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Bob Mann (459 KP) rated Avengers: Infinity War (2018) in Movies
Sep 29, 2021
14,000,605:1 …. or perhaps 50:50!
So, it’s been a week of full-on work and family commitments…. which means it’s also been a week of ducking and dodging of film reviews in case of spoilers! (Actually, all my favourite bloggers have been pretty good!). This review will also be spoiler free,but there is just SO MUCH that can be discussed there will be a Spoiley McSpoiler section after the trailer video.
Upfront I have to admit that I’m not the world’s greatest MCU fan, but even I felt a twinge of anticipation on going into this 19th instalment: a film that has had fan-boys frothing at the loins for years. And the film doesn’t disappoint, drawing together most (but not all) threads of the disparate MCU universe into a sprawling epic adventure.
Thanos (which inappropriately always seems to autocorrect to “Thanks”!) is played by a CGI’d Josh Brolin, first glimpsed as a “monkey” after the original “Avengers” movie where his quest for the “infinity stones” was first mooted. This particular McGuffin has been revealed in parts throughout the series, with others being surreptitiously slipped into this instalment. With all six stones, Thanos will be able to fully exercise his God fixation over the Universe. Will the Avengers and their new Guardian friends (“Who the hell are you guys?” LOL) be able to stop him?
There are shocks and surprises aplenty. Most of these come courtesy of Thanos who, although like all megalomaniac Bond villains is as mad as a box of frogs, has a backstory and a depth of character that is several cuts above most movie villains.
All of the cast seem to have great fun bouncing off each other. The only performance I found out of kilter was Mark Ruffalo as Bruce Banner who (to me) seemed to be really off his game and false, at least for the early scenes in the movie.
The special effects are – naturally – top-notch and are clever in trying to smooth the joins between the ‘traditional’ view of the Avengers world and the garish world of the Guardians of the Galaxy crew.
Cinema staff must hate a Marvel movie as they have to wait til the very end of the credits before they can move in to clean! And there is a “monkey” (and a good one) at the very end of the credits here, but the credits are very, very long!
So, in summary, it’s complete nonsense as normal, but it’s high-class nonsense, well-written, suitably humorous and provides excellent popcorn entertainment. Directors Anthony and Joe Russo are to be congratulated in pulling off what could have been a disaster. Recommended.
Upfront I have to admit that I’m not the world’s greatest MCU fan, but even I felt a twinge of anticipation on going into this 19th instalment: a film that has had fan-boys frothing at the loins for years. And the film doesn’t disappoint, drawing together most (but not all) threads of the disparate MCU universe into a sprawling epic adventure.
Thanos (which inappropriately always seems to autocorrect to “Thanks”!) is played by a CGI’d Josh Brolin, first glimpsed as a “monkey” after the original “Avengers” movie where his quest for the “infinity stones” was first mooted. This particular McGuffin has been revealed in parts throughout the series, with others being surreptitiously slipped into this instalment. With all six stones, Thanos will be able to fully exercise his God fixation over the Universe. Will the Avengers and their new Guardian friends (“Who the hell are you guys?” LOL) be able to stop him?
There are shocks and surprises aplenty. Most of these come courtesy of Thanos who, although like all megalomaniac Bond villains is as mad as a box of frogs, has a backstory and a depth of character that is several cuts above most movie villains.
All of the cast seem to have great fun bouncing off each other. The only performance I found out of kilter was Mark Ruffalo as Bruce Banner who (to me) seemed to be really off his game and false, at least for the early scenes in the movie.
The special effects are – naturally – top-notch and are clever in trying to smooth the joins between the ‘traditional’ view of the Avengers world and the garish world of the Guardians of the Galaxy crew.
Cinema staff must hate a Marvel movie as they have to wait til the very end of the credits before they can move in to clean! And there is a “monkey” (and a good one) at the very end of the credits here, but the credits are very, very long!
So, in summary, it’s complete nonsense as normal, but it’s high-class nonsense, well-written, suitably humorous and provides excellent popcorn entertainment. Directors Anthony and Joe Russo are to be congratulated in pulling off what could have been a disaster. Recommended.

Darren Fisher (2454 KP) rated 13 Dolls In Darkness (2017) in Movies
Jul 24, 2022
I have been an obsessive fan of horror films since I was a kid in the 70's. Brought up on Hammer and Universal monster films it wasn't long before I delved into pre-cert exploitation films and that is where my preference has been ever since.
Over the last 20 years I have felt that the horror genre hasn't really offered it's fans anything new (bar a few exceptions). Having been left despondent, disappointed and bored senseless by the over-saturation of remakes, reboots and just plain dull horror fare, it comes with great surprise that a black and white silent film from Australia would be the breath of fresh air that the horror genre desperately needs.
The plot of 13 Dolls is pretty straightforward. Marjorie receives a letter from her ailing mother to return home after a 13 year absence. On her return home Marjorie realises that things are not what they seem...
Written and directed by the talented Zeda Müller, this is a film that demands your attention from the start. With its eerie score and moody camerawork it sets a very atmospheric and claustrophobic feel to proceedings. It's a great take on the 'old dark house' horrors of a bygone era, Robert Wiene and Tod Brownings early work springs to mind... yet draws on influences from the likes of Dario Argento, Mario Bava's gothic horrors, giallo and slasher films (there are some nicely placed references for the sharp-eyed viewer). The fact that this is a silent film (I'll get to the score in a bit) actually works in its favour. Gone are the usual mundane dialogue pieces that fill out most horror films these days and the viewer is reintroduced to dialogue cards when required to move the story along. This also means that the actors are given room to act through expression and emotion and they all do a sterling job.
The masterstroke of 13 Dolls though is the excellent use of camerawork and soundtrack. The soundtrack is interspliced with sound effects (church bells, howling wind, dripping taps etc) and moody piano/tension building synths, all used to full sensory effect. The footage and score intertwine brilliantly together and I found some scenes genuinely eerie and creepy (a rare feeling for me whilst watching a new film these days).
Overall 13 Dolls is a mesmerising experience, interspersed with some cleverly executed gore scenes, and at a scant 75 minutes long, it motors along at a cracking pace.
So, you have probably guessed that I liked this film a lot. I highly recommend checking it out, especially if you are looking for something different. It's a great film and I for one am looking forward to Zeda Müller & Co's next venture...!
Over the last 20 years I have felt that the horror genre hasn't really offered it's fans anything new (bar a few exceptions). Having been left despondent, disappointed and bored senseless by the over-saturation of remakes, reboots and just plain dull horror fare, it comes with great surprise that a black and white silent film from Australia would be the breath of fresh air that the horror genre desperately needs.
The plot of 13 Dolls is pretty straightforward. Marjorie receives a letter from her ailing mother to return home after a 13 year absence. On her return home Marjorie realises that things are not what they seem...
Written and directed by the talented Zeda Müller, this is a film that demands your attention from the start. With its eerie score and moody camerawork it sets a very atmospheric and claustrophobic feel to proceedings. It's a great take on the 'old dark house' horrors of a bygone era, Robert Wiene and Tod Brownings early work springs to mind... yet draws on influences from the likes of Dario Argento, Mario Bava's gothic horrors, giallo and slasher films (there are some nicely placed references for the sharp-eyed viewer). The fact that this is a silent film (I'll get to the score in a bit) actually works in its favour. Gone are the usual mundane dialogue pieces that fill out most horror films these days and the viewer is reintroduced to dialogue cards when required to move the story along. This also means that the actors are given room to act through expression and emotion and they all do a sterling job.
The masterstroke of 13 Dolls though is the excellent use of camerawork and soundtrack. The soundtrack is interspliced with sound effects (church bells, howling wind, dripping taps etc) and moody piano/tension building synths, all used to full sensory effect. The footage and score intertwine brilliantly together and I found some scenes genuinely eerie and creepy (a rare feeling for me whilst watching a new film these days).
Overall 13 Dolls is a mesmerising experience, interspersed with some cleverly executed gore scenes, and at a scant 75 minutes long, it motors along at a cracking pace.
So, you have probably guessed that I liked this film a lot. I highly recommend checking it out, especially if you are looking for something different. It's a great film and I for one am looking forward to Zeda Müller & Co's next venture...!

BankofMarquis (1832 KP) rated Parallel Mothers (2021) in Movies
Mar 21, 2022
Cruz is terrific, the "B" plot is better
I have stated before that I find that Penelope Cruz is a very good (not great) actress when working in English. But…she has been a revelation to me as a GREAT Actress when I catch her work in her native language, Spanish, and she is especially good when she is working in a piece by the man that calls her his “muse”, Writer/Director Pedro Almodovar.
Such is the case with their latest collaboration - PARALLEL MOTHERS - an interesting and engaging film with a quality performance at the center of it by Cruz, a performance that has her, rightfully, nominated for the 4th time for an Oscar (she won in 2008 for her Supporting Role in VICKY CHRISTINA BARCELONA).
In this film, Cruz stars as one of 2 “parallel mothers”, who’s character, Janis, goes into labor at the same time as Milena Smit’s character, Ana. What happens to these two is that their lives will be intertwined in such a way that these “parallel mothers” will have a connection for the rest of their lives.
But, this is just the “A” story of this film and (as has been his custom), Almodovar gives us a “B” story that focuses on Spain’s attempt to continue to heal from the Spanish Civil War - and it is this part of the film that is the part that has lingered with me.
Cruz, of course, is a beautiful, wonderful choice as Janis. She holds the screen in every scene she is in (and that is almost every one) and her and Almodovar know what kind of movie they are making and head strongly in that direction. The surprise for me was Milena Smit’s performance as Ana as she holds her own in her scenes with Cruz.
The “A” story of this film is good (but not great) and it does fall, a bit, into “Soap Opera” territory, but Almodovar, Cruz et al know how to elevate it above that with realistic dialogue and emotions that grounds this portion of the film. It is the “B” plot that Almodovar seems to be more interested in and this, in turn, makes that part of the story the more interesting one. To be fair to Cruz, it does involve her character as well, but her relationship with Ana is put in the background, thus negating that relationship to the importance of the story.
The “B” plot was better and I almost wish that this was the main part of the story, it might have made it an overall better - maybe even excellent - film, but, instead, PARALLEL MOTHERS falls to “just” VERY GOOD.
Letter Grade: A- (for Cruz’ and Smit’s performances and the “B” plot)
8 stars (out of 10) and you can take that to the Bank(ofMarquis)
Such is the case with their latest collaboration - PARALLEL MOTHERS - an interesting and engaging film with a quality performance at the center of it by Cruz, a performance that has her, rightfully, nominated for the 4th time for an Oscar (she won in 2008 for her Supporting Role in VICKY CHRISTINA BARCELONA).
In this film, Cruz stars as one of 2 “parallel mothers”, who’s character, Janis, goes into labor at the same time as Milena Smit’s character, Ana. What happens to these two is that their lives will be intertwined in such a way that these “parallel mothers” will have a connection for the rest of their lives.
But, this is just the “A” story of this film and (as has been his custom), Almodovar gives us a “B” story that focuses on Spain’s attempt to continue to heal from the Spanish Civil War - and it is this part of the film that is the part that has lingered with me.
Cruz, of course, is a beautiful, wonderful choice as Janis. She holds the screen in every scene she is in (and that is almost every one) and her and Almodovar know what kind of movie they are making and head strongly in that direction. The surprise for me was Milena Smit’s performance as Ana as she holds her own in her scenes with Cruz.
The “A” story of this film is good (but not great) and it does fall, a bit, into “Soap Opera” territory, but Almodovar, Cruz et al know how to elevate it above that with realistic dialogue and emotions that grounds this portion of the film. It is the “B” plot that Almodovar seems to be more interested in and this, in turn, makes that part of the story the more interesting one. To be fair to Cruz, it does involve her character as well, but her relationship with Ana is put in the background, thus negating that relationship to the importance of the story.
The “B” plot was better and I almost wish that this was the main part of the story, it might have made it an overall better - maybe even excellent - film, but, instead, PARALLEL MOTHERS falls to “just” VERY GOOD.
Letter Grade: A- (for Cruz’ and Smit’s performances and the “B” plot)
8 stars (out of 10) and you can take that to the Bank(ofMarquis)

Merissa (12911 KP) rated Relentless (Relentless, #1) in Books
Jun 8, 2023
Have you ever picked up a book and thought that you knew exactly where it was heading before you even started it? Well, that's what I thought about this book. I thought it would be a light, easy read where the story follows the 'set' pattern and it would while away a couple of hours. Boy, was I wrong!!!
This story is simply fantastic. It is fresh and incredibly well-written. There aren't many books out there that can blend fantasy with paranormal but Karen Lynch can and does with aplomb. The synopsis states that vampires are involved so fair enough but I certainly wasn't expecting trolls, imps, sylphs, undines and demons - to name but a few! There are enough characters in here so that everyone can have their favourite although I suspect I'm in the majority for thinking that Nikolas is just "Oh Yeah!". The relationships between Sara and her two best friends, Roland and Peter, are not only believable but also in the minority in books. Yes, people, you can be friends with a guy without any benefits apart from a solid friendship. It was so nice to read this part even with the explanation given by Aine as to the why.
Sara has special gifts, some of which can be explained by Nikolas and some that remain a mystery. Sara states that she is not a warrior. Warriors come in different shapes and sizes but Sara definitely is. She has much to learn and I'm really hoping that Nikolas will be there to help her.
Relentless is full of secrets which I loved reading about, it is also full of humour. Sara is a strong female lead and she is not afraid of speaking her mind, especially to Nikolas. One of my favourite parts is when she speaks to Nikolas on the phone and calls Chris "Dimples". It may not be funny here but read the story and you'll see what I mean.
This is book 1 of a trilogy with book 2 (hopefully) due out late this year. I am now stalking, I mean, following 😉 Karen Lynch on Facebook and GoodReads so that I can see it as soon as it's available. Good things come to those that wait and if this book is any indication, book 2 is going to be even better. So many things that I want to see happen. Definitely recommended for anyone who likes YA, Fantasy or Paranormal. Excellent!
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Mar 9, 2014
This story is simply fantastic. It is fresh and incredibly well-written. There aren't many books out there that can blend fantasy with paranormal but Karen Lynch can and does with aplomb. The synopsis states that vampires are involved so fair enough but I certainly wasn't expecting trolls, imps, sylphs, undines and demons - to name but a few! There are enough characters in here so that everyone can have their favourite although I suspect I'm in the majority for thinking that Nikolas is just "Oh Yeah!". The relationships between Sara and her two best friends, Roland and Peter, are not only believable but also in the minority in books. Yes, people, you can be friends with a guy without any benefits apart from a solid friendship. It was so nice to read this part even with the explanation given by Aine as to the why.
Sara has special gifts, some of which can be explained by Nikolas and some that remain a mystery. Sara states that she is not a warrior. Warriors come in different shapes and sizes but Sara definitely is. She has much to learn and I'm really hoping that Nikolas will be there to help her.
Relentless is full of secrets which I loved reading about, it is also full of humour. Sara is a strong female lead and she is not afraid of speaking her mind, especially to Nikolas. One of my favourite parts is when she speaks to Nikolas on the phone and calls Chris "Dimples". It may not be funny here but read the story and you'll see what I mean.
This is book 1 of a trilogy with book 2 (hopefully) due out late this year. I am now stalking, I mean, following 😉 Karen Lynch on Facebook and GoodReads so that I can see it as soon as it's available. Good things come to those that wait and if this book is any indication, book 2 is going to be even better. So many things that I want to see happen. Definitely recommended for anyone who likes YA, Fantasy or Paranormal. Excellent!
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Mar 9, 2014

Debbiereadsbook (1444 KP) rated Thicker Than Water (Redwater Demons #1) in Books
Jul 27, 2024
freaking loved this book!
Independent reviewer for GRR, I was gifted my copy of this book.
This book, right here, is what I love MOST about reviewing. I come across a blurb that I love the sound of, by an author that is new to me, and the book blows me away! I freaking LOVED this book!
Julian is a demon hunter. His latest job finds himself adopted by the demon he was sent to kill. But she's just a little girl, and he cannot. He then finds said toddler kidnapped from him, and a demon contacts him, to share custody! (I'm sorry, but that really did make me chuckle!) But as Cassius and JJ bond over Desi, pieces are being moved on the cheesboard, and it's not very clear who will come out on top.
Like I said, freaking loved this book!
I loved the jump straight in for JJ and Desi. I loved the gentle way we are told about this world and the people and demons in it. The world building is excellent, and I could keep up and follow what was being thrown at me at all times. Cass and JJ have redefined the SLOW BUILD! I love the gradual way the attraction builds between these two. It's slow and subtle, and one of them thinks/says something and its "say what now??" SOme funny moments, too.
It's violent in places. JJ bears the brunt of that but not all is on page. MUCH is implied. I liked that we don't get it all, but we get some clues as to how bad it really was.
While JJ and Cass have a slow build, when we get to the main event?? Totally fade to grey and I freaking LOVED THAT TOO!! I'm big enough to admit, I like my books on the steamy side, and I'm also big enough to admit that not all books nned to be explicit. I loved that this one was not.
Betrayal of the highest order is painful for JJ, but Cass comes to the rescue, in his true form. And I loved that there was no indication that demons in this world had another form! There is some indication who might be next, at the end of this one with a bit of the next book. Actually, it gives you the next TWO books, I hope!
This is a new to me author, at the start of a new series. Two questions I ask myself when I read new authors and starts of series: will I read more by this author?? And will I continue the series. My answers to both questions is a HELL FREAKING YES!!
I can't fault this, I really cannot.
5 full and oh-so shiny stars!
*same worded review will appear elsewhere
This book, right here, is what I love MOST about reviewing. I come across a blurb that I love the sound of, by an author that is new to me, and the book blows me away! I freaking LOVED this book!
Julian is a demon hunter. His latest job finds himself adopted by the demon he was sent to kill. But she's just a little girl, and he cannot. He then finds said toddler kidnapped from him, and a demon contacts him, to share custody! (I'm sorry, but that really did make me chuckle!) But as Cassius and JJ bond over Desi, pieces are being moved on the cheesboard, and it's not very clear who will come out on top.
Like I said, freaking loved this book!
I loved the jump straight in for JJ and Desi. I loved the gentle way we are told about this world and the people and demons in it. The world building is excellent, and I could keep up and follow what was being thrown at me at all times. Cass and JJ have redefined the SLOW BUILD! I love the gradual way the attraction builds between these two. It's slow and subtle, and one of them thinks/says something and its "say what now??" SOme funny moments, too.
It's violent in places. JJ bears the brunt of that but not all is on page. MUCH is implied. I liked that we don't get it all, but we get some clues as to how bad it really was.
While JJ and Cass have a slow build, when we get to the main event?? Totally fade to grey and I freaking LOVED THAT TOO!! I'm big enough to admit, I like my books on the steamy side, and I'm also big enough to admit that not all books nned to be explicit. I loved that this one was not.
Betrayal of the highest order is painful for JJ, but Cass comes to the rescue, in his true form. And I loved that there was no indication that demons in this world had another form! There is some indication who might be next, at the end of this one with a bit of the next book. Actually, it gives you the next TWO books, I hope!
This is a new to me author, at the start of a new series. Two questions I ask myself when I read new authors and starts of series: will I read more by this author?? And will I continue the series. My answers to both questions is a HELL FREAKING YES!!
I can't fault this, I really cannot.
5 full and oh-so shiny stars!
*same worded review will appear elsewhere

Luke (12 KP) rated Bloodborne in Video Games
Oct 2, 2017
Strategic, challenging, and rewarding combat (6 more)
Excellent orchestrated soundtrack
Great aesthetic and visual design
Cool boss designs
Old Hunters expansion adds extra challenge
30-40 hour campaign with loads of content
Lovecraftian horror at its finest
Bloodborne is an action RPG developed by From Software and directed by Hidetaka Miyazaki, creator of the Dark Souls series. Bloodborne takes elements from the Dark Souls games and mixes in elements of Gothic and Lovecraftian horror to make one truly unique experience exclusively for the Playstation 4.
You play as a Hunter and you have come to the city of Yharnam on the night of the Hunt where the lines between man and beast are blurred. Initially, your goal is quite simple: just go out and kill some beasts of all manner. Everything from werewolves to madmen to even other NPC Hunters. But as you progress through the game, you begin to unravel a conspiracy involving ancient gods from the cosmos coming down to incite this madness upon the townsfolk. Souls games aren't really known for their stories. Most of the game's backstory can often be found in item descriptions. However, Bloodborne differentiates itself by having one of the most fleshed out and intriguing plots of the entire Soulsborne series.
The presentation here is breathtaking. It evokes the style of olden Gothic horror tales from days long past. Towering spires line the horizon clearly inspired by Victorian and Gothic style architecture of Romania and this is reflected in the games level design. Blood spills out in a vibrant crimson color. Most of the game is completely silent save for the excellent sound design. The soundtrack only kicks in during boss fights and other key moments in the game making it even more special.
If you are familiar with any of the Dark Souls games, then you pretty much know what to expect from Bloodborne's combat. Bloodborne emphasizes speed and aggression with its combat system, but it is still quite strategic and very challenging. Don't go in thinking you can just rush through this in a weekend. This game takes patience and effort from the player to be rewarded. The weapon variety is significantly smaller than that of the Dark Souls games, but that's not necessarily a bad thing. Each weapon feels unique, and each one will cater to a specific play style. And since you can transform almost all the weapons in the game, they almost feel like two weapons in one. For example, a shortsword can be transformed into a greatsword and so on. Instead of giving you a shield, Bloodborne instead gives you a wide variety of firearms, from pistols and shotguns, to a flamesprayer and a cannon. You can use these guns on enemies to riposte and perform a visceral attack for massive damage, even on some of the bosses. Armor sets are all really cool, reflecting the games Gothic design. The good thing is that you don't need to worry about upgrading armor sets like in previous Souls games. And the boss designs here are great, some of the hardest and most challenging fights in any game. You have to learn and figure out the timings of their attacks in order to know when best to strike. And if you ever feel like you're getting stuck, you can always bring in a friend with the game's co-op system. The side characters are also great, some of them giving you optional quests that you can carry out if you choose to do so.
There are optional chalice dungeons that you can complete should you choose to do so. The good thing is that they aren't required to finish the game. The bad thing is that these aren't designed as well as the main game. These dungeons are randomly generated and it certainly feels that way as rooms are often copy pasted together to the point where you feel like you're going in circles. Enemy designs are also lazy as hell here, some of them being reused as bosses. It feels like these chalice dungeons were thrown in at the last minute to offer some kind of replay value when they clearly weren't needed in the first place. I'm baffled by their inclusion as some trophies are linked to the completion of these optional missions. But since these are completely optional, they don't take away from the overall score.
There are also a few more minor gripes that I have with Bloodborne. The camera can often get in the way of the surrounding architecture at times. The framerate dips during some instances, even after several patches. Fortunately, these things don't happen all that often. And why can't I warp between lanterns? This doesn't make much sense as if you want to get to a new area, you have to warp to the hub zone and then warp to the area you want to go to. I feel like this would save a lot of load times if you are going back and forth for farming runs. Oh well.
Bloodborne is never impossibly hard. It does have a high learning curve for new players, but if you keep at it and if you are patient enough, you will discover just how rewarding this experience can be. This was my first foray into the Souls series and I am so looking forward to going back in to Bloodborne to try out new builds, new play styles, new weapons, and even greater challenge in New Game Plus mode. Bloodborne is now one of my all time favorite games ever made.
You play as a Hunter and you have come to the city of Yharnam on the night of the Hunt where the lines between man and beast are blurred. Initially, your goal is quite simple: just go out and kill some beasts of all manner. Everything from werewolves to madmen to even other NPC Hunters. But as you progress through the game, you begin to unravel a conspiracy involving ancient gods from the cosmos coming down to incite this madness upon the townsfolk. Souls games aren't really known for their stories. Most of the game's backstory can often be found in item descriptions. However, Bloodborne differentiates itself by having one of the most fleshed out and intriguing plots of the entire Soulsborne series.
The presentation here is breathtaking. It evokes the style of olden Gothic horror tales from days long past. Towering spires line the horizon clearly inspired by Victorian and Gothic style architecture of Romania and this is reflected in the games level design. Blood spills out in a vibrant crimson color. Most of the game is completely silent save for the excellent sound design. The soundtrack only kicks in during boss fights and other key moments in the game making it even more special.
If you are familiar with any of the Dark Souls games, then you pretty much know what to expect from Bloodborne's combat. Bloodborne emphasizes speed and aggression with its combat system, but it is still quite strategic and very challenging. Don't go in thinking you can just rush through this in a weekend. This game takes patience and effort from the player to be rewarded. The weapon variety is significantly smaller than that of the Dark Souls games, but that's not necessarily a bad thing. Each weapon feels unique, and each one will cater to a specific play style. And since you can transform almost all the weapons in the game, they almost feel like two weapons in one. For example, a shortsword can be transformed into a greatsword and so on. Instead of giving you a shield, Bloodborne instead gives you a wide variety of firearms, from pistols and shotguns, to a flamesprayer and a cannon. You can use these guns on enemies to riposte and perform a visceral attack for massive damage, even on some of the bosses. Armor sets are all really cool, reflecting the games Gothic design. The good thing is that you don't need to worry about upgrading armor sets like in previous Souls games. And the boss designs here are great, some of the hardest and most challenging fights in any game. You have to learn and figure out the timings of their attacks in order to know when best to strike. And if you ever feel like you're getting stuck, you can always bring in a friend with the game's co-op system. The side characters are also great, some of them giving you optional quests that you can carry out if you choose to do so.
There are optional chalice dungeons that you can complete should you choose to do so. The good thing is that they aren't required to finish the game. The bad thing is that these aren't designed as well as the main game. These dungeons are randomly generated and it certainly feels that way as rooms are often copy pasted together to the point where you feel like you're going in circles. Enemy designs are also lazy as hell here, some of them being reused as bosses. It feels like these chalice dungeons were thrown in at the last minute to offer some kind of replay value when they clearly weren't needed in the first place. I'm baffled by their inclusion as some trophies are linked to the completion of these optional missions. But since these are completely optional, they don't take away from the overall score.
There are also a few more minor gripes that I have with Bloodborne. The camera can often get in the way of the surrounding architecture at times. The framerate dips during some instances, even after several patches. Fortunately, these things don't happen all that often. And why can't I warp between lanterns? This doesn't make much sense as if you want to get to a new area, you have to warp to the hub zone and then warp to the area you want to go to. I feel like this would save a lot of load times if you are going back and forth for farming runs. Oh well.
Bloodborne is never impossibly hard. It does have a high learning curve for new players, but if you keep at it and if you are patient enough, you will discover just how rewarding this experience can be. This was my first foray into the Souls series and I am so looking forward to going back in to Bloodborne to try out new builds, new play styles, new weapons, and even greater challenge in New Game Plus mode. Bloodborne is now one of my all time favorite games ever made.