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Peter Shephard (2822 KP) rated Warhammer Quest in Tabletop Games

Aug 8, 2019 (Updated Aug 8, 2019)  
Warhammer Quest
Warhammer Quest
1995 | Adventure, Fantasy
The rules, the replayability, the potential for continuing adventures (0 more)
The cost! (0 more)
Dungeon crawling goodness
The gaming group I am in played Warhammer Quest (or just Quest) for probably nearly two years, virtually every weekend for at least 4-5h. We loved it.

The basic rules involve the adventuring party (the players) choosing their adventurer, and exploring a hidden dungeon realm to find their objective room, battling monsters, earning gold and finding treasures and items. Pretty typical.

What makes Quest stand out is that it can be done as random, single adventures with "Dwarf" and "Elf" and "Barbarian" and it plays fine, but it can also be an extended campaign for names characters, with ongoing objectives and goals, and an added "between dungeon" system to determine what happens (good and bad) post-Objective Room.

With using miniatures, the game is really easy to visualise; using a standard 1in square makes the game simplistic to learn and easy to navigate, although it can be a little restrictive with some abilities.

The only bugbear I have about Quest is the cost, especially for the expansions - if you get lucky and can get the game at a good price, snap it up. If you have Warhammer fantasy armies, especially pre-Age of Sigmar, you will have ample models to represent most enemies you will face. Having them painted makes it even more involving and interesting. There is also a HUGE amount of player-created material available, some of which is overpowered (as you would expect) but a lot of it is flavourful-tweaking.

....I really wanna play Quest, now....
  
40x40

A Bibliophagist (113 KP) rated Red Rising in Books

Jan 26, 2020 (Updated Jan 26, 2020)  
Red Rising
Red Rising
Pierce Brown | 2014 | Dystopia, Fiction & Poetry, Young Adult (YA)
8
8.4 (34 Ratings)
Book Rating
Good characters (3 more)
Good development
Well paced
Fun
YA tropes at times (2 more)
Derivative
Gary Stu
Lord of the Flies revisited
Lord of the Flies, meets Battle Royale, in the future to determine the strongest to lead the ruling class.
I will open with, had the main character been a woman, I completely believe this would be considered a YA book. All the bullet points are there, future society, classes, a lowest class person who is chosen to overthrow higher class. This person is perfect, attractive, intelligent, strong. He assumes the role of a higher class, taking over their life Char Aznable style, so they can enter an "institute" where all the smartest and strongest are placed to... kill each other until the strongest survive.

  Every time I tried to describe this book, I got a little embarrassed, I was met with eye-rolls and "wait let me guess...". However, overall I'm a sucker for these violent stories a la Lord of the Flies and a sucker for SciFi so I ate it up and really enjoyed it. Most reviews claim the main character to break the "mary sue" mold, he doesn't, he's super mary sue, likable, but Mary Sue nonetheless. The other characters really drew me in on this one, and his interactions with them, and his feelings toward them even though they were his enemies, I loved every part of that.
    So even though it was incredibly derivative, and very much the fixings of a YA, I devoured it, and immediately bought and read the second, I almost read all three in one week, but took a break on the third to read something else.
  
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