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Hazel (1853 KP) rated The House at the Edge of the Night in Books
Dec 7, 2018
<i>I received this book for free through Goodreads First Reads.</i>
Castellamare, a small island off the south coast of Italy, is the perfect setting for a captivating epic tale that traces a family from the beginning of the 1900s until the more recent year of 2009. Centred at the island’s only bar ‘The House at the Edge of the Night’, the island inhabitants suffer through two world wars, fascism, tourism and recession, however, the bar determinedly stays standing. But what happens in the rest of the world is largely ignored by the island dwellers that prefer to come to the bar to learn about friendships, betrayals and love affairs.
<i>The House at the Edge of the Night </i>begins on the mainland where the Dr Esposito removes the foundling Amadeo from care. Following in his foster father’s footsteps, Amadea Esposito trains to be a doctor and eventually lands himself a position on Castellamare. Having never had a doctor on the island before, Amadeo is welcomed by almost everyone, however, an illicit affair puts an end to his career. Fortunately, The House at the End of the Night provides Amadeo with an income and a home for his new wife, Pina, and his four children.
The story takes the reader through the Second World War, something that is interesting to read from the Italian’s point of view. Rejecting fascism, the Islanders are enraged when their boys are called up to join the war, especially as many, including Amadeo’s three boys, never return. With only a daughter, Maria-Grazia, remaining, the Esposito’s keep the bar going for lack of anything better to do.
But war brings good things as well as bad. Washed up on sure, the British soldier Robert brings good luck to the superstitious villagers, eventually marrying the lovely Maria-Grazia. The story continues through the childhood of their unruly boys, coming to an end as their granddaughter reaches adulthood.
A doctor and a barman, Amadeo also had a love for stories. Listening to his patients and patrons fantastical tales, Amadeo keeps note of them all in his personal notebook. Split into five parts, the book contains a story at the beginning of each section that, although mythical, set the scene for the subsequent narrative.
Alienated from the rest of the world, the Islanders are stuck in their ways, attributing any luck – good and bad – to their patron saint, Sant’Agata. Whenever life gets tough, the people on Castellamare turn to prayer, which although is part of their Catholic faith, often comes across as superstitious and irrational. They refuse to believe any logical explanation, preferring to regard their island as a magical, preternatural site.
There is no specific storyline with the usual climax and conclusion; instead, it works as a biography of a fictional family. It is interesting to regard the impact of the rapidly developing world on the island, from the introduction of a building society and the eventual launch of the Europe – something that the Islanders are naturally against. The inhabitants of Castellamare come across as naïve, but their backgrounds and beliefs are far more interesting than the average person.
<i>The House at the Edge of the Night</i> is a story of stories. It provides more than to be expected from a novel. Catherine Banner writes of beautiful settings, compelling characters and fascinating events that both amuse and entertain in a moving way.
With Victoria Hislop’s novels such as <i>The Island</i> being all the rage amongst many female readers, Catherine Banner’s <i>The House at the Edge of the Night </i>is destined for success. It is a great book to read on holiday or at home, and perfect for book clubs. This book is the ideal escape from the stresses of everyday life.
Castellamare, a small island off the south coast of Italy, is the perfect setting for a captivating epic tale that traces a family from the beginning of the 1900s until the more recent year of 2009. Centred at the island’s only bar ‘The House at the Edge of the Night’, the island inhabitants suffer through two world wars, fascism, tourism and recession, however, the bar determinedly stays standing. But what happens in the rest of the world is largely ignored by the island dwellers that prefer to come to the bar to learn about friendships, betrayals and love affairs.
<i>The House at the Edge of the Night </i>begins on the mainland where the Dr Esposito removes the foundling Amadeo from care. Following in his foster father’s footsteps, Amadea Esposito trains to be a doctor and eventually lands himself a position on Castellamare. Having never had a doctor on the island before, Amadeo is welcomed by almost everyone, however, an illicit affair puts an end to his career. Fortunately, The House at the End of the Night provides Amadeo with an income and a home for his new wife, Pina, and his four children.
The story takes the reader through the Second World War, something that is interesting to read from the Italian’s point of view. Rejecting fascism, the Islanders are enraged when their boys are called up to join the war, especially as many, including Amadeo’s three boys, never return. With only a daughter, Maria-Grazia, remaining, the Esposito’s keep the bar going for lack of anything better to do.
But war brings good things as well as bad. Washed up on sure, the British soldier Robert brings good luck to the superstitious villagers, eventually marrying the lovely Maria-Grazia. The story continues through the childhood of their unruly boys, coming to an end as their granddaughter reaches adulthood.
A doctor and a barman, Amadeo also had a love for stories. Listening to his patients and patrons fantastical tales, Amadeo keeps note of them all in his personal notebook. Split into five parts, the book contains a story at the beginning of each section that, although mythical, set the scene for the subsequent narrative.
Alienated from the rest of the world, the Islanders are stuck in their ways, attributing any luck – good and bad – to their patron saint, Sant’Agata. Whenever life gets tough, the people on Castellamare turn to prayer, which although is part of their Catholic faith, often comes across as superstitious and irrational. They refuse to believe any logical explanation, preferring to regard their island as a magical, preternatural site.
There is no specific storyline with the usual climax and conclusion; instead, it works as a biography of a fictional family. It is interesting to regard the impact of the rapidly developing world on the island, from the introduction of a building society and the eventual launch of the Europe – something that the Islanders are naturally against. The inhabitants of Castellamare come across as naïve, but their backgrounds and beliefs are far more interesting than the average person.
<i>The House at the Edge of the Night</i> is a story of stories. It provides more than to be expected from a novel. Catherine Banner writes of beautiful settings, compelling characters and fascinating events that both amuse and entertain in a moving way.
With Victoria Hislop’s novels such as <i>The Island</i> being all the rage amongst many female readers, Catherine Banner’s <i>The House at the Edge of the Night </i>is destined for success. It is a great book to read on holiday or at home, and perfect for book clubs. This book is the ideal escape from the stresses of everyday life.

Louise (64 KP) rated Whisper to Me in Books
Jul 2, 2018
***This review may contain spoilers***
I won this book in a Goodreads giveaway, which let me tell you I was so pleased, I mean who doesn’t like free books?
First off, I need to mention how beautiful the cover is, the colours are amazing (I am a fan of pinks and purples) and the summer evening with fairground in the background just makes you feel like this is going be an epic summer read with loads of fluffyness…..How wrong was I! This book is DARK!
This book is told as a massive email, 535 pages long! I feel sorry for the guy she is writing to.
The story follows Cassie, she is writing an email to this boy that she met over the summer and tries to explain the reasons behind her actions and to hopefully win him back. The seaside resort that Cassie lives in always brings tourists and Teens looking for summer work, for the past couple of years there have been prostitutes/escorts that go missing but no evidence is left so the killer is at large.In Cassie’s favourite spot at the beach she finds a human foot washed up, after the shock of this discovery she starts hearing a voice inside her head, she is convinced it’s one of the prostitutes and starts investigating and taking matters into her own hands. Along the way she meets this guy and they start hanging out, but she is unable to reveal her secret.
I am going to start off by saying that I didn’t enjoy this book and there are several reasons. I hate having to write negative reviews as this author has taken a lot of time to write this and make a success of it but there were too many flaws for my liking.
First off the book is way to long for a contemporary, it could have easily been 200 pages less,there was a lot of waffle.
I didn’t like the characters!The father suffered from PTSD after being in the Navy SEALS, but to me he felt abusive and really harsh and scary, he was so protective of Cassie and would have these sudden outbursts that I actually feared for her. Cassie was really timid, a bit of a pushover. The guy she has a romance with (you never find out his name) is boring and dull.
HA HA, that brings me on to the romance. It was awful, it was awkward but not in a good way,in a cringe OMG why you doing this way. There was no spark, no angst..nada.
It uses *****for the swear words and that got really tedious in the end and sometimes I didn’t even know what swear word to use,you can fill in the blanks yourself.
Moving on to the things I liked, I enjoyed the focus on the mental health aspect, Cassie is diagnosed with some type of Schizophrenia and she has two different forms of treatment, she has a psychiatrist who just wants to pump drugs in her to solve the problem and then she has cognitive behavioural therapy and you can tell the difference between the good therapist and the bad one. I have read quite a few books about mental health like Depression, Bi-polar and anxiety but none with hearing voices so it was interesting to read something different.
The writing was good it was told in different formats and had some sarcasm and was definitely easy to read.
The ending, I was so damn disappointed with the ending! nothing got resolved, I literally felt I had been robbed. It was like Lake got bored and finished the story early and didn’t tie the ends.
I originally gave this book a 2.5 stars but after reflecting on this I have lowered it to 1.5-2 stars and one of those stars is for the cover.
I won this book in a Goodreads giveaway, which let me tell you I was so pleased, I mean who doesn’t like free books?
First off, I need to mention how beautiful the cover is, the colours are amazing (I am a fan of pinks and purples) and the summer evening with fairground in the background just makes you feel like this is going be an epic summer read with loads of fluffyness…..How wrong was I! This book is DARK!
This book is told as a massive email, 535 pages long! I feel sorry for the guy she is writing to.
The story follows Cassie, she is writing an email to this boy that she met over the summer and tries to explain the reasons behind her actions and to hopefully win him back. The seaside resort that Cassie lives in always brings tourists and Teens looking for summer work, for the past couple of years there have been prostitutes/escorts that go missing but no evidence is left so the killer is at large.In Cassie’s favourite spot at the beach she finds a human foot washed up, after the shock of this discovery she starts hearing a voice inside her head, she is convinced it’s one of the prostitutes and starts investigating and taking matters into her own hands. Along the way she meets this guy and they start hanging out, but she is unable to reveal her secret.
I am going to start off by saying that I didn’t enjoy this book and there are several reasons. I hate having to write negative reviews as this author has taken a lot of time to write this and make a success of it but there were too many flaws for my liking.
First off the book is way to long for a contemporary, it could have easily been 200 pages less,there was a lot of waffle.
I didn’t like the characters!The father suffered from PTSD after being in the Navy SEALS, but to me he felt abusive and really harsh and scary, he was so protective of Cassie and would have these sudden outbursts that I actually feared for her. Cassie was really timid, a bit of a pushover. The guy she has a romance with (you never find out his name) is boring and dull.
HA HA, that brings me on to the romance. It was awful, it was awkward but not in a good way,in a cringe OMG why you doing this way. There was no spark, no angst..nada.
It uses *****for the swear words and that got really tedious in the end and sometimes I didn’t even know what swear word to use,you can fill in the blanks yourself.
Moving on to the things I liked, I enjoyed the focus on the mental health aspect, Cassie is diagnosed with some type of Schizophrenia and she has two different forms of treatment, she has a psychiatrist who just wants to pump drugs in her to solve the problem and then she has cognitive behavioural therapy and you can tell the difference between the good therapist and the bad one. I have read quite a few books about mental health like Depression, Bi-polar and anxiety but none with hearing voices so it was interesting to read something different.
The writing was good it was told in different formats and had some sarcasm and was definitely easy to read.
The ending, I was so damn disappointed with the ending! nothing got resolved, I literally felt I had been robbed. It was like Lake got bored and finished the story early and didn’t tie the ends.
I originally gave this book a 2.5 stars but after reflecting on this I have lowered it to 1.5-2 stars and one of those stars is for the cover.

Gareth von Kallenbach (980 KP) rated Warcraft (2016) in Movies
Jun 19, 2019
Back in 1994, I fondly remember playing Warcraft on my PC as well as the fun of connecting with a friend over a dial up modem for hours of fun. Blizzard’s online matchmaking portal also served as a source of countless chatrooms in the pre-internet days and through the two sequels and add on packs that followed as well as the huge success of World of Warcraft, the name Warcraft came to symbolize quality and fun to millions of fans the world over.
The feature film is directed by Duncan Jones who replaced Sam Raimi in pre-production years ago, and follows the arrival or the Orcs into Azeroth and the battle that erupts as the humans try to stop this invading force. An evil energy source is compelling the actions of a power obsessed Orc and he is obsessed with destroying the humans to find a new home for his people which is no longer inhabitable thanks to said dark magic.
There are the usual collection of wizards, warriors, love interest, heroes, and villains that one would expect in a fantasy adventure but there are many elements that simply do not work. From poor casting choices to a story that is weak even by video game standards the movie just does not live up to what one expects form a summer blockbuster especially one with a name associated with quality. It is shocking to me that the studio thought the casting choices were appropriate for the film as there is no star power at all and no chemistry at all between any of the performers. It is almost as if some executives figured since their kids play Warcraft and they know people who play Warcraft, then this will be a huge hit as everyone will flock to it. Yes, but the salad days of the franchise are behind it as World of Warcraft does not have the subscriber bases it once had. Three to Five years ago would have been a great time for the film but for now it is too late and far to lacking. I am sure fans will see it for curiosity sake and it may open well, but I do not see it having much staying power and as what is supposed to be the first film in a planned series, I am not sure that I want to see much more of it which is sad as I am a fan of the games and I liked that the visuals of the film matched much of the quality artwork of the games.
The action scenes for the film are entertaining enough and they do have a good degree of visual appeal but they just do not have any intensity or compulsion to them and with the disjointed plot and sub par acting, it really makes it hard to get caught up in the outcome. One segment was indicating an epic battle was to come and it was resolved in seconds which really invalidated much of the events leading up to it.
Sadly the first cinematic offering for the franchise is not going to be the landmark event that the arrival of the previous games have been as it plays out like a big budget fan film with solid special effects but a plodding and stale story, bad acting, and a no-name cast who cannot even decide what accent they are using from scene to scene. I half expected Crow and Tom Servo to pop up in the corner and add their commentary especially during the ridiculous “Moses Scene” which was so indicative of the slapdash nature of the film.
http://sknr.net/2016/06/08/warcraft/
The feature film is directed by Duncan Jones who replaced Sam Raimi in pre-production years ago, and follows the arrival or the Orcs into Azeroth and the battle that erupts as the humans try to stop this invading force. An evil energy source is compelling the actions of a power obsessed Orc and he is obsessed with destroying the humans to find a new home for his people which is no longer inhabitable thanks to said dark magic.
There are the usual collection of wizards, warriors, love interest, heroes, and villains that one would expect in a fantasy adventure but there are many elements that simply do not work. From poor casting choices to a story that is weak even by video game standards the movie just does not live up to what one expects form a summer blockbuster especially one with a name associated with quality. It is shocking to me that the studio thought the casting choices were appropriate for the film as there is no star power at all and no chemistry at all between any of the performers. It is almost as if some executives figured since their kids play Warcraft and they know people who play Warcraft, then this will be a huge hit as everyone will flock to it. Yes, but the salad days of the franchise are behind it as World of Warcraft does not have the subscriber bases it once had. Three to Five years ago would have been a great time for the film but for now it is too late and far to lacking. I am sure fans will see it for curiosity sake and it may open well, but I do not see it having much staying power and as what is supposed to be the first film in a planned series, I am not sure that I want to see much more of it which is sad as I am a fan of the games and I liked that the visuals of the film matched much of the quality artwork of the games.
The action scenes for the film are entertaining enough and they do have a good degree of visual appeal but they just do not have any intensity or compulsion to them and with the disjointed plot and sub par acting, it really makes it hard to get caught up in the outcome. One segment was indicating an epic battle was to come and it was resolved in seconds which really invalidated much of the events leading up to it.
Sadly the first cinematic offering for the franchise is not going to be the landmark event that the arrival of the previous games have been as it plays out like a big budget fan film with solid special effects but a plodding and stale story, bad acting, and a no-name cast who cannot even decide what accent they are using from scene to scene. I half expected Crow and Tom Servo to pop up in the corner and add their commentary especially during the ridiculous “Moses Scene” which was so indicative of the slapdash nature of the film.
http://sknr.net/2016/06/08/warcraft/

Gareth von Kallenbach (980 KP) rated Batman v Superman: Dawn of Justice (2016) in Movies
Jun 19, 2019
When I first heard that Warner Bros. was planning a series of films based on the classic DC Comics characters akin to what Marvel has successfully done, I was intrigued with the possibilities. With the release of Batman Vs Superman: Dawn of Justice, we get the first look into that universe and I have to say it is one that has more than a few stumbles.
The film follows Superman (Henry Cavill), as he deals with a plot that is set to discredit him and make the people of the world fearful of him and his abilities.
One person affected by this is Bruce Wayne (Ben Affleck), who has seen firsthand the devastation that Superman is capable of after seeing the city practically destroyed in the events that culminated in “Superman: Man of Steel”.
Wayne has devised a plan for his alter-ego Batman to put a stop to Superman before he can become an even greater threat to the public and despite the urgings of his butler Alfred (Jeremy Irons), Batman continues with his plan.
As if this was not enough for Superman to contend with, neurotic tech giant Lex Luthor (Jesse Eisenberg), has decided to manipulate events into a larger and even more dangerous game as he has set his sights clearly on Superman but would also love to see Batman removed in the process.
One would think that with a premise such as this it would be a non-stop action fest that would thrill fans from start to finish. Sadly this is not the case. The first hour and change of the film plods along with little action and we get a cast, some of whom I believe are badly miscast, plodding along and blandly brooding. The characters are so unlikeable that I found myself not caring for them or their fates and was shocked how a film with so much potential and a reported $250 million budget could be so under-whelming.
The final part of the film is non-stop action but Director Zack Snyder allows his film to become awash in all the Hollywood action film stereotypes. I thought I was watching an over-the-top special effects reel as all of the action unfolded, it was very hard to get overly thrilled about it despite the skill that went into crafting it.
Affleck does a passable job in the role and hopefully as he has more outings he will grow on me, but I just never really embraced him in the part. His Batman acts out of character in many sequences as he jumps to an extreme conclusion without taking the steps in between. Eisenberg is so neurotic and annoying that you just want to slap him. He is so difficult to watch. The biggest issue I have is with Cavill. He is just so bland and uninteresting to me as Superman. Yes, I know it is unfair to compare him to Christopher Reeves, but even Brandon Routh did a more acceptable portrayal of Superman. He just is not very interesting to watch in the role, with his monotone delivery and lack of facial expressions. I want heroes that I can get behind and care about, not one-dimensional characters that do little to generate my interest and sympathy.
The most telling thing for me was for an audience that was so keyed up at the start of the film, they were pretty silent for most of it, save for when a certain character appeared and even at the end of the film, offered only a small round of applause.
The film did try to be epic in scale and it is clear that this is just the opening round of a much larger series, but for now, I could not help but feel disappointed with the result and I would be shocked if the next offerings from Marvel are not considerably better than this film.
http://sknr.net/2016/03/23/81808/
The film follows Superman (Henry Cavill), as he deals with a plot that is set to discredit him and make the people of the world fearful of him and his abilities.
One person affected by this is Bruce Wayne (Ben Affleck), who has seen firsthand the devastation that Superman is capable of after seeing the city practically destroyed in the events that culminated in “Superman: Man of Steel”.
Wayne has devised a plan for his alter-ego Batman to put a stop to Superman before he can become an even greater threat to the public and despite the urgings of his butler Alfred (Jeremy Irons), Batman continues with his plan.
As if this was not enough for Superman to contend with, neurotic tech giant Lex Luthor (Jesse Eisenberg), has decided to manipulate events into a larger and even more dangerous game as he has set his sights clearly on Superman but would also love to see Batman removed in the process.
One would think that with a premise such as this it would be a non-stop action fest that would thrill fans from start to finish. Sadly this is not the case. The first hour and change of the film plods along with little action and we get a cast, some of whom I believe are badly miscast, plodding along and blandly brooding. The characters are so unlikeable that I found myself not caring for them or their fates and was shocked how a film with so much potential and a reported $250 million budget could be so under-whelming.
The final part of the film is non-stop action but Director Zack Snyder allows his film to become awash in all the Hollywood action film stereotypes. I thought I was watching an over-the-top special effects reel as all of the action unfolded, it was very hard to get overly thrilled about it despite the skill that went into crafting it.
Affleck does a passable job in the role and hopefully as he has more outings he will grow on me, but I just never really embraced him in the part. His Batman acts out of character in many sequences as he jumps to an extreme conclusion without taking the steps in between. Eisenberg is so neurotic and annoying that you just want to slap him. He is so difficult to watch. The biggest issue I have is with Cavill. He is just so bland and uninteresting to me as Superman. Yes, I know it is unfair to compare him to Christopher Reeves, but even Brandon Routh did a more acceptable portrayal of Superman. He just is not very interesting to watch in the role, with his monotone delivery and lack of facial expressions. I want heroes that I can get behind and care about, not one-dimensional characters that do little to generate my interest and sympathy.
The most telling thing for me was for an audience that was so keyed up at the start of the film, they were pretty silent for most of it, save for when a certain character appeared and even at the end of the film, offered only a small round of applause.
The film did try to be epic in scale and it is clear that this is just the opening round of a much larger series, but for now, I could not help but feel disappointed with the result and I would be shocked if the next offerings from Marvel are not considerably better than this film.
http://sknr.net/2016/03/23/81808/

Ryan Hill (152 KP) rated Shazam! (2019) in Movies
Jun 22, 2019
"i'd like to purchase some of your finest beer please"
Shout "Shazam!" into the sky and you're struck by a bolt of lightning from the heavens; blessed with the wisdom of Solomon, the strength of Hercules, the stamina of Atlas, the power of Zeus, the courage of Achilles and the speed of Mercury. Instantly elevated from whatever you were into your peak self; reborn with a crack of thunder, a flash of light and a cloud of smoke. It's a wonderfully novel and simple idea for a comic book character. Something that allows for a spectacular hero moment right before each conflict or feat; an epic bit of imagery to light up the night sky and electrify the frame. This transformation also perfectly captures the spirit of both this film and it's hero; a belief in the idea that even the most forgotten, marginalized and seemingly powerless person can change the world.
Shazam! distinguishes itself as DC's first true crack at a comedy; also it's lightest and most modest effort yet. There's a really nice commitment to the lofty, somewhat ridiculously mythological source material here. There's little liberty taken with Shazam's campy world of wizards, demons and magic; the attitude towards these elements can best be described as self-aware without being self-conscious. The jokes almost all land and there's charm oozing out of every frame. Loads of heart, tons of humor and a true fidelity to childhood joy make this such a uniquely enjoyable flick; and an impressively confident approach to a hero that soars due to it's big personality and earnest attitude.
Our hero's journey here boils down to a kid learning to care about a world that has never bothered to care about him. Abandoned as a child and shuttled through the foster system; the explanation and depiction of Billy Batson's unenviable situation is irreverent and laced with sarcasm, true to how teens often confront traumas that imply vulnerability. The film allows these kids to be kids; meaning they're impulsive and ill-equipped for the situation they're in; and often crude and frustratingly ignorant to a seemingly obvious truth. The premise lends itself to a close look at responsibility and purpose; basically a feature length look at a lost kid reclaiming his identity and finding a family. The point at which Billy truly becomes a hero with something to fight for is powerful; a simple but big-hearted affirmation of the importance of connection and love, especially to a kid who's never allowed himself to know either.
Superhero stories can impart lessons in a variety of ways. Both on the page and on the screen; there's a wide array of films that all excel in their own specific way; shaping themselves in the image of their hero, and what he/she means to readers around the world. Shazam! distinguishes itself spectacularly as a film about what constitutes a family, and how that family reflects who we are. There's a powerful yearning in Billy for a connection; someone or something to fight for. A desperate desire for love and support; to feel like a part of something in some way. There's a meaningful, deeply human core to that concept; something universal and immediately affecting. Shazam! understands this from the start; setting aside the punchsplosians and skybeams for a moment, to remind us that sometimes a kid looking for his mom can be as compelling than the threat of planetary destruction. So bring on Joker, Birds of Prey, Wonder Woman 1984 and whatever else DC has in it's chaotic, ever-changing slate of planned superhero flicks; they're on a roll right now.
Shazam! distinguishes itself as DC's first true crack at a comedy; also it's lightest and most modest effort yet. There's a really nice commitment to the lofty, somewhat ridiculously mythological source material here. There's little liberty taken with Shazam's campy world of wizards, demons and magic; the attitude towards these elements can best be described as self-aware without being self-conscious. The jokes almost all land and there's charm oozing out of every frame. Loads of heart, tons of humor and a true fidelity to childhood joy make this such a uniquely enjoyable flick; and an impressively confident approach to a hero that soars due to it's big personality and earnest attitude.
Our hero's journey here boils down to a kid learning to care about a world that has never bothered to care about him. Abandoned as a child and shuttled through the foster system; the explanation and depiction of Billy Batson's unenviable situation is irreverent and laced with sarcasm, true to how teens often confront traumas that imply vulnerability. The film allows these kids to be kids; meaning they're impulsive and ill-equipped for the situation they're in; and often crude and frustratingly ignorant to a seemingly obvious truth. The premise lends itself to a close look at responsibility and purpose; basically a feature length look at a lost kid reclaiming his identity and finding a family. The point at which Billy truly becomes a hero with something to fight for is powerful; a simple but big-hearted affirmation of the importance of connection and love, especially to a kid who's never allowed himself to know either.
Superhero stories can impart lessons in a variety of ways. Both on the page and on the screen; there's a wide array of films that all excel in their own specific way; shaping themselves in the image of their hero, and what he/she means to readers around the world. Shazam! distinguishes itself spectacularly as a film about what constitutes a family, and how that family reflects who we are. There's a powerful yearning in Billy for a connection; someone or something to fight for. A desperate desire for love and support; to feel like a part of something in some way. There's a meaningful, deeply human core to that concept; something universal and immediately affecting. Shazam! understands this from the start; setting aside the punchsplosians and skybeams for a moment, to remind us that sometimes a kid looking for his mom can be as compelling than the threat of planetary destruction. So bring on Joker, Birds of Prey, Wonder Woman 1984 and whatever else DC has in it's chaotic, ever-changing slate of planned superhero flicks; they're on a roll right now.

Matthew Krueger (10051 KP) rated Eternal Darkness: Sanity's Requiem in Video Games
Oct 28, 2019 (Updated Oct 28, 2019)
Psychological Warfare
Contains spoilers, click to show
Eternal Darkness- why does no one talk about this game. It is amazing, its horrorfying, terroryfying, spooky, creepy, thrilling, chilling and so much more. Plus it came out only for the gamecube, which is huge because nintendo doesnt put out or release alot of horror games. This, luigi's mansion and Resident Evil 4 were the big horror games for the gamecube. Maybe more came out, but those 3 were the big ones. Lets talk about this game, shall we....
The narrative of the game's story switches between two phases. The main phase focuses on a series of chapters in which players take control of a new character each time. The other phase acts as an intermission. The game boasts twelve playable characters, split between four distinct locations, and from different periods of time.
The story features multiple paths that can be taken. This choice not only determines which of the game's three other antagonists are aligned to the plot, but it also has subtle effects on the gameplay in chapters and intermission periods. Some changes include slight differences in puzzles and items, but most changes revolve around enemy placement, which will determine how the player engages them. This can even have an effect on the relative difficulty of the game in certain situations. Red tinted enemies, for example, are tougher than their counterparts.
The other distinctive gameplay aspect comes from "Sanity Effects", the game's standout concept that Nintendo patented. Upon beginning the game's second chapter, players must keep watch on a Sanity meter – a green bar which decreases when the player is spotted by an enemy. As the bar becomes low, subtle changes to the environment and random unusual events begin to occur, which reflect the character's slackening grip on reality.
While minor effects include a skewed camera angle, heads of statues following the character, and unsettling noises, stronger effects include bleeding on walls and ceilings, entering a room that is unrealistic before finding that the character never left the previous room, the character suddenly dying, and fourth wall breaking effect such as "To Be Continued" promotions for a "sequel", and simulated errors and anomalies of the TV or GameCube. While the latter does not affect gameplay, they can be misconstrued by the player as being actual technical malfunctions.
Lets talk about the plot/story....
The story of Eternal Darkness takes place over four principal locations which the game skips back and forth between. They include an underground temple complex called the Forbidden City, in Persia; a Khmer temple in Angkor Thom, Cambodia; Oublié Cathedral in Amiens, France (not to be confused with Amiens Cathedral); and the Roivas Family Estate in Rhode Island, which also leads to an ancient underground city named Ehn'gha beneath the mansion. Each time a location is visited, it is done so in a different time period. Spanning from 26 BC to 2000 AD. Almost half of which take place in the 20th century. Each different era and character offers a different periodic and personal perspective on the location.
The chapters found in the game are not discovered in chronological order. Instead, to make the narrative more dramatic, each chapter jumps around the timeline of the plot. However, despite the overall story skipping back and forth through time, the chapters do follow chronological order within their respective locations. This is because each setting also has its own contained story.
This game is so good, its epic, im surprised that not of people know about this game and heard about this game.
I highly reccordmend playing this game.
Lastly shout out to @LeftSideCut for getting the hints/clues for this review.
The narrative of the game's story switches between two phases. The main phase focuses on a series of chapters in which players take control of a new character each time. The other phase acts as an intermission. The game boasts twelve playable characters, split between four distinct locations, and from different periods of time.
The story features multiple paths that can be taken. This choice not only determines which of the game's three other antagonists are aligned to the plot, but it also has subtle effects on the gameplay in chapters and intermission periods. Some changes include slight differences in puzzles and items, but most changes revolve around enemy placement, which will determine how the player engages them. This can even have an effect on the relative difficulty of the game in certain situations. Red tinted enemies, for example, are tougher than their counterparts.
The other distinctive gameplay aspect comes from "Sanity Effects", the game's standout concept that Nintendo patented. Upon beginning the game's second chapter, players must keep watch on a Sanity meter – a green bar which decreases when the player is spotted by an enemy. As the bar becomes low, subtle changes to the environment and random unusual events begin to occur, which reflect the character's slackening grip on reality.
While minor effects include a skewed camera angle, heads of statues following the character, and unsettling noises, stronger effects include bleeding on walls and ceilings, entering a room that is unrealistic before finding that the character never left the previous room, the character suddenly dying, and fourth wall breaking effect such as "To Be Continued" promotions for a "sequel", and simulated errors and anomalies of the TV or GameCube. While the latter does not affect gameplay, they can be misconstrued by the player as being actual technical malfunctions.
Lets talk about the plot/story....
The story of Eternal Darkness takes place over four principal locations which the game skips back and forth between. They include an underground temple complex called the Forbidden City, in Persia; a Khmer temple in Angkor Thom, Cambodia; Oublié Cathedral in Amiens, France (not to be confused with Amiens Cathedral); and the Roivas Family Estate in Rhode Island, which also leads to an ancient underground city named Ehn'gha beneath the mansion. Each time a location is visited, it is done so in a different time period. Spanning from 26 BC to 2000 AD. Almost half of which take place in the 20th century. Each different era and character offers a different periodic and personal perspective on the location.
The chapters found in the game are not discovered in chronological order. Instead, to make the narrative more dramatic, each chapter jumps around the timeline of the plot. However, despite the overall story skipping back and forth through time, the chapters do follow chronological order within their respective locations. This is because each setting also has its own contained story.
This game is so good, its epic, im surprised that not of people know about this game and heard about this game.
I highly reccordmend playing this game.
Lastly shout out to @LeftSideCut for getting the hints/clues for this review.

Lee (2222 KP) rated Frozen II (2019) in Movies
Nov 25, 2019 (Updated Nov 25, 2019)
Just as enjoyable as the original
I'm sure you don't need me to tell you how big a hit 2013 movie Frozen was. For a long while after it was released, you couldn't go on social media, or even turn on a TV, without seeing mention of Frozen in some form. And you couldn't really avoid hearing somebody bash out their rendition of 'Let It Go', arguably one of the biggest and most recognisable songs of this decade. Frozen became the highest-grossing animated film ever and a sequel was always inevitable. But, with any sequel, there's always a high chance that they'll fail to live up to the original, simply coming across as nothing more than a cash grab. Frozen 2 had a lot to live up to!
Following the events of the first Frozen movie, Arendelle is once again a calm, happy and carefree place. Elsa and Anna are close sisters once more. Anna and Kristoff are a couple, although in a running theme throughout the movie, Kristoff is now keen to try and propose to Anna. Meanwhile, some magic from Elsa means that Olaf now has a permafrost, no longer needing his own snow cloud and able to freely go around without fear of melting. He's also extremely keen to learn - becoming more thoughtful and aware of the world, asking existential questions, and sharing new found facts with his friends.
An early scene shows a young Elsa and Anna being told a bedtime story by their parents. The story involves an enchanted forest and their grandfather, who went to the forest as king in order to make peace with it's inhabitants, the Northuldra, and to sweeten the deal by building them a shiny new dam. But a betrayal caused the elemental forces of the forest - air, earth, fire and water - to become angered, resulting in a fierce battle and the entire forest being sealed for all time beneath a magical shield of mist. Clearly this story is being told in order to set the scene for a major plot point in this sequel, so it's not long before present day Elsa begins to hear voices - a mysterious siren, beckoning her with a beautiful melody. And when the terrifying elemental spirits strike the town of Arendelle, forcing its residents to flee for safety, she remembers the story we've just heard and heads off to the enchanted forest to look for answers and a resolution, closely followed by Anna, Kristoff, Sven and Olaf.
What follows is an epic adventure involving all of the main characters as they work together, or separately at times, to try and regain order and peace to this expanding world we're being introduced to. It becomes a quest to uncover the sisters ancestry and an attempt to undo damage caused by past generations with each character deals with their own personal transformation and growth. It's all beautifully animated, as you'd expect, full of peril, action and fun. And Olaf still manages to generate big laughs in pretty much every scene he's in!
Once again, Frozen 2 boasts an impressive soundtrack of songs. At least one is extremely powerful and catchy, knocking loudly at the door of 'Let It Go' in terms of memorability (admittedly, I've already listened to it a few times since leaving the cinema!), and there are more fun songs for Olaf to sing too. Kristoff comes up short though, getting dealt the worst of the songs, but that's not to say they're not still enjoyable.
Like Toy Story 4 earlier this year, Frozen 2 is a sequel that wasn't really necessary. But, as with Toy Story, it is still wonderful to be back in the company of such great characters. Having re-watched the original Frozen the day before seeing Frozen 2, I can honestly say that the sequel for me was just as enjoyable and entertaining as the first. Highly recommended.
Following the events of the first Frozen movie, Arendelle is once again a calm, happy and carefree place. Elsa and Anna are close sisters once more. Anna and Kristoff are a couple, although in a running theme throughout the movie, Kristoff is now keen to try and propose to Anna. Meanwhile, some magic from Elsa means that Olaf now has a permafrost, no longer needing his own snow cloud and able to freely go around without fear of melting. He's also extremely keen to learn - becoming more thoughtful and aware of the world, asking existential questions, and sharing new found facts with his friends.
An early scene shows a young Elsa and Anna being told a bedtime story by their parents. The story involves an enchanted forest and their grandfather, who went to the forest as king in order to make peace with it's inhabitants, the Northuldra, and to sweeten the deal by building them a shiny new dam. But a betrayal caused the elemental forces of the forest - air, earth, fire and water - to become angered, resulting in a fierce battle and the entire forest being sealed for all time beneath a magical shield of mist. Clearly this story is being told in order to set the scene for a major plot point in this sequel, so it's not long before present day Elsa begins to hear voices - a mysterious siren, beckoning her with a beautiful melody. And when the terrifying elemental spirits strike the town of Arendelle, forcing its residents to flee for safety, she remembers the story we've just heard and heads off to the enchanted forest to look for answers and a resolution, closely followed by Anna, Kristoff, Sven and Olaf.
What follows is an epic adventure involving all of the main characters as they work together, or separately at times, to try and regain order and peace to this expanding world we're being introduced to. It becomes a quest to uncover the sisters ancestry and an attempt to undo damage caused by past generations with each character deals with their own personal transformation and growth. It's all beautifully animated, as you'd expect, full of peril, action and fun. And Olaf still manages to generate big laughs in pretty much every scene he's in!
Once again, Frozen 2 boasts an impressive soundtrack of songs. At least one is extremely powerful and catchy, knocking loudly at the door of 'Let It Go' in terms of memorability (admittedly, I've already listened to it a few times since leaving the cinema!), and there are more fun songs for Olaf to sing too. Kristoff comes up short though, getting dealt the worst of the songs, but that's not to say they're not still enjoyable.
Like Toy Story 4 earlier this year, Frozen 2 is a sequel that wasn't really necessary. But, as with Toy Story, it is still wonderful to be back in the company of such great characters. Having re-watched the original Frozen the day before seeing Frozen 2, I can honestly say that the sequel for me was just as enjoyable and entertaining as the first. Highly recommended.

Neil Goddard (3 KP) rated Godzilla: King of the Monsters (2019) in Movies
Feb 27, 2020
No Actors Required
Contains spoilers, click to show
I have a theory about movies that are 100% CGI; when someone isn’t a great actor and they are required only to supply a voice and they still aren’t very good, it really stands out.
Now, imagine you’re watching a film. I don’t know, maybe a bit creature epic, larger than life with whole cities being destroyed. The creature’s look amazing and the carnage they are wreaking is fabulous; buildings, helicopters, cars, all flying around the screen with a swish of a mighty reptilian tale. Now imagine that the actors, real people, not CGI, are, at best, bland and in some instances just outright terrible.
Annoying isn’t it?
It would lead one to believe that the film makers didn’t really put any stock in the human interactions, rather just gave a huge wad of cash to an SFX company and said, “Fill your boots, the more the merrier, make everything f---ing enormous!”
Godzilla (2014) was the second time Hollywood has attempted to make a film featuring Japan’s kaiju supremo and it was the first successful attempt from Hollywood, given that the 1998 Roland Emmerich attempt was basically Lost World: Jurassic Park (1997) but with added daddy issues (Roland Emmerich’s trademark).
Gareth Edwards 2014 first entry in the MonsterVerse was a huge success, financially and artistically. We saw a Godzilla that was of a scale we’d always wanted, towering over buildings, a reptilian God and we’re just the ants trying to not get squished.
Godzilla: King of Monsters attempts to up the ante by throwing a dozen or so monsters at the story. “Godzilla fought two MUTO’s did he, well… hold my beer!” Yeah, we’ll hold your beer while you get Millie Bobby Brown to stand there teary eyed for most of the film (a waste), Vera Farmiga to go from bereaved workaholic, to eco-terrorist to pointless self-sacrifice (unfathomable), and for Kyle Chandler to… well, Christ knows what Kyle Chandler was doing, apart from spitting terrible dialogue badly and then standing/sitting/walking looking angry but unconvincingly. Bradley Whitford provided some nice comic relief, he does droll sarcasm immensely well, Charles Dance is underused (and then forgotten about) and Zhang Ziyi tries to out-Kyle-Chandler Kyle Chandler in the bland, borderline useless stakes.
Worse than any failing on the human emotion side of the story are the huge liberties they take with global travel, like, one of side of the world to the other in a very short space of time. I mean Godzilla can do it because of some tunnels under the sea that he uses, possible the ones used in the science-denying sci-fi car crash abomination The Core (2003), but for the humans to just pop to Venezuela or the Antarctic is unforgivable.
This kind of leaps of reality always leads me to lose interest in the events in a film and start thinking around the script. In a film where everything everyone says is of dire emergency or import and then we see them in another part of the world some time later, what have they been talking about for all that time. Have they been napping? If so, it’s hasn’t eased any of the pointless angry posturing. Have they been chatting about boring everyday stuff? There is no hint of a relationship between any of these people who are spending potentially their last moments on earth together with alarming regularity. The world is possible about to get destroyed and you are in direct harm’s way! Shut up and nut up.
Now, imagine you’re watching a film. I don’t know, maybe a bit creature epic, larger than life with whole cities being destroyed. The creature’s look amazing and the carnage they are wreaking is fabulous; buildings, helicopters, cars, all flying around the screen with a swish of a mighty reptilian tale. Now imagine that the actors, real people, not CGI, are, at best, bland and in some instances just outright terrible.
Annoying isn’t it?
It would lead one to believe that the film makers didn’t really put any stock in the human interactions, rather just gave a huge wad of cash to an SFX company and said, “Fill your boots, the more the merrier, make everything f---ing enormous!”
Godzilla (2014) was the second time Hollywood has attempted to make a film featuring Japan’s kaiju supremo and it was the first successful attempt from Hollywood, given that the 1998 Roland Emmerich attempt was basically Lost World: Jurassic Park (1997) but with added daddy issues (Roland Emmerich’s trademark).
Gareth Edwards 2014 first entry in the MonsterVerse was a huge success, financially and artistically. We saw a Godzilla that was of a scale we’d always wanted, towering over buildings, a reptilian God and we’re just the ants trying to not get squished.
Godzilla: King of Monsters attempts to up the ante by throwing a dozen or so monsters at the story. “Godzilla fought two MUTO’s did he, well… hold my beer!” Yeah, we’ll hold your beer while you get Millie Bobby Brown to stand there teary eyed for most of the film (a waste), Vera Farmiga to go from bereaved workaholic, to eco-terrorist to pointless self-sacrifice (unfathomable), and for Kyle Chandler to… well, Christ knows what Kyle Chandler was doing, apart from spitting terrible dialogue badly and then standing/sitting/walking looking angry but unconvincingly. Bradley Whitford provided some nice comic relief, he does droll sarcasm immensely well, Charles Dance is underused (and then forgotten about) and Zhang Ziyi tries to out-Kyle-Chandler Kyle Chandler in the bland, borderline useless stakes.
Worse than any failing on the human emotion side of the story are the huge liberties they take with global travel, like, one of side of the world to the other in a very short space of time. I mean Godzilla can do it because of some tunnels under the sea that he uses, possible the ones used in the science-denying sci-fi car crash abomination The Core (2003), but for the humans to just pop to Venezuela or the Antarctic is unforgivable.
This kind of leaps of reality always leads me to lose interest in the events in a film and start thinking around the script. In a film where everything everyone says is of dire emergency or import and then we see them in another part of the world some time later, what have they been talking about for all that time. Have they been napping? If so, it’s hasn’t eased any of the pointless angry posturing. Have they been chatting about boring everyday stuff? There is no hint of a relationship between any of these people who are spending potentially their last moments on earth together with alarming regularity. The world is possible about to get destroyed and you are in direct harm’s way! Shut up and nut up.

Kirk Bage (1775 KP) rated The Irishman (2019) in Movies
Mar 3, 2020
If anyone tells me they didn’t enjoy The Irishman, I would have to say, fair enough. There are reasons not to. As an entertainment it isn’t Goodfellas, as a thriller it isn’t The Departed, and as a classic gangster tale it isn’t anywhere near The Godfather, of course. It sags in the middle, ends morbidly, and, at three and a half hours, even in its brightest moments, you can find yourself waiting for it to finish. But, anyone who tells me The Irishman isn’t a great film is blind to the artistry at work here from a gang of septegenarians with a mighty track record. If it is one thing, it is Epic!
Also in the negative column is the ageing and de-ageing technology, which whilst pretty damn good is noticable and sometimes distracting. Myself, I was willing to forgive these faults, just for the privilege of being swept away once more by Scorsese’s eye for a shot and moments of pure mood, of which there are too many to count.
De Niro hasn’t been this good for years, that seems to be accepted knowledge. Pacino is Pacino, what else would you want him to be? But, it is the return from retirement of Joe Pesci that really impressed me. Almost certainly a career best performance at the age of 77 – always underplayed and menacing, there were times he acted the big two under the table. Of the 10 nominations at the 92nd Oscars, this is the one I hope lands.
If Scorsese also wins for best director, I wouldn’t complain either. Looking at his body of work, I count this as the 20th film I would class as very good or better. And although less “fun” it is certainly a better, classier film than The Departed, his only win to date. Other gongs I would give serious weight to are Thelma Schoonmaker for editing, and production design, which is as rich and detailed as it could possibly be, at times breath-takingly so.
There has been much made of the idea that this is Scorsese atoning for his sins in using violence as entertainment. And it is true that this film seems to meditate more or regret and loneliness as a side effect of a violent life. There is blood, people die violently, but these moments are often brief and unshowey, keeping the focus on the men (and it is always the men) who choose to live this way. In the end, we all age and grow weak; time advances and we are left with nothing but memories, surrounded by people who can’t remember who we are and what we did in our Golden days.
I found the last half hour very moving and somewhat depressing. I think we are meant to. No big climax, just a fading away. It felt like the hours after a party, full of joy and noise, when you are finally left alone with only yourself for company. More than any other emotion, this is what I have taken from this experience; and it’s a good trick, fully intended, that I applaud. And it is what ultimately makes the film feel mature and meaningful.
However, for all the praise it deserves, this isn’t a film I will choose to watch again in a hurry. And I think that will be common. It lacks the tension of a tighter, shorter film, and emotionally it is often difficult to connect to these men and their brutal deeds. If that is the point, then I get it… but there are plenty of films to go to, as already mentioned that have a more satisfying and rounded feel. Recommended highly, but with reservations.
Also in the negative column is the ageing and de-ageing technology, which whilst pretty damn good is noticable and sometimes distracting. Myself, I was willing to forgive these faults, just for the privilege of being swept away once more by Scorsese’s eye for a shot and moments of pure mood, of which there are too many to count.
De Niro hasn’t been this good for years, that seems to be accepted knowledge. Pacino is Pacino, what else would you want him to be? But, it is the return from retirement of Joe Pesci that really impressed me. Almost certainly a career best performance at the age of 77 – always underplayed and menacing, there were times he acted the big two under the table. Of the 10 nominations at the 92nd Oscars, this is the one I hope lands.
If Scorsese also wins for best director, I wouldn’t complain either. Looking at his body of work, I count this as the 20th film I would class as very good or better. And although less “fun” it is certainly a better, classier film than The Departed, his only win to date. Other gongs I would give serious weight to are Thelma Schoonmaker for editing, and production design, which is as rich and detailed as it could possibly be, at times breath-takingly so.
There has been much made of the idea that this is Scorsese atoning for his sins in using violence as entertainment. And it is true that this film seems to meditate more or regret and loneliness as a side effect of a violent life. There is blood, people die violently, but these moments are often brief and unshowey, keeping the focus on the men (and it is always the men) who choose to live this way. In the end, we all age and grow weak; time advances and we are left with nothing but memories, surrounded by people who can’t remember who we are and what we did in our Golden days.
I found the last half hour very moving and somewhat depressing. I think we are meant to. No big climax, just a fading away. It felt like the hours after a party, full of joy and noise, when you are finally left alone with only yourself for company. More than any other emotion, this is what I have taken from this experience; and it’s a good trick, fully intended, that I applaud. And it is what ultimately makes the film feel mature and meaningful.
However, for all the praise it deserves, this isn’t a film I will choose to watch again in a hurry. And I think that will be common. It lacks the tension of a tighter, shorter film, and emotionally it is often difficult to connect to these men and their brutal deeds. If that is the point, then I get it… but there are plenty of films to go to, as already mentioned that have a more satisfying and rounded feel. Recommended highly, but with reservations.

JT (287 KP) rated The Raid 2 (2014) in Movies
Mar 10, 2020
Stop….pause….take a breath, you’ll need to catch it after witnessing one of the finest action films made for some time.
The follow up to The Raid packs an even harder punch, with our hero Rama (Iko Uwais) sent undercover to bring down a crime family and uncover yet more police corruption.
The first film was simplistic enough, a SWAT team enter a building and (without the use of an elevator) must navigate their way up to the top floor to bring down a powerful but mediocre drug lord. Praised for its gritty no holds barred fight sequences, and perfectly timed action it was nothing short of a hit.
Part 2 follows practically from where the last ended, Rama is hurried away to a secluded location and given the rundown explaining that all his efforts were for nothing, but that he still has a big part to play. Although he doesn’t have much of a choice in the matter.
The-Raid-2-Gareth-Evans
To keep his family safe he has to get close to the arrogant son of a mob boss, Ucok (Arifin Putra), and to do this must infiltrate a prison by committing a high profile crime that will get him noticed by the mafia top brass. What is only supposed to be a few months turns into a couple of years, giving Rama more than enough time to get right under the skin of Ucok.
The storyline isn’t anything unique with shades of Infernal Affairs about it, police corruption, undercover cops and feuding mafia families probably seem all too familiar but director Gareth Evans lays it out in such a way that the similarities end right there.
The story delves deeper into several subplots all of which trail off on their own, but they don’t hamper the overall narrative or confuse things in a way which will make the film harder to follow and at an ass numbing 150 minutes that might be easier said than done.
Then there is the inclusion of three of the badest characters you’re ever likely to see. Hammer Girl, whose special moves entail ripping people in two with claw hammers, Baseball Bat Man, you can probably guess his unique ability and then The Assassin, who armed with a pair of kerambits’ is a silent but very much a deadly force.
There’s returning actor Yayan Ruhian who played Mad Dog in the first film but who has reappeared here as an ass-kicking hobo aiding one of the families, but ends up in the crosshairs of an instigated war were blood hasn’t been spilt in over ten years.
Evans cuts from the action with dramatic undertones, of which the performances are very good, its the gratuitous violence that Raid fans will have shelled out their money for. It’s wince-inducing on another level, whether it’s getting an arm snapped in half, a pelvis dislocated or a hammer ripped through someone’s cheek you’ll probably find yourself twisting and turning in your seat.
the-raid-2-berandal-26
The choreography is mesmerising as Evans interlocks a Godfather-like tale with action that doesn’t give you enough time to look away from the screen. From a mass prison yard scrap, an epic car chase where back seat driving takes on a whole different meaning and a jaw-dropping kitchen fight finale, it’s a film that will live long in the action memory.
Leaving the confines of a tower block behind the action and story run riot through lush green marshes, back streets and bars to city streets. The editing is short and sharp like a punch to the head, moving gracefully enough that it doesn’t judder the explosive action or disjoint the scenes of real drama.
It’s thoroughly entertaining which has justified all the hype beforehand, wonderfully shot and exhilarating throughout Evans will have his work cut out to make sure that The Raid 3 caps an action trilogy masterclass.
The follow up to The Raid packs an even harder punch, with our hero Rama (Iko Uwais) sent undercover to bring down a crime family and uncover yet more police corruption.
The first film was simplistic enough, a SWAT team enter a building and (without the use of an elevator) must navigate their way up to the top floor to bring down a powerful but mediocre drug lord. Praised for its gritty no holds barred fight sequences, and perfectly timed action it was nothing short of a hit.
Part 2 follows practically from where the last ended, Rama is hurried away to a secluded location and given the rundown explaining that all his efforts were for nothing, but that he still has a big part to play. Although he doesn’t have much of a choice in the matter.
The-Raid-2-Gareth-Evans
To keep his family safe he has to get close to the arrogant son of a mob boss, Ucok (Arifin Putra), and to do this must infiltrate a prison by committing a high profile crime that will get him noticed by the mafia top brass. What is only supposed to be a few months turns into a couple of years, giving Rama more than enough time to get right under the skin of Ucok.
The storyline isn’t anything unique with shades of Infernal Affairs about it, police corruption, undercover cops and feuding mafia families probably seem all too familiar but director Gareth Evans lays it out in such a way that the similarities end right there.
The story delves deeper into several subplots all of which trail off on their own, but they don’t hamper the overall narrative or confuse things in a way which will make the film harder to follow and at an ass numbing 150 minutes that might be easier said than done.
Then there is the inclusion of three of the badest characters you’re ever likely to see. Hammer Girl, whose special moves entail ripping people in two with claw hammers, Baseball Bat Man, you can probably guess his unique ability and then The Assassin, who armed with a pair of kerambits’ is a silent but very much a deadly force.
There’s returning actor Yayan Ruhian who played Mad Dog in the first film but who has reappeared here as an ass-kicking hobo aiding one of the families, but ends up in the crosshairs of an instigated war were blood hasn’t been spilt in over ten years.
Evans cuts from the action with dramatic undertones, of which the performances are very good, its the gratuitous violence that Raid fans will have shelled out their money for. It’s wince-inducing on another level, whether it’s getting an arm snapped in half, a pelvis dislocated or a hammer ripped through someone’s cheek you’ll probably find yourself twisting and turning in your seat.
the-raid-2-berandal-26
The choreography is mesmerising as Evans interlocks a Godfather-like tale with action that doesn’t give you enough time to look away from the screen. From a mass prison yard scrap, an epic car chase where back seat driving takes on a whole different meaning and a jaw-dropping kitchen fight finale, it’s a film that will live long in the action memory.
Leaving the confines of a tower block behind the action and story run riot through lush green marshes, back streets and bars to city streets. The editing is short and sharp like a punch to the head, moving gracefully enough that it doesn’t judder the explosive action or disjoint the scenes of real drama.
It’s thoroughly entertaining which has justified all the hype beforehand, wonderfully shot and exhilarating throughout Evans will have his work cut out to make sure that The Raid 3 caps an action trilogy masterclass.