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Half the World
Half the World
Joe Abercrombie | 2015 | Fiction & Poetry
9
8.8 (4 Ratings)
Book Rating
Father Yarvi has a problem. He is minister for Gettland but the High King is determined to engineer a war to remove Gettland from the map. Yarvi needs allies but with half the world swearing allegiance to the High King they may be in short supply.

Brand has a problem. He wants to be a warrior and do good. But he finds that doing good does not always go down well with other people.

Thorn is a problem. She wants to be a warrior like her father, but in Gettland women don't fight and despite her abilities with a sword she is seen as an embarrassment. When an accident in training happens it seems like the perfect excuse to get rid of her once and for all.

This is the second book of a young adult trilogy set in the Shattered Sea. Told from the point of view of both Thorn and Brand as they journey across half the world with Father Yarvi in search of allies this is also a journey of discovery for the two of them as they find out who they really are and what they really stand for.

As would be expected from Abercrombie the journey they undertake is fairly brutal involving physical hardship, battles and meetings with dangerous and powerful rulers. The crew of the boat start off as a rough bunch of (mostly) strangers but bonds are forged between them. As usual characterisaton is excellent and the development of both Thorn and Brand in their different ways is very well done. Abercrombie really does have a magic touch in providing characters that do not fit into the usual rough and tough warrior mould. Each has their own story and their own personality. As usual the female characters are easily as strong as the male ones; Abercrombie is an equal opportunity employer of characters.

I was worried that the ending would use the oldest fantasy trope in the book but I needn't have been concerned. The author is an old hand at setting up expectations on standard epic fantasy lines and then suddenly twisting them a different way and he does that a number of times in this novel.

Sterling work, gritty and harsh as always with that wonderful touch of dark humour from the characters and with a story that drives along leaving the reader guessing all the way.

Rating: Lots of fight scenes, a couple of non-explicit sexual scenes and some scatalogical swearing from the the saltier characters but still suitable for a 'young adult' (or indeed adult) reader.
  
The Thousand Deaths of Ardor Benn
The Thousand Deaths of Ardor Benn
Tyler Whitesides | 2018 | Science Fiction/Fantasy
9
9.0 (1 Ratings)
Book Rating
Thrilling epic fantasy heist
This was a very original take on the fantasy genre (for me at least). The main character, Ardor Benn, is a roguish 'ruse artist', who runs small time cons on everyone from bar patrons (betting he can't hit a shot after numerous drinks) to gangsters. He is approached by a religious, monk-type, man who wants to hire him to run a con on the king of the Greater Chain of islands.
The world Whitesides has built is really wonderful, not totally dissimilar to that in Mistborn. However, here materials aren't ingested and 'burned' by people to get powers, they ignite specifics types of grit. This grit has been processed from materials originally eaten and pooped out and burned by dragons. Different materials before being eaten will give different results when ignited, causing a cloud of dust that bends reality - creating light or explosions, stopping all sounds or light or gravity, making impenetrable bubbles or healing. And the most valuable of all is the Visitant Grit, which will summon an all-powerful paladin to implement the ambitions of the worthy holder. This latter grit is produced by igniting the pooped out remnants of a male dragon's bones. Sadly, all male dragons have died out, meaning these saviours are no longer possible. And that's where Ardor's new job comes in...
The story is a non-stop thriller as the job they plan is so ambitious that it takes on several phases, all of which are massive in themselves. There were a few times during the early parts where I felt the story dragged a little (chapters covering one character learning how to mime an operatic aria), but these weren't too damaging to my motivation. There are a number of times when things don't go to plan, and a re-think is needed. These are also well written pieces, as the characters solve these in creative ways. There were no real deus ex machina moments where they escaped despite all odds. There is one very surprising twist/revelation in the final third which had me nervous that all my enjoyment was about to be swallowed up, pooped out and burned, but that turned out not to be the case. This weird pivot was very well handled and worked well within the story.
The action scenes are well narrated, allowing so much better visualisation than a lot of books I've read recently, and the characters are all fairly well realised and develop nicely together and on their own.
An excellent, thrilling fun book, and wonderfully part 1 of a trilogy.
  
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Adam Silvera recommended The Young Elites in Books (curated)

 
The Young Elites
The Young Elites
Marie Lu | 2014 | Paranormal, Science Fiction/Fantasy, Young Adult (YA)
7.7 (11 Ratings)
Book Favorite

"A Game of Thrones meets X-Men in this 14th-century fantasy from Marie Lu (the Legend trilogy), in a world where "fear is power." Sixteen-year-old Adelina Amouteru is a malfetto, one whose appearance is "marked" by the blood fever that crippled the country of Kenettra and claimed her mother's life. The blood fever took Adelina's left eye, turned her hair silver, and gave her a power that's remained dormant--until the fateful night her merchant father agrees to trade her to a suitor in exchange for cleared debts. Adelina runs away from home, and once her father catches up with her, she taps into a great hatred within and conjures forth phantoms that quickly cause his death. It was an accident, but the Inquisitors arrest Adelina and sentence her to burn at the stake--a common punishment for malfettos--for the murder of her father. Master Teren Santoro, the 19-year-old Lead Inquisitor of Kenettra, works to cleanse the world of malfettos with ""demon"" abilities. When it comes time to burn Adelina in the central market square, Enzo Valenciano, a malfetto known widely as The Reaper, melts her shackles with his burning touch and releases her. He takes her to Estenzia, the northern port capital, where Enzo introduces Adelina to the world of the Dagger Society--a group of Young Elites with dangerous powers--and their mission to find malfettos like themselves before the Inquisition can. Adelina must pass a series of tests before she can undertake bigger missions with the other six Young Elites who can control their talents, and it's here with the Dagger Society that she discovers her ability to conjure illusions is rooted in darkness. But when Teren Santoro takes her younger sister hostage in exchange for information on the identities, location and plans of the Young Elites, Adelina is compelled to betray them, even if it means leaving the undiscovered malfettos all over the world prey to the Inquisitors, and risking her own death as punishment at the hands of the Elites. In Lu's compelling new novel, the characters are morally complex (the Young Elites are not fully innocent, there are depths to Adelina's darkness and layers to the cross Teren bears)--and no one is safe in the book's final conflict. What at first appears to be romance-lite unfolds in tricky and interesting ways. The many twists, cinematic battles and the overriding epic fantasy will keep readers hooked for book two, which teases to be quite the game-changer. Bring it on."

Source
  
Assassin's Apprentice
Assassin's Apprentice
Robin Hobb | 1995 | Fiction & Poetry
10
8.9 (11 Ratings)
Book Rating
Easy to read and well writen (3 more)
The story is just a hook that keeps you reading
One of the best first person books I've ever read
The world built by Hobb is beautiful and epic
I don't really have one but I need to give at least one, some people will feel if could be 50 pages shorter (0 more)
My number one, but for bias reasons
Now I have to be honest and admit that my feeling for this book/series are slightly Bias, let me give the reason. This is the book that got me into my love of reading Fantasy as a whole and the other reason, when I decided to quite smoking I swapped the cigarette for reading, with this being the book that got me through it 😊 . So moving onto the book itself and how it's just god Damn Awesome. Robin Hobb is just a fantastic writer and this just shows throughout the book, the story telling and writing are second to none. Fitz is a royal bastard that gets dumped at the castle doors and left to the care of his unknowing royal family. His struggle of trying to find a place in court and live with the stigma of being the bastard are his young life. This book will have you falling for the character of Fitz like he's your own blood and you'll care for him like no other book characters. Putting the book down for more than 1 day isn't even possible. I'm pretty terrible at writing anything, never mind trying to sell a good book through a review, so please just take my advice and trust me when I say how bloody awesome this book is.
  
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Eilidh G Clark (177 KP) May 14, 2017

Is this book a framed narrative. I've heard a lot about it

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    Become the ultimate shopkeeper by managing the best fantasy item shop across the Kingdom of...

Roll Player
Roll Player
2016 | Dice Game, Fantasy
Build Your Own Hero
Roll Player- is a excellent board game, i love the theme, the gameplay, the replayablity, everything about i love.

In Roll Player, you will compete to create the greatest fantasy adventurer who has ever lived, preparing your character to embark on an epic quest. Roll and draft dice to build up your character’s attributes. Purchase weapons and armor to outfit your hero. Train to gain skills and discover your hero’s traits to prepare them for their journey. Earn Reputation Stars by constructing the perfect character.

The player with the greatest Reputation wins the game and will surely triumph over whatever nefarious plot lies ahead!

Gameplay:

In Roll Player, a game round is divided into 4 phases. The Roll Phase, the Dice Phase, the Market Phase and the Cleanup Phase.

ROLL PHASE - The Start Player draws dice out of a bag, rolls them, and places them in numerical order on Initiative cards in the center of the table.

DICE PHASE - Players take turns selecting an Initiative card, placing their die on their Character Sheet and taking Attribute Actions associated with the Attribute the die was placed in.
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MARKET PHASE - Players purchase cards from the market that represent Traits, Skills, Weapons, and Armor.

CLEAN UP PHASE - Return remaining dice to the bag. Return Initiative cards to the center of the table. Refresh 1 Skill card. Pass the Dice Bag to the player on the left.

The game ends at the completion of the round in which all players have filled all Attribute Rows on their Character Sheets.
Players then calculate their Final Scores to determine the winner!

Its a fun, entertaining, excellent game and i highly recordmend buying it.