point I may actually finish this game completely. Hopefully before Breakpoint comes out. Even then I would come back to Wildlands and start over.
  
Munchkin
Munchkin
2001 | Card Game, Fantasy, Fighting, Humor
Easy to pick up, great expansions (0 more)
Excellent group game
One of the easiest to learn games, yet the most fun, games I've played. The cards are almost entirely self explanatory, and the huge amount of nods to the different variations and flavours of games (particularly Dungeons and Dragons) is brilliant.

Whether you fight the Level 8 Gazebo, the Level 1 Potted Plant, or the Level 20 Plutonium Dragon, the deals you can make with your friends and enemies can be almost anything - we even house rule that it can be outside of the game (for example, "I will make the next drink if you help me in this fight, and only take 1 treasure"). Its also entirely possible to "help" in the fight, but sabotage the fight so they dont gain levels!

With dozens of expansions, too, the game can grow and grow, and if you like a particular genre, they probably have it as an option (Sci Fi? Space Munchkin. Vampires? Munchkin Bites etc) - and they can all be played in one huge pile, if you want!!

Brilliant game
  
Star Wars: Imperial Assault
Star Wars: Imperial Assault
2014 | Adventure, Entertainment, Fighting, Miniatures, Science Fiction
Star Wars: Imperial Assault: The Kotaku Review
Imperial Assault is a board game that was released in late 2014. I only got around to playing it over the weekend, and I already count those months between as wasted.

Having made a ton of money off their excellent X-Wing game before moving onto capital ship battles, Imperial Assault is Fantasy Flight’s shot at moving Star Wars into more traditional tabletop territory.

If you’ve ever played HeroQuest, Space Crusade or even XCOM, you’ll be familiar with the basics here: players take control of a character and take turns to move about a grid-based battlefield, using terrain as cover as they battle enemies and complete objectives.

It’s designed for 2-5 players, but shines brighter the closer you get to the latter. A single player—basically the dungeon master—takes control of all Imperial forces, while everyone else selects a single Rebel character, choosing from a stable of RPG class stalwarts (support, sniper, etc).

Reviewer: Luke Plunkett
Read the full review here: https://kotaku.com/star-wars-imperial-assault-the-kotaku-review-1734772222
  
One Fete in the Grave
One Fete in the Grave
Vickie Fee | 2017 | Mystery
8
8.0 (1 Ratings)
Book Rating
This Fourth of July Ends with the Bang of Murder
When the fireworks show ends, party planning Liv McKay thinks her day organizing her town’s Fourth of July festival is over. Unfortunately, someone finds the body of councilman Bubba Rowland. Despite being on the council, Bubba had his enemies, and one of them was Earl, her mother’s new fiance. Can Liv help her mother by clearing Earl’s name?

This book starts with a bang – of fireworks, but it isn’t too long before we find Bubba’s body. Unfortunately, the book does still have some pacing issues as Liv’s party planning business slows things down. I did find one sub-plot lots of fun, however. The mystery does have some good suspects and twists before we reach the logical climax. Liv’s family and friends, including best friend Di, are as charming as ever. The suspects work, although we don’t get to know them as well as we might in some mysteries. This is a fun cozy for a relaxing summer read or any time of the year.