
Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Batman: Arkham Knight in Video Games
Jun 19, 2019
After the Scarecrow has launched an attack on the city, it is up to Batman to save the day as the mass exodus caused by the attack has left Gotham a shell of its former self and allowed more of the seedy underbelly of the city to come to ground.
As Batman investigates he encounters all sorts of foes ranging from Poison Ivy to the Arkham Knight who stand in his way. Of course there are legions of henchmen and goons for you to fight through and the free-form combat that has been established in the previous games in the series really shines as the action is as fast and smooth as you would want.
Driving segments played a big part in the game and while I loved racing through the city, I did find the vehicle combat a bit linear and repetitive for my taste, but there are some great side missions such as one in the sewers with the Riddler that will put your driving skills to the test.
What I loved about the game was that the city was a true living and breathing city. It is vast, complex, and something to enjoy when you’re gliding or rappelling your way across the rooftops.
The plot of the game is also a huge selling point as it is filled with twists and turns that will keep you hooked during the entire time that you are playing the game.
From the great graphics and action, the sound quality in the game really makes things come to life, especially the thuds of your fists hitting the next bad guy who was crazy enough to think that they could get away from Batman.
If you are a fan of the previous Batman games in the series, there is much to like about Arkham Knight as aside from the Batmobile issues, I had very little to complain about. The control system works well, the graphics, and sound are first-rate, and the storyline is gripping and engaging.
I look forward to playing the game again and focusing more on the side quests, but for now, let me say that Batman: Arkham Knight is a must own for fan of the series as it is on par with the amazing Arkham Asylum for the best Batman adaptation to date.
http://sknr.net/2015/07/28/batman-arkham-knight/

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Purple Phoenix Games (2266 KP) rated Deception: Murder in Hong Kong in Tabletop Games
Jun 12, 2019
MURDER! As an Investigator, that’s just another day on the job for you. This time feels different, though. Something about this case is off… After the initial evidence is gathered, the team’s Forensic Scientist has disclosed to the team that the killer is one of the Investigators! Everyone is on edge, accusing every other Investigator of being the murderer. Everyone had potential means and motive, and it is up to you to figure it out! As the Forensic Scientist uncovers more evidence, the details of the crime will come to light, and the killer will be revealed. Put your investigative and deductive skills to the test as you try to unmask the killer, or throw the team off your scent if you are the culprit!
DISCLAIMER!! This review is for vanilla Deception: Murder in Hong Kong. We have plans to add in the expansion once one of us purchases it and learns it and teaches it to the rest of us. Should that happen and our review change, we will add that information to this review or to a new review and link to it from here. -T
Deception: Murder in Hong Kong is a game of bluffing, deduction, and hidden identity. All players (except for the Forensic Scientist) have a secret role in the game – Investigator, Witness, Murderer, or Accomplice. The Forensic Scientist knows who the killer is, and how they did it. It is their job to guide the Investigators to the killer by providing clues about the uncovered evidence. The Investigators are trying to interpret the clues and uncover the killer’s identity. The Witness knows who the killer is, but has not yet figured out how they did it. The Murderer and Accomplice are looking to pin the murder on one of the other innocent members of the team! As clues are revealed, each player gets a chance to make a case against the player whom they think is the murderer. You must convince everyone of your logic, or else the killer could get away! In a game where everyone is a suspect, who can you trust? Gather clues, present your case, and put your poker face to the test in this ultimate game of deception! (See what I did there?)
I thoroughly enjoy games of deduction. Anything where you have to think and solve puzzles/riddles/etc. is fun for me. In Deception, it’s a race to see who can find the solution first. Not only do you have to deduce the correct answer from the provided clues, but you also have to put your persuasive skills to the test! Unless you can convince everyone that a specific player is the killer, they might turn their accusations towards someone else, or even worse, towards YOU! You really have to think outside of the box to interpret the Forensic Scientist’s clues, and I like to challenge myself to find the solution in as few turns as possible. The faster I can solve the murder, the smarter I feel. Don’t lie, it makes you feel smart too when you figure it out before anyone else!
The only part of Deception that I don’t really enjoy is the bluffing aspect, which is one of the most integral parts of the game, I know. I am just a horrible liar with a questionable poker face. If we play and I am the Murderer, I am almost always found out. Whenever anyone accuses me, my mind blanks and I cannot think of a single convincing way to get everyone off my scent! That is a personal problem, though, because when I get to be just a regular ol’ Investigator, I have a blast! I can still be accused, but I always feel like I have an easier time getting people off my case if I am actually innocent. I know some people really enjoy being the Murderer because they like the challenge of deceiving the entire team. I am not one of those people though. If I was guaranteed to be just a plain Investigator (or the Forensic Scientist) every time, I would probably pull this game out more!
Deception: Murder in Hong Kong is a ‘party’ game, but with the right group, it can still be a challenging game. A higher player count, in this case, does not necessarily equate to a chaotic game either. So give Deception a try. It’ll be worth it! Purple Phoenix Games gives it a 17 / 24.
https://purplephoenixgames.wordpress.com/2018/12/26/deception-murder-in-hong-kong-review/

Lee (2222 KP) rated The Umbrella Academy in TV
Mar 4, 2019
The setup for Umbrella Academy is that one day in 1989, 43 babies were born to mothers who were not pregnant when that day began. An eccentric billionaire, Sir Reginald Hargreeves, purchases seven of those babies and raises them, training them to become a powerful crime fighting team. Living with them at the Umbrella Academy is an android Nanny, who the children refer to as Mom, and a well spoken elderly chimpanzee butler called Dr Pogo (impressive work from Weta, the team behind the recent Planet of The Apes trilogy). Each child is known only by a number given to them by their ‘Father’, Sir Reginald – Number 1 through to Number 7 – ranked in order of their usefulness to him!
Fast forward to present day and the team have all but disbanded, with what’s left of them living out problem filled adult lives. Number 1 (now known as Luther) has been living on the moon for the past 4 years. He possesses super strength and has a very bulky appearance, wearing roll neck jumpers and a long coat. Number 2 (now Diego) is a vigilante and a bit of a knife expert. Number 3 (Allison) is now a famous actress, gifted with the ability to alter reality with her voice. Number 4 (Klaus) is a junkie who can communicate with the dead. Number 5 is able to perform small teleportations, or time jumps, but has been missing since they were all teenagers. Number 6 (Ben) was killed prior to the events in this show and Number 7 (Vanya) is believed not to have any special abilities, always being neglected and overlooked by the others while growing up. When news reaches them all that Sir Reginald has died, they all return to the academy.
The opening episode of The Umbrella Academy is packed full of thrills, mystery and a very exciting setup for the remainder of the season. We get a taste of the childrens abilities and teamwork, impressively taking out a bunch of bad guys. Then in present day, Number 5 suddenly appears from a portal in the sky. He claims to have spent decades living in a post-apocalyptic future, having jumped there all those years ago, but unable to return. He survived there until the age of 58, but on his return to present day he returned to his 13 year old appearance. We get a glimpse of the apocalyptic world that Number 5 arrived in and discover that whatever causes it is due to happen in just a few days from present day.
From there, the show suffers with what a lot of high concept shows tend to suffer from – second episode drag. That’s not to say that it’s boring, but we begin to delve into some of the Daddy issues that the various team members have, along with issues some of them have with each other and it’s a sharp contrast to the impressive opening episode. If I’m honest, by the end of episode 3 I was considering giving up, but I stuck with it. I really grew to like this dysfunctional family, and as the show dips back and forth between their teenage years and the present day, I really became invested in the show and its characters. They begin to band together to work through their issues and try and find a way of working out what causes the impending apocalypse, and how to stop it.
There are certainly consequences which play out throughout the season though. We discover that during his time in the future, Number 5 became involved in an organisation which works to correct events in time in order to ensure the destined timeline plays out as it should. Because of Number 5’s return to the present, he is now being hunted by a pair of black suited assassins called Hazel and Cha-Cha. Consequently, the body count in this show is pretty high, usually accompanied by a killer soundtrack!
I’m glad I stuck with it, because the whole thing soon became compulsive viewing, building to an incredibly entertaining and satisfying finale. With the apocalypse imminent, the whole team finally work together once more – a few twists and turns along the way, and a great cliffhanger setting things up for another season. I really loved everything about this show and the way that something so completely bonkers is presented so well, so believable and so intense.

Bob Mann (459 KP) rated Ghost in the Shell (2017) in Movies
Sep 29, 2021
Johansson is a stunning actress, with unquestionably a stunning figure that she loves to show off, but you would have to start questioning her film choices: since there is hardly a hair’s breadth between the emotionally reserved superhero depiction here and her recent roles in “Lucy” and “Under the Skin“. With her other ongoing “Avengers” superhero work as Natasha Romanoff, and nothing much else beyond that other than brief cameos (“Hail Caesar“, “Hitchcock“) and voice work, its all getting a bit ‘samey’: I’d like to see her get back to her more dramatic roles like “Lost in Translation” that really launched her career.
Anyhoo, back to this flick. Set in the dazzling fictional Japanese city of Niihama, Johansson plays a terrorist victim saved only by having her brain transplanted into an android by the Hanka corporation. In this time (40 years in the future) human ‘upgrades’ with cybernetic technology are commonplace, but Major is a ‘first of a kind’ experiment. Hanka are not pure humanitarians though, since they have turned Major into a lethal fighting weapon with powers of invisibility and lightning reactions. She works for a shadowy anti-terrorism unit called Section 9, led by the Japanese speaking Aramaki (Takeshi Kitano, “Battle Royale”).
The upside of having no human form is that if you get burned or blown up, the team of cyber-surgeons back at Hanka, led by Dr. Ouelet (Juliette Binoche), can rebuild her – – they “have the technology” to quote another bionic hero.
But all is not necessarily well in the idyll of anti-terrorist slashing and burning. Major suffers from recurring ‘glitches’ of memories from her past life: a life that she has no clear memories of. Her latest mission against a deformed and vindictive terrorist called Kuze (Michael Pitt) progressively resurfaces more of these memories, since Kuze clearly knows more about Major than she does.
“Ghost in the Shell” looks glorious, with the Hong Kong-like city being in the style of Blade Runner but with more holograms. (What exactly the holograms are supposed to be doing or advertising is rather unclear!). The cinematography and special effects deserve an Oscar nomination.
Given the film is based on an original Manga series, written and illustrated by Masamune Shirow and well known for its complexity, this Hollywood version has a surprisingly simple and linear story. As such it may disappoint the hoard of fans who adore the original materials.
Treating it as a standalone film, it should have an emotional depth beyond the superficial action, dealing as it does with loyalty and family ties. However, the scripting and editing is rather pedestrian making the whole thing a bit dull. Johansson and Pilou Asbæk, as her co-worker Batou, breathe what life they can into the material; but Binoche is less convincing as the Dr Frankenstein-style doctor. The best act in the piece though is Takeshi Kitano as the kick-ass OAP with attitude.
Where I had particular issues was in some of the detail of the action. ‘Invisibility’ is an attribute that needs to be metered out very carefully in the movies: Harry Potter just about got away with it; in “Die Another Day” it nearly killed the Bond franchise for good. Here, exactly how the androids can achieve invisibility is never explained and I disliked that intently. Similarly, the androids can clearly be physically damaged, yet Major seems to start each mission by throwing herself headfirst off the tallest skyscraper. Again, never explained.
Even though the premise, and the opening titles, brought back bad memories of that truly terrible Star Trek episode “Spock’s Brain”, this is a dark and thoughtful adaptation with great CGI effects but unfortunately its pedestrian pace means it is one that never truly breaks through into the upper echelons of Sci Fi greatness. Worth a watch though.

Night Reader Reviews (683 KP) rated Very Practical Magic: Modern Magic for Everyday Use in Books
Jan 9, 2020
This short book of practical spells starts out with a small preface about the author and some basic information about when it is best to perform magic. The book explains what powers are strongest on each day of the week and by each phase of the moon. It then moves on to love spells but explains that even with these spells the caster can not force anyone to love them and should not attempt to do so. The spells for the home go over every subject from protection and cleaning to even selling and finding your dream home.
No starter spellbook (and that is exactly what this is) would be complete without a section on bringing more wealth toward the user so long as it is not for greed. It contains spells to help bring new friends to you and cultivate current friendships. There is even a version of the Witch’s Ladder toward the back of the book as well. For all the pet lovers there are spells to protect or heal a pet who is sick, yet it encourages readers not to forgo proper medical care. No matter what the reader classifies themselves as or who their patron god/goddess (if applicable) is this book contains a spell for everyone.
What I liked best is that the spells are simple and could easily be adapted for a specific use. I also really liked the list of crystals, herbs, oils, and candles at the back of the book. These lists are a great reference for anyone who wants to create their own spells or needs substitutions for an unavailable item. There was just one thing that I did not like at all, a spell I did not agree with. The spell titled Nail Yourself a Lover encourages filing your nails into a tea that you will serve someone else. This just feels completely wrong to me and gross, not to mention I am not even sure if it is legal.
While I can not suggest an age range for this but there is a clear group of people this book is meant for. The main requirement is that the reader must believe in Magic (not the slight-of-hand type) but real magic. I give this book a rating of 3 out of 4. The title is correct in saying that this is a book of very practical magic. Most of the spells have very few ingredients or requirements and do not take long to perform. I would have liked to see pictures of the crystals along with their descriptions in the back of the book to make it better and less likely for errors to occur.
https://www.facebook.com/nightreaderreviews

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