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    Dogfight

    Dogfight

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    Tabletop Game

    Dogfight is one of the American Heritage games in the "Command decision" series of wargames...

The Kid Who Would Be King (2019)
The Kid Who Would Be King (2019)
2019 | Adventure, Drama, Fantasy
The Sword in the Stone.

Excalibur.

I always thought they were two different blades, but not according to this movie, which transplants the action from ye-olde medieval England to modern-day times, with young Alex discovering the sword and setting off on a quest (alongside his best friend Badders, and two of his former bullies Lance and Kay) to stop the evil Sorceress Morgana from reawakening.

So, yes, it does follow pretty much the standard quest trope, complete with enemies who become friends and the battle against evil. I also found it to drag somewhat, and was sitting - for large portions - watching it with my mouth hanging open.

Unfortunately, that's not in a good way - just at the sheer plain ridiculousness of it all!

Then again, that may be simply because I'm not really it's target audience ... ?
  
Zombie Army 4: Dead War
Zombie Army 4: Dead War
2020 | Shooter
With the success of the Zombie Army series of DLC as well as the Zombie Army Trilogy game; Rebellion has released the next chapter in the series with Zombie Army 4: Dead War. The game is set at the end of World War 2 where Hitler has unleashed evil Occult powers to create an unstoppable army of the dead.
The game opens with players playing either on their own or in a group of up to four players as the Rebellion is seeing a resurgence of the Zombie forces that have spread over Europe.

This time around players will have many more options at their disposal such as the ability to find Upgrade Kits that will allow them to upgrade their weapons with added power, enhanced magazines, and other features. As before players can use Sniper Rifles, Shotguns, Machines Guns, and Pistols. There is a nice variety of weapons and players will want to find and customize ones that best suit their style of play.
Another great new feature is the Heavy Weapons that can be used when a player defeats a Boss Zombie and they include a Heavy Machine Gun, Flamethrower, and Super Saw. There are some others as well such as a Rocket Launcher and Emplacement Machine Guns.
All this is needed as the hordes are endless and they come at players in unending waves as they attempt to complete mission objectives and make it to strategic points on a map.
There are scores of new creatures to battle beyond the traditional hordes and the vast variety and abilities of the enemies makes the game a challenge. This combined with the fact that ammunition, health packs, and explosives are in limited supply, players must find supply chests and recover them from enemies in the form of stomping enemies.
Zombie Army 4 also allows players to customize the look of their characters and enhance their abilities such as Stamina as they would the same way they upgrade weapons.
The various segments are broken down into four-part chapters and the names and visuals that go with them embark memories of the classic Horror Films of the 70s and 80s.

Players will be able to take a break from the action by locating Safe Rooms at the end of each chapter. This haven allows players a safe place to upgrade, heal, reload, and more before taking on the next chapter.

Another nice feature of the game is that players can now do Melee based eliminations of enemies as well as pick a custom option such as a Flaming Axe, Power Punch, etc. to clear the hordes. Should a player fall they are able to be revived by their fellow players or else they have to wait until the next Checkpoint to be revived.

The game has some really impressive graphics and great imagery as locales from Sewers, Docks, Zoos, Bunkers, and more are all depicted in full detail complete with Macabre and Gory Supernatural decor.

Zombie Army 4: Dead War is lots of fun to play and has all of the gory action that fans of the series will love. The addition of all the new enemies, weapons, customizations, and abilities greatly enhances the game as well as the replay value as players can select a skill level that works best for them.

Should players need a break from the traditional game and want to practice using the traps, explosives, and other techniques in the game, there is a Horde Mode where players can simply focus on taking down waves vs doing mission objectives.

While the series began as a DLC; Zombie Army 4: Dead War looks and plays like a completely new game from the ground up. The look and gameplay will be familiar to fans of the series but the multitude of enhancements and new features make this a game that players will want to play.
Some of the lines in the game did get a bit annoying as they repeated themselves often and in the heat of battle hearing the same thing over and over gets old fast. Another issue comes when players play as the same character and you hear the voice of your character saying that their ammo was low even though you just reloaded.

In the end; Zombie Army 4: Dead War is not only an engaging and fun game; it is the best game in the series.
4 stars out of 5
  
40x40

Gareth von Kallenbach (977 KP) rated the PC version of Outriders in Video Games

Apr 10, 2021  
Outriders
Outriders
2020 | Action/Adventure, Shooter
Once Patched: Outriders Is A Fun And Engaging Adventure Which Provides Plenty Of Action
With the Earth deemed unsalvageable and with mounting natural disasters, humanity plans to send colony ships to the distant planet of Enoch in an effort to save humanity. After 86 years in space, an elite unit known as Outriders land to pave the way and soon finds themselves under attack by rival security forces and a deadly and bizarre storm that has decimated the Outriders.

Seriously injured the player character is put in stasis and is awakened 31 years later to find what is left of humanity engaged in a violent Civil War with the player being their best chance for survival.

Thus begins Outriders; an ambitious game from People Can Fly and Square Enix which looks to combine action, combat, loot, and Science Fiction into a bold gaming experience.

Players can customize the look of their characters and must select a class such as Trickster, Pyromancer, Devastator, and Technomancer. The classes have specific abilities which as players gain experience, unlocks and allows them to select and use devastating powers as it seems the exposure to the storm has given the player character God-like abilities and has earned them the title of “Altered”. I selected the Devastator class and enjoyed being able to suspend and reflect incoming fire, add a protective barrier, produce spikes to impale enemies, crush enemies with a gravity-based attack, dash and smash, and my favorite; a propelled leap that reduced all in my landing area to a pulp. Each power has a cool-down timer after use but as the game is very customizable; players can unlock and assign new perks which can increase damage, duration, and more for their powers, weapons, and such.

The game had an extensive demo available pre-launch and this allowed me to get to know the screens to equip, modify, swap, or deconstruct gear as there is a huge variety of armor and weapons for players to use and modify.

While the menu system at times was confusing at first in terms of what the main mission was and what were numerous side missions and such; I was able to get things up to speed and with strategic capture points; players can always jump back to various locales.

Since the early missions involved being around the main base filled with trade and other options; I had figured it would play into the game going forward. However, as I went deeper into the game I found it easier to simply deconstruct or not gather loot that I did not want and simply equip better gear and weapons as they came my way.

The progress I had made in the demo also carried over onto the main game so long as you use the same platform for release that you did in the demo. This was great to experience as I did not have to replay the lengthy intro and setup nor the early missions.

With a crew of NPC characters along for the mission, the player will journey into dangerous zones each with their own unique biosphere and dangerous creatures and enemies who come at you in waves and can be overwhelming even with the ability to set the game difficulty.

Outriders is setup to be played with a party of characters and much has been made of the rough launch for the game which included server issues, cross-play problems, missing HUD Displays, and such hampered gamers. I was able to connect with a player I found in the forums for the game and he helped me through some battles that I could not figure out how anyone could be expected to complete on their own at the skill level they originated at.

Players can randomly join a party but did not have a clue where they would be in the story progress or how many were in a party, but it was very easy to resume a campaign where I left off should the party I joined be further ahead of or back of where I wished to be.

I did jump into a game that is done randomly and was able to get some higher-level gear and weapons which helped when I returned to my campaign, but in time I again found myself in need of help. One player had issues with getting in my game and then being booted as an example. The HUD display would vanish often which required a return to the lobby, sometimes multiple trips; to get it back. While it seems like no big deal and I worked my way through at times without it; not being able to see a mini-map, health, and if your powers were recharged does make it difficult.

The game offers lavish locales from snow-covered mountains to a jungle, desert, temples, and more. The enemies can be very challenging as I found the ones with guns to be easier at times than the wildlife which came in waves and could take all I had to bring down.

The graphics of the game are solid and the combat mechanics reminded me of a mix of Gears of War and The Division series as from a third-person perspective; players could take cover and shoot from a shelter, or wade on into the oncoming enemies and use the vast arsenal of pistols, machine guns, shotguns, and sniper rifles to win the day.

The numerous cut scenes dive the story forward and upon completion of the story; there is a mode where players can work to retrieve items. It was humbling to have weapons that reduced powerful enemies to mush do little more than annoy the enemies I encountered as it was clear that this mode was best suited for advanced gamers in a party.

A new patch arrived yesterday which seemed to resolve the issues I had with matchmaking, server connections, and the missing heads-up display. I was able to match up with another player where I was in the game and the two of us powered through the main missions as well as some side missions to complete the game. We did not have any in-game chat/communication but we were able to work well as a team. I would suggest using Discord or a similar service if you are looking to play with friends on PC or chat with console users.

While the launch was rough due to the numerous issues; they were addressed and the final result once patched is a deeply enjoyable action game that provides plenty of fun and challenges. Some may say waves of wildlife and enemies may become repetitive but the vast array of them as well as the varied locales, weapons, and powers had me hooked from start to finish.

I was a big fan of People Can Fly’s Bulletstorm game and have longed for a sequel ever since that game arrived. Here is hoping that Outriders will become a new franchise and we will see more content in the not too distant future.