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Movie Metropolis (309 KP) rated Knight and Day (2010) in Movies
Jun 11, 2019
You’d be forgiven for thinking that a spy film with the likes of Tom Cruise and Cameron Diaz could do no wrong, and indeed that’s the view I had, how wrong I was. Despite a fantastic performance from Diaz, Knight & Day falls well short.
There have been numerous comedy spy capers over the years, some of which have been fantastic, like Johnny English and Get Smart for example and others which have been less than stellar; Mr. & Mrs. Smith comes to mind. Unfortunately Knight & Day fits in between the good and the bad and comes out distinctly average.
Problems blight the film from the off stemming from wobbly CGI to ridiculous stunts and lazy direction choices, it seems like director James Mangold went into this project a little half-heartedly.
Tom Cruise plays spy Roy Miller and the film follows his adventures across the globe protecting the elusive ‘Zephyr’ battery which apparently never runs out of power. Needless to say Cameron Diaz plays the ditzy blonde who later becomes the love interest for the film. Whilst Diaz provides a fun and exciting performance, providing many of the movie’s best comedic moments, Cruise feels seriously miscast in a humorous role and he becomes tiresome to watch.
Alas, the issues don’t stop there. For an action film, it’s distinctly lacking in action and the set pieces that are there are lazily choreographed or rendered in shoddy CGI. Considering its less than modest budget (£120m), Knight & Day should’ve been a joy to watch, instead it’s like looking at a TV programme for 109 minutes.
Meanwhile the villains in the film are simply cardboard cut-outs as the writers haven’t given enough thought to fleshing out their characters. Cruise simply points and shoots and bang, they’re dead.
However, all of these problems could’ve been forgiven if the film had some great storytelling – it doesn’t. What should’ve been the best parts of the film are blacked out. The escapes, the fighting and even some of the ending are lost as Mangold decides to get around inexplicable plot events by drugging the main characters. Again, this is a lazy technique which doesn’t work.
It’s a shame, as there are many reasons why this film should’ve been at least a good summer action flick. In reality, Knight & Day simply becomes passable at best with some inexcusably lazy direction choices, dreadful CGI, bad casting and flimsy characters which all add up to a film which is left hanging on the merits of Cameron Diaz.
https://moviemetropolis.net/2011/09/13/knight-day-2011/
There have been numerous comedy spy capers over the years, some of which have been fantastic, like Johnny English and Get Smart for example and others which have been less than stellar; Mr. & Mrs. Smith comes to mind. Unfortunately Knight & Day fits in between the good and the bad and comes out distinctly average.
Problems blight the film from the off stemming from wobbly CGI to ridiculous stunts and lazy direction choices, it seems like director James Mangold went into this project a little half-heartedly.
Tom Cruise plays spy Roy Miller and the film follows his adventures across the globe protecting the elusive ‘Zephyr’ battery which apparently never runs out of power. Needless to say Cameron Diaz plays the ditzy blonde who later becomes the love interest for the film. Whilst Diaz provides a fun and exciting performance, providing many of the movie’s best comedic moments, Cruise feels seriously miscast in a humorous role and he becomes tiresome to watch.
Alas, the issues don’t stop there. For an action film, it’s distinctly lacking in action and the set pieces that are there are lazily choreographed or rendered in shoddy CGI. Considering its less than modest budget (£120m), Knight & Day should’ve been a joy to watch, instead it’s like looking at a TV programme for 109 minutes.
Meanwhile the villains in the film are simply cardboard cut-outs as the writers haven’t given enough thought to fleshing out their characters. Cruise simply points and shoots and bang, they’re dead.
However, all of these problems could’ve been forgiven if the film had some great storytelling – it doesn’t. What should’ve been the best parts of the film are blacked out. The escapes, the fighting and even some of the ending are lost as Mangold decides to get around inexplicable plot events by drugging the main characters. Again, this is a lazy technique which doesn’t work.
It’s a shame, as there are many reasons why this film should’ve been at least a good summer action flick. In reality, Knight & Day simply becomes passable at best with some inexcusably lazy direction choices, dreadful CGI, bad casting and flimsy characters which all add up to a film which is left hanging on the merits of Cameron Diaz.
https://moviemetropolis.net/2011/09/13/knight-day-2011/

Purple Phoenix Games (2266 KP) rated Friday in Tabletop Games
Jun 12, 2019
Game nights with the group are some of my favorite nights, but pesky schedules and “personal lives” often get in the way. Not being able to play with the group hasn’t slowed my gaming roll though, and I am always on the lookout for good, solo-able games! So when I saw ‘Friday – A Solo Adventure’ at my local used game sale, I knew I had to grab it.
Picture this – you live on a tropical island. One day as you’re walking down by the ocean, you see something on the shore. As you approach, you realize it is a grown man! Turns out this castaway is Robinson Crusoe. You decide to help Crusoe learn the ways of the jungle, combat hazards, build up his strength, and eventually escape your island via a nearby pirate ship. The island is a rough place, though, so you must be diligent in your guidance! Otherwise your newest comrade may not survive…
A cute little card drafting game of survival on a deserted island – how hard can it be, right? I seriously underestimated how tough this game actually is – I have never won a game to date. The premise of the game is simple enough (draw cards, overcome hazards, and build your deck), but successful execution is the tricky part.
It all really comes down to the luck of the draw. Some cards are excellent for fighting hazards, while others can seriously negatively impact a fight. Success or failure depends on how well you shuffle and where the cards end up in your draw pile. That is to be expected though – if all the cards were helpful, the game would be so easy! The balance (or should I say imbalance?) of positive and negative cards is what makes the game so difficult. There are almost as many negative cards as there are positive, which makes every fight feel completely random to me. It is hard to strategize because each turn is almost a 50/50 shot as to whether your next card is positive or negative. The game is supposed to last 3 phases, but I am lucky to survive into phase 2.
Friday will stay in my collection, for the time being, while I continue trying to formulate a working strategy. Overall, though, it is not my go-to solo game. Purple Phoenix Games gives it a 8 / 12. (Josh and Bryan haven’t played it yet!)
https://purplephoenixgames.wordpress.com/2018/12/12/friday-a-solo-adventure-review/
Picture this – you live on a tropical island. One day as you’re walking down by the ocean, you see something on the shore. As you approach, you realize it is a grown man! Turns out this castaway is Robinson Crusoe. You decide to help Crusoe learn the ways of the jungle, combat hazards, build up his strength, and eventually escape your island via a nearby pirate ship. The island is a rough place, though, so you must be diligent in your guidance! Otherwise your newest comrade may not survive…
A cute little card drafting game of survival on a deserted island – how hard can it be, right? I seriously underestimated how tough this game actually is – I have never won a game to date. The premise of the game is simple enough (draw cards, overcome hazards, and build your deck), but successful execution is the tricky part.
It all really comes down to the luck of the draw. Some cards are excellent for fighting hazards, while others can seriously negatively impact a fight. Success or failure depends on how well you shuffle and where the cards end up in your draw pile. That is to be expected though – if all the cards were helpful, the game would be so easy! The balance (or should I say imbalance?) of positive and negative cards is what makes the game so difficult. There are almost as many negative cards as there are positive, which makes every fight feel completely random to me. It is hard to strategize because each turn is almost a 50/50 shot as to whether your next card is positive or negative. The game is supposed to last 3 phases, but I am lucky to survive into phase 2.
Friday will stay in my collection, for the time being, while I continue trying to formulate a working strategy. Overall, though, it is not my go-to solo game. Purple Phoenix Games gives it a 8 / 12. (Josh and Bryan haven’t played it yet!)
https://purplephoenixgames.wordpress.com/2018/12/12/friday-a-solo-adventure-review/

Kyera (8 KP) rated Batman: Nightwalker - DC Icons Book 2 in Books
Jan 31, 2018
Batman: Nightwalker gives us an origin story for the Caped Crusader that we didn't know we needed - even if it doesn't feel like the dark, gritty Batman we know from the Dark Knight or the comics. Bruce is an eighteen-year-old boy who is still trying to figure out who he is in a world where his parents were murdered when he was a child and he has just come into their vast fortune. He struggles to figure out how to live up to his parents' legacy and finds himself in a dangerous situation.
If you go into this book expecting Batman, I'm afraid you're going to be disappointed. This is a teenaged boy who is realizing that he wants to do more for his city and is coming to the conclusion that Bruce Wayne might not be enough. This book is his real origin story and Marie Lu brings his transformation back to its roots. We meet the boy who will one day become Batman, not the man we are familiar with as the Dark Knight.
I really enjoyed getting to know young Bruce in this story, although Alfred certainly stole the show. You could feel the bond that they had with one another, which translated so much more authentically than some of the other relationships in the story. I felt that Diane and Harvey were a little underdeveloped in the story, so I never really formed a connection with them. I really enjoyed the little cameos from characters we're familiar with and the characterization of people that we know are much more important in the Batman mythology in later years.
Superhero books are definitely difficult to write because they're so action heavy and as a result, visual, but I feel that Lu managed to capture the kinesthetic nature of the book well. She definitely delved more into Batman's detective nature, which was really nice because we don't see that as often as his fighting bad guys schtick. If you're interested in seeing the detective Batman dig into mysteries and try to foil a criminal organization than you should enjoy this book - just don't expect giant action-packed fight scenes.
I have really enjoyed the DC Icons series thus far because it brings the characters we've grown familiar with back to their roots. They're teenagers who are still figuring out who they are in the world, regardless of their future superhero journey. They are fragile and unsure, yet with a thirst for justice that one day will allow them to grow into the superheroes we know and love.
If you go into this book expecting Batman, I'm afraid you're going to be disappointed. This is a teenaged boy who is realizing that he wants to do more for his city and is coming to the conclusion that Bruce Wayne might not be enough. This book is his real origin story and Marie Lu brings his transformation back to its roots. We meet the boy who will one day become Batman, not the man we are familiar with as the Dark Knight.
I really enjoyed getting to know young Bruce in this story, although Alfred certainly stole the show. You could feel the bond that they had with one another, which translated so much more authentically than some of the other relationships in the story. I felt that Diane and Harvey were a little underdeveloped in the story, so I never really formed a connection with them. I really enjoyed the little cameos from characters we're familiar with and the characterization of people that we know are much more important in the Batman mythology in later years.
Superhero books are definitely difficult to write because they're so action heavy and as a result, visual, but I feel that Lu managed to capture the kinesthetic nature of the book well. She definitely delved more into Batman's detective nature, which was really nice because we don't see that as often as his fighting bad guys schtick. If you're interested in seeing the detective Batman dig into mysteries and try to foil a criminal organization than you should enjoy this book - just don't expect giant action-packed fight scenes.
I have really enjoyed the DC Icons series thus far because it brings the characters we've grown familiar with back to their roots. They're teenagers who are still figuring out who they are in the world, regardless of their future superhero journey. They are fragile and unsure, yet with a thirst for justice that one day will allow them to grow into the superheroes we know and love.

Kyera (8 KP) rated The Mortal Instruments 1: City of Bones in Books
Jan 31, 2018
City of Bones is the book that started the phenomenon that is the Shadowhunters world and fandom. The book introduces us to a beloved cast of characters and the fascinating Shadow World that will be developed over the course of the future novels. We discover the world through the eyes of Clary Fray, a girl who always thought she was normal but discovers that she is actually part of a race of people who are part-angel and spend their days fighting back the demon hordes.
Clary and her best friend Simon are thrust into a world full of werewolves, vampires, warlocks, fairies and demons. They meet three Shadowhunters around their age: Jace, Izzy and Alec who live in the New York Institute. The first book has a number of different action scenes, but I think it shines most in the world-building department. Cassandra Clare develops an intricate world that you can easily imagine and yet is infinitely more complex than our own familiar one.
While there is some character development, the book only takes place over a period of two weeks. We are just getting to know the characters and that development or growth will come in later books. For now, we are learning about these characters and their secrets. Having read the series before, I am already in love with certain characters so it's strange seeing their early personas. They grow so much over the course of the six books that there are some that I don't particularly connect to, yet absolutely adore them later on.
Although I relate most to Clary, Jace is by far my favourite character in the series. He is witty, sarcastic and has the best lines in any scene. Some of the other characters have hilarious, memorable lines as well because Cassie writes fantastic dialogue - but Jace is the star. He can cause you to laugh out loud, which might garner you strange looks if you're in public reading.
This book is fantastic, but you can definitely see the difference in writing quality between this book and Cassie's most recent series. I think the writing is well done, the world building is immersive and the characters are relatable. I adore this book because it is what introduced me to the Shadow World and my beloved Shadowhunters, but I can admit that her writing has come so far in the last ten years. Regardless, I cannot recommend this series more to young adult/teen fans of fantasy, books with unique and immersive world building and if you're willing to continue with it fantastic character building throughout the series.
Clary and her best friend Simon are thrust into a world full of werewolves, vampires, warlocks, fairies and demons. They meet three Shadowhunters around their age: Jace, Izzy and Alec who live in the New York Institute. The first book has a number of different action scenes, but I think it shines most in the world-building department. Cassandra Clare develops an intricate world that you can easily imagine and yet is infinitely more complex than our own familiar one.
While there is some character development, the book only takes place over a period of two weeks. We are just getting to know the characters and that development or growth will come in later books. For now, we are learning about these characters and their secrets. Having read the series before, I am already in love with certain characters so it's strange seeing their early personas. They grow so much over the course of the six books that there are some that I don't particularly connect to, yet absolutely adore them later on.
Although I relate most to Clary, Jace is by far my favourite character in the series. He is witty, sarcastic and has the best lines in any scene. Some of the other characters have hilarious, memorable lines as well because Cassie writes fantastic dialogue - but Jace is the star. He can cause you to laugh out loud, which might garner you strange looks if you're in public reading.
This book is fantastic, but you can definitely see the difference in writing quality between this book and Cassie's most recent series. I think the writing is well done, the world building is immersive and the characters are relatable. I adore this book because it is what introduced me to the Shadow World and my beloved Shadowhunters, but I can admit that her writing has come so far in the last ten years. Regardless, I cannot recommend this series more to young adult/teen fans of fantasy, books with unique and immersive world building and if you're willing to continue with it fantastic character building throughout the series.

Kristy H (1252 KP) rated Angels Burning in Books
Feb 13, 2018
Dove Carnahan is Chief of Police in a rural Pennsylvania town. Her job is typically more administrative than investigative. So when a girl's body is found beaten and burned in abandoned part of town, Dove must rally her team's limited resources to find out what has happened. In addition, she must work with the state police, including Chief Nolan, with whom she has a past, to solve the crime. In doing so, Dove becomes entwined with a local redneck family. The crime also brings up memories of the murder of Dove's mother many years ago. Will Dove be able to bring justice for this crime, without getting sidetracked by her own past?
I thoroughly enjoyed this book - it took me by complete surprise. Part of it was that I felt that I knew the characters. I've grown up with families like these - gone to school with them, live near them now. O'Dell portrayed the town dynamics flawlessly and she did a magnificent job of bringing each character into full detail.
Dove is an interesting character - flawed in many ways, but you cannot help but root for her and like her. The entire book felt somewhat familiar, like I'd picked up in the middle of series. (Speaking of, when this ended, I thought, oh I hope O'Dell writes another book featuring Dove.) Dove reminded me a little bit of Kate Burkholder, from Linda Castillo's excellent series - another strong female detective fighting for her hometown.
There were a few plot points that seemed a bit unbelievable (at one point, Dove shoots out the tires on a boys' pickup truck, just because he's annoyed her - something that would no doubt get her fired in this crazy media/viral video age we live in), but O'Dell's writing and plot gets you past any missteps. I thought Dove focused a bit too much on worries about her age (she's just turned 50) and her gender -- pointing out how men wouldn't treat her a particular way if she was actually a man. But really, Dove is so excellent at her job that she really just manages to prove that she can do anything - age or gender be damned.
The plot is intriguing and compelling and you find yourself drawn into the deceased girl's family and acquaintances, as well as Dove's own family and past. Honestly, when this one was over, I felt sad, which is a rare quality anymore. 4.5 stars.
(Note: I received an ARC of this book from Netgalley in return for an unbiased review.)
I thoroughly enjoyed this book - it took me by complete surprise. Part of it was that I felt that I knew the characters. I've grown up with families like these - gone to school with them, live near them now. O'Dell portrayed the town dynamics flawlessly and she did a magnificent job of bringing each character into full detail.
Dove is an interesting character - flawed in many ways, but you cannot help but root for her and like her. The entire book felt somewhat familiar, like I'd picked up in the middle of series. (Speaking of, when this ended, I thought, oh I hope O'Dell writes another book featuring Dove.) Dove reminded me a little bit of Kate Burkholder, from Linda Castillo's excellent series - another strong female detective fighting for her hometown.
There were a few plot points that seemed a bit unbelievable (at one point, Dove shoots out the tires on a boys' pickup truck, just because he's annoyed her - something that would no doubt get her fired in this crazy media/viral video age we live in), but O'Dell's writing and plot gets you past any missteps. I thought Dove focused a bit too much on worries about her age (she's just turned 50) and her gender -- pointing out how men wouldn't treat her a particular way if she was actually a man. But really, Dove is so excellent at her job that she really just manages to prove that she can do anything - age or gender be damned.
The plot is intriguing and compelling and you find yourself drawn into the deceased girl's family and acquaintances, as well as Dove's own family and past. Honestly, when this one was over, I felt sad, which is a rare quality anymore. 4.5 stars.
(Note: I received an ARC of this book from Netgalley in return for an unbiased review.)

Goddess in the Stacks (553 KP) rated The Dirty Girls Social Club (Dirty Girls, #1) in Books
Jun 8, 2018
So in trying to read more inclusively, I had been looking at some prominent minority writers like Junot Diaz or Sherman Alexie (I actually had one of Alexie's books out from the library when I realized where I'd heard his name). When the news broke about Junot Diaz, and I remembered that Sherman Alexie also had sexual harassment accusations against him, I decided instead of reading their books, I'd look up the books of the women calling them out! The Dirty Girls Social Club is the first book of what I'm calling my "Wronged Women" list. Alisa Valdes-Rodriguez wrote an article titled "I tried to warn you about Junot Diaz" about her experience with him. Others on the list include Erika Wurth, Elissa Washuta, Zinzi Clemmons, Carmen Maria Machado, and Monica Byrne. I've built a shelf on Goodreads for my list, and I'm sure more names will wind up on it. (Unfortunately.)
The Dirty Girls Social Club is the story of six college friends who decide to meet every six months for the rest of their lives, no matter what. The book covers one six month period, from one meeting to the next. It took me a few chapters to sort out who was who, and throughout the book I occasionally had to flip back to the first chapter, where Lauren gives a rundown of names and professions. All six are Hispanic of some flavor, whether that's Dominican, Puerto Rican, Colombian, Spanish, or Southwestern Native American. That's why they banded together in college. Each one has her own storyline - dealing with an abusive marriage, leaving a loveless marriage, being forcibly outed as a lesbian and learning to adjust to her new visibility, or becoming a rock star. I enjoyed how each of the six had a very individual story; they have interesting jobs and complicated love lives and unique problems.
Each of the women reflects on her Hispanic heritage in some form, whether that's taking lessons in how to love from their parents, or fighting for recognition for their minority, or writing columns about their lives for the local newspaper. The book both shows and tells us about the differences in various Hispanic cultures.
I especially enjoyed Amber/Cuicatl (the rock star) and Elizabeth (the lesbian). The rest of the book was a little slow going at times, but I think that's largely because I'm not a fan of contemporary fiction. I did enjoy it, though, and I'll probably check out more of the author's books.
You can find all my reviews at http://goddessinthestacks.wordpress.com
The Dirty Girls Social Club is the story of six college friends who decide to meet every six months for the rest of their lives, no matter what. The book covers one six month period, from one meeting to the next. It took me a few chapters to sort out who was who, and throughout the book I occasionally had to flip back to the first chapter, where Lauren gives a rundown of names and professions. All six are Hispanic of some flavor, whether that's Dominican, Puerto Rican, Colombian, Spanish, or Southwestern Native American. That's why they banded together in college. Each one has her own storyline - dealing with an abusive marriage, leaving a loveless marriage, being forcibly outed as a lesbian and learning to adjust to her new visibility, or becoming a rock star. I enjoyed how each of the six had a very individual story; they have interesting jobs and complicated love lives and unique problems.
Each of the women reflects on her Hispanic heritage in some form, whether that's taking lessons in how to love from their parents, or fighting for recognition for their minority, or writing columns about their lives for the local newspaper. The book both shows and tells us about the differences in various Hispanic cultures.
I especially enjoyed Amber/Cuicatl (the rock star) and Elizabeth (the lesbian). The rest of the book was a little slow going at times, but I think that's largely because I'm not a fan of contemporary fiction. I did enjoy it, though, and I'll probably check out more of the author's books.
You can find all my reviews at http://goddessinthestacks.wordpress.com
Disclaimer: I received a copy of this book in exchange for an honest review.
I can't quite decide how to classify this book, although I kept telling people I was reading a crime thriller. But it's a little more than that, as Darren works to prevent crime by thwarting gang efforts in a place called The Orchard. He manages to do this by using a suit specifically designed to enhance his own abilities multiple times over, making him faster, stronger, and ultimately bullet-proof. The resulting encounters with criminals are sometimes hilarious when they see that they're basically fighting Iron Man.
I thoroughly enjoyed this book. There were aspects that got a little technical and went a little over my head, when Darren and Adam were explaining how they created the suit, what all software/technology went into it, etc., but it was still understandable enough to keep me in the story. Aside from that part, I was deeply engrossed in how Darren could pull of these feats, why he did it (when it got that part), and the little mini-stories from the perspective of the would-be victims, had he not stepped in to help. And I found myself reading the introduction over and over again (I even got my husband to read it), because I was just so fascinated at what can be done with technology now!! It really grabbed my attention, the first chapter sucked me in, and the rest of the book made sure to never let me go.
Finally, while not a major part, there's an exchange between Darren and Corrine about the difference between a justice system and a legal system, as well as one between Darren and a judge that involves such things as the psychology of the courtroom and law. I found both these discussions very interesting, as I majored in Forensic Psychology, and the term "justice system" was used quite often, often interchangeably with "legal system." To hear the two explained in stark contrast to one another and how they differ was something that really added to the story and bolstered Darren's cause, in my opinion. And to hear the judge talk about the theatrics of the courtroom and how it's all ritualistic and intimidating really got me thinking, as well. Kudos to the author for throwing those two bits of dialogue in the story.
5 stars, and I'd recommend this to anyone who likes a good off-the-beaten-path superhero story =)
I can't quite decide how to classify this book, although I kept telling people I was reading a crime thriller. But it's a little more than that, as Darren works to prevent crime by thwarting gang efforts in a place called The Orchard. He manages to do this by using a suit specifically designed to enhance his own abilities multiple times over, making him faster, stronger, and ultimately bullet-proof. The resulting encounters with criminals are sometimes hilarious when they see that they're basically fighting Iron Man.
I thoroughly enjoyed this book. There were aspects that got a little technical and went a little over my head, when Darren and Adam were explaining how they created the suit, what all software/technology went into it, etc., but it was still understandable enough to keep me in the story. Aside from that part, I was deeply engrossed in how Darren could pull of these feats, why he did it (when it got that part), and the little mini-stories from the perspective of the would-be victims, had he not stepped in to help. And I found myself reading the introduction over and over again (I even got my husband to read it), because I was just so fascinated at what can be done with technology now!! It really grabbed my attention, the first chapter sucked me in, and the rest of the book made sure to never let me go.
Finally, while not a major part, there's an exchange between Darren and Corrine about the difference between a justice system and a legal system, as well as one between Darren and a judge that involves such things as the psychology of the courtroom and law. I found both these discussions very interesting, as I majored in Forensic Psychology, and the term "justice system" was used quite often, often interchangeably with "legal system." To hear the two explained in stark contrast to one another and how they differ was something that really added to the story and bolstered Darren's cause, in my opinion. And to hear the judge talk about the theatrics of the courtroom and how it's all ritualistic and intimidating really got me thinking, as well. Kudos to the author for throwing those two bits of dialogue in the story.
5 stars, and I'd recommend this to anyone who likes a good off-the-beaten-path superhero story =)

Louise (64 KP) rated Paper Girls: Volume 1 in Books
Jul 2, 2018
This is really tricky to review as I don't want to give too much away, but I want people to read it because I found it good but also at the same time, I am not 100% sure what I just read.
I wasn't expecting to like it as much as I did, it was weird but in a good way. I haven't read a graphic novel for a while and this just appealed to me... especially as it's written by the same author as Saga.
It all starts with four 12-year-old girls in 1988 doing their paper rounds on the aftermath of Halloween, they get caught up in a war of the worlds, time traveling galactic war between monsters, demons, aliens and a godlike man. With everybody vanishing, the presence of pterodactyls and not knowing who to trust or which way to turn,will they survive?
There are a lot of things that I enjoyed about this graphic novel, first off I shall start with the artwork the palette mostly consists of purples,pinks and blues and the drawings fit in with the 80's theme. I loved that it was set in the 80's and that the girls were doing paper rounds on their bikes and had cassette tapes, I really just like anything set in this era. The characters are all very different and each have their own personalities, they are sassy, have attitude and funny at the same time.
There are some things that let this down for me, not many but I think are quite important. First off there was not much background stories to the girls or character development. There is also the fact that the things they encounter are not fully explained or where they actually come from. The plot also can be a bit jumpy in parts and can be slightly confusing. I am hoping that the second volume gives us more of an understanding as to where the characters are coming from, what they are fighting and more world/character building.
This is the is a bind up of issues 1-5 and I will definitely be reading the second volume as I have a feeling this is just going to get better and better. Even though this is a story of four 12 year olds girls there is strong language and violence so not suitable for children or the easily offended.
Overall I rated this 4 out of 5 stars
**I received a copy of this graphic novel from Netgalley and the publishers in exchange for an honest review**
I wasn't expecting to like it as much as I did, it was weird but in a good way. I haven't read a graphic novel for a while and this just appealed to me... especially as it's written by the same author as Saga.
It all starts with four 12-year-old girls in 1988 doing their paper rounds on the aftermath of Halloween, they get caught up in a war of the worlds, time traveling galactic war between monsters, demons, aliens and a godlike man. With everybody vanishing, the presence of pterodactyls and not knowing who to trust or which way to turn,will they survive?
There are a lot of things that I enjoyed about this graphic novel, first off I shall start with the artwork the palette mostly consists of purples,pinks and blues and the drawings fit in with the 80's theme. I loved that it was set in the 80's and that the girls were doing paper rounds on their bikes and had cassette tapes, I really just like anything set in this era. The characters are all very different and each have their own personalities, they are sassy, have attitude and funny at the same time.
There are some things that let this down for me, not many but I think are quite important. First off there was not much background stories to the girls or character development. There is also the fact that the things they encounter are not fully explained or where they actually come from. The plot also can be a bit jumpy in parts and can be slightly confusing. I am hoping that the second volume gives us more of an understanding as to where the characters are coming from, what they are fighting and more world/character building.
This is the is a bind up of issues 1-5 and I will definitely be reading the second volume as I have a feeling this is just going to get better and better. Even though this is a story of four 12 year olds girls there is strong language and violence so not suitable for children or the easily offended.
Overall I rated this 4 out of 5 stars
**I received a copy of this graphic novel from Netgalley and the publishers in exchange for an honest review**

Goddess in the Stacks (553 KP) rated Always Never Yours in Books
Aug 13, 2018
This is the fifth book from my summer TBR - I'm slowly working through them! I mused on the TBR list that this might remind me of high school, and so it did. Megan is much bolder than I ever was, and dated a lot more, but her underlying feelings of being passed over for other girls - oh, I felt those. I wasn't very socially adept in high school, unlike Megan.
The premise of the story is that every guy Megan dates falls madly in love with the girl he dates after Megan. This has happened enough that she's come to expect it, so when her last boyfriend broke up with her to date her best friend, she wasn't even very upset with them. She understood. That's what her boyfriends DO. Which means she approaches relationships as temporary, and doesn't bother to fight for them when they end.
The book is really about learning what's worth fighting for. A family that seems to be moving on without her? A role in a play that her understudy fills better than she does? A boy who will go on to find his true love after her? A best friend who stole her boyfriend? Megan struggles with feeling imminently replaceable and misunderstood, and her vulnerability grabbed my heartstrings and yanked. I wasn't expecting to, but I LOVED this book.
Megan's worries are so very real, and her friends are such quintessential high schoolers. Every look, every word, every relationship has so much more intense meaning at that age because EVERYTHING is so important and felt so deeply. I loved how supportive Megan is of her friends, even if she doesn't always realize that she comes across a little strong. I liked the side plot of Megan's gay friend Anthony, and the closeted boy he has a crush on.
As a Shakespeare lover, I enjoyed that each chapter started with a line from Romeo and Juliet, the play that Megan's school Drama department is performing her senior year. I also enjoyed seeing the comparisons between Megan and Rosaline, and characters in the book saying how interesting Rosaline is as a character, even though we don't actually see her in the play! It reminded me of Bright Smoke, Cold Fire, which is a VERY different book, but another one that delves further into the character of Rosaline. And now I'm wondering if there are any other books that do the same....
I loved this book. It made me cry but then laugh through my sniffles. Books that can do that are special things.
You can find all my reviews at http://goddessinthestacks.wordpress.com
The premise of the story is that every guy Megan dates falls madly in love with the girl he dates after Megan. This has happened enough that she's come to expect it, so when her last boyfriend broke up with her to date her best friend, she wasn't even very upset with them. She understood. That's what her boyfriends DO. Which means she approaches relationships as temporary, and doesn't bother to fight for them when they end.
The book is really about learning what's worth fighting for. A family that seems to be moving on without her? A role in a play that her understudy fills better than she does? A boy who will go on to find his true love after her? A best friend who stole her boyfriend? Megan struggles with feeling imminently replaceable and misunderstood, and her vulnerability grabbed my heartstrings and yanked. I wasn't expecting to, but I LOVED this book.
Megan's worries are so very real, and her friends are such quintessential high schoolers. Every look, every word, every relationship has so much more intense meaning at that age because EVERYTHING is so important and felt so deeply. I loved how supportive Megan is of her friends, even if she doesn't always realize that she comes across a little strong. I liked the side plot of Megan's gay friend Anthony, and the closeted boy he has a crush on.
As a Shakespeare lover, I enjoyed that each chapter started with a line from Romeo and Juliet, the play that Megan's school Drama department is performing her senior year. I also enjoyed seeing the comparisons between Megan and Rosaline, and characters in the book saying how interesting Rosaline is as a character, even though we don't actually see her in the play! It reminded me of Bright Smoke, Cold Fire, which is a VERY different book, but another one that delves further into the character of Rosaline. And now I'm wondering if there are any other books that do the same....
I loved this book. It made me cry but then laugh through my sniffles. Books that can do that are special things.
You can find all my reviews at http://goddessinthestacks.wordpress.com

Gareth von Kallenbach (980 KP) rated Call of Duty: Infinite Warfare - Absolultion in Video Games
Jun 19, 2019
The third of a planned four content packs for Call of Duty: Infinite Warfare has arrived with Absolution. The collection was first available for the Playstation 4 system and was released for the Xbox One and PC platforms about five weeks later and contains the usual offerings of four new maps and a new chapter for the Zombie mode of the game.
The maps are as follows…
Ember
This is a remake of the classic map “Resistance” From the castle lined landscape to the close-quarters fighting in rooms like gallows or a torture area this is a great map for those looking to run and gun.
Bermuda
This is a fun map based on a Shanty Town fishing village. There are locales ranging from a Fish Market to a Lighthouse and the mix of colors and action make this one really enjoyable.
Permafrost
This is a frozen landscape set in the ruins of a city. The map has several open areas where players can attack from above thanks to holes in the roof and streets. The debris strewn map offers plenty of cover but also numerous places for enemies to attack from all angles.
Fore
This is a large map that is so much fun to play. Set in a mini-golf course, players can run into the arcade, putting areas, and props to attack the enemy. There is plenty of cover and also terrain that is uneven giving a new and diverse set of challenges to players.
While the new maps are lots of fun, the main draw of the collection was the latest chapter in the Zombie mode where four aspiring actors are drawn into actual horror films by a demented Director.
The previous chapters have given us an 80s theme park, a 90s Summer Camp, and a 70s Disco Infused Martial Arts setting. This time out, Attack of the Radioactive things lets players play with and interact with Elvira in a 1950s Atomic Monster setting. The mode starts in Black and White before moving to color and even allows for a red tint Chroma mode.
Of course waves of Zombies and other terrors await and players must run and fight to survive.
This has been another winning collection for Infinite Warfare. While it does not offer anything radically new or different, it does offer plenty of fun and will increase your enjoyment of the game.
I am looking forward to seeing the final pack, around October ahead of the new Call of Duty: World War 2.
http://sknr.net/2017/08/13/call-duty-infinite-warfare-absolution-dlc/
The maps are as follows…
Ember
This is a remake of the classic map “Resistance” From the castle lined landscape to the close-quarters fighting in rooms like gallows or a torture area this is a great map for those looking to run and gun.
Bermuda
This is a fun map based on a Shanty Town fishing village. There are locales ranging from a Fish Market to a Lighthouse and the mix of colors and action make this one really enjoyable.
Permafrost
This is a frozen landscape set in the ruins of a city. The map has several open areas where players can attack from above thanks to holes in the roof and streets. The debris strewn map offers plenty of cover but also numerous places for enemies to attack from all angles.
Fore
This is a large map that is so much fun to play. Set in a mini-golf course, players can run into the arcade, putting areas, and props to attack the enemy. There is plenty of cover and also terrain that is uneven giving a new and diverse set of challenges to players.
While the new maps are lots of fun, the main draw of the collection was the latest chapter in the Zombie mode where four aspiring actors are drawn into actual horror films by a demented Director.
The previous chapters have given us an 80s theme park, a 90s Summer Camp, and a 70s Disco Infused Martial Arts setting. This time out, Attack of the Radioactive things lets players play with and interact with Elvira in a 1950s Atomic Monster setting. The mode starts in Black and White before moving to color and even allows for a red tint Chroma mode.
Of course waves of Zombies and other terrors await and players must run and fight to survive.
This has been another winning collection for Infinite Warfare. While it does not offer anything radically new or different, it does offer plenty of fun and will increase your enjoyment of the game.
I am looking forward to seeing the final pack, around October ahead of the new Call of Duty: World War 2.
http://sknr.net/2017/08/13/call-duty-infinite-warfare-absolution-dlc/