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Citadels
Citadels
2016 | Bluff, Card Game, City Building, Fantasy, Medieval
It has been documented several times that I, Travis Lopez, would be a horrible city planner. So why do I keep playing these games that require me to build city buildings and components and why do I enjoy them so much? Well, truth be told, this is a game that I had traded for years ago, got rid of, missed terribly, and repurchased. However, this is the newer version that includes a lot more in the box. Does it mean that the game is better? More stuff means better game, right?


In Citadels players will be donning the mantle of potential Master Builders and will need to build the greatest buildings within the city and manipulate the powers of special people within its walls. The game ends when a player has built their seventh district building. The player with the most VP at this time will be crowned Master Builder and winner of Citadels!
To setup, decide which eight characters will be used in the game, gather their cards and tokens, and place their tokens in ascending order on the table. This is to remind all players which characters (and their rank) is in play. Assemble the district (building) cards per the rules and shuffle the deck. Deal each player four of these district cards along with two gold coins. The eldest player will begin the game as the current First Player (complete with crown mini) and will begin the first phase of the first round.

Citadels is played over several rounds, each with two phases played within. The first phase is the Selection Phase, where the current First Player takes the character cards, shuffles them, adds zero to two cards (dependent upon number of players) face-up on the table and one card face-down. They then choose from the cards remaining in hand which character’s powers they would like to enact for the turn. The cards are passed to the next player in line who will do the same, and so on around the table.

Once all players have chosen their character card, the Turn Phase can begin. The current First Player (the one with the crown) will announce the characters in rank order, with the lowest character going first. In a typical game using only original base characters, this is “1: Assassin.” Whomever chose the Assassin card will flip over their character card, perform its special power, and then continue with their turn. In this case, the Assassin’s special power is to announce the name of a CHARACTER to assassinate. NOTE: This does NOT mean the name of the PLAYER. So the Assassin could choose to assassinate the King character, not the Travis player. After the character has used their power, the player can continue with the rest of their turn, though some character powers may be used at any time during the player’s turn.


After the character power is used, the player will gather resources in the form of two gold coins from the bank or by drawing two district cards from the deck and choosing one to keep in hand. After this choice, the player may then build one district in their play area if they wish and if they can afford to do so. Once complete, the crowned First Player will call out the next character rank (2: Thief in our example) who will continue their turn in the same way. The game continues in this fashion until a player has built their seventh district. The round continues until all players have had an equal amount of turns. Players then count VP on district cards and bonuses per the rulebook. The player with the most VP at the end of the game is crowned the Master Builder and winner of Citadels!
Components. I have to say that I enjoyed the components in the older version of Citadels I used to have just fine. I had sleeved all my cards, and the gold coins were nice back in the day. This version, however, includes many more components and each one is higher quality than the previous version’s. The art on the cards has been updated and is much much nicer now as well. The addition of the crown mini, the character tokens, and other components not mentioned here merely increases my love for Citadels. Windrider has knocked it out of the park with this version. And that’s saying nothing about all the additional characters now included in the game! Oh boy, so much variability!

Along with that variability is the customization of the game. You can play with one of the six pre-constructed provided suggestions in the rulebook or create your own combination of different characters. With three versions of each rank, many possibilities are… possible.

I do love Citadels, and with the right group can be a show-stopper all on its own. Some players may get a little offended or sassy because there is a fair amount of Take That in Citadels with the character interactions, so if playing with people who don’t understand the difference between a game and real life, I would prep them appropriately. I love being able to outwit my opponents by drafting certain characters they didn’t think I would want. Keeping them all on their toes during the game is sneaky fun.

So for me, with the amount of replayability, high quality and excellent components, and cutthroat gameplay I simply adore Citadels. I can pull it out with different groups and have different play experiences and try to tailor the character offering to the strengths of my players, or simply use one listed in the back of the rulebook. Purple Phoenix Games gives Citadels an underhanded, yet scholarly 21 / 24. It’s a stunning, magical, wonderful game and one of Bruno Faidutti’s best ever! Surely this is already in your collection, right? If not, make it so.
  
W(
Wither (The Chemical Garden, #1)
10
7.3 (9 Ratings)
Book Rating
The world that Lauren DeStefano builds in this book combines several dystopian concepts - genetic engineering and reproduction, a virus of epic proportions, anarchy and survival of the fittest. 70 years ago mankind finds a way to make "perfect" babies, and then their babies suffer the consequences - death at 25 for men and 20 for women - with no cure on the horizon. Prostitution, polygamy, human experimentation, wide-scale murder, the prevalence of orphanages, and a country divided on whether mankind is worth saving are all issues in the plot. Plus, all of this takes place after a world war has destroyed all but North America - or so the history goes.
The main character, Rhine Ellery, is forced into a polygamous marriage at the age of 16 to the rich Linden, age 21, along with the flighty 14-year-old Cecily and ex-prostitute, 18-year-old Jenna. Rhine's main goal is escape, but each girl in the marriage has her own motivations and goals. I found their relationships with one another far more interesting than each one's relationship with Linden. Poor Linden lives under the illusions that his aging father feeds him while suffering from the loss of his first love, Rose. While Rhine makes part of her goal to avoid consummating the marriage with Linden, her sister wives have other ideas, but ironically, jealousy among the wives is not the green-eyed monster that I think many would expect. While Cecily is typically self-absorbed and high maintenance, she still wants her sister-wives to bear children, and even Jenna, who hates Linden from the first day, sees no hypocrisy in sharing a bed with him. I also admired Rhine for her extreme patience and endurance with Cecily's immature and naive behavior, though I don't think I would have chosen denial over full disclosure to both Cecily and Linden.
Rhine's secret relationship seems to find it's power in free-formed friendship, without any expectations or requirements. Simply put, Rhine wants her freedom, and she will find it in any form she can grasp. Except for Rhine's memories, almost the entire book takes place on the grounds of Linden's mansion, so I am anxious to see what will happen in the next book in the series, Fever.
  
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Hazel (1853 KP) rated Oh Yeah, Audrey! in Books

Dec 17, 2018  
Oh Yeah, Audrey!
Oh Yeah, Audrey!
Tucker Shaw | 2014 | Contemporary, Young Adult (YA)
10
9.0 (2 Ratings)
Book Rating
<i>I received this book for free through Goodreads First Reads.</i>

Fans of Audrey Hepburn are bound to love Tucker Shaw’s latest contemporary young adult novel <i>Oh Yeah, Audrey!</i> especially if they admire her as much as sixteen year old Gemma Beasley does. The novel takes place over a time period of twenty-six hours beginning at 5:00am outside <i>Tiffany’s</i> in New York. Through Tumblr Gemma has “met” other Audrey fanatics and has arranged a get together in honour of the twentieth anniversary of the legendary star’s death.

It helps to have watched the film <i>Breakfast at Tiffany’s</i> (I haven’t) or at least have read the book (I have), as the narrative is full of quotes and references to Holly Golightly and scenes from the film. At first it appears no one else will turn up to the meeting but eventually they do and their exciting day gets off to an enjoyable start. Although they have a strict itinerary planned out it is soon forgotten as other options arise. By asking themselves: “what would Holly do?” they end up doing a lot of things they have never done before.

It all seems too good to be true when a rich good-looking guy asks Gemma out for dinner. She accepts despite it meaning she will be ditching her friends but she promises to meet up with them later. However, Gemma soon finds herself out of her depth and feels like she has ruined the evening not just for herself, but for her friends as well.

Initially readers may expect <i>Oh Yeah, Audrey!</i> to be a very girly book but it actually has a strong message behind it. The whole time that Gemma is asking herself “what would Holly do?” she is not discovering the person she is and what she really wants. <i>Breakfast at Tiffany’s</i> may have made running away from home and living independently look like a glamorous adventure, but Gemma discovers that Holly Golightly was most likely a very lonely character.

I enjoyed this book much more than I was expecting to. It is a quick easy read that is very funny and entertaining but also moving at the end. Those who have not yet read/seen <i>Breakfast at Tiffany’s</i> will definitely be thinking about doing so after reading <i>Oh Yeah, Audrey!</i>
  
The Intern (2015)
The Intern (2015)
2015 | Comedy
8
8.0 (8 Ratings)
Movie Rating
Ben is a widower who has tried to fill his time with routine and travel since his wife passed, but he is stuck in a rut. He feels unnecessary and lonely. On his way out of a grocery store Ben spies a flier for “Senior Interns”. He discovers that they actually mean Senior Citizens and not high school seniors, and he creates a video application outlining his qualifications and telling about himself.

Jules runs her company, which she started out of her home, with an attention to detail that insists on perfection, all the while it’s strangling her home life.

She neither remembers she agreed to, nor wants to utilize, an intern of any sort, let alone an out-to-pasture one as Ben appears to be.

With quiet persistence, a good dose of humor, and genuine caring, expertise and talent, Ben goes about proving to Jules just how much she needs his brand of help and how much value he can add to her operation.

I really enjoyed this film. For me, it had just the right amount of funny and sad and even a bit of action (entrenched in a totally impossible situation, and obviously for pure comic relief sake) that made it completely enjoyable to watch.

It is rated PG-13, but I think that even a youngster in the 10 or 11 year old range, provided they were mature enough to deal with the idea of infidelity inside a marriage, would be ok to see it too. The rating was given in part due to “brief strong language” but to be honest I can’t recall any very strong language, which honestly in this day & age is a refreshing change.

I love DeNiro in almost anything I see him in, and this was no exception. I have never had strong feelings either way regarding Anne Hathaway, but I liked her in this, paired against DeNiro. The rest of the cast did their job well, but for me sort of faded into the background against the 2 main characters.

I would give this film 4 out of 5 stars, and the 4 stars is only because it wasn’t a movie I came away with a feeling of “oh my gosh that was AMAZING”, and more that I came away thinking “that was really good, I really enjoyed it and I’m glad that I got to see it.”