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Gareth von Kallenbach (980 KP) rated the PlayStation 3 version of Star Trek in Video Games

Jun 19, 2019  
Star Trek
Star Trek
Action/Adventure
Director JJ Abrams him breathes life into a stagnating Star Trek franchise with his daring reimagining of the franchise as currently gearing up to release the much anticipated “Star Trek: Into Darkness”, later this summer. With franchise awareness and popularity at a level not seen in over a decade, Digital Extremes has released Star Trek: The Video Game to the delight of Trek fans everywhere. Not only is the game the first one said JJ Abrams universe, but it is also the first game to allow players to play as either Kirk or Spock in both solo or co-op play. The game features Chris Pine and Zachary Quinto as Kirk and Spock and also features other voices from the film. During our preview for the game at the 2012 E3 convention in Los Angeles, it was revealed to me that the filmmakers were consulted during the development of the game as it was designed to be a bridge between the first and the second of the JJ Abrams films.

Answering a distress signal, the Enterprise crew finds himself set the center of a crisis with galactic repercussions. An evil reptilian race known as the Gorn have stolen the device of immense power and also have unleashed attacks on a Federation station as well as the new Vulcan colony. Not only is the attacking race deadly but they also are employing a technology that allows them to infect and control Federation citizens and officers which doubles the threat posed to the Federation. When the Gorn escape with an extremely powerful device and Vulcan scientists in tow, Kirk and Spock are tasked with saving the day.

The gameplay is similar to that of the Mass Effect series in that it is done from a third person perspective. Players have the ability to use a Tricorder to scan enemies and objects, pathways, and electronic devices such as doors and security systems which often have to be hacked or manipulated to allow gameplay to progress. Players are allowed to primary weapons into grenade types and have to recharge at various centers throughout the game or swap a spent weapon for weapons they find laying about. This is at a nice new wrinkle to the game is not only are Federation and Gorn weapons available players, but having things ranging from sniper rifles to arc guns makes a nice mix from the standard Phaser weapons. There are also various grenades it can be used by the players.

One of the more frustrating aspects of a game for me for the numerous puzzle sequences where systems had to be hacked or otherwise manipulated. While some could be done by ordering Spock or Kirk depending on which player you were controlling to handle it themselves, some had to be done in conjunction with another player. While this was a nice touch to the game, during the final parts they were too frequent and for me undercut the drama and the urgency of the story.

There were also numerous jumping puzzles where players had to hang from ledges and you carefully timed jumps from one obstacle to another. This became frustrating on the PC version as the control system often was very temperamental and allowed access only at certain points of the map. During one co-op session, both live-action players were unable to complete a puzzle, and it required one of us dropping out of the game so that they could rejoin once the remaining player completed the obstacle course.

I appreciate the deviation from standard run and gun and how the developers were attempting to incorporate a true sense of co-op play by requiring the other player to be little more than backup firepower. However, it does get a bit frustrating when somebody is unable to complete a jump and you are forced to repeat a segment over and over until it is done correctly thanks to the games checkpoint save system.

I really enjoyed the detail levels of the game especially being able to explore the Enterprise and other environments in great detail. One segment required us to use limited range portable transporters to tag and transport one another to various spots on a damage space station. This this was lots of fun and in my opinion really captured the essence of Star Trek as did the brash and bold gameplay style of Kirk compared to the methodical and efficient gameplay style of Spock.

While there were some frustrating moments the game was very enjoyable and with over 10 hours of gameplay did offer a very rewarding experience for Star Trek fans. I do think that gamers who are more casual fans of the series may not be as forgiving with some of the issues I noted in the game but as franchise games go this was a very enjoyable effort.

Graphically the facial animation and lip-synch of the characters was a bit off and dated but elements of the ship and locales were extremely detailed and very enjoyable to look at and interact with. There are some fantastic lines in the game especially some of the clips by Scotty and Dr. McCoy which really showed the effort the game designers talk to capture the essence of the game and its characters and to do their best to put players inside a true Star Trek adventure.

While it is not a perfect game and does have some flaws from the technical and gameplay side of things, it is one of the better Star Trek games ever released and does offer a very enjoyable experience for Star Trek fans as long as they are willing to temper their expectations going in.

http://sknr.net/2013/04/29/star-trek-the-video-game/
  
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Ringu 2 (Ring 2) (2005)
Ringu 2 (Ring 2) (2005)
2005 | International, Horror
6
6.5 (6 Ratings)
Movie Rating
Characters – Rachel has moved her child to a smaller town to start a new life away from the pain of the previous one. she gets a new job, only for the first day on the job, Samara takes her next victim. Wanting to stop the spread of the curse in this new town, Rachel destroys the video tape, only to see herself become the target once again of Samara. Rachel will need to continue the investigation into who Samara was and why she is still haunting the world. Max is one of the co-workers at the newspaper, he isn’t trying to hit on Rachel, but does become the only person that Rachel can turn too. Aidan is the son that has started to take after his father with his love of photography, he does become the target of Samara, we see two different sides to David in this film. Dr Temple is trying to figure out what has been happening to Aidan, first seeing that it could be child abuse, she needs to make sure the child is safe before anything else.

Performances – Naomi Watts is still strong in the leading role, we need her to show extra motherly emotions in the film this time around. Simon Baker doesn’t get a chance to get going in this film, while David Dorfman does make a big improvement because of the extra additions to his character. The supporting cast are not the strongest either with most getting left to limited screen time.

Story – The story here continues to see Rachel haunted by Samara needing to continue to unlock the truth about Samara to save her own son from her curse. Now this is a confusing as for a story because everything felt pretty wrapped up at the end of the film, this did end up just putting a forced sequel out there which tries to build more on the Samara legacy. Where this falls short in the story as by giving us weak supporting characters, having the events literally start the day Rachel arrives in the new town and going against certain things that happen in the first film.

Horror/Mystery – The horror in the film does give us basic moments of scares, though dream sequences a hoping the same jumps can worked in the first film. the mystery continues to look at the mystery about Samara and why she has continued to haunt people.

Settings – The film was moved to a smaller location, while returning to certain other locations with them being an extra clue involved in the film.

Special Effects – The effects in the film have dated already, you can see certain green screens being used, which were meant for uneasy scenes.


Scene of the Movie – The bath surprise.

That Moment That Annoyed Me – The dated effects.

Final Thoughts – This is a weaker sequel that tries to build up on the original legacy, only to dive further into something we didn’t need to get more about what is happening.

 

Overall: Simple and weak sequel.
  
The Subway Girls
The Subway Girls
Susie Orman Schnall | 2018 | Fiction & Poetry
10
10.0 (1 Ratings)
Book Rating
Clever story, great characters, interesting TRUE history! (0 more)
Nothing - I loved it! (0 more)
Charming, interesting and Girl Power!
Soooo charming and loads of girl power!!

The Subway Girls had me roped in from the second I heard about the story. Being in advertising, having lived in Brooklyn, and ALL about being a strong, independent and confident chick - I soared through this book and cannot believe I didn't know about this campaign before! Now, I'm gobbling up every book and article across the internet about it!

The Miss Subways campaign was basically a beauty/modeling contest, which translated into posters of beautiful women splashed across subway as advertising to encourage New Yorkers to ride. But it was also so much more than that. It opened doors for these women, when there weren't many available. Some went on to modeling careers, while others went back to their quiet lives at home with their family - thrilled to have such an exciting experience, even if just once in their lives. One contestant even received 278 marriage proposals!

The book is told by two women: one in the past, one present day. Both strong and ambitious, trying to find and make their way in the world. A world as we know - basically ruled by men.

Charlotte, dreams of a career in advertising - not an easy feat in the 1940's for a woman. Her boyfriend Sam supports her ambitions, while her family, for the most part - does not. She strives to get into any position at these prestigious firms, but when her efforts fail, she aims for a new way of achieving opportunity - the Miss Subways contest. Swept up in the whirlwind of beauty contests, meeting glamorous new friends, all the while fighting with her father - her struggle between doing what's expected of her and what is in her heart threatens to upend all her dreams.

Fast forward 70 years to Olivia, an advertising exec workaholic, desperate for a normal family and steady, loving relationship. While just like Charlotte - she has lofty ambitions to make her mark in the world - but struggles to make herself shine in a (still, of course!) man's world. When Olivia's firm gets a chance to land the NYC subways account - she dives into researching the history of the Miss Subways campaign. The juxtaposition of these two amazing women's lives is so clever and interesting!

I totally understand the personal and professional juggle struggle! And also the strength it takes to accomplish some things that come WAY easier in this world to men. The power of the story in this book is pleasantly overwhelming and so creatively done. I fell in love with Charlotte, her spunk and determination. And Olivia's history is a bit painful, but she never gives up. The girl power is real here, and I loved the story from beginning to end!
  
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Becka (82 KP) Jul 9, 2018

You make me want to read this. So I added it to my list of books to read.

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Becka (82 KP) Jul 9, 2018

You make me want to read this. So I added it to my list of books to read.

The Amazing Crime and Trial of Leopold and Loeb
The Amazing Crime and Trial of Leopold and Loeb
Maureen McKernan | 1989 | Crime, History & Politics, Law
7
7.0 (1 Ratings)
Book Rating
All you need to know about the case in one book (0 more)
Contradicts itself on some pages (0 more)
"The crime itself was indefensible. The brilliant, spoiled and bored sons of two of Chicago's wealthiest families planned to commit the perfect crime both for the thrill of and to prove their perverse misunderstanding of Friedrich Nietzsche's philosophy of the 'superman,' who was above all law so long as he made no mistake. Their plan, worked out over several months, was to kidnap and immediately kill one of their younger neighbors and hide his body. They would then demand and collect a ransom. The body would never be discovered, the crime would never be solved and only they would know that they had prevailed over ordinary human beings and their simple-minded legal system. But far from being the 'perfect crime,' the murder of 14-year-old Bobby Franks turned out to be amateurishly botched. Before any ransom could be paid, the boy's body was discovered in a culvert near where Nathan Leopold often went bird-watching. A pair of telltale glasses were found adjacent to the body. They were easily traced to Leopold who first came up with a paper-thin alibi and soon thereafter confessed to the crime. His fellow murderer likewise confessed. Each of the 'superboys' placed blame for the actual killing on the other." - Alan M. Dershowitz

If you mentioned the names Leopold and Loeb today, many people wouldn't know who you were talking about, but if you had mentioned them just thirty years ago, many people would recall the 'murder of the century.'

If you are a fan of the True Crime genre, you'll come across the case of two wealthy Chicago boys who thought they could get away with murder. (The trial is probably the most talked about trial to-date because this is the first time that psychology was brought before a court room.)

For a good part of the late 1920's, Leopold and Loeb were household names for good reason: they came from millionaire families, they were college graduates before they were 18-years-old, and their trial was the first time in history that the world saw psychology put in front of a judge. The trial was even more unforgettable due to a closing speech given by famous defense attorney, Clarence Darrow, which is reprinted in its entirety,spanning a hefty 93 pages.

Nathan Leopold, Jr. and Richard Loeb were two people who should have never met, according to the courtroom. The two met at about the age of fifteen, soon after they began to embark on criminal acts together, ranging from theft to arson. It's stated in 'the Amazing Crime and Trial of Leopold and Loeb' that Loeb had created a fantasy world where he was a crime ringleader that was too smart for the police to catch. Readers get to judge for themselves whether or not they believe Loeb was the cause of their crimes, or if Leopold was the one really in charge.

After robbing Loeb's fraternity house together, Leopold and Loeb came up with a plan to kidnap a wealthy child that they could then ransom. "They began to devise elaborate plans for this kidnapping, and soon the planning became the all-important thing. They gave up the idea of kidnapping this particular person [a young man named William], and settled on the idea of kidnapping anyone who would fit in their kidnapping plans." Throughout the book, we find out that the boys were pretty desperate for a kidnapping victim, that they even thought about kidnapping one of their close friends:

"The plan of kidnaping Dick Rubel was given up because Dick Rubel's father was so tight we might not get any money from him."

Leopold and Loeb discussed everything from how they would receive the ransom, what weapons they would use, how they would get the victim inside a rented vehicle, and what they would do with the body afterwards. "In March, 1924, the patient [Loeb] conceived the idea of securing the money by having it thrown off a moving train. This idea was discussed in great detail, and gradually developed into a carefully systematized plan. As time wore on the plan became greatly modified from the original one. They discussed at considerable length the choice of a suitable subject for kidnapping. The patient's companion [Leopold] suggested that they kidnap a young girl instead of a boy, but the patient [Loeb] objected to this. His companion [Leopold] also suggested that they kidnap the patient's [Loeb] younger brother, but the patient apparently did not seriously consider doing this. They then considered half a dozen boys, any one of whom would do, for the following reasons: that they were physically small enough to be easily handled and their parents were extremely wealthy and would have no difficulty or disinclination to pay ransom money."

During the trial, Leopold and Loeb's psychological evaluations became the forefront of their guilty plea, stating that they were not responsible for their actions due to their upbringing and environment. "I submit the facts do not rest on the evidence of these boys alone. It is proven by the writings; it is proven by every act. It is proven by their companions, and there can by no question about it." Clarence Darrow explains in his famous closing statement. "We brought into this courtroom a number of their boy friends, whom they had known day by day, who had associated with them in the club house, were their constant companions, and they tell the same stories. They tell the story that neither of these two boys was responsible for his conduct."

'The Amazing Crime and Trial of Leopold and Loeb' contains the portions of the psychiatric evaluations that were submitted in court,but the testimony of character witnesses is omitted. For a factual telling of a real life trial, this book is okay. If the reader pays attention, they may notice that some of the book contradicts itself, such as one page states that the car robe used to wrap up Franks' body was found buried near Lake Michigan,but then pages later, the book states it had been burned at Loeb's home.

The psychiatric reports are very repetitive,just using different words to describe the same things. Yet, these reports are the backbone of the trial and well worth a read. The evaluations and Darrow's extensive speech were what saved Leopold and Loeb from a death sentence.

There are very few books written about the 'murder of the century,' and even less about the 'lawyer of the century.' Leopold and Loeb, as well as Darrow, have faded into the obscurity of the True Crime genre, but because the boys' mental state was brought into question, we now accept forensic science/psychology in the court room today. I feel that only people who are truly interested in True Crime, or even have a fascination for the court room are the only ones who will enjoy 'The Amazing Crime and Trial of Leopold and Loeb.'
  
Ronaldo: The Phantom Carrot Snatcher
Ronaldo: The Phantom Carrot Snatcher
Maxine Sylvester | 2020 | Children
10
10.0 (1 Ratings)
Book Rating
What I liked best about his book was how Ronaldo chooses to put his new friend over getting an award for himself. (0 more)
fart jokes (0 more)
Honest Review for Free Copy of Book
Ronaldo: The Phantom Carrot Snatcher by Maxine Sylvester was a wonderful children's book. It is a cute story about a reindeer and his friend at the Flying Academy. The story teaches about the value of friendship and what it means to put your friend's well being before personal gain. It alos brings up judging someone on their personality and not on how they look.

Ronaldo is a level two cadet at the Reindeer Flying Academy and wears his two snowflakes that show his rank on his jacket with pride. He consistently stays at the top of his class and is in the running for getting the Golden Snowflake for having the best speed overall for the year. His best friend, Rudi is in fourth place but that dose not seem to affect their friendship.

One day after completing his flying challenge Ronaldo sets down his bag with camrots in it to watch Rudi finish his challenge. When the friends return to eat the carots they find the carrots are
missing and this is not the first time this has happened. On the way home the two friends discuss how to find the animal responsible for the missing carrots. Not too far from his home Ronaldo meets Ernie who is lost. He agrees to help Emie find her family again in secret. Rudi helps develop a plan to get a message to Ernie's family but it will cost Ronaldo the speed record. Ronaldo decides that helping a friend is more important than breaking a record and takes the risk to help her.an award for himself.


What I liked best about his book was how Ronaldo chooses to put his new friend over getting an award for himself. Ronaldo and Rudi also overcome their fear of The Forest of Doom in order to help Ernie and Ernie saves Ronaldo from bullies. There really isn't much that I did not like about this
book. If I had to pick something it would be that I could have done without the fart jokes, but I understand the appeal they have to younger children.

Target readers for this book are elementary students. Second grade students shoulhandle this book without a problem. Some words may need to be looked up but not too many of them. Having to look up a few words would help expand a young child's vocabulary so that is just another plus for this book. I rate this book a perfect 4 out of 4. This book has a great story line that moves along steadily and the chapters are short enough that they do not discourage young readers. The characters are cute and even the artwork is done nicely.

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