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Beatdown: Streets of Justice
Beatdown: Streets of Justice
2019 | Card Game, Comic Book / Strip, Fighting
Ever wanted to be a street level thug? Or the hero that fights said thugs? I haven’t really. But! I did used to love playing the Street Fighter games growing up. Now, you cannot Hadouken in real life (right?) and take out E. Honda, but you CAN fight thugs in the street… if you really wanted. You know what? I’m just gonna stick to fighting via card play. Wanna help?

Beatdown: Streets of Justice is a cooperative, push-your-luck, fighting card game that pits you and your team of heroes against waves of thugs and a boss fight. As it is cooperative, the players win by beating the boss (typically in the third wave of fights), or lose by being all knocked out. Silly heroes.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T

To setup, each player takes a player mat, chooses a hero to play, and takes the dice of matching color to use during the game. Shuffle all the different decks of cards and place them on the table within easy reach of all players. The Attacks deck will include the base attack cards plus all cards that match the players in the game (like Invicta’s attack cards if she is in the game). Place tiny clear cubes on your starting health, as well as the starting health for the thugs you will be fighting in Wave 1, and you are ready to play!

Beatdown: Streets of Justice (or just Beatdown from now on) is played over three waves of fights where the heroes will play cards and do their fighting and then the bad guys will take their turns to fight. Generally, play will go like this: on a player’s turn they will play a card from their hand or one blindly from the top of the Attack deck. This is the opening to their “combo.” The Attack cards will typically have a damage amount and a combo rating number. In order to play more cards to the combo, the player will need to roll their d10 and roll a number equal to or higher than their accumulated combo rating (the little numbers showing in the green arrows of cards played + the green arrow number on the hero card). A combo can continue as long as the player can roll higher than their combo rating, but a failed roll doesn’t necessarily mean c-c-c-combo breaker, but rather that the hero has left themselves open for attack by the thugs. I won’t go into any more detail on fighting, as the rules are a little complex and I will let you discover those for yourselves.

After the heroes have taken all their turns, if thugs are still on the battlefield, they will now take their fighting turns. Flip over an Enemy Attack card from the deck for each enemy and resolve it against the heroes. Each baddie will make their attacks and if heroes are still conscious another round of the wave will begin. New thugs do not enter play, as they only populate at the beginning of a Wave. The thugs are no joke, and the bosses are even rougher. Can you be defeated? Yes. I was defeated in my first game. Can you be revived? Yes. Between Waves the players can participate in a Shopping Phase where they can use trophies (the cards of enemies they have defeated) to purchase health back, revive a fallen hero, or purchase a revealed Loot card to help in future fights. Play continues in this fashion for three Waves until the heroes complete the Boss Wave (by defeating all enemies) or all the heroes are knocked out.

Components. I have some good news and bad news here. Good news first. The dice are great. The tiny clear cubes are… tiny and clear. And they are just fine. The cards are good quality, as are the cardboard mats and tokens. The card layout is good too. The bad news: the rulebook is a little confusing for the first couple read-throughs and the art style does nothing for me. I appreciate the way the rules are very informal and make several chuckle-worthy jokes, but I feel like it could flow different and more efficiently. Similarly, in an industry where art can really make a good game great, this one is lacking. It’s really a shame, because everything else about the game is really good quality. The iconography is… fine, but the character art in-game is an issue I have with this.

Beatdown is actually a really decent game once you are playing. The rulebook needs work, and the art needs an update, but those grievances aside, Beatdown is an enjoyable experience at the table. I usually play pretty conservatively in push-your-luck games, but I went all out with this one and was more often than not rewarded handsomely for it. If your group enjoys cooperative, push-your-luck, fighting, card games give this one a look. Just don’t pay attention to the character art. This all said Purple Phoenix Games gives this one a 6 / 12. Improve the rulebook and art and that rating improves.
  
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BankofMarquis (1832 KP) rated John Wick: Chapter 3 - Parabellum (2019) in Movies

May 19, 2019 (Updated May 19, 2019)  
John Wick: Chapter 3 - Parabellum (2019)
John Wick: Chapter 3 - Parabellum (2019)
2019 | Action, Crime, Thriller
Great Fight Choreography in a very strong 3rd Chapter
The latest installment of the JOHN WICK story (titled CHAPTER 3 - PARABELLUM) is one long chase scene. It's 2 hours and 10 minutes of John Wick (Keanu Reeves) running and fighting and chasing and fighting and running again and fighting again.

And...that's just fine with me. For JOHN WICK 3 (JW3 as I'll call it from now on) is one of the finest choreographed films (fight scene-wise) that I have seen in quite a long time.

Picking up right after JOHN WICK CHAPTER 2 - JW3 follows John as he is declared "Ex-Communicado" from the underground Assassins organization that he has been a part of, then retired from, then pulled back in with a $14 million bounty on his head.

This flick kicks right into action (literally) with John and a few "red-shirt assassins" taking on each other in a hallway filled with knives. Will all these knives be used in the ensuing fight? You bet they will be - but it is how they are used - and how this scene (and all the fight scenes) are set-up, choreographed, and shot that makes this movie a strong cut above the standard fare in this sort of film.

That's because Director Chad Stahelski - a stunt man/fight coordinator for over 70 films - wisely focuses his attention on the grace, athleticism and strength of the stunts/fights and eschews the "quick-cut edit" style of fight scenes that is so en vogue these days. Stahelski keeps his camera "in place" and lets us, the audience, watch what's going on in (seemingly) long shots that are going to have you saying to yourself "how did they do that". Stahelski has helmed all 3 John Wick films thus far and I hope he helms many, many more.

You'll also be asking yourself how did 53 year old Keanu Reeves do all that fight work? It is incredible, physical work for him - and he is up to the task. John Wick is a man of few words - and much, much action - which suits the acting talents of this performer quite well.

Back for another go in the series - and having fun along the way - are Ian McShane, Lawrence Fishburne and Lance Reddick - as colleagues, collaborators and/or foes of John Wick in this underworld. Capably joining in - with just as much a twinkle in their eyes - are Angelica Huston, Hallee Berry (in her best work in years) and Jerome Flynn (Bron from Game of Thrones). A new addition (at least to me) was the strong work brought forth by Asia Kate Dillon (TV's ORANGE IS THE NEW BLACK) as "the Adjudicator" - who is monitoring the John Wick proceedings, Special mention needs to be made of the work of Mark Dacascos (TV's Iron Chef America!) as Wick's chief adversary - a strong effort (both acting-wise and physically/fighting wise) that I just didn't know this performer had in him.

A quick side-note on some animal performances here. There is a scene where a bad guy "gets it" from a horse...and I thought...how are they going to top that...and then immediately top it - GOOD FOR YOU, HORSE! And...a film has FINALLY figured out a way to use attack/guard dogs in a way that had you rooting for these four-legged, furry friends over the fiends they are attacking.

But...make no mistake about this...this film is about the fighting...and the intriguing Assassin's world that was first presented in the original (and I do mean ORIGINAL) John Wick film. I said at the time that I hoped they would expand this world, I wanted to see more of it. And...expand it they have...for the better. The world has become more intriguing to me, and I want EVEN MORE, PLEASE, of this world and of the uniquely original fight choreography that comes along with it.

This film is not for everyone - it is bloody (but in a "cartoon way"...I wouldn't say it is gory) and it is one long chase scene. But, if this is "your thing", you'll enjoy it very much.

Letter Grade: A-

8 stars out of 10 and you can take that to the Bank(ofMarquis)
  
Real Steel (2011)
Real Steel (2011)
2011 | Action, Drama, Sci-Fi
Boxing movies have been a staple of Hollywood for decades. Some of the earliest celluloid offerings documented pugilistic bouts in films such as Raging Bull, The Fighter, and the iconic Rocky series and helped boxing cement itself in both popular and cinematic culture.

In the film “Real Steel”, Hugh Jackman plays Charlie Kenton, a down-on-his-luck promoter whose best days are definitely behind him. In the near-future setting of the film, robots have replaced humans in the boxing ring and Charlie is constantly and desperately looking for the next big thing to help him claim a little fame and a lot of fortune.

Following the loss of his fighting robot, Charlie is summoned to Texas after the passing of his ex-girlfriend, the mother of his son. Charlie is eager to sign over the guardianship of his son, Max, to Max’s aunt, but after noticing her wealthy husband, decides to take advantage of the situation. Charlie makes a deal to sign over the guardianship of his son Max, (Dakota Goyo) in exchange for a large sum of money which he plans to use to get back into the robot fighting game. The catch for Charlie is that he must watch Max for the summer so Max’s future parents can take a planned trip to Italy.

Max is quickly thrown into the robot-fighting world when he forces his dad to take him along to a bout. Unfortunately, it’s yet another painful loss for Charlie and their first father-son trip ends with them scouring a junkyard for robot replacement parts. It’s Max who literally stumbles across an old robot and becomes convinced that the discarded machine could become a champion given the right conditions. Despite his misgivings, Charlie agrees to train the robot and in doing so gets to reconnect with his estranged son. Charlie is given a shot at redemption when Max’s robot becomes a fighting success and starts to advance through the rankings.

Naturally with increased success comes increased expectations and risks for Charlie and Max’s robot. There are numerous people looking for them to fail, as there is no way that a washed up boxer with a kid and an outdated machine can take on the machines of the professional circuit. Predictably, but still grippingly so, the outdated robot, named Atom, makes his way from seedy fighting pits to upscale arenas. Eventually the Atom team is given a shot at the big time which, as fans of sports films know, is destined to end with a climactic bout with the larger-than-life champion.

What sets “Real Steel” apart from other CGI laden action films is the human element and emotional connections you make with the characters, and even the blue-eyed junkyard robot itself. Although Atom is a CGI construct of a machine, you find yourself pulling for this unlikely underdog just as much its flesh and blood costars. The action sequences are intense and amazing to look at but never overshadow the underlying storyline of love and redemption.

Jackman gives a believable performance as a seemingly callous individual with no redeeming qualities. (Remember, he essentially sold his son). Evangaline Lily, is solid and likeable in a supporting role as Charlie’s old friend and former love interest. Goyo, fresh off his work playing the younger Thor in this past summer’s blockbuster, does a remarkable job in what is likely his breakout role. He has the spunky innocence of youth with a maturity that I had not seen in any young actor since Haley Joel Osment in the Sixth Sense.

“Real Steel” may not be the most original film, as aside from the robots this is a boxing tale that is been told many times before. I definitely saw lots of elements of the original Rocky but still found the film extremely enjoyable and entertaining as well as one of the most pleasant surprises of the year. It is rumored that a sequel is already in production and I actually hope that this is the case. This is one story I certainly wouldn’t mind going a few extra rounds with.