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Mine, Body and Soul: Trilogy (The Playroom #1-3)
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Part One Was it possible that there was a man out there who could see past Lenny’s damaged body...
Contemporary MM Romance BDSM
Daniel Boyd (1066 KP) rated Mass Effect Trilogy in Video Games
Jul 25, 2017
An Example Of Why Dialogue Options In Video Games Are More Trouble Than They Are Worth
The first Mass Effect game was released 10 years ago this year and it pioneered many RPG mechanics that are still being used in RPG’s today. Like any pioneer, it spawned many clones that tried to emulate the cover based shooting mechanics that the game used, the romance situations that took place between the characters and the infamous dialogue options that the player could choose from during conversation cutscenes.
Mass Effect wasn’t the first game to do it, there are plenty of earlier examples of the mechanic being used before in games, such as the Fallout series. Bioware actually included the mechanic themselves in their earlier game in Knights Of The Old Republic, but its inclusion Mass Effect is what brought it to the mainstream and soon every developer was wanting a piece of the dialogue tree pie.
I never owned the original Mass Effect, the most exposure I got of it was through a few mates that owned the game at the time, but eventually the mechanic did end up creeping into games that I did own including; Alpha Protocall, Deus Ex, any Telltale game, The Amazing Spiderman 2, (for some reason,) and even in Uncharted 4.
As much as I enjoy a good ‘choose your own adventure,’ story and as much as I appreciate the trust that developers put in gamers to be able to tell their own story; whether that be through dialogue options, moral choices or customization options, I want you to tell me your story. I didn’t pay 50 quid to get given a setting and a bunch of characters to tell my own story. You guys get paid to craft amazingly immersive works of fiction, so do your job and suck me in. Whenever I’m playing a game with dialogue options and I am starting to get invested in the story and the characters, the inevitable dialogue tree pops up and takes me right out of the experience.
Sure, there are some movies that I watch and wonder why a writer or a director made a certain creative choice, but even if I don’t agree with the decision, it is the creator’s job to make those tough choices and that is what makes great art. One of my favorite movies of the last decade is Nicolas Winding Refn’s ‘Drive’ and that is purely because of the creative choices that the cast and crew made on that movie. I know people that hate Drive and I’m sure if given the option they would change it to be a less daring, more cookie cutter action thriller, but that wouldn’t have earned my respect like it has. Sometimes creators need to stop handholding the audience and make a tough call, even if it could potentially be a polarizing one.
In fact, when I think about it, all of my favorite stories are adored so much because of the definitive, drastic calls that they dare to make. I already spoke about Drive, Fight Club’s twist took some balls to pull off, the ambitious non linear storytelling of Pulp Fiction makes it iconic, Breaking Bad was consistently shocking and yet brilliant, MGS is insanely unconventional and I love it for it and The Last Of Us delivers a divisive finishing blow that we have no choice but to partake in.
That is how you tell a great story and that is how you stand out as a creator, by doing something that no one else could do, especially not your audience. When I come home after a long day at work, I don’t want to do much thinking. I want to relax and be told a story by the folks that are best at doing so. Personally, I think that you should believe in the story you are telling enough to make a definitive decision and if you don’t, is it really a story that’s worth telling?
Mass Effect wasn’t the first game to do it, there are plenty of earlier examples of the mechanic being used before in games, such as the Fallout series. Bioware actually included the mechanic themselves in their earlier game in Knights Of The Old Republic, but its inclusion Mass Effect is what brought it to the mainstream and soon every developer was wanting a piece of the dialogue tree pie.
I never owned the original Mass Effect, the most exposure I got of it was through a few mates that owned the game at the time, but eventually the mechanic did end up creeping into games that I did own including; Alpha Protocall, Deus Ex, any Telltale game, The Amazing Spiderman 2, (for some reason,) and even in Uncharted 4.
As much as I enjoy a good ‘choose your own adventure,’ story and as much as I appreciate the trust that developers put in gamers to be able to tell their own story; whether that be through dialogue options, moral choices or customization options, I want you to tell me your story. I didn’t pay 50 quid to get given a setting and a bunch of characters to tell my own story. You guys get paid to craft amazingly immersive works of fiction, so do your job and suck me in. Whenever I’m playing a game with dialogue options and I am starting to get invested in the story and the characters, the inevitable dialogue tree pops up and takes me right out of the experience.
Sure, there are some movies that I watch and wonder why a writer or a director made a certain creative choice, but even if I don’t agree with the decision, it is the creator’s job to make those tough choices and that is what makes great art. One of my favorite movies of the last decade is Nicolas Winding Refn’s ‘Drive’ and that is purely because of the creative choices that the cast and crew made on that movie. I know people that hate Drive and I’m sure if given the option they would change it to be a less daring, more cookie cutter action thriller, but that wouldn’t have earned my respect like it has. Sometimes creators need to stop handholding the audience and make a tough call, even if it could potentially be a polarizing one.
In fact, when I think about it, all of my favorite stories are adored so much because of the definitive, drastic calls that they dare to make. I already spoke about Drive, Fight Club’s twist took some balls to pull off, the ambitious non linear storytelling of Pulp Fiction makes it iconic, Breaking Bad was consistently shocking and yet brilliant, MGS is insanely unconventional and I love it for it and The Last Of Us delivers a divisive finishing blow that we have no choice but to partake in.
That is how you tell a great story and that is how you stand out as a creator, by doing something that no one else could do, especially not your audience. When I come home after a long day at work, I don’t want to do much thinking. I want to relax and be told a story by the folks that are best at doing so. Personally, I think that you should believe in the story you are telling enough to make a definitive decision and if you don’t, is it really a story that’s worth telling?
Lee (2222 KP) rated Richard Jewell (2019) in Movies
Jan 15, 2020
Richard Jewell tells the true story of a security guard, hailed a hero for spotting a suspicious package at the 1996 Olympic games in Atlanta, before going on to be accused of masterminding the whole thing and having his life turned upside down by the media and the FBI. Directed by Clint Eastwood, Richard Jewell is another one of those stories from recent history that I knew very few details about, other than there was a bombing at the Olympics, and it's a story that clearly deserves to be told.
We start by getting to know a bit about Richard Jewell (Paul Walter Hauser) and how he eventually found himself working security at such a high profile event. When we first meet Richard, he's working as a supply clerk for a public law firm in 1986. He meets attorney Watson Bryant (Sam Rockwell), who can be heard from across the other side of the office loudly and angrily shouting at somebody on the phone. He's not much friendlier to Richard when he puts the phone down either, discovering that Richard has very kindly replaced some stationery in his desk drawers, and even added some more Snickers bars in there after noticing empty wrappers in Watson's bin. But the pair do eventually build up a good rapport, even sharing an interest in playing video games at a local arcade during their lunch breaks.
Richard eventually leaves the firm to become a security guard at a college. With dreams of some day working his way up into law enforcement, Richard takes his role a bit too seriously, resulting in a number of complaints being made to the dean and his subsequent dismissal. Having moved in with his mother Bobi (Kathy Bates) in Atlanta, Richard lands a job working security at the Olympic games, working alongside police officers in Centennial Park during a number of events. His mother joins him to enjoy a Kenny Rogers concert one night, and then a few nights later Richard gets to work while his favourite group are playing. It's during that time, while trying to move on a group of drunk and rowdy boys, that Richard notices a suspicious backpack beneath a nearby bench. Police are alerted, and the backpack is determined to be carrying a bomb. As Richard and the police officers try to disperse the crowd, the bomb detonates and casualties are much lower than they could have been. Richard is hailed a hero.
As Richard quickly begins appearing on TV, and being offered book deals, the FBI begin their investigation. Agent Shaw (Jon Hamm) was there when the bomb went off and feels responsible for something that happened on his watch, so is determined to find the man responsible. It's not long before they decide that Richard fits the profile of previous bombers - a wannabe police officer who carries out attacks and then seeks fame and glory by helping out his victims. The situation isn't helped when ballsy reporter Kathy Scruggs (Olivia Wilde), who will go to any lengths to get her story, including sleeping around, publishes a front page story declaring Richard to be prime suspect with the FBI. From there, Richard's life, along with his mothers, is sent into turmoil and Richard is forced to contact old friend Watson Bryant to see if he'll help defend him as his lawyer.
The dynamic between Richard and Watson is what really made this movie for me. They're old friends, but clearly two very different people - Watson doesn't take any crap from anyone while Richard is a kindly, thoughtful man who just wants to help everyone, so ends up not doing himself any favours. On one occasion, Watson tells Richard not to say a word while the FBI are searching his home, and then Richard proceeds to talk to them all about anything and everything, blissfully ignorant of the glares he's receiving from Watson. There's a lot of humour in Richard Jewell, which I wasn't really expecting, and while it did make for an enjoyable movie, I felt it detracted a little from the drama and tension at times. Outside of that, both Jon Hamm and Kathy Bates were perfect in their roles, Kathy Bates this week receiving an Oscar nomination for her performance.
As the movie progresses, the injustice of it all is truly incredible. Just by Watson walking the route from the phone-booth where the warning call originated and the location where Richard was when the bomb went off, it was clear that he couldn't have done it. He even passed a polygraph test and yet he still continued to be hounded in the absence of any other leads or suspects, as he was just an easy target. It's an enjoyable watch, and certainly an important story, but because of the humour I described earlier, it just didn't have enough intensity or drama to make a bigger impact on me.
We start by getting to know a bit about Richard Jewell (Paul Walter Hauser) and how he eventually found himself working security at such a high profile event. When we first meet Richard, he's working as a supply clerk for a public law firm in 1986. He meets attorney Watson Bryant (Sam Rockwell), who can be heard from across the other side of the office loudly and angrily shouting at somebody on the phone. He's not much friendlier to Richard when he puts the phone down either, discovering that Richard has very kindly replaced some stationery in his desk drawers, and even added some more Snickers bars in there after noticing empty wrappers in Watson's bin. But the pair do eventually build up a good rapport, even sharing an interest in playing video games at a local arcade during their lunch breaks.
Richard eventually leaves the firm to become a security guard at a college. With dreams of some day working his way up into law enforcement, Richard takes his role a bit too seriously, resulting in a number of complaints being made to the dean and his subsequent dismissal. Having moved in with his mother Bobi (Kathy Bates) in Atlanta, Richard lands a job working security at the Olympic games, working alongside police officers in Centennial Park during a number of events. His mother joins him to enjoy a Kenny Rogers concert one night, and then a few nights later Richard gets to work while his favourite group are playing. It's during that time, while trying to move on a group of drunk and rowdy boys, that Richard notices a suspicious backpack beneath a nearby bench. Police are alerted, and the backpack is determined to be carrying a bomb. As Richard and the police officers try to disperse the crowd, the bomb detonates and casualties are much lower than they could have been. Richard is hailed a hero.
As Richard quickly begins appearing on TV, and being offered book deals, the FBI begin their investigation. Agent Shaw (Jon Hamm) was there when the bomb went off and feels responsible for something that happened on his watch, so is determined to find the man responsible. It's not long before they decide that Richard fits the profile of previous bombers - a wannabe police officer who carries out attacks and then seeks fame and glory by helping out his victims. The situation isn't helped when ballsy reporter Kathy Scruggs (Olivia Wilde), who will go to any lengths to get her story, including sleeping around, publishes a front page story declaring Richard to be prime suspect with the FBI. From there, Richard's life, along with his mothers, is sent into turmoil and Richard is forced to contact old friend Watson Bryant to see if he'll help defend him as his lawyer.
The dynamic between Richard and Watson is what really made this movie for me. They're old friends, but clearly two very different people - Watson doesn't take any crap from anyone while Richard is a kindly, thoughtful man who just wants to help everyone, so ends up not doing himself any favours. On one occasion, Watson tells Richard not to say a word while the FBI are searching his home, and then Richard proceeds to talk to them all about anything and everything, blissfully ignorant of the glares he's receiving from Watson. There's a lot of humour in Richard Jewell, which I wasn't really expecting, and while it did make for an enjoyable movie, I felt it detracted a little from the drama and tension at times. Outside of that, both Jon Hamm and Kathy Bates were perfect in their roles, Kathy Bates this week receiving an Oscar nomination for her performance.
As the movie progresses, the injustice of it all is truly incredible. Just by Watson walking the route from the phone-booth where the warning call originated and the location where Richard was when the bomb went off, it was clear that he couldn't have done it. He even passed a polygraph test and yet he still continued to be hounded in the absence of any other leads or suspects, as he was just an easy target. It's an enjoyable watch, and certainly an important story, but because of the humour I described earlier, it just didn't have enough intensity or drama to make a bigger impact on me.
LilyLovesIndie (123 KP) rated A Time of Myths in Books
Nov 5, 2018
I received this book as a complimentary, signed review copy through the Goodreads Giveaway scheme. Instantly after reading the title and the blurb, I was incredibly intrigued by this book that promised myth, events of legendary stature (Woodstock) and a mysterious edge to it as well.
It seemed perfect, and when I received it I was eager to get started, but then I hit what I thought would be a huge stumbling block for me. It was right up my street with regards to the content and genre, but when I started to read I initially struggled with Blamires' style of writing. He switches perspective initially to introduce all of the main characters, which, in someone with less talent would be confusing, however Blamires does this with a certain skill which weaves the separate narratives together into one intertwining story of humanity at it's grittiest and most basic level.
Initially set in the mid 80s, the mystery set and questions begin to swirl in the readers head before jumping into the next 'book'. As the story progresses, in a very natural and well written way, we follow this intertwined story of a group of youngsters from the age of free love, flower power and smoking dope, of course, I'm referring to the 60s for those of you scratching your heads! The description and atmosphere created by Blamires in describing the Woodstock festival is admirably done, and as someone who only knows of 'hippies' from watching reruns of bad tv shows and my own limited cultural knowledge, I have to hold my hands up and say I'm no expert. However, it felt utterly believable and very much in line with my limited knowledge, so much so that at times I actually felt like I would have loved to be part of this group of people.
Again, the book returns to the modern day of the 80s, told from the perspective of Nathan, the character who seems the most likeable and least tragic of the group, but oh how that changes! I won't spoil it, but his perspective is fantastic and easy to read, and he is a very believable character. You want to help him uncover his past and in the process find out exactly what happened to the rest of the group as, if there isn't enough that Blamires does well, he is also fantastic at drawing you totally into the story and keeping you guessing right to the very end, truly engaging you with every character. Well, except Derek, he simply repulsed me and I was glad with his ending!
The final 'book' was fantastically written, full of the same atmosphere and drama seen in the rest of the story, but also neatly tidying up all, well, nearly all, the questions you ask throughout the story, whilst still delivering the drama and tension you have come to expect from the book so far. Again, Blamires tells it in a very believable and engaging manner, and I think the greatest strength of this story is that it is so believable, I actually found myself wondering if there weren't groups of people just like these out there today as lost as Nathan and Maddy are in this 'hellhole' of a world we live in.
Great credit has to be given to Blamires in the creation of this story as it is truly fantastic. The characters are engaging, in their own ways, real and so easy to relate to. I wanted so badly to be their friend, to help Jo with her inner turmoil, to fix the issues they all had, and more than anything to have been part of that group at Woodstock having a laugh with like minded people. It transported me to times and places I will never be able to experience, but through this book, I feel I have, in some small way, been able to experience a tiny ounce of what it may have been like. The story was never superficial, at times it is really philosophical and 'deep', and this is absorbed by the reader without really noticing it, but at the end, it al makes sense.
Chris Blamires is a hugely talented author, great story teller, deep thinker and all of this comes through in just over 300 pages of excellently written tales. I thoroughly enjoyed this book, as I think is clear, and it is one I look forward to reading again and recommending to my friends. And as for the author, well, he certainly is one to watch and I look forward to reading more of his work in the near future!
It seemed perfect, and when I received it I was eager to get started, but then I hit what I thought would be a huge stumbling block for me. It was right up my street with regards to the content and genre, but when I started to read I initially struggled with Blamires' style of writing. He switches perspective initially to introduce all of the main characters, which, in someone with less talent would be confusing, however Blamires does this with a certain skill which weaves the separate narratives together into one intertwining story of humanity at it's grittiest and most basic level.
Initially set in the mid 80s, the mystery set and questions begin to swirl in the readers head before jumping into the next 'book'. As the story progresses, in a very natural and well written way, we follow this intertwined story of a group of youngsters from the age of free love, flower power and smoking dope, of course, I'm referring to the 60s for those of you scratching your heads! The description and atmosphere created by Blamires in describing the Woodstock festival is admirably done, and as someone who only knows of 'hippies' from watching reruns of bad tv shows and my own limited cultural knowledge, I have to hold my hands up and say I'm no expert. However, it felt utterly believable and very much in line with my limited knowledge, so much so that at times I actually felt like I would have loved to be part of this group of people.
Again, the book returns to the modern day of the 80s, told from the perspective of Nathan, the character who seems the most likeable and least tragic of the group, but oh how that changes! I won't spoil it, but his perspective is fantastic and easy to read, and he is a very believable character. You want to help him uncover his past and in the process find out exactly what happened to the rest of the group as, if there isn't enough that Blamires does well, he is also fantastic at drawing you totally into the story and keeping you guessing right to the very end, truly engaging you with every character. Well, except Derek, he simply repulsed me and I was glad with his ending!
The final 'book' was fantastically written, full of the same atmosphere and drama seen in the rest of the story, but also neatly tidying up all, well, nearly all, the questions you ask throughout the story, whilst still delivering the drama and tension you have come to expect from the book so far. Again, Blamires tells it in a very believable and engaging manner, and I think the greatest strength of this story is that it is so believable, I actually found myself wondering if there weren't groups of people just like these out there today as lost as Nathan and Maddy are in this 'hellhole' of a world we live in.
Great credit has to be given to Blamires in the creation of this story as it is truly fantastic. The characters are engaging, in their own ways, real and so easy to relate to. I wanted so badly to be their friend, to help Jo with her inner turmoil, to fix the issues they all had, and more than anything to have been part of that group at Woodstock having a laugh with like minded people. It transported me to times and places I will never be able to experience, but through this book, I feel I have, in some small way, been able to experience a tiny ounce of what it may have been like. The story was never superficial, at times it is really philosophical and 'deep', and this is absorbed by the reader without really noticing it, but at the end, it al makes sense.
Chris Blamires is a hugely talented author, great story teller, deep thinker and all of this comes through in just over 300 pages of excellently written tales. I thoroughly enjoyed this book, as I think is clear, and it is one I look forward to reading again and recommending to my friends. And as for the author, well, he certainly is one to watch and I look forward to reading more of his work in the near future!
Purple Phoenix Games (2266 KP) rated Mitropia in Tabletop Games
Apr 21, 2020
Have you ever had a crush on someone and just wanted to surround them with your presence? Too creepy? Okay, have you ever been at odds with your sworn enemies and learned to settle your differences by transporting yourselves to the plane of the gods to engage in a battle of strategic placement and enveloping in order to determine supremacy? Too specific? Well, the latter is the premise for the game Mitropia.
Mitropia is an area majority game that can end in several fashions. To setup your first game, please use the setup instructions in the rule book to form the playing area. However, the more you play, the more you might like to change it up and try out some wacky board formations. Every player receives a player mat featuring a tribe with different special abilities. They will each also receive the matching colored warrior tokens (and bag if present), cards from the two decks according to the setup in the rules. Each player will place their chieftan (two stacked warrior tokens) on the board. The game is ready to be played!
DISCLAIMER: We were provided a near-retail prototype copy of this game for the purposes of this review. These are preview copy components, and I know the final components will be a little different from these shown (upgrades!). Also, it is not my intention to detail every rule in the game – and the rules will certainly be tweaked from this version and the rules we used to play it. You are invited to download the rulebook from the publisher’s website, back the game through the Kickstarter campaign running April 16 – May 17, 2020, purchase it from your FLGS, or through any retailers stocking it after fulfillment. -T
Game play is relatively simple. Players are attempting to score points by occupying and/or surrounding terrain tiles. Some tiles are worth more points than others depending on tribe abilities and other factors. The game ends once there are no more legal plays, all players have passed, or a chieftan has been captured by an opponent. Points are then tallied and a victor is determined.
On a turn, a player will make a “move,” which is a strange term as the player is actually placing out a warrior token. The placement of the warrior is dependent upon a move pattern card that is showing on the player mat, or one from the player’s hand to be discarded. These move cards show where the warrior can be placed (like Onitama‘s movement cards). Move cards can be combined with special action cards to make interesting warrior placement upon the board. Again, the goal of the game is to encompass as much terrain as possible, and surround your opponents to capture their warrior tokens.
In addition to simply placing out new warriors to claim lands and surround opponents, using terrain types to their fullest is a strategy not to be ignored. Wormholes are teleport locations, and mountains are impassable. Using just these features can wreak havoc on unsuspecting opponents. Mountains can especially be brutal when being used as an obstacle to facilitate surrounding enemies. When you play Mitropia be warned: mind the mountains.
Play continues in turns until a win condition or game end condition has been met. The players tally points to declare a victor, and then setup to play again for the player will definitely want to play another.
Components. Again, this is a near-retail prototype copy, so the components are very close to what will be available and in each box upon a successful Kickstarter campaign. That said, these components are amazing! I told the publisher the day after receiving the game that I was very impressed with what was packed in the box. Now, I haven’t been able to Tetris the components back in the box and have the cover fit flush since I opened it, but what is inside the box truly is wonderful. The player discs are all nicely-painted wood bits. The player mats, cards, and terrain tiles are all great quality. The art on everything is super stellar, and I just love playing with everything! You know the feeling when you’re playing a game that just has that perfect tactile quality? That’s Mitropia. And this copy isn’t even upgraded!
So here are my thoughts on this beast. I have never played Go, and I’m not really sure I want to after having Mitropia in my hands. I probably will play Go sometime, but I can only picture myself wishing I had been playing Mitropia. There is just something about having special abilities and slight differences that really improves my enjoyment. I love being able to see my turns several rounds in advance, but then having to switch tactics because an opponent has thwarted my evil plan at the last moment. I love being able to sit and think about my plays. I do not suffer from analysis paralysis, and this is a caveat I have for the game – do NOT play with AP-prone opponents. There is a lot going on here and so many options on a turn. AP sufferers can just stare at the board frightened of playing the wrong move or deciding whether or not to play a special ability card. However, I think this is a fantastic game with an excellent theme overlaid. If you are looking for a thematic game of Go that looks beautiful, is colorful instead of boring, allows players to have special powers and abilities, card play similar to the award-winning Onitama, then you certainly owe it to yourself to give a look at Mitropia. Please head over to the Kickstarter campaign that ends May 17, 2020 and check it out to learn even more and see what others are saying about it. I will be guarding my copy like you wouldn’t believe.
Mitropia is an area majority game that can end in several fashions. To setup your first game, please use the setup instructions in the rule book to form the playing area. However, the more you play, the more you might like to change it up and try out some wacky board formations. Every player receives a player mat featuring a tribe with different special abilities. They will each also receive the matching colored warrior tokens (and bag if present), cards from the two decks according to the setup in the rules. Each player will place their chieftan (two stacked warrior tokens) on the board. The game is ready to be played!
DISCLAIMER: We were provided a near-retail prototype copy of this game for the purposes of this review. These are preview copy components, and I know the final components will be a little different from these shown (upgrades!). Also, it is not my intention to detail every rule in the game – and the rules will certainly be tweaked from this version and the rules we used to play it. You are invited to download the rulebook from the publisher’s website, back the game through the Kickstarter campaign running April 16 – May 17, 2020, purchase it from your FLGS, or through any retailers stocking it after fulfillment. -T
Game play is relatively simple. Players are attempting to score points by occupying and/or surrounding terrain tiles. Some tiles are worth more points than others depending on tribe abilities and other factors. The game ends once there are no more legal plays, all players have passed, or a chieftan has been captured by an opponent. Points are then tallied and a victor is determined.
On a turn, a player will make a “move,” which is a strange term as the player is actually placing out a warrior token. The placement of the warrior is dependent upon a move pattern card that is showing on the player mat, or one from the player’s hand to be discarded. These move cards show where the warrior can be placed (like Onitama‘s movement cards). Move cards can be combined with special action cards to make interesting warrior placement upon the board. Again, the goal of the game is to encompass as much terrain as possible, and surround your opponents to capture their warrior tokens.
In addition to simply placing out new warriors to claim lands and surround opponents, using terrain types to their fullest is a strategy not to be ignored. Wormholes are teleport locations, and mountains are impassable. Using just these features can wreak havoc on unsuspecting opponents. Mountains can especially be brutal when being used as an obstacle to facilitate surrounding enemies. When you play Mitropia be warned: mind the mountains.
Play continues in turns until a win condition or game end condition has been met. The players tally points to declare a victor, and then setup to play again for the player will definitely want to play another.
Components. Again, this is a near-retail prototype copy, so the components are very close to what will be available and in each box upon a successful Kickstarter campaign. That said, these components are amazing! I told the publisher the day after receiving the game that I was very impressed with what was packed in the box. Now, I haven’t been able to Tetris the components back in the box and have the cover fit flush since I opened it, but what is inside the box truly is wonderful. The player discs are all nicely-painted wood bits. The player mats, cards, and terrain tiles are all great quality. The art on everything is super stellar, and I just love playing with everything! You know the feeling when you’re playing a game that just has that perfect tactile quality? That’s Mitropia. And this copy isn’t even upgraded!
So here are my thoughts on this beast. I have never played Go, and I’m not really sure I want to after having Mitropia in my hands. I probably will play Go sometime, but I can only picture myself wishing I had been playing Mitropia. There is just something about having special abilities and slight differences that really improves my enjoyment. I love being able to see my turns several rounds in advance, but then having to switch tactics because an opponent has thwarted my evil plan at the last moment. I love being able to sit and think about my plays. I do not suffer from analysis paralysis, and this is a caveat I have for the game – do NOT play with AP-prone opponents. There is a lot going on here and so many options on a turn. AP sufferers can just stare at the board frightened of playing the wrong move or deciding whether or not to play a special ability card. However, I think this is a fantastic game with an excellent theme overlaid. If you are looking for a thematic game of Go that looks beautiful, is colorful instead of boring, allows players to have special powers and abilities, card play similar to the award-winning Onitama, then you certainly owe it to yourself to give a look at Mitropia. Please head over to the Kickstarter campaign that ends May 17, 2020 and check it out to learn even more and see what others are saying about it. I will be guarding my copy like you wouldn’t believe.
Erika (17788 KP) rated The Green Knight (2020) in Movies
Aug 2, 2021
Green Knight, based upon the poem, Sir Gawain and the Green Knight, does the poem justice. We join our relatively pure-hearted Sir Gawain (Dev Patel) on Christmas morning, as he wakes up in what appears to be a brothel. He rushes home to his Mother (Sarita Choudhury), to change for the Christmas Day feast with the aged King (Sean Harris). Mother is left behind as Gawain goes to the feast, and conjures the appearance of the Green Knight.
Gawain agrees to the Christmas game proposed by the Green Knight, so he can be knighted himself. The game is the same as the poem, a knight gives a blow to the Green Knight, and a year from that date, the knight will visit the Green Chapel so he can return the favor.
The year passes, and Gawain sets out on his quest. Mother gives him the gift of a green sash, that will protect him as he faces the journey and the Green Knight. He sets off on his trippy journey, encountering a scavenger (Barry Keoghan) along the way and is quickly delayed in his quest and left for dead, losing his green sash. After freeing himself, he sets out on his allegory-filled quest again, encountering St. Winifred (Erin Kellyman), giants, and is led by a fox to a castle near the Green Chapel.
The castle is where the film gets back on track with the poem. The Lord (Joel Egerton) shows kindness and hospitality, while his wife (Alicia Vikander), takes the role as temptress. Alicia Vikander plays both the Lady, and the prostitute that Gawain is in love with back home. It’s understandably confusing for Gawain. The same deal is struck between the Lord and Gawain, while the Lord is away on the hunt, he will give Gawain everything he catches, while Gawain promises to give the Lord anything he receives at the castle. Gawain does not end up keeping the agreement as he’s seduced by the Lady and gets the green sash back. He escapes the castle and goes to the Green Chapel to finish the Christmas game. The end was very interesting, would Gawain choose to be courageous and maintain his honor, accepting death? Or would he be a coward, running away to be knighted, then subsequently become King? The ending was scary good.
My first thought after the film ended was that we finally got a film that did an Arthurian legend justice. I happened to be really into Arthuriana, so this film was such a treat. Though, I am left with some questions. I’m not sure which sister Mother was supposed to be. Was Mother Morgaine or Morgause? I assume it was Morgause, but Mother was a little more witchy, so maybe Morgaine? I also don’t know if in the film, the Green Knight was the Lord. The characters were played by two different actors, but the Lord is definitely supposed to be the Green Knight.
Another thing I did like is that I don’t believe they ever called the King by his name, Arthur. This was a smart move, as the story was centralized on Sir Gawain, and not about Arthur and his Knights of the Round Table.
The one sore thumb for me was Alicia Vikander. Her accent when she was the prostitute, Essel, was horrid. I also think that character wasn’t really needed at all because she was just annoying. The whole brothel situation itself was kind of lame because Gawain was supposed to be pure and innocent. The innocence being lost at the Castle was a major part of the poem.
Dev Patel was excellent as Gawain; I was entranced by him, and he kept my attention the entire film. I know there were grumblings about his casting, but seriously, this is a fantasy story. It also is not impossible for people of a different race to be present all over Europe. There once was this empire called Rome, that encompassed a very large area, and enabled people to travel around and settle in areas.
I had been looking forward to this film since March of 2020, and it completely delivered. I hope we get more films like this, rather than the barrage of big dumb action and comic book films. I can’t wait to go see this film again!
Gawain agrees to the Christmas game proposed by the Green Knight, so he can be knighted himself. The game is the same as the poem, a knight gives a blow to the Green Knight, and a year from that date, the knight will visit the Green Chapel so he can return the favor.
The year passes, and Gawain sets out on his quest. Mother gives him the gift of a green sash, that will protect him as he faces the journey and the Green Knight. He sets off on his trippy journey, encountering a scavenger (Barry Keoghan) along the way and is quickly delayed in his quest and left for dead, losing his green sash. After freeing himself, he sets out on his allegory-filled quest again, encountering St. Winifred (Erin Kellyman), giants, and is led by a fox to a castle near the Green Chapel.
The castle is where the film gets back on track with the poem. The Lord (Joel Egerton) shows kindness and hospitality, while his wife (Alicia Vikander), takes the role as temptress. Alicia Vikander plays both the Lady, and the prostitute that Gawain is in love with back home. It’s understandably confusing for Gawain. The same deal is struck between the Lord and Gawain, while the Lord is away on the hunt, he will give Gawain everything he catches, while Gawain promises to give the Lord anything he receives at the castle. Gawain does not end up keeping the agreement as he’s seduced by the Lady and gets the green sash back. He escapes the castle and goes to the Green Chapel to finish the Christmas game. The end was very interesting, would Gawain choose to be courageous and maintain his honor, accepting death? Or would he be a coward, running away to be knighted, then subsequently become King? The ending was scary good.
My first thought after the film ended was that we finally got a film that did an Arthurian legend justice. I happened to be really into Arthuriana, so this film was such a treat. Though, I am left with some questions. I’m not sure which sister Mother was supposed to be. Was Mother Morgaine or Morgause? I assume it was Morgause, but Mother was a little more witchy, so maybe Morgaine? I also don’t know if in the film, the Green Knight was the Lord. The characters were played by two different actors, but the Lord is definitely supposed to be the Green Knight.
Another thing I did like is that I don’t believe they ever called the King by his name, Arthur. This was a smart move, as the story was centralized on Sir Gawain, and not about Arthur and his Knights of the Round Table.
The one sore thumb for me was Alicia Vikander. Her accent when she was the prostitute, Essel, was horrid. I also think that character wasn’t really needed at all because she was just annoying. The whole brothel situation itself was kind of lame because Gawain was supposed to be pure and innocent. The innocence being lost at the Castle was a major part of the poem.
Dev Patel was excellent as Gawain; I was entranced by him, and he kept my attention the entire film. I know there were grumblings about his casting, but seriously, this is a fantasy story. It also is not impossible for people of a different race to be present all over Europe. There once was this empire called Rome, that encompassed a very large area, and enabled people to travel around and settle in areas.
I had been looking forward to this film since March of 2020, and it completely delivered. I hope we get more films like this, rather than the barrage of big dumb action and comic book films. I can’t wait to go see this film again!
Gareth von Kallenbach (980 KP) rated Hellboy (2019) in Movies
Jul 2, 2019
Trivia question for you…what does an immortal evil queen, King Arthur, Nazis and a boy born from Hell itself have in common? If you answered Hellboy you win a prize. The prize is going to the theater and watching the film and whether it’s a prize worth winning is something you’ll have to decide for yourself. I’m getting a bit ahead of myself though, so let’s rewind a bit and start at the beginning.
Hellboy (David Harbour) is a demon from Hell (hence the name), his backstory as we learn early on in the movie is pretty standard fare. The Nazi’s are on the verge of losing World War II and in a desperate move to turn the tide call upon the evil sorcerer Rasputin to call upon the depths of Hell and raise a champion who will fight for them. The incantation is interrupted when famous Nazi hunter Lobster Johnson (Thomas Haden Church) goes in with guns blazing, as other allied troops join the fray. Their relief at stopping the incantation is short-lived as the alter opens and a young demon climbs through. Professor Broom who had infiltrated the Nazi team had been brought in to put down any evil that was successfully summoned. Upon seeing the young demon, Professor Broom (for reasons known only to him at the time) decides not to kill him, but to take him in and raise him as his own.
Flash forward to present day, and Hellboy as we now know him alongside his father are members of the B.P.R.D (Bureau for Paranormal Research and Defense). On a mission to defeat some giants that are roaming the countryside in England they stumble upon an ancient evil that dark forces are trying to retrieve. It seems back in the dark ages a war between humans and monsters was being waged. Seeing no end to the violence King Arthur (Mark Stanley) and his faithful wizard Merlin (Brian Gleeson) offer to surrender to The Blood Queen (Milla Jovovich). On top the hill where the surrender is to take place, the Blood Queen is betrayed by one of her own and King Arthur, using the infamous blade Excalibur, cut the Blood Queen into several parts. While she can’t be killed, she can be contained and each of her body parts are placed in separate boxes. These boxes are then sealed with holy water that only a holy man can unlock and are sent to the farthest corners of England. If the Blood Queen ever returns, she will release a plague that will not only destroy England but spread across the entire world. Thus, sets the stage for Hellboy.
Being a fan of the previous movies and in particular the portrayal of Hellboy by Ron Pearlman, I wasn’t sure how to feel about David Harbour in this role. It’s always a bit hit or miss when a series is rebooted, and I was pleasantly surprised with how David Harbour stepped up and into the role. While he doesn’t have the same menacing size and gruffness that Ron Pearlman possesses, it didn’t take me long to adjust to this new version. He is joined by a strong supporting cast consisting of Sasha Lane as his ghost whispering friend Alice and Ben Daimo as an MI-11 agent weary of teaming up with a monster. Milla Jovovich does an outstanding job as the Blood Queen and her fairy-pig friend portrayed by Stephen Graham and Douglas Tait.
Visually the movie is stunning, with the numerous monsters and fairy creatures coming to life before your eyes. The movie is exceptionally gory as one might expect, with numerous limb dismemberments, decapitations, and more blood than anyone would expect to erupt from such wounds. It’s over-the-top and meant to be that way which tended to bring some uncomfortable laughter at times from those around me. Having recently played Mortal Kombat 11, I couldn’t help but feel that some of the fatality screens in that game would have felt right at home in this movie.
Story is where I feel Hellboy falls a bit flat. There are so many characters and side stories going on that it’s easy to get lost in it. From my description above, you can see that it includes King Arthur, Rasputin, Nazis, Secret Societies, Witches that eat children, monsters…and that’s only in the first half of the movie. There is a ton going on and there are a lot of disconnects. While trying to avoid spoilers, there is a part in the film where Hellboy is talking to Baba Yaga (see another character reference), and after tricking her she places a curse on him. I’m still trying to figure out if the curse she placed on him occurred in the movie or not. In fact, I’m trying to figure out exactly what the point of that scene was. It’s not a bad story, but it tries to pack in a TON of references in its brief hour and forty five-ish minutes.
I’ll be the first to admit that I’ve never read any of the Hellboy graphic novels, I have seen both of the previous films, so I had a little bit of background going into this movie. I don’t know if all the references in the movie are pivotal to the novels or not. You certainly don’t have to have read them or seen the previous movies to appreciate this one, I just wonder if they tried to fit in too many Hellboy references into one film. Hellboy is an enjoyable ride, and it certainly doesn’t drag at all, in fact I was surprised at how quickly it was over. With all that being said, it’s a fun action-packed movie, with lots of gratuitous violence if that’s your thing. I certainly wouldn’t recommend taking your children to see it, violence aside, I just think there is way too much going on and it can be difficult to follow. Oh, and don’t forget to stay through the credits for the end credit scene. It’s not pivotal to the movie, but worth waiting around for.
Hellboy (David Harbour) is a demon from Hell (hence the name), his backstory as we learn early on in the movie is pretty standard fare. The Nazi’s are on the verge of losing World War II and in a desperate move to turn the tide call upon the evil sorcerer Rasputin to call upon the depths of Hell and raise a champion who will fight for them. The incantation is interrupted when famous Nazi hunter Lobster Johnson (Thomas Haden Church) goes in with guns blazing, as other allied troops join the fray. Their relief at stopping the incantation is short-lived as the alter opens and a young demon climbs through. Professor Broom who had infiltrated the Nazi team had been brought in to put down any evil that was successfully summoned. Upon seeing the young demon, Professor Broom (for reasons known only to him at the time) decides not to kill him, but to take him in and raise him as his own.
Flash forward to present day, and Hellboy as we now know him alongside his father are members of the B.P.R.D (Bureau for Paranormal Research and Defense). On a mission to defeat some giants that are roaming the countryside in England they stumble upon an ancient evil that dark forces are trying to retrieve. It seems back in the dark ages a war between humans and monsters was being waged. Seeing no end to the violence King Arthur (Mark Stanley) and his faithful wizard Merlin (Brian Gleeson) offer to surrender to The Blood Queen (Milla Jovovich). On top the hill where the surrender is to take place, the Blood Queen is betrayed by one of her own and King Arthur, using the infamous blade Excalibur, cut the Blood Queen into several parts. While she can’t be killed, she can be contained and each of her body parts are placed in separate boxes. These boxes are then sealed with holy water that only a holy man can unlock and are sent to the farthest corners of England. If the Blood Queen ever returns, she will release a plague that will not only destroy England but spread across the entire world. Thus, sets the stage for Hellboy.
Being a fan of the previous movies and in particular the portrayal of Hellboy by Ron Pearlman, I wasn’t sure how to feel about David Harbour in this role. It’s always a bit hit or miss when a series is rebooted, and I was pleasantly surprised with how David Harbour stepped up and into the role. While he doesn’t have the same menacing size and gruffness that Ron Pearlman possesses, it didn’t take me long to adjust to this new version. He is joined by a strong supporting cast consisting of Sasha Lane as his ghost whispering friend Alice and Ben Daimo as an MI-11 agent weary of teaming up with a monster. Milla Jovovich does an outstanding job as the Blood Queen and her fairy-pig friend portrayed by Stephen Graham and Douglas Tait.
Visually the movie is stunning, with the numerous monsters and fairy creatures coming to life before your eyes. The movie is exceptionally gory as one might expect, with numerous limb dismemberments, decapitations, and more blood than anyone would expect to erupt from such wounds. It’s over-the-top and meant to be that way which tended to bring some uncomfortable laughter at times from those around me. Having recently played Mortal Kombat 11, I couldn’t help but feel that some of the fatality screens in that game would have felt right at home in this movie.
Story is where I feel Hellboy falls a bit flat. There are so many characters and side stories going on that it’s easy to get lost in it. From my description above, you can see that it includes King Arthur, Rasputin, Nazis, Secret Societies, Witches that eat children, monsters…and that’s only in the first half of the movie. There is a ton going on and there are a lot of disconnects. While trying to avoid spoilers, there is a part in the film where Hellboy is talking to Baba Yaga (see another character reference), and after tricking her she places a curse on him. I’m still trying to figure out if the curse she placed on him occurred in the movie or not. In fact, I’m trying to figure out exactly what the point of that scene was. It’s not a bad story, but it tries to pack in a TON of references in its brief hour and forty five-ish minutes.
I’ll be the first to admit that I’ve never read any of the Hellboy graphic novels, I have seen both of the previous films, so I had a little bit of background going into this movie. I don’t know if all the references in the movie are pivotal to the novels or not. You certainly don’t have to have read them or seen the previous movies to appreciate this one, I just wonder if they tried to fit in too many Hellboy references into one film. Hellboy is an enjoyable ride, and it certainly doesn’t drag at all, in fact I was surprised at how quickly it was over. With all that being said, it’s a fun action-packed movie, with lots of gratuitous violence if that’s your thing. I certainly wouldn’t recommend taking your children to see it, violence aside, I just think there is way too much going on and it can be difficult to follow. Oh, and don’t forget to stay through the credits for the end credit scene. It’s not pivotal to the movie, but worth waiting around for.
Justin Taylor (59 KP) rated Jumanji: Welcome to the Jungle (2017) in Movies
Oct 29, 2018
The action pieces were kinda on point (4 more)
Of course the Rock kills it as usual and brings his a game or at least tries his best
The trio of Kevin Hart, Karen Gillan and Jack Black are the best things about this movie
It does something original with the source material
A good movie to sit down and eat popcorn to
Although this is a sequel to Jumanji yeah in case y'all didn't know it's a sequel and outside of a couple of references including a name-drop of Robin Williams character from the original it has nothing to do with the first (2 more)
Also basic plot getting sucked into a video game which is a plot that we have seen in Many other things (Spy Kids, Tron and fairly odd parents to name a few) and while it does it in a fresh way at the end of the day it's the exact same plot from the first
The villain is pretty much meh but if u like Jumanji I think you probably have no problem with him
Jumanji was passable
Contains spoilers, click to show
Ok this movie ain't perfect but it did do it's purpose and I personally thought it wasn't bad,
Too be honest I wasn't crazy about a Jumanji sequel especially after the late great Robin Williams passed away. But they did some things good and some things not so good so I'll start with the good first
1. It does something fresh with the original so in case you haven't seen it spoiler warning the board game we all know and love turned into a video game which is something I was kinda expecting but I wasn't surprised and it was nice seeing it getting updated for a new generation
2. The characters in the Jumanji world are hilariously entertaining with props particularly to Karen Gillan and Jack Black..they bring it in this movie and they had me laughing my butt off. Not totally saying that the Rock and Kevin Hart weren't funny either but they all are great
3 the action sequences are awesomely executed and exciting as it should be. Nothing more to say.
Now for the bad
1. Elephant in the room, the plot, ok so getting stuck in a video game is something that's been done to death but they do something creative with it but at the end of the day it's the exact same plot of the first movie.
2. The villains pretty much meh, he's your standard I'm gonna take what I want and no one can stop me type villain and yes in case your wondering his last name is van pelt.
3. Speaking of homages to the first movie don't expect too much outside of a couple of references including a name drop of Williams character from the original movie it has nothing to do with the first movie so it's like a standalone sequel and a soft reboot which means the events of the original still exist but they're pretty much making some retcons.
Overall I didn't hate this movie, I laughed at anything but I think if u take ur nostalgia glasses off and watch it with a new point of view youll enjoy it also this movie did something right because its getting a sequel next year
Too be honest I wasn't crazy about a Jumanji sequel especially after the late great Robin Williams passed away. But they did some things good and some things not so good so I'll start with the good first
1. It does something fresh with the original so in case you haven't seen it spoiler warning the board game we all know and love turned into a video game which is something I was kinda expecting but I wasn't surprised and it was nice seeing it getting updated for a new generation
2. The characters in the Jumanji world are hilariously entertaining with props particularly to Karen Gillan and Jack Black..they bring it in this movie and they had me laughing my butt off. Not totally saying that the Rock and Kevin Hart weren't funny either but they all are great
3 the action sequences are awesomely executed and exciting as it should be. Nothing more to say.
Now for the bad
1. Elephant in the room, the plot, ok so getting stuck in a video game is something that's been done to death but they do something creative with it but at the end of the day it's the exact same plot of the first movie.
2. The villains pretty much meh, he's your standard I'm gonna take what I want and no one can stop me type villain and yes in case your wondering his last name is van pelt.
3. Speaking of homages to the first movie don't expect too much outside of a couple of references including a name drop of Williams character from the original movie it has nothing to do with the first movie so it's like a standalone sequel and a soft reboot which means the events of the original still exist but they're pretty much making some retcons.
Overall I didn't hate this movie, I laughed at anything but I think if u take ur nostalgia glasses off and watch it with a new point of view youll enjoy it also this movie did something right because its getting a sequel next year
BookwormMama14 (18 KP) rated High As the Heavens in Books
Jan 2, 2019
Kate Breslin's new book is FINALLY here! I have been waiting for this day since the moment I finished Not by Sight. And I am so excited to share my review with you. Filled with raw emotion that will grip your heart, this is not a light read, but it is an AMAZING story!
"How in the midst of all this sorrow"...Can hope possibly be found?*
Kate's books continue to elicit emotions in me that I have rarely felt on such an excruciating level. Set in Belgium during WWI we live through the memories of our heroine. We walk with her through the heartache, the pain, the suffering, but also the joy. Evelyn Marche has seen her fair share of evil and sorrows, but as a nurse she is able to bring peace and comfort to those who are also suffering. Through her work, she is making a difference in more people's lives than she knows. I don't want to say TOO much about Eve's story, because I want you to read it! Be warned though...I was not even half way through and I thought I was going to puke, cry, and throw the book across the room.** THAT is how powerful Kate's words are. There were many times of laugh out loud moments, but this is a book set in a WAR ZONE.
While in the middle of reading this book, I had the opportunity to hear a WWII survivor speak. (I know, I know...different war...but a hero is a hero.) Her name is Marthe Cohn, she is 97 years old. Marthe is a French Jew who served as a spy in Nazi Germany during WWII. She was a nurse. She is a HERO. There are SO MANY PARALLELS to Eve in Marthe's story that it was kind of weird. Marthe was instrumental in bringing about the end of the war. I share this with you because I want to honor those who have served...in any war. Those who would risk their lives daily so that my family may live in peace. The heros who, without them, things could have ended so very different.
Evelyn is a strong and powerful representation of the many women who served in WWI. The heroes who cared for the wounded. The heroes that changed history one day at a time. Eve's independent spirit and tenacity has been an asset throughout the war. But living in "survival mode" can wear a person down. Will she continue fighting in her own strength or will she open her heart to God, and allow Him to carry her burdens? Although I have not seen the same horrors that Evelyn (and Marthe) were faced with, I hope that in the midst of chaos I will stand strong, be a light and do what I can to make the world a better place. To bring hope to those who have none.
*Quotation is from the song Days in the Sun found on the 2017 release of Disney's Beauty and the Beast.
** No books were harmed during the process of reading this book and writing the review.
I received a complimentary copy of High as the Heavens from Bethany House Publishers I was not required to write a positive review. All opinions expressed are mine alone.
"How in the midst of all this sorrow"...Can hope possibly be found?*
Kate's books continue to elicit emotions in me that I have rarely felt on such an excruciating level. Set in Belgium during WWI we live through the memories of our heroine. We walk with her through the heartache, the pain, the suffering, but also the joy. Evelyn Marche has seen her fair share of evil and sorrows, but as a nurse she is able to bring peace and comfort to those who are also suffering. Through her work, she is making a difference in more people's lives than she knows. I don't want to say TOO much about Eve's story, because I want you to read it! Be warned though...I was not even half way through and I thought I was going to puke, cry, and throw the book across the room.** THAT is how powerful Kate's words are. There were many times of laugh out loud moments, but this is a book set in a WAR ZONE.
While in the middle of reading this book, I had the opportunity to hear a WWII survivor speak. (I know, I know...different war...but a hero is a hero.) Her name is Marthe Cohn, she is 97 years old. Marthe is a French Jew who served as a spy in Nazi Germany during WWII. She was a nurse. She is a HERO. There are SO MANY PARALLELS to Eve in Marthe's story that it was kind of weird. Marthe was instrumental in bringing about the end of the war. I share this with you because I want to honor those who have served...in any war. Those who would risk their lives daily so that my family may live in peace. The heros who, without them, things could have ended so very different.
Evelyn is a strong and powerful representation of the many women who served in WWI. The heroes who cared for the wounded. The heroes that changed history one day at a time. Eve's independent spirit and tenacity has been an asset throughout the war. But living in "survival mode" can wear a person down. Will she continue fighting in her own strength or will she open her heart to God, and allow Him to carry her burdens? Although I have not seen the same horrors that Evelyn (and Marthe) were faced with, I hope that in the midst of chaos I will stand strong, be a light and do what I can to make the world a better place. To bring hope to those who have none.
*Quotation is from the song Days in the Sun found on the 2017 release of Disney's Beauty and the Beast.
** No books were harmed during the process of reading this book and writing the review.
I received a complimentary copy of High as the Heavens from Bethany House Publishers I was not required to write a positive review. All opinions expressed are mine alone.
Zuky the BookBum (15 KP) rated Siren in Books
Mar 15, 2018
Read my review here: https://bookbumzuky.wordpress.com/2017/02/22/review-siren-by-annemarie-neary/
<b><i>Dont play the hero, Roisin. Make sure you have your back covered. But when the moments right, make your move.</i></b>
This is a bit different to the sorts of thrillers Im used to reading. With a lean towards politics, this feels a little more highbrow than the normal the-boyfriend-did-it kind of books Im used to. I dont know anything about about the Northern Ireland Troubles, so it was interesting to get a glimpse into the history of it in this novel.
I liked our characters in this novel. It was nice to have someone like Boyle in this. Homeless, stinky and a bit of a pervert, yet still kind of likable. Though I felt like his story wasnt told all that well. Roisin was a well built out character and Neary was really good at making us empathise with her the whole way through.
The plot, overall, was good. As some other reviewers have stated, the thrill subsides a little bit towards the middle and end, but I was still interested in knowing what was going to happen to really take much notice at the slowing pace. When were flashbacked to Roisins past, I was initially interested, but then things got a little drawn out. I felt like that section of the novel could have easily been shortened so we could have gotten back to the current day situation and learnt a bit more about Boyle and the Dutchman, but, hey.
One of my issues with this novel was the situation between Roisin and The Dutchman. Considering she was so wary of everything and kept completely to herself, it didnt make much sense to me, that she let herself get so close to The Dutchman and so quickly. That part of the story felt very inaccurate to how it would have really played out, had this been a true story.
The writing in this novel is well done, with good descriptive imagery, believable dialogue and well developed characters. There are quite a number of Irish terms used that Im not used to, but theyre easy to get. A thing not so well done in this novel was the layout. Within each chapter, we are presented with several POVs that arent very well separated. The only suggestion that our character perspective has changed is a paragraph break, but then sometimes there are paragraph breaks that will carry on with the same character as before. Im hoping its only this confusing as Ive received an ARC copy from Netgalley, because if not, its a major flaw in the editing.
Im a bit miffed at the ending, to be honest. It seemed abrupt and it was unsatisfying after all we went through with Roisin and her story.
<i>Thanks to Netgalley and Random House UK, Cornerstone for giving me the opportunity to read this in exchange for an honest review.</i>
<b><i>Dont play the hero, Roisin. Make sure you have your back covered. But when the moments right, make your move.</i></b>
This is a bit different to the sorts of thrillers Im used to reading. With a lean towards politics, this feels a little more highbrow than the normal the-boyfriend-did-it kind of books Im used to. I dont know anything about about the Northern Ireland Troubles, so it was interesting to get a glimpse into the history of it in this novel.
I liked our characters in this novel. It was nice to have someone like Boyle in this. Homeless, stinky and a bit of a pervert, yet still kind of likable. Though I felt like his story wasnt told all that well. Roisin was a well built out character and Neary was really good at making us empathise with her the whole way through.
The plot, overall, was good. As some other reviewers have stated, the thrill subsides a little bit towards the middle and end, but I was still interested in knowing what was going to happen to really take much notice at the slowing pace. When were flashbacked to Roisins past, I was initially interested, but then things got a little drawn out. I felt like that section of the novel could have easily been shortened so we could have gotten back to the current day situation and learnt a bit more about Boyle and the Dutchman, but, hey.
One of my issues with this novel was the situation between Roisin and The Dutchman. Considering she was so wary of everything and kept completely to herself, it didnt make much sense to me, that she let herself get so close to The Dutchman and so quickly. That part of the story felt very inaccurate to how it would have really played out, had this been a true story.
The writing in this novel is well done, with good descriptive imagery, believable dialogue and well developed characters. There are quite a number of Irish terms used that Im not used to, but theyre easy to get. A thing not so well done in this novel was the layout. Within each chapter, we are presented with several POVs that arent very well separated. The only suggestion that our character perspective has changed is a paragraph break, but then sometimes there are paragraph breaks that will carry on with the same character as before. Im hoping its only this confusing as Ive received an ARC copy from Netgalley, because if not, its a major flaw in the editing.
Im a bit miffed at the ending, to be honest. It seemed abrupt and it was unsatisfying after all we went through with Roisin and her story.
<i>Thanks to Netgalley and Random House UK, Cornerstone for giving me the opportunity to read this in exchange for an honest review.</i>