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Ross (3284 KP) rated The Wheel of Osheim in Books
May 23, 2018
Contains spoilers, click to show
The conclusion of the Red Queen's War trilogy is a significant improvement over the previous book, The Liar's Key. Though again this is a book of two halves: the first half following Jalan as he travels home from the Afriquan desert and is tasked with defending his home city from invasion; the second half sees him meet up with old friends and travel back to the eponymous Wheel to try and halt mankind's destruction and stop "the wheel" from turning.
I loved the first half of this book - Jalan is a much easier character to like/put up with on his own, and the city defence against siege was some of the most enjoyable of Lawrence's work, for me.
The second half was a definite nose-dive. Jalan goes back to being an insufferable coward (and given his companions say and do very little this makes these scenes quite a trudge). And it seems as if this was the chance to suddenly explain the point of the earlier "companion" Broken Empire trilogy and cram in loads of science and philosophy. Suddenly we went from knowing next to nothing but occasional hints to being repeatedly told what had happened 1100 years ago and what is still happening. And then in the last few pages, all back to normal, having no idea what was real or not.
At the end of The Liar's Key, I had such anticipation for this book: Jalan and Snorri entering Hell to try and bring back Snorri's family. This became such a massive anti-climax - the whole journey through Hell was covered in about 20 pages total and nothing of any import happened at all. It was a complete let-down.
One of the standout aspects of The Broken Empire trilogy was how two different timelines were maintained and meshed together beautifully at the perfect pace. Here we have an element of that, but Lawrence seems to feel the need to have a reason for Jalan to be experiencing the other timeline (in Liar's Key is was due to a magic spell which had unexpected recurring side-effects, here it is either through having flashbacks at inappropriate times or being told a story by Snorri) - it just totally jars when this suddenly has to happen.
The conclusion of the book I found very unsatisfying - too many key events/characters/plot points were suddenly thrown into one room fighting for attention and resolution - and what were meant to be epic foes to be bested were defeated fairly easily. And then the actual climax - a complete load of philosophical nonsense completely unravelling everything (not in a "woah, that blew my mind" way, more of a "well, what was the point then and what about ... ").
Overall a mostly great book but with some downright annoying aspects and a deeply unsatisfactory ending.
I loved the first half of this book - Jalan is a much easier character to like/put up with on his own, and the city defence against siege was some of the most enjoyable of Lawrence's work, for me.
The second half was a definite nose-dive. Jalan goes back to being an insufferable coward (and given his companions say and do very little this makes these scenes quite a trudge). And it seems as if this was the chance to suddenly explain the point of the earlier "companion" Broken Empire trilogy and cram in loads of science and philosophy. Suddenly we went from knowing next to nothing but occasional hints to being repeatedly told what had happened 1100 years ago and what is still happening. And then in the last few pages, all back to normal, having no idea what was real or not.
At the end of The Liar's Key, I had such anticipation for this book: Jalan and Snorri entering Hell to try and bring back Snorri's family. This became such a massive anti-climax - the whole journey through Hell was covered in about 20 pages total and nothing of any import happened at all. It was a complete let-down.
One of the standout aspects of The Broken Empire trilogy was how two different timelines were maintained and meshed together beautifully at the perfect pace. Here we have an element of that, but Lawrence seems to feel the need to have a reason for Jalan to be experiencing the other timeline (in Liar's Key is was due to a magic spell which had unexpected recurring side-effects, here it is either through having flashbacks at inappropriate times or being told a story by Snorri) - it just totally jars when this suddenly has to happen.
The conclusion of the book I found very unsatisfying - too many key events/characters/plot points were suddenly thrown into one room fighting for attention and resolution - and what were meant to be epic foes to be bested were defeated fairly easily. And then the actual climax - a complete load of philosophical nonsense completely unravelling everything (not in a "woah, that blew my mind" way, more of a "well, what was the point then and what about ... ").
Overall a mostly great book but with some downright annoying aspects and a deeply unsatisfactory ending.

Mothergamer (1568 KP) rated the PC version of Assassin's Creed: Brotherhood in Video Games
Apr 3, 2019
just got done playing Assassin's Creed Brotherhood and I'll level with you, the ending did cause me to have a what the heck is going on moment. The ending is abrupt and leaves you with a cliffhanger, only drawing forth more questions, and leaves one feeling a bit disappointed and frustrated. However, it does open up many possibilities for the story and for another Assassin's Creed game.
Cliffhanger ending aside, Brotherhood does not disappoint. You get to play as Ezio Auditore once again fighting against the Borgia clan. Ezio is now a leader and you can recruit assassins throughout the city of Rome and build up assassin signals to take out guards, enemies, and even send them out on contract missions. There are many great side quests, including one with Ezio's old friend Leonardo Da Vinci. Leonardo's Machines was one of my favorite side quests because not only was it fun to play, but it was interesting to see all the great designs spring to life for the various missions. The tank was my favorite by far! The rebuilding quest is back, only this time you rebuild Rome and there are many great rewards with it.
Brotherhood isn't completely perfect as there are a few bugs that the developers seem to have missed. One frustrating bug was if you went through one of the hidden tunnels before you were formally introduced to it in the game, you would spawn in front of it and desynchronize repeatedly. There was nothing to do about it, except start a new game. Another bug was a design graphic error with the cinematic of when you recruit an assassin to your cause. The new recruit was just a floating head with a body following it, and their neck was missing. There is also a bug where the game will freeze during game play for no reason at all and the only thing you can do is reboot everything. I only had this happen to me once, but a couple of my friends had it freeze up on them two or three times during missions.
Overall, the game was a blast to play and I did love that all you had to do was whistle or make a hand motion to call on several assassins to take out all your enemies. The historical notes are informative as well and the artwork and music enhance the experience of playing the main missions and the side ones. There's great downloadable content also to add to the fun. I will definitely be playing through it again and have a great time doing it. If you haven't picked up Assassin's Creed Brotherhood yet, I suggest you do so because it is a game that definitely entertains.
Cliffhanger ending aside, Brotherhood does not disappoint. You get to play as Ezio Auditore once again fighting against the Borgia clan. Ezio is now a leader and you can recruit assassins throughout the city of Rome and build up assassin signals to take out guards, enemies, and even send them out on contract missions. There are many great side quests, including one with Ezio's old friend Leonardo Da Vinci. Leonardo's Machines was one of my favorite side quests because not only was it fun to play, but it was interesting to see all the great designs spring to life for the various missions. The tank was my favorite by far! The rebuilding quest is back, only this time you rebuild Rome and there are many great rewards with it.
Brotherhood isn't completely perfect as there are a few bugs that the developers seem to have missed. One frustrating bug was if you went through one of the hidden tunnels before you were formally introduced to it in the game, you would spawn in front of it and desynchronize repeatedly. There was nothing to do about it, except start a new game. Another bug was a design graphic error with the cinematic of when you recruit an assassin to your cause. The new recruit was just a floating head with a body following it, and their neck was missing. There is also a bug where the game will freeze during game play for no reason at all and the only thing you can do is reboot everything. I only had this happen to me once, but a couple of my friends had it freeze up on them two or three times during missions.
Overall, the game was a blast to play and I did love that all you had to do was whistle or make a hand motion to call on several assassins to take out all your enemies. The historical notes are informative as well and the artwork and music enhance the experience of playing the main missions and the side ones. There's great downloadable content also to add to the fun. I will definitely be playing through it again and have a great time doing it. If you haven't picked up Assassin's Creed Brotherhood yet, I suggest you do so because it is a game that definitely entertains.

Kristy H (1252 KP) rated Faultlines in Books
Feb 13, 2018
At 20, Jordy Cline's life should be just beginning. Instead, it seems as if he's looking at a long period in jail and a lifetime of guilt. It all begins when his mother, Sandy, receives the call every mother dreads: there's been a car accident. Jordy and his cousin, Travis, were thrown from the vehicle, and their passenger, Michelle, is in a coma. Both boys are seriously injured and even worse, it looks like they were drinking. Local law enforcement seems to think Jordy was drinking and driving--a natural assumption given his history of underage drinking and Travis' usual role as the designated driver--but Jordy is insistent that he wasn't. Suddenly, Sandy finds herself fighting for her son's survival and dealing with her sister Jenna's anger over Jordy's role in the crash. The crash also reveals more family and town secrets. Will things ever be the same? And was Jordy really responsible for the crash?
This is an intricate and crazily plotted book, filled with emotional characters and various plot twists. Some of the twists are exciting and completely unexpected, making the story more than just a family drama and almost making it a thriller at some points. A few twists toward the end struck me as rather transparent and easily guessed. A lot of the plot points are a little outlandish and far-fetched, but it does make the book a fairly quick and exciting read. It's not exactly fun, as the subject matter is pretty heavy and horrible, dealing with the sort of topics that are hard to read as a parent.
While none of the characters are fully fleshed out, I liked Sandy well-enough and found myself gravitating toward Jordy, even if I couldn't fully trust him. Jordy's nemesis, local police sergeant Huckabee, is easy to dislike, even as you're constantly guessing as to why exactly he harbors this hatred toward a near teen. The chapters alternate between Sandy and another character, Libby, and she's a sympathetic and enjoyable character as well.
Overall, the story is an intriguing one, which will keep you guessing and reading. It speaks well to the legacy parents leave, both from a biological and environmental standpoint. It represents the power of the good ol' boy system of the South as well and is a strong tale depicting the bonds of loyalty, small town politics, and the power and pain of family. It's both emotional and enjoyable. There were a few nagging plot points that bugged me, but it was still a good, quick read.
I received a copy of this novel from the publisher and Netgalley (thank you!); it is available for publication everywhere as of 09/06/2016.
This is an intricate and crazily plotted book, filled with emotional characters and various plot twists. Some of the twists are exciting and completely unexpected, making the story more than just a family drama and almost making it a thriller at some points. A few twists toward the end struck me as rather transparent and easily guessed. A lot of the plot points are a little outlandish and far-fetched, but it does make the book a fairly quick and exciting read. It's not exactly fun, as the subject matter is pretty heavy and horrible, dealing with the sort of topics that are hard to read as a parent.
While none of the characters are fully fleshed out, I liked Sandy well-enough and found myself gravitating toward Jordy, even if I couldn't fully trust him. Jordy's nemesis, local police sergeant Huckabee, is easy to dislike, even as you're constantly guessing as to why exactly he harbors this hatred toward a near teen. The chapters alternate between Sandy and another character, Libby, and she's a sympathetic and enjoyable character as well.
Overall, the story is an intriguing one, which will keep you guessing and reading. It speaks well to the legacy parents leave, both from a biological and environmental standpoint. It represents the power of the good ol' boy system of the South as well and is a strong tale depicting the bonds of loyalty, small town politics, and the power and pain of family. It's both emotional and enjoyable. There were a few nagging plot points that bugged me, but it was still a good, quick read.
I received a copy of this novel from the publisher and Netgalley (thank you!); it is available for publication everywhere as of 09/06/2016.

Hazel (1853 KP) rated You Were Here in Books
Dec 7, 2018
<i>This ARC was provided by the publisher via NetGalley in exchange for an honest review </i>
On the five-year anniversary of Jaycee Strangelove’s brother’s death, she goes to visit one of his favourite haunts – an abandoned Victorian mansion that used to be an insane asylum. However, this year she is joined by four other people who, although they do not show it, feel as broken as Jaycee does.
<i>You Were Here</i> by Cori McCarthy is primarily about Jaycee’s dangerous attempts to feel closer to her daredevil brother. Using his old diary as a guide, she is determined to find evidence that her brother had been at the various decrepit places that he wrote about breaking in to. Her behaviour seriously worries others, which is why Jaycee ends up with four unlikely characters tagging along: Natalie, her ex-best friend; Zach, Natalie’s immature boyfriend; Bishop, a guy suffering after a break up; and the selectively mute Mikivikious, her brother’s childhood friend.
Each character is struggling with their own problems, yet they take the time to make Jaycee realize that her brother is gone and she needs to move on. However there is a lot of fighting and sabotage of relationships along the way.
Each character progressively tells the story by alternating chapters. Whilst this is fairly common in fiction – both young adult and adult – McCarthy’s method stands out amongst the others. Bishop likes to express his feelings through art and therefore does not have any written chapters to his name. Instead a few photographs of his artwork are included. Similarly, Mikivikious, a character who barely talks, shows his point of view through a short graphic novel sequence (drawn by the illustrator Sonia Liao). It is really interesting to read(?) parts of the story this way, and it also makes the reader connect to Mik’s struggle to express himself verbally.
It is difficult to like any of the characters to begin with – mostly because their flaws are revealed but their history is yet to be disclosed. Jaycee, the main character, is particularly hard to like. She is depressed and lonely with a serious self-destructive streak. This causes her to be rude, hurtful and sarcastic to everyone around her. It is actually surprising that anyone cares about her at all.
Due to not connecting with any of the characters, I was not all that impressed with this book. I understand the point of portraying certain people, especially Jaycee, in such a negative way, however it made me not really care about the outcome. Future readers need to be aware that the storyline can be very dark and morbid at times. There are also sexual references and foul language.
On the five-year anniversary of Jaycee Strangelove’s brother’s death, she goes to visit one of his favourite haunts – an abandoned Victorian mansion that used to be an insane asylum. However, this year she is joined by four other people who, although they do not show it, feel as broken as Jaycee does.
<i>You Were Here</i> by Cori McCarthy is primarily about Jaycee’s dangerous attempts to feel closer to her daredevil brother. Using his old diary as a guide, she is determined to find evidence that her brother had been at the various decrepit places that he wrote about breaking in to. Her behaviour seriously worries others, which is why Jaycee ends up with four unlikely characters tagging along: Natalie, her ex-best friend; Zach, Natalie’s immature boyfriend; Bishop, a guy suffering after a break up; and the selectively mute Mikivikious, her brother’s childhood friend.
Each character is struggling with their own problems, yet they take the time to make Jaycee realize that her brother is gone and she needs to move on. However there is a lot of fighting and sabotage of relationships along the way.
Each character progressively tells the story by alternating chapters. Whilst this is fairly common in fiction – both young adult and adult – McCarthy’s method stands out amongst the others. Bishop likes to express his feelings through art and therefore does not have any written chapters to his name. Instead a few photographs of his artwork are included. Similarly, Mikivikious, a character who barely talks, shows his point of view through a short graphic novel sequence (drawn by the illustrator Sonia Liao). It is really interesting to read(?) parts of the story this way, and it also makes the reader connect to Mik’s struggle to express himself verbally.
It is difficult to like any of the characters to begin with – mostly because their flaws are revealed but their history is yet to be disclosed. Jaycee, the main character, is particularly hard to like. She is depressed and lonely with a serious self-destructive streak. This causes her to be rude, hurtful and sarcastic to everyone around her. It is actually surprising that anyone cares about her at all.
Due to not connecting with any of the characters, I was not all that impressed with this book. I understand the point of portraying certain people, especially Jaycee, in such a negative way, however it made me not really care about the outcome. Future readers need to be aware that the storyline can be very dark and morbid at times. There are also sexual references and foul language.

Phillip McSween (751 KP) rated Braveheart (1995) in Movies
Jul 28, 2018
Epic
The Story of Scottish Patriot William Wallace (Mel Gibson) and his quest to unite the clans and rise up against their English oppressors.
Acting: 10
Beginning: 10
The film gets off to a hot start by immediately drawing you into the story. Once the camera pans into the hut with all of the hanging bodies, they had my attention right away. The sheer intrigue was enough to make me want to see more.
Characters: 10
The Scots are a crazy bunch and I LOVE them. Whether old or young, they're all tough guys in their own right. One crazy person is enough to make a film interesting, but you put a bunch of them together and now you're really cooking with fire. William Wallace, of course, takes the cake of all the crazies. His character is easily one of my all-time favorite protagonists from his demeanor to the strong message he carries.
Cinematography/Visuals: 10
You kind of cheat when you shoot a film in Scotland, let's be honest. Beautiful landscapes abound, filled with mountains and lush valleys. I got lost watching William Wallace ride through the countryside on horseback. Made me think, "Damn, am I taking enough vacations?"
It's not the landscapes, however, as the battles are epic and sprawling. You get a taste of a bit of blood or something gory right before it cuts to a new fight. Seeing a fight that probably took hours abbreviated into a couple minutes is jarring and effective. These are some of the best battles captured on film.
Conflict: 10
Genre: 7
Memorability: 8
Braveheart is a film that easily stands the test of time. The brotherhood of the clans alone is memorable in and of itself. These are guys that lay down their lives for each other to advance their nation. The battles that ensue as a result of the stand that these men take are sheer inspiration. "They can take our lives, but they'll never take our freedom!"
Pace: 10
While the film slows down just slightly after the opening scenes, once the fighting starts, things move forward at a breakneck pace. It drives you from one scene to the next with intensity and passion. Just when you think you've had enough action, you're graced with more! Very solid pace.
Plot: 10
Resolution: 5
The ending was a bit deflating, at least for my taste. I respected the realism, but it felt counterintuitive to what the rest of the film was accomplishing. Not horrible, but perhaps a different approach would warrant a better score.
Overall: 90
I never had any interest whatsoever to watch this film and, after finally seeing it, I can't believe I waited this long. Such an inspirational, all-time classic. Loved it.
Acting: 10
Beginning: 10
The film gets off to a hot start by immediately drawing you into the story. Once the camera pans into the hut with all of the hanging bodies, they had my attention right away. The sheer intrigue was enough to make me want to see more.
Characters: 10
The Scots are a crazy bunch and I LOVE them. Whether old or young, they're all tough guys in their own right. One crazy person is enough to make a film interesting, but you put a bunch of them together and now you're really cooking with fire. William Wallace, of course, takes the cake of all the crazies. His character is easily one of my all-time favorite protagonists from his demeanor to the strong message he carries.
Cinematography/Visuals: 10
You kind of cheat when you shoot a film in Scotland, let's be honest. Beautiful landscapes abound, filled with mountains and lush valleys. I got lost watching William Wallace ride through the countryside on horseback. Made me think, "Damn, am I taking enough vacations?"
It's not the landscapes, however, as the battles are epic and sprawling. You get a taste of a bit of blood or something gory right before it cuts to a new fight. Seeing a fight that probably took hours abbreviated into a couple minutes is jarring and effective. These are some of the best battles captured on film.
Conflict: 10
Genre: 7
Memorability: 8
Braveheart is a film that easily stands the test of time. The brotherhood of the clans alone is memorable in and of itself. These are guys that lay down their lives for each other to advance their nation. The battles that ensue as a result of the stand that these men take are sheer inspiration. "They can take our lives, but they'll never take our freedom!"
Pace: 10
While the film slows down just slightly after the opening scenes, once the fighting starts, things move forward at a breakneck pace. It drives you from one scene to the next with intensity and passion. Just when you think you've had enough action, you're graced with more! Very solid pace.
Plot: 10
Resolution: 5
The ending was a bit deflating, at least for my taste. I respected the realism, but it felt counterintuitive to what the rest of the film was accomplishing. Not horrible, but perhaps a different approach would warrant a better score.
Overall: 90
I never had any interest whatsoever to watch this film and, after finally seeing it, I can't believe I waited this long. Such an inspirational, all-time classic. Loved it.

Cthulhu (5 KP) rated the PlayStation 4 version of Layers of Fear in Video Games
Sep 2, 2018
Disturbing Story (2 more)
Easy movement mechanics
Appealing creepy visuals
Not that scary (2 more)
Too easy
Cliché at times
Good Plot and Visuals, but not that Scary
Contains spoilers, click to show
When I started this game, I was expecting really good quality scares. Unfortunately, this game did not really "scare" me. It was mostly just pop scares with some loud creepy noises here and there. I don't mind a few pop scares, but I was hoping for more creative ways to get scared from a game. The game adds a lot of creepy whispers, running baby dolls, and lights that mysteriously go out-- which was all a bit too cliché for me. *Spoiler- you only see the main "ghost" a few times and I wish there were most instances where it was included.*
Now onto the good part. While the game didn't scare me, I found the plot and ending to be very surprising. It was definitely creative and something new I haven't seen in a game before. You have to pay attention to all readable items and you have to piece it together, but once you figure out what's going on, it's pretty messed up- which is exactly what I was looking for!
The game's mechanics, movements, and how you get around feels a lot like the game PT. I really loved PT and I enjoyed how this game made a similar feel. Every room is different and you don't know what's going to be in it. Most rooms you have to solve puzzles to get to the next one. Some of the puzzles felt a bit too easy for me, but I didn't really mind too much since there were a lot of rooms to get through. I wish some were a bit harder though. Movement wise, there's no fighting and it's all walk and interact with an object here and there. I enjoyed it since it let me focus on the story.
Visually, I liked how creepy the atmosphere was. It was interesting because while a lot of what you saw was "gross looking", there were bits of color and beauty in it from the dad being an artist. I thought the game was beautiful just from that aspect. I loved finding the art in all of the creepy surroundings. Sometimes it got a bit repetitive-- a pretty normal looking room then the next room is all destroyed and in shambles, but for the most part it was interesting to look at.
Overall I really did enjoy this game. It was fun to play for the plot and the visuals, but I wouldn't necessarily play it for the scares or the puzzles. This game is probably for you though if you do like pop scares.
Now onto the good part. While the game didn't scare me, I found the plot and ending to be very surprising. It was definitely creative and something new I haven't seen in a game before. You have to pay attention to all readable items and you have to piece it together, but once you figure out what's going on, it's pretty messed up- which is exactly what I was looking for!
The game's mechanics, movements, and how you get around feels a lot like the game PT. I really loved PT and I enjoyed how this game made a similar feel. Every room is different and you don't know what's going to be in it. Most rooms you have to solve puzzles to get to the next one. Some of the puzzles felt a bit too easy for me, but I didn't really mind too much since there were a lot of rooms to get through. I wish some were a bit harder though. Movement wise, there's no fighting and it's all walk and interact with an object here and there. I enjoyed it since it let me focus on the story.
Visually, I liked how creepy the atmosphere was. It was interesting because while a lot of what you saw was "gross looking", there were bits of color and beauty in it from the dad being an artist. I thought the game was beautiful just from that aspect. I loved finding the art in all of the creepy surroundings. Sometimes it got a bit repetitive-- a pretty normal looking room then the next room is all destroyed and in shambles, but for the most part it was interesting to look at.
Overall I really did enjoy this game. It was fun to play for the plot and the visuals, but I wouldn't necessarily play it for the scares or the puzzles. This game is probably for you though if you do like pop scares.

Debbiereadsbook (1449 KP) rated Five Minutes Longer (Enhanced #1) in Books
Sep 18, 2018
different but brilliant
Independent reviewer for Divine Magazine, I was gifted the AUDIO file of this book.
Some 30 years ago, children began waking up with a mark on their faces and enhanced abilities: speed, strength, mental abilities. Talon, now given the job of setting up a human/enhanced task force within the FBI, was one of the first. He doesn't want to work with normals on his team, but this task force is his, and the other enhanced team members, last chance at becoming a useful member of society, not just a mark on his face. Finn wanted to join the FBI forever, and worked hard to get to apply, but he is not accepted. Instead he gets a cryptic phone and flies to Florida, and finds himself face to face with several huge enhanced, one of whom makes Finn want that boyfriend he never had. They have four weeks to make this team work, do or, quite possibly, die.
Oooooo-eeeee! Loved this! Different, very different and different is always good in my book!
The guys on the team really don't want Finn around, but know they gotta put up with him, at least for a little bit, but he grows on them, Talon especially but Talon fights that attraction all the bloody way, and when he finally gives up the fight?? Oh yes ma'am, that boy falls hard and he falls FAST! And when Finn gets caught in the cross fire at a bank robbery?? Talon goes all MAJOR Alpha-Male- Protect-What's-Mine!
I loved that not everything is fully revealed about the guys abilities, I think there is quite a bit more to come!
Nick J Russo narrates and he does a sterling job! He's a firm favourite of mine, and each and every time I listen to his work, it becomes my NEW favourite!
Russo's voices are clear and distinctive, even in multi person conversations. He reading voice is deep and even and I had no trouble, not at all, keeping up.
He gets cross all of Finn's emotions and his reactions to the guys, to Talon. His intense dislike of his brother and how his mum was with his dad. Russo gets across all of Talon's fighting, and that boy fights hard, his feelings for Finn, and you get just how much Finn means to him, when he thinks Finn is lost.
This is book one, there appears to be an underlying story arc running through these books, and I look forward to watching that unfold, and to watching these guys fall, like dominoes, one by one.
Off to listen to book 2, which is a continuation of Finn and Talon's story.
5 stars for the book
5 stars for the narration
5 stars overall
**same worded review will appear elsewhere**
Some 30 years ago, children began waking up with a mark on their faces and enhanced abilities: speed, strength, mental abilities. Talon, now given the job of setting up a human/enhanced task force within the FBI, was one of the first. He doesn't want to work with normals on his team, but this task force is his, and the other enhanced team members, last chance at becoming a useful member of society, not just a mark on his face. Finn wanted to join the FBI forever, and worked hard to get to apply, but he is not accepted. Instead he gets a cryptic phone and flies to Florida, and finds himself face to face with several huge enhanced, one of whom makes Finn want that boyfriend he never had. They have four weeks to make this team work, do or, quite possibly, die.
Oooooo-eeeee! Loved this! Different, very different and different is always good in my book!
The guys on the team really don't want Finn around, but know they gotta put up with him, at least for a little bit, but he grows on them, Talon especially but Talon fights that attraction all the bloody way, and when he finally gives up the fight?? Oh yes ma'am, that boy falls hard and he falls FAST! And when Finn gets caught in the cross fire at a bank robbery?? Talon goes all MAJOR Alpha-Male- Protect-What's-Mine!
I loved that not everything is fully revealed about the guys abilities, I think there is quite a bit more to come!
Nick J Russo narrates and he does a sterling job! He's a firm favourite of mine, and each and every time I listen to his work, it becomes my NEW favourite!
Russo's voices are clear and distinctive, even in multi person conversations. He reading voice is deep and even and I had no trouble, not at all, keeping up.
He gets cross all of Finn's emotions and his reactions to the guys, to Talon. His intense dislike of his brother and how his mum was with his dad. Russo gets across all of Talon's fighting, and that boy fights hard, his feelings for Finn, and you get just how much Finn means to him, when he thinks Finn is lost.
This is book one, there appears to be an underlying story arc running through these books, and I look forward to watching that unfold, and to watching these guys fall, like dominoes, one by one.
Off to listen to book 2, which is a continuation of Finn and Talon's story.
5 stars for the book
5 stars for the narration
5 stars overall
**same worded review will appear elsewhere**

Carma (21 KP) rated Rainy Day Friends (Wildstone, #2) in Books
Jun 17, 2019
Rainy Day Friends by Jill Shalvis is a Wildstone series book and of course another great one from this author. I loved the format of this book, and I really dont think Ive seen it before, of each page having an interaction between Lanie and her anxiety.
Lanie (Delaney) Jacobs is 30, starting a new job 2 ½ hours away from her old life and leaving everything behind (including her anxiety) for 2 months. Unfortunately her anxiety decides to come along for the ride. Lanie just lost her husband and what she finds out about her husband after his death would send anyone packing for a quick getaway. She agrees to take on a temporary job helping a family business re-brand their business and quickly finds herself in the middle of a real Walton family family.
Mark Capriotti is as rough and rugged as they come. He is an ex military man, an assistant sheriff, but at the end of the day, this tough guys heart has long been captured by his twin daughters. Having to move back home with his family to be a single dad to his girls was the last thing he ever thought would happen. He is grateful to have his mom, 2 sisters, uncles and more to pick up the slack of helping to care for Samantha and Sierra. He never wants to fall in love again, and isnt that just what happens.
With a back story for Lanie that comes out piece by piece and secondary characters to help push it along, this story was really well told. My only gripe about this entire book was the abrupt ending. I dont know if it was due to reading on an ereader that it felt more abrupt but it stopped and I was feeling like I missed some pages. As I said above I loved the anxiety quotes on each page, how many of us have those same thoughts on a daily or weekly basis. I loved how this family came together and stayed together through thick and thin. Being sarcastic myself, I enjoyed Mias sarcastic humor most of all. Even Uncle Jack, though sometimes behaving like a overgrown frat boy, had insightful wisdom to share with anyone who asked (or even those who didnt).
Overall this story was well written for each character both main or secondary. I enjoyed following along on their journey of escape, attraction, hiding, and eventually not fighting the feelings. I received an advance copy of this novel without any expectations for review. Any and all opinions expressed are my own (whether you like them or not ha).
Lanie (Delaney) Jacobs is 30, starting a new job 2 ½ hours away from her old life and leaving everything behind (including her anxiety) for 2 months. Unfortunately her anxiety decides to come along for the ride. Lanie just lost her husband and what she finds out about her husband after his death would send anyone packing for a quick getaway. She agrees to take on a temporary job helping a family business re-brand their business and quickly finds herself in the middle of a real Walton family family.
Mark Capriotti is as rough and rugged as they come. He is an ex military man, an assistant sheriff, but at the end of the day, this tough guys heart has long been captured by his twin daughters. Having to move back home with his family to be a single dad to his girls was the last thing he ever thought would happen. He is grateful to have his mom, 2 sisters, uncles and more to pick up the slack of helping to care for Samantha and Sierra. He never wants to fall in love again, and isnt that just what happens.
With a back story for Lanie that comes out piece by piece and secondary characters to help push it along, this story was really well told. My only gripe about this entire book was the abrupt ending. I dont know if it was due to reading on an ereader that it felt more abrupt but it stopped and I was feeling like I missed some pages. As I said above I loved the anxiety quotes on each page, how many of us have those same thoughts on a daily or weekly basis. I loved how this family came together and stayed together through thick and thin. Being sarcastic myself, I enjoyed Mias sarcastic humor most of all. Even Uncle Jack, though sometimes behaving like a overgrown frat boy, had insightful wisdom to share with anyone who asked (or even those who didnt).
Overall this story was well written for each character both main or secondary. I enjoyed following along on their journey of escape, attraction, hiding, and eventually not fighting the feelings. I received an advance copy of this novel without any expectations for review. Any and all opinions expressed are my own (whether you like them or not ha).

BankofMarquis (1832 KP) rated Shaft (2019) in Movies
Jun 18, 2019
Bland, boring and uninteresting
Were you the one clamoring for a sequel to the year 2000 Samuel L. Jackson SHAFT (the sequel to the original 1971 Richard Roundtree SHAFT)? Did you remember there WAS a 2000 version of SHAFT? Do you remember the 1971 SHAFT?
Doesn't matter.
The makers of this film certainly don't remember those films for - besides casting Jackson and Roundtree - there is no similarity to either of these films.
The first SHAFT was a Blacksploitation film starring Roundtree with mucho gunfire and bloodshed and SHAFT 2000 (as I'll call it) is a full on action flick with Jackson as Roundtree's nephew fighting crime. SHAFT 2019 is none of these - the Samuel L. Jackson Shaft is now the SON of Richard Roundtree and partners with his son JJ ,John Shaft, Jr. (played by Jessie T. Usher) to investigate the death of his friend.
Okay...fine. I can forgive the change in tone and the "tweak" (I'm being generous) to the timeline. What I can't forgive is the weak script (why write any good, or interesting, dialogue when we can have all of the characters say Samuel L. Jackson's signature motherf*^#er over and over) by 3 different writers (never a good sign) that were all, clearly, just in it for the paycheck.
Jessie T. Usher (he played Will Smith's son in the also ill-advised sequel to INDEPENDENCE DAY) is a bland lead with no gravitas and no swagger that starts out young and naive and is supposed to develop (under the tutelage of his father) street smarts but, really, just becomes annoying.
Regina Hall (GIRLS TRIP), Titus Welliver (BOSCH), Method Man (!) and Luna Lauren Velez (DEXTER) are all sleepwalking through underwritten roles just counting the minutes until they can take their paychecks to the bank.
At the heart of all of this "missed opportunities" is Director Tim Story (RIDE ALONG) he directs this film like he has someplace else to be, never missing an opportunity to be obvious (for example, JJ's friend - Karim - who's death sparks what passes for a plot in this film - might as well be walking around with a "Dead Man Walking" sign on him). Story's direction is lazy (and that's doing injustice to the word lazy) and obvious with no spark of ingenuity or imagination to be found.
And then there's Samuel L. Jackson as SHAFT. He defines the term "sleepwalking through the picture" looking bored and uninterested throughout and HE'S THE BEST THING IN THE FILM! Thank goodness his charisma and charm ooze out of him without really trying - for he didn't really try here.
Save 2 hours of your life - skip SHAFT - you'll be glad you did.
Letter Grade: C
4 Stars (out of 10) and you can take this to the Bank(ofMarquis)
Doesn't matter.
The makers of this film certainly don't remember those films for - besides casting Jackson and Roundtree - there is no similarity to either of these films.
The first SHAFT was a Blacksploitation film starring Roundtree with mucho gunfire and bloodshed and SHAFT 2000 (as I'll call it) is a full on action flick with Jackson as Roundtree's nephew fighting crime. SHAFT 2019 is none of these - the Samuel L. Jackson Shaft is now the SON of Richard Roundtree and partners with his son JJ ,John Shaft, Jr. (played by Jessie T. Usher) to investigate the death of his friend.
Okay...fine. I can forgive the change in tone and the "tweak" (I'm being generous) to the timeline. What I can't forgive is the weak script (why write any good, or interesting, dialogue when we can have all of the characters say Samuel L. Jackson's signature motherf*^#er over and over) by 3 different writers (never a good sign) that were all, clearly, just in it for the paycheck.
Jessie T. Usher (he played Will Smith's son in the also ill-advised sequel to INDEPENDENCE DAY) is a bland lead with no gravitas and no swagger that starts out young and naive and is supposed to develop (under the tutelage of his father) street smarts but, really, just becomes annoying.
Regina Hall (GIRLS TRIP), Titus Welliver (BOSCH), Method Man (!) and Luna Lauren Velez (DEXTER) are all sleepwalking through underwritten roles just counting the minutes until they can take their paychecks to the bank.
At the heart of all of this "missed opportunities" is Director Tim Story (RIDE ALONG) he directs this film like he has someplace else to be, never missing an opportunity to be obvious (for example, JJ's friend - Karim - who's death sparks what passes for a plot in this film - might as well be walking around with a "Dead Man Walking" sign on him). Story's direction is lazy (and that's doing injustice to the word lazy) and obvious with no spark of ingenuity or imagination to be found.
And then there's Samuel L. Jackson as SHAFT. He defines the term "sleepwalking through the picture" looking bored and uninterested throughout and HE'S THE BEST THING IN THE FILM! Thank goodness his charisma and charm ooze out of him without really trying - for he didn't really try here.
Save 2 hours of your life - skip SHAFT - you'll be glad you did.
Letter Grade: C
4 Stars (out of 10) and you can take this to the Bank(ofMarquis)

Gareth von Kallenbach (980 KP) rated Call of Duty: Black Ops III - Eclipse in Video Games
Jun 19, 2019 (Updated Jun 19, 2019)
The second of four DLC packs for Call of Duty Black Ops 3 has arrived for PC and Xbox One after making its debut for the PS4. Eclipse offers four new maps and a new Zombie mode for gamers. As with previous DLC for the series, the collection can be purchased by itself or as part of a season pass.
The four maps are as follows…
Rift
Set in a futuristic military compound, Rift pushes players forwards and keeps the action moving, The focus is on close quarters fighting and explosives fly when the players become packed in. The
Verge
This is reimagined version of the classic Banzai map and one of the more distinctive maps in recent memory. The setting is a post apocalypse world filled with a water source and bridge and plenty of semi-demolished buildings to take cover. I noted that snipers seemed to like it but I actually did fairly well with my run and gun style of play.
Spire
Set in high altitude airport terminal of the future, this map is great fun. From balconies, open courtyards, and platforms with nothing but tons of air below you, this is a map that will put all of your skills to the test. I had more than one extended battle in this setting where numerous kill and combat zones could erupt at any time.
Knockout
Set in a Shaolin temple, this is a beautiful map that offers a distinct look and plenty of action. I first played it in an Uplink game and picking up the satellite on a martial arts arena and racing past Cherry Blossoms and other captivating setting to reach the goal was great fun. The action was intense due to several bridges and paths that would lead to open areas where the enemy was waiting.
Zombie lovers will enjoy Zetsubou No Shima which is set on a Pacific Island where the four characters must work with one another to battle never ending waves of undead. As with previous chapters players must gather items and assemble things to help their chances for survival. I liked the use of radiated water to power generators and grow plants that would yield useful items and weapons once harvested.
The other nice feature of this map was the inclusion of spider waves and other special creatures that would show up to menace players.
In all Eclipse is a solid pack that offers new value and gameplay options for Call of Duty: Black Ops 3. While it is not anything radically different or groundbreaking, it does offer what you would expect in a DLC in the serious, more maps, more options, more fun, and more action.
http://sknr.net/2016/05/28/call-duty-black-ops-3-eclipse-dlc/
The four maps are as follows…
Rift
Set in a futuristic military compound, Rift pushes players forwards and keeps the action moving, The focus is on close quarters fighting and explosives fly when the players become packed in. The
Verge
This is reimagined version of the classic Banzai map and one of the more distinctive maps in recent memory. The setting is a post apocalypse world filled with a water source and bridge and plenty of semi-demolished buildings to take cover. I noted that snipers seemed to like it but I actually did fairly well with my run and gun style of play.
Spire
Set in high altitude airport terminal of the future, this map is great fun. From balconies, open courtyards, and platforms with nothing but tons of air below you, this is a map that will put all of your skills to the test. I had more than one extended battle in this setting where numerous kill and combat zones could erupt at any time.
Knockout
Set in a Shaolin temple, this is a beautiful map that offers a distinct look and plenty of action. I first played it in an Uplink game and picking up the satellite on a martial arts arena and racing past Cherry Blossoms and other captivating setting to reach the goal was great fun. The action was intense due to several bridges and paths that would lead to open areas where the enemy was waiting.
Zombie lovers will enjoy Zetsubou No Shima which is set on a Pacific Island where the four characters must work with one another to battle never ending waves of undead. As with previous chapters players must gather items and assemble things to help their chances for survival. I liked the use of radiated water to power generators and grow plants that would yield useful items and weapons once harvested.
The other nice feature of this map was the inclusion of spider waves and other special creatures that would show up to menace players.
In all Eclipse is a solid pack that offers new value and gameplay options for Call of Duty: Black Ops 3. While it is not anything radically different or groundbreaking, it does offer what you would expect in a DLC in the serious, more maps, more options, more fun, and more action.
http://sknr.net/2016/05/28/call-duty-black-ops-3-eclipse-dlc/