
Pete Wareham recommended Baba Ramdev by Musafir in Music (curated)

LoganCrews (2861 KP) rated Fearless (2006) in Movies
Sep 21, 2020
If this really is Jet Li's final wushu martial arts epic, it ain't too shabby of a one to end on. Sprawling, a bit messy, classical (often to a fault) - but Li is such a masterful performer that he virtually negates the abundance of flaws this movie does have. He encapsulates both extremes of this character's life with such a mesmerizing grace - he literally actualizes the transition from cocky little shit to anguished, sage older gentleman right before our eyes; when it's revealed that he killed his last adversary, and Li reacts as if he's been socked in the chest with a blunt object. A lot of pretty generic story elements in here (how many times have we seen the 'guy who becomes so obsessed with something that he alienates his family and friends' arc) but it's kind of nice to see an action epic that is more focused on interpersonality and doesn't turn into countless dry battles where the fighters are reduced to indiscernible specs on the screen a la 𝘒𝘪𝘯𝘨𝘥𝘰𝘮 𝘰𝘧 𝘏𝘦𝘢𝘷𝘦𝘯. But the fights are out of this *world* holy hell, the pretty much magic choreography alone makes this worthwhile. Still don't think this leans into the bombast *quite* enough, and the (forgivably) melodramatic middle section cuts from scene to scene far too often - but this whole thing is Jet Li's dancefloor, and we are merely privileged enough to be able to witness it.

Red Otter (340 KP) rated Tiny Epic Zombies in Tabletop Games
Jun 24, 2019
Gameplay wise, the object is for the human players to complete three randomly objectives while the zombies (either controlled by an automa or another human player) tries to eat the civilians/players while running around 8 different rooms around a central courtyard. Combat is done with either rolling in melee, or spending ammo for ranged. There's a great risk vs. reward with ranged and melee, with ranged being consistent, but spends a resource every time, while melee can potentially lose health, but can also go on a zombie killing rampage. The health system is a balance between health and ammo. If your ammo is ever less then the damage you've taken, you get eaten instantly.
I found that playing can be a little bit finicky, especially if the zombie is an automata instead of a human. The pieces are tiny (appropriate) and the gameplay can be stressful ( appropriate for a zombies coop). The missions can be a bit annoying at times and aren't equally fun or challenging.
All in all, tiny epic zombies is a serviceable co-op game that fits its theme very well and definitely looks great.

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