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Mutant Year Zero: Road to Eden
Mutant Year Zero: Road to Eden
2018 | Action/Adventure, Strategy
Premise and action. (0 more)
Hard to play. Difficult. (0 more)
Hard Game But Core Fans May Like it.
Fans of turn based combat will likely enjoy the latest game in the genre Mutant Year Zero: Road to Eden. The game has a Post-Apocalypse setting where players take control of two mutants, a Duck and a Boar, as they explore, battle, and salvage in a hostile environment.

There is a base of operations which is fairly safe for players to enjoy as they can not only gain new missions; but they can upgrade their loadout to better survive the tasks ahead.
The early missions were fairly routine as using my allotted number of moves per turn I was able to move, take cover, heal, reload, fire, and even throw a grenade.
The problem comes when the enemy has numbers as an early mission involved taking on 5 enemies of the same or higher skill level.

The enemies were able to flank players and call in help which only increased their superior advantage.

Hiding and waiting for them to pass, hit and run, and direct assaults did no good and added to the frustrations.

Considering players would have to take a turn to reload and enemies did not, plus the sheer numbers made it a frustrating undertaking.

In many ways it is a microcosm of the game itself as there are challenges and then there are challenges which are a bit too much for gamers who are not hardcore and are looking for a simple escape.

Casual players are likely to enjoy the premise and some of the gameplay but will become frustrated with the excessive challenge and combat mechanics required on some of the missions.
The game has decent graphics and sound and the characters are engaging and likeable but in the end the game becomes a tedious series of turn based battles that can grow old and frustrating after a while.
3.5 stars out of 5
  
Mutant Year Zero: Road to Eden
Mutant Year Zero: Road to Eden
2018 | Action/Adventure, Strategy
Fans of turn based combat will likely enjoy the latest game in the genre Mutant Year Zero: Road to Eden. The game has a Post-Apocalypse setting where players take control of two mutants, a Duck and a Boar, as they explore, battle, and salvage in a hostile environment.

There is a base of operations which is fairly safe for players to enjoy as they can not only gain new missions; but they can upgrade their loadout to better survive the tasks ahead.

The early missions were fairly routine as using my allotted number of moves per turn I was able to move, take cover, heal, reload, fire, and even throw a grenade.

The problem comes when the enemy has numbers as an early mission involved taking on 5 enemies of the same or higher skill level.

The enemies were able to flank players and call in help which only increased their superior advantage.

Hiding and waiting for them to pass, hit and run, and direct assaults did no good and added to the frustrations.

Considering players would have to take a turn to reload and enemies did not, plus the sheer numbers made it a frustrating undertaking.

In many ways it is a microcosm of the game itself as there are challenges and then there are challenges which are a bit too much for gamers who are not hardcore and are looking for a simple escape.

Casual players are likely to enjoy the premise and some of the gameplay but will become frustrated with the excessive challenge and combat mechanics required on some of the missions.

The game has decent graphics and sound and the characters are engaging and likeable but in the end the game becomes a tedious series of turn based battles that can grow old and frustrating after a while.

http://sknr.net/2018/12/27/mutant-year-zero-road-to-eden/
  
Borderlands 3: Psycho Krieg and the Fantastic Fustercluck
Borderlands 3: Psycho Krieg and the Fantastic Fustercluck
2020 | Shooter
The last of the four announced DLC expansions for Borderlands 3 has arrived with Psycho Krieg and the Fantastic Fustercluck. This time around the Vault Hunter(s) must travel into the mind of the unstable Krieg and work with his good and bad sides to research the psychos of the Borderlands universe.

Players will go through various locales but many of which will seem very familiar to fans of the series. The prior three DLC were set in a Casino, A creepy town, and an Old West Planet; and the locales this time out are not as distinct.

Players will see many familiar enemies and faces as well as this time around the emphasis is not on creating multiple new enemies. Instead it is more of a trip down memory lane as Psychos, Mechs, and familiar enemies come into play. There are naturally some new wrinkles such as Psychos riding rockets who make for a nice new wrinkle and there are some familiar faces in some of the Boss Battles players will encounter.

The game setting is not as engaging as the prior DLC as to me the settings seemed too familiar and lacked the fun of some of the locales of the prior DLC. The prior DLC also had more engaging settings and scenarios and introduced many new characters. This time around it is more like a trip down memory lane; literally and figuratively.

In the end the expansion offers more loot, more adventures, and a few hours of diversion; but for me was the least engaging and interesting of the four DLC offerings for the game.

That being said; I did have fun even if it was not as much as with the prior expansions and I hope that more DLC will be coming soon and Gearbox has teased some new announcements coming soon, perhaps as soon as today at PAX Online.
  
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