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A Powerful Mind: The Self-Education of George Washington
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His formal schooling abruptly cut off at age eleven, George Washington saw his boyhood dream of...
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TED Talks: The Official TED Guide to Public Speaking
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In the New York Times-bestselling Ted Talks Chris Anderson, head of TED, reveals the inside secrets...
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Ready Player One
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Soon to be a major motion picture directed by Steven Spielberg. It's the year 2044, and the real...
Sci-Fi Utopia
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Murder in Three Stages
Agatha Christie and Charles Osborne
Book
For the first time in one volume, the three full-length novels by Charles Osborne based on Agatha...
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Notorious Prisons of the World
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The first prisons were in the dungeons of empires and castles, places of neglect and sheer oblivion....
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Out in the Army: My Life as a Gay Soldier
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Seeking escape from the quiet countryside of North Wales, the young James Wharton joined the British...
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Amanda Palmer recommended Disintegration by The Cure in Music (curated)
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River Cottage Baby and Toddler Cookbook
Book
'This is a book about feeding children, but these recipes are for adults too. I don't think there...
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Matthew Krueger (10051 KP) rated the Xbox One version of Amnesia: The Dark Descent in Video Games
Nov 14, 2020
The game features a protagonist named Daniel exploring a dark and foreboding castle, while trying to maintain his sanity by avoiding monsters and other terrifying obstructions.
Amnesia: The Dark Descent is a first-person adventure game with survival horror elements. The player takes control of Daniel, who must navigate Brennenburg Castle while avoiding various dangers and solving puzzles. The gameplay retains the physical object interaction used in the Penumbra series, allowing for physics-based puzzles and interactions such as opening doors and fixing machinery.
In addition to a health indicator, Daniel's sanity must be managed, centered around an "afraid of darkness" mechanic. According to designer Thomas Grip, "the idea was basically that the darkness itself should be an enemy." Sanity is reduced by staying in the dark for too long, witnessing unsettling events or looking directly at monsters. Low sanity causes visual and auditory hallucinations and an increased chance of attracting monsters, while its complete depletion results in a temporary drop in mobility, or death in higher difficulties.
Hiding in dark areas where monsters will not notice Daniel is also effective, but will decrease Daniel's sanity. In higher difficulties, the monsters will move faster, deal more damage and search for Daniel for longer periods of time.
Its a excellent survival horror game and a must play.