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Phillip McSween (751 KP) rated Swing Time (1936) in Movies
Aug 14, 2020
Acting: 10
Beginning: 6
In the beginning John’s dance troupe tries to distract him by keeping him from getting married. They feel like if he doesn’t go through with it, he can keep working with them. Despite their efforts, it was much more annoying than it was funny. Not a great way to kick off the story.
Characters: 10
Cinematography/Visuals: 8
For the most part, the movie is cinematically gorgeous. I loved the dance numbers, well most of them anyway. It all reverts back to that damn blackface scene. It was an unnecessary piece of the film that did absolutely nothing for the story. Other than that, the movie is shot in a gorgeous fashion.
Conflict: 10
Most of the conflict stems from John’s rising feelings for Penelope the dance instructor (Ginger Rogers). You get the sense that they are meant to be together but John is working towards trying to be with another woman. You hope before the story’s end that he ends up in the right place. It’s a journey getting there.
Entertainment Value: 8
Memorability: 10
Pace: 10
Plot: 2
The premise and the way it unfolds is a miss for me. Fortunately the characters and setpieces were enough to carry the movie. it was a really hard buy-in for me.
Resolution: 10
While not perfect, the ending is a satisfying completion to the story. You can definitely see it coming the closer you get, but it’s still good. Great closure for the main characters.
Overall: 84
Not my favorite of the classics, Swing Time still deserves its place in history. As far as the blackface is concerned, I think we owe it to ourselves not to shy away from things that happened in history. Even the bad things. In spite being on the wrong side of history, I enjoyed it.

Maddog (122 KP) rated Joker (2019) in Movies
May 16, 2020
So out of all the films he's been involved with this is Joker’s first stand alone movie which I was so excited for. Joker’s back story has of course been talked about for many years as most of his life is unknown and simply everyone is guessing. The film 'Joker' decides to go down the back story of mental health which many believe is the cause of his behaviour.
The film starts off very simple, so much so that you believe you could be watching any other film. You get little hints of the Joker’s mental health issues and how people see him (at one point I felt sorry for him because of everything happening in the movie). As the movie progresses your then thrown into the world and mindset of the Joker himself; you start to see more mental health issues and start to notice the Joker that everyone knows. As the film progresses towards to the end, it creates many moments that leave you questioning your own sanity as you start to wonder what the truth is.
Yes this film has it flaws; it wasn’t quite the stand alone I was hoping for as I thought maybe a lesser well known reason would have been chosen but still the film did well with its chosen plot.
Yes it has 'that song' but in reality I feel it actually helps with the story that's happening. Here's my take; I feel that the song is in fact a hidden message. The song was performed by someone many would call 'a monster' so in truth is this not fitting for Joker? I believe that the playing of this song is Joker showing the audience in only true Joker fashion that 'the monster' he has hidden for so long is finally free.
There are many things I could say about this film but I feel I'd be here forever. In truth, many people don't enjoy this film for whatever their reason, or only enjoy parts. However, I enjoyed all of the film and everything it stands for or represents. As I said at the beginning I'm a Joker fan so this may seem one sided. I will say this though no matter what you may think about the film it’s 100% worth a watch, we can all take something away from this film, even if it's just how well done the movie was made. put together and portrayed.

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Purple Phoenix Games (2266 KP) rated Boba Boss in Tabletop Games
Nov 21, 2019 (Updated Nov 21, 2019)
Boba Boss is a quick-playing modular action/dexterity card game of filling your orders for demanding customers of your delicious boba tea. You appease them by filling their order cups with brew, but your opponents are also trying to fill their cups as quickly as possible. Are you able to complete your orders before your competitors?
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know if the final components will be similar or different, or if the Kickstarter campaign will alter or add anything through stretch goals. -T
To setup, you will need to decide which modules of the game you wish to incorporate. The game comes ready to play out of the box for an easier first game. I suggest you play this way to get familiar with how the game plays before you start adding in different modules. Or don’t. I’m not your mother.
Once the game is setup your objective is this: fill all your cups. You do this by frantically flipping cards from your deck hoping to get Straw cards. One straw will fill one cup. Two straws will fill two cups. Play needs to be brisk because the other players are flipping over cards as well and some of them will instruct the player to unflip (re-flip? Probably the same thing…) your readied tea card. This means that you must hope to flip over more straw cards to fill your cups.
There are three ways to play Boba Boss and they all have to do with the spill cards. These are cards that will have text on them in different colors. The three modes of play are identified by using three aspects of the spill cards: splatter color, text color, text text. So a spill card could have a red background (splatter color). If the round is played using splatter color and you flip over one with a red splatter color, you may unflip a readied red cup. The next round you may choose to play these cards with the text color. Each card will also have bubble text in different colors. So maybe that same red splatter card will have green text, so you would unflip a readied green tea card. And the final mode is text text. This means that same card may have the text in green but the word actually spells out “purple,” in which case you will unflip a purple player’s readied tea card. Play continues in this fashion until someone yells, “BOBA!” indicating they have two or less cups to fill. Once a player has filled all their cups they must yell, “BOBA BOSS!” And then they are crowned the victor.
This is just the base base game. Like I said, this game is modular in that you can add different dimensions of difficulty to it to have just a ridiculously confusing and frenzied play experience. One such module will add “optional flavors” to your game to increase the chaos and replayability. One example is shown below – “Karatea” (karate). When you draw and play Karatea you are to kick (flick) another player’s tea cup card where they will need to reset it to continue play. This just increases the time needed for the kicked player to win and just causes mayhem in the process. These extra flavor cards were provided to us but we just could not get all of them into play. The “Royaltea” and “Tea Rex” cards are favorites of ours.
Components. Again, we were provided with a prototype version of this game, so components may end up being very different from what we played with. This game is a box of a ton of cards. Thankfully the cards provided were glossy because they are handled A LOT. The glossy protection will help with survival of the game while being obsessively played. We appreciate that. The art is great on the cards, and the colors are fabulous. No issues with components from us, even in this prototype version.
As if we didn’t already have enough stress in our lives, along comes Boba Boss and makes us sweat in the first 60 seconds. This game is such an adrenaline rush as you are trying to fill customer orders for boba tea. Playing with three different game modes and tons of different cards to be added in modular fashion makes for an excellent balance of chaos and brain adaptation that you just don’t get anywhere else. Honestly, as you can see from our preview, we had so much fun playing that we didn’t have time to take photos of much of the game, but we hope in adding our photo along with a graphic and video from the publisher that you will forgive us. We are very excited to watch this Kickstarter campaign and hopefully our readers will give it a chance. It fills a unique niche and earns a place next to our beloved Happy Salmon. High praise for a great game.