
Emma @ The Movies (1786 KP) rated Zombie Tidal Wave (2019) in Movies
Jun 3, 2020
While out fishing a group of friends catch something sinister. They haul a putrid looking dead body out of the water and very quickly realise that it isn't quite as dead as they'd have hoped. That body is the first in an army of the undead that takes over the town as an unexpected tidal wave gives them a helping hand.
Is this film bad? Yes. Is it an entertaining watch? Also yes, but on that SyFy Original movie level of yes.
Bless Ian Ziering and his movie decision. In Zombie Tidal Wave (I really love saying the whole title) he plays Hunter, a fisherman who's about to leave town for a fresh start. Hunter is everything you hope he will be. I also noticed on IMDb that Ziering has a story credit... well colour me surprised... it's a super-duper amazing tale about zombies by the sea.
I'm not going to insult you by saying that this would win any awards, we all know it wouldn't even without watching it. It wouldn't even win a Razzie, that's how good it is! Everything about this is in fact distinctly average, apart from the following...
That story... it's got a great idea with twists and turns that "make sense". It could almost have been a serious zombie film if someone at some point hadn't gone "You know what? We need more." "More what?" "Everything."
Those special effects... are terrible. I have never seen such badly CGId water, and that's something you should take seriously coming from someone who has seen as many made for TV movies as I have.
The consistency... there are facts about locations and objects that the film just throws out the window, there are some continuity errors as well... but while that sounds like a bad thing it's really an essential part of the enjoyment/
This couldn't be a typical review so to complete it I just want to share with you some of my notes/interactions with the film, I'll include some cryptic highlights to look out for too.
- The zombie that must have unnaturally long legs or be standing on a zombie pyramid.
- Synchronised swimming zombies.
- I snort laughed so hard at a big reveal point that I nearly choked on my breakfast.
- A stunning Bond girl moment that might have been the best shot of the film.
- The different densities of glass.
- The Sharknado reference.
- ... and the result of that reference.
- Douchebag and his girlfriend.
- Family banter with a zombie.
- "Reinforcements".
- Zombie's styling flip flops.
Originally posted on: https://emmaatthemovies.blogspot.com/2020/06/zombie-tidal-wave-movie-review.html

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Peter Shephard (2822 KP) rated Merchants Cove in Tabletop Games
Jun 4, 2021
The pieces (ships, meeples, and individual gaming boards) are fantastic (although a couple are a little fiddly/weak) and every single character has their own flavour and type of sub-game;
The Alchemist makes potions by drawing marbles, firstly from a bag, then from a "decanter" (echoes of Quacks of Quiddlingberg)
The Blacksmith makes weapons and armour from dice rolls and combos in furnaces (not quite Yahtzee)
The Captain sails her fleet of ships to go fishing and treasure hunting using a spinning compass mechanism (can't put my finger what this reminds me of)
The Chronomancer (a great Back to the Future nod) travels through time portals to get pieces of technology, using a slide-and-shift board (like a mini Labrynth)
The Dragon rancher (believe it or not) hatches, raises and sells dragons; a couple of mechanics which work well together (even if one is shovelling poop) but not really like a game I've played
The Innkeeper is a great sub-sub-game; he can only sell drinks at one point, but he can put people up in his Inn which gives a bonus. A little bit of prediction work, but not like a other game I can think of.
The Oracle uses a scatter/dish for her fetishes and dice, and this limits what she can do - but I'd say she has the most varied scope of games (dots, predictions, and a few others)
The aim of the game is to be the Merchant who makes the most money, without attracting too much Corruption. Each game is played over three days, and each day has a limited amount of time. Each task the characters do has a different amount of time-cost - it might take 1h to brew potions, but it takes 2h to get ingredients from the decanter and prepare the potions. At several points each day, random Adventurers are drawn from the bag, and put into the travelling ships, as chosen by the drawer. However, there are also rogues who take up space and don't buy anything!
My only real complaint with the game is the comparatively long set up (5-10 minutes seems to be our average) for a 30-45m play time for 2 players - but it is really worth it. If/when this goes to retail, I'd say every gaming group who enjoys a combination of resource management, meeple and worker placement, and beautiful set-piece games, should give this a try.

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Darren (1599 KP) rated Black Water (2008) in Movies
Jul 25, 2019
When their small boat is capsized by a crocodile the family find themselves hiding in the trees waiting to see if the crocodile has gone before making their decision on how to escape.
Thoughts on Black Water
Characters – Grace is the married pregnant old sister, she is using the trip to make the announcement to her husband, once the attack happens she wants to protect her younger sister, while trying to think of a logical way out of the situation. Lee is the younger sister that is on the trip for her first adventure, she doesn’t have anything about her to make her feel unique other than that she seems to sleep a lot. Adam is the husband that suggest the trip, once trapped he wants to use the quick option to safety which might be the more dangerous one.
Performances – When we look at the performances we must start with the negatives, it doesn’t help that the characters are written very weakly, which gives the three main stars very little to work with, must of what they need to do is sit in a tree have the same conversation.
Story – The story here is simple, we follow three people that get trapped by a crocodile in the middle is the North Australian waters, they must figure out how to survive and this is sold on based on a true story. there are plenty of things which don’t help the story here, first we don’t get a chance to get to know the characters well enough, they are mostly just generic because we don’t know enough to care about them. We get the same conversation about what is the best idea for seemingly ages without any action being followed. We do get to follow the normal animal attack story which mostly revolves around screaming over anything else.
Action/Horror – The action isn’t shot with the best style, we know what is happening, its just most of the action is off camera which makes it hard to believe the crocodile attacks.
Settings – The film puts us in the middle of the black water in North Australia which is does put our characters in a place where rescue isn’t an option and escaping isn’t one either.
Special Effects – The effects for the after attacks look like good strong practical effects, when we start seeing the attack in progress we lose something about what we are seeing.
Scene of the Movie – The feeding night.
That Moment That Annoyed Me – We see to have the same conversation 4 or 5 times.
Final Thoughts – This is a simple animal attack movie that lacks that extra quality to make us truly disturbed by what we are seeing, we have dull characters and poorly shot action.
Overall: Simple animal attack film.

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LeftSideCut (3776 KP) Jun 13, 2021