
Hong Kong - GPS Map Navigator
Navigation and Travel
App
Flytomap is a valid and interesting alternative, Benetti Yachts Top Ten 2011,2012,2013,2014,2015 &...

Dominica - GPS maps offline charts Navigator
Navigation and Travel
App
Flytomap is a valid and interesting alternative, Benetti Yachts Top Ten 2011,2012,2013,2014,2015 &...

Cape Verde Islands charts GPS map Navigator
Navigation and Travel
App
Flytomap is a valid and interesting alternative, Benetti Yachts Top Ten 2011,2012,2013,2014,2015 &...

EmersonRose (320 KP) rated The Blood of Olympus (The Heroes of Olympus #5) in Books
Nov 20, 2019
Alright, now that that is out of the way, let me begin. This book is called Blood of Olympus, it is the fifth and final book in the Heroes of Olympus series (if you should ever desire to read these book, I would recommend starting with the Percy Jackson, and the Olympians series as this series is a sequel series. The author of this book is a writer by the name of Rick Riordan. This book is a young adult fantasy novel. It is the final chapter of the adventure of a group of seven young adults who happen to be demigods, modern day children of the ancient gods of Greece and Rome. This adventure, like many great adventures, is a race to save the world.
For me, the initial draw of the book was that it is a fantasy novel, which is one of my favorite genres, and its focus is on Greek Mythology, something of an obsession of mine. The mythology in these books may not always satisfy all mythology nerds because they do take liberties in how the myths are presented in order to showcase how they might have changed to fit in the modern day world. The way Riordan chooses to represent mythology is often fairly close to original stories, showing that he spends the time researching the myths, and they are clever, funny, and entertaining.
As I read the books, I found myself drawn to the relationships between the characters, not surprising as characters are a key draw for me in literature. By this point in the series, the relationships became especially interesting because you have known some of the characters for ten books now while others are just in their second or third book appearances. The central characters have grown into a substantial group that each have their own unique backgrounds, personalities, and even mythologies that create intriguing tension and bonds. Their bonds grow stronger as they work through new struggles and adventures with the added drama of them being a group of teenagers, which obviously means that there is a fair bit of romance involved as well.
For me personally to get into a story the most important aspect is to be very invested in61w3pqVMCZL._US230_ the characters. This does not mean I have to like them, but I do need to be completely invested in what happens to them. If the storyteller can do this, then I will most likely binge the entire thing whether book, movie, tv show, comic…. regardless whether or not the story is good or my normal cup of tea. This was definitely an initial draw in me reading this second series because I was already very invested in both Percy and Annabeth’s characters, who are among the main characters in this series and the main characters in the previous series. The majority of the characters in this book did capture my emotional investment, which kept me reading all five books, but there were a few I found lacking. Maybe I am the only one who felt this, but I thought that Riordan didn’t spend enough time on some of the new characters to pull me into their plots. Unfortunately, this is common in stories that feature such a large cast of main characters, had the time on each character been even plot points might not have been as successful and honestly, I might have been annoyed to not spend as much time on my favorites.
I would be lying if I were to say this was my favorite book in this series but I still greatly enjoyed it. Besides my problem with not feeling emotionally invested enough in some of the characters, I really do not have any other complaints about the book. It was successful in finishing this series story arc while having plenty of plot of its own. And it ended wrapping just about everything up so that I was satisfied, but open enough to still want more. If this were a regular series, the leftover cliffhangers would be dreadful! But Riordan writes series that capture over-arching plots but that connect to his other book series in this same world, so an ending like this simply promising more books about these characters in another series.
Overall I liked this book, if young adult fantasy is your genre, then I would definitely suggest looking at these books. They do what I require of my urban fantasy stories, mix magic into our real world enough that a part of me can almost believe it could be possible. Characters, world, and plot flowing together into an engaging story that obviously captured my interest enough to read ten and counting of these novels.
*This was a review I found while cleaning that I write a few years ago. I have since read two more Riordan novels and counting! I love the way Riordan writes and appreciate how he seems to continually grow as a writer, always tackling new issues and allowing his characters to have growth. Annabeth and Percy especially, they are two of my all-time favorite characters. I highly recommend reading his books!

Beckie Shelton (40 KP) rated Hart Broken (Cale & Mickey #1) in Books
Oct 6, 2017
This is one book I was really looking forward to devouring and then to realise it's part of a series, well it just made my day.
So Hart Broken is the tale of Mickey Hart and Cale Windermere, it begins when Cale rescues an inebriated Mickey one night and after the encounter, he falls fast.
Mickey herself is a screwed up mess, but she really does like her wickedly handsome knight who just happens to be in a wheelchair.
Hart Broken follows these two lovers as they traverse the rocky road to a HEA.
So I really loved this book it certainly helped that our two main characters were exceptionally likeable and yummy.
So to give my take on these two, let's start with Cale, I adored his sense of humour and lopsided smile, it was super cute and adorable how he thought of Mickey "This Girl"
I loved how capable Cale was and that he didn't wallow in what if's, just takes his hand in life and gets on with it.
I also adored the peek we got of his vulnerable side, the glimpse into his head showcased his inner insecurities, whatever the face he put on to the outside world. It humanised Cale to the reader.
Also, his relationship with his parents and brother show such an appealing picture looking in.
Now, Mickey, she's a bit of a flake, an enchanting one, a bit all over the place, but she does mean well. Mickeys past and her enormous mountain of baggage is definitely impacting her here and now.
So Hart Broken starts by lulling you into a false sense of security, everything's puppies and roses Mickey and Cale are all loved up then wham Mickey self-sabotages herself, Lots of Baggage from Mickey sigh.
The rest of this novel traverses the path and obstacles these two lovers have to overcome to fully connect again.
I really enjoyed the way this was written the dialogue had a punchy feel to it that was easy to immerse yourself in.
If I had to find a criticism of Hart Broken it would be the sex, I would have liked to know more about the mechanics of the act, I was actually and still am a bit confused as to the how.
I know that Cale took something to enable him, but then it mentioned he could feel nothing below the waist, so was this just for Mickey's benefits?
mmm, Some clarity on this would be much appreciated.
I actually won an E-Copy of Hart Broken in a Facebook giveaway so glad I did As I really enjoyed this and am so looking forward to reading the next instalment, its definitely on my HUGE TBR pile.
So would I recommend this, of course, it's a hot sexy read whats not to love.
Reviewed By Beckie Bookworm
https://www.beckiebookworm.com/
https://www.facebook.com/beckiebookworm/
https://www.goodreads.com/user/show/9460945-bex-beckie-bookworm

Mine, Body and Soul: Trilogy (The Playroom #1-3)
Book
Part One Was it possible that there was a man out there who could see past Lenny’s damaged body...
Contemporary MM Romance BDSM

Daniel Boyd (1066 KP) rated Mass Effect Trilogy in Video Games
Jul 25, 2017
Mass Effect wasn’t the first game to do it, there are plenty of earlier examples of the mechanic being used before in games, such as the Fallout series. Bioware actually included the mechanic themselves in their earlier game in Knights Of The Old Republic, but its inclusion Mass Effect is what brought it to the mainstream and soon every developer was wanting a piece of the dialogue tree pie.
I never owned the original Mass Effect, the most exposure I got of it was through a few mates that owned the game at the time, but eventually the mechanic did end up creeping into games that I did own including; Alpha Protocall, Deus Ex, any Telltale game, The Amazing Spiderman 2, (for some reason,) and even in Uncharted 4.
As much as I enjoy a good ‘choose your own adventure,’ story and as much as I appreciate the trust that developers put in gamers to be able to tell their own story; whether that be through dialogue options, moral choices or customization options, I want you to tell me your story. I didn’t pay 50 quid to get given a setting and a bunch of characters to tell my own story. You guys get paid to craft amazingly immersive works of fiction, so do your job and suck me in. Whenever I’m playing a game with dialogue options and I am starting to get invested in the story and the characters, the inevitable dialogue tree pops up and takes me right out of the experience.
Sure, there are some movies that I watch and wonder why a writer or a director made a certain creative choice, but even if I don’t agree with the decision, it is the creator’s job to make those tough choices and that is what makes great art. One of my favorite movies of the last decade is Nicolas Winding Refn’s ‘Drive’ and that is purely because of the creative choices that the cast and crew made on that movie. I know people that hate Drive and I’m sure if given the option they would change it to be a less daring, more cookie cutter action thriller, but that wouldn’t have earned my respect like it has. Sometimes creators need to stop handholding the audience and make a tough call, even if it could potentially be a polarizing one.
In fact, when I think about it, all of my favorite stories are adored so much because of the definitive, drastic calls that they dare to make. I already spoke about Drive, Fight Club’s twist took some balls to pull off, the ambitious non linear storytelling of Pulp Fiction makes it iconic, Breaking Bad was consistently shocking and yet brilliant, MGS is insanely unconventional and I love it for it and The Last Of Us delivers a divisive finishing blow that we have no choice but to partake in.
That is how you tell a great story and that is how you stand out as a creator, by doing something that no one else could do, especially not your audience. When I come home after a long day at work, I don’t want to do much thinking. I want to relax and be told a story by the folks that are best at doing so. Personally, I think that you should believe in the story you are telling enough to make a definitive decision and if you don’t, is it really a story that’s worth telling?

Lee (2222 KP) rated Richard Jewell (2019) in Movies
Jan 15, 2020
We start by getting to know a bit about Richard Jewell (Paul Walter Hauser) and how he eventually found himself working security at such a high profile event. When we first meet Richard, he's working as a supply clerk for a public law firm in 1986. He meets attorney Watson Bryant (Sam Rockwell), who can be heard from across the other side of the office loudly and angrily shouting at somebody on the phone. He's not much friendlier to Richard when he puts the phone down either, discovering that Richard has very kindly replaced some stationery in his desk drawers, and even added some more Snickers bars in there after noticing empty wrappers in Watson's bin. But the pair do eventually build up a good rapport, even sharing an interest in playing video games at a local arcade during their lunch breaks.
Richard eventually leaves the firm to become a security guard at a college. With dreams of some day working his way up into law enforcement, Richard takes his role a bit too seriously, resulting in a number of complaints being made to the dean and his subsequent dismissal. Having moved in with his mother Bobi (Kathy Bates) in Atlanta, Richard lands a job working security at the Olympic games, working alongside police officers in Centennial Park during a number of events. His mother joins him to enjoy a Kenny Rogers concert one night, and then a few nights later Richard gets to work while his favourite group are playing. It's during that time, while trying to move on a group of drunk and rowdy boys, that Richard notices a suspicious backpack beneath a nearby bench. Police are alerted, and the backpack is determined to be carrying a bomb. As Richard and the police officers try to disperse the crowd, the bomb detonates and casualties are much lower than they could have been. Richard is hailed a hero.
As Richard quickly begins appearing on TV, and being offered book deals, the FBI begin their investigation. Agent Shaw (Jon Hamm) was there when the bomb went off and feels responsible for something that happened on his watch, so is determined to find the man responsible. It's not long before they decide that Richard fits the profile of previous bombers - a wannabe police officer who carries out attacks and then seeks fame and glory by helping out his victims. The situation isn't helped when ballsy reporter Kathy Scruggs (Olivia Wilde), who will go to any lengths to get her story, including sleeping around, publishes a front page story declaring Richard to be prime suspect with the FBI. From there, Richard's life, along with his mothers, is sent into turmoil and Richard is forced to contact old friend Watson Bryant to see if he'll help defend him as his lawyer.
The dynamic between Richard and Watson is what really made this movie for me. They're old friends, but clearly two very different people - Watson doesn't take any crap from anyone while Richard is a kindly, thoughtful man who just wants to help everyone, so ends up not doing himself any favours. On one occasion, Watson tells Richard not to say a word while the FBI are searching his home, and then Richard proceeds to talk to them all about anything and everything, blissfully ignorant of the glares he's receiving from Watson. There's a lot of humour in Richard Jewell, which I wasn't really expecting, and while it did make for an enjoyable movie, I felt it detracted a little from the drama and tension at times. Outside of that, both Jon Hamm and Kathy Bates were perfect in their roles, Kathy Bates this week receiving an Oscar nomination for her performance.
As the movie progresses, the injustice of it all is truly incredible. Just by Watson walking the route from the phone-booth where the warning call originated and the location where Richard was when the bomb went off, it was clear that he couldn't have done it. He even passed a polygraph test and yet he still continued to be hounded in the absence of any other leads or suspects, as he was just an easy target. It's an enjoyable watch, and certainly an important story, but because of the humour I described earlier, it just didn't have enough intensity or drama to make a bigger impact on me.

LilyLovesIndie (123 KP) rated A Time of Myths in Books
Nov 5, 2018
It seemed perfect, and when I received it I was eager to get started, but then I hit what I thought would be a huge stumbling block for me. It was right up my street with regards to the content and genre, but when I started to read I initially struggled with Blamires' style of writing. He switches perspective initially to introduce all of the main characters, which, in someone with less talent would be confusing, however Blamires does this with a certain skill which weaves the separate narratives together into one intertwining story of humanity at it's grittiest and most basic level.
Initially set in the mid 80s, the mystery set and questions begin to swirl in the readers head before jumping into the next 'book'. As the story progresses, in a very natural and well written way, we follow this intertwined story of a group of youngsters from the age of free love, flower power and smoking dope, of course, I'm referring to the 60s for those of you scratching your heads! The description and atmosphere created by Blamires in describing the Woodstock festival is admirably done, and as someone who only knows of 'hippies' from watching reruns of bad tv shows and my own limited cultural knowledge, I have to hold my hands up and say I'm no expert. However, it felt utterly believable and very much in line with my limited knowledge, so much so that at times I actually felt like I would have loved to be part of this group of people.
Again, the book returns to the modern day of the 80s, told from the perspective of Nathan, the character who seems the most likeable and least tragic of the group, but oh how that changes! I won't spoil it, but his perspective is fantastic and easy to read, and he is a very believable character. You want to help him uncover his past and in the process find out exactly what happened to the rest of the group as, if there isn't enough that Blamires does well, he is also fantastic at drawing you totally into the story and keeping you guessing right to the very end, truly engaging you with every character. Well, except Derek, he simply repulsed me and I was glad with his ending!
The final 'book' was fantastically written, full of the same atmosphere and drama seen in the rest of the story, but also neatly tidying up all, well, nearly all, the questions you ask throughout the story, whilst still delivering the drama and tension you have come to expect from the book so far. Again, Blamires tells it in a very believable and engaging manner, and I think the greatest strength of this story is that it is so believable, I actually found myself wondering if there weren't groups of people just like these out there today as lost as Nathan and Maddy are in this 'hellhole' of a world we live in.
Great credit has to be given to Blamires in the creation of this story as it is truly fantastic. The characters are engaging, in their own ways, real and so easy to relate to. I wanted so badly to be their friend, to help Jo with her inner turmoil, to fix the issues they all had, and more than anything to have been part of that group at Woodstock having a laugh with like minded people. It transported me to times and places I will never be able to experience, but through this book, I feel I have, in some small way, been able to experience a tiny ounce of what it may have been like. The story was never superficial, at times it is really philosophical and 'deep', and this is absorbed by the reader without really noticing it, but at the end, it al makes sense.
Chris Blamires is a hugely talented author, great story teller, deep thinker and all of this comes through in just over 300 pages of excellently written tales. I thoroughly enjoyed this book, as I think is clear, and it is one I look forward to reading again and recommending to my friends. And as for the author, well, he certainly is one to watch and I look forward to reading more of his work in the near future!

Purple Phoenix Games (2266 KP) rated Mitropia in Tabletop Games
Apr 21, 2020
Mitropia is an area majority game that can end in several fashions. To setup your first game, please use the setup instructions in the rule book to form the playing area. However, the more you play, the more you might like to change it up and try out some wacky board formations. Every player receives a player mat featuring a tribe with different special abilities. They will each also receive the matching colored warrior tokens (and bag if present), cards from the two decks according to the setup in the rules. Each player will place their chieftan (two stacked warrior tokens) on the board. The game is ready to be played!
DISCLAIMER: We were provided a near-retail prototype copy of this game for the purposes of this review. These are preview copy components, and I know the final components will be a little different from these shown (upgrades!). Also, it is not my intention to detail every rule in the game – and the rules will certainly be tweaked from this version and the rules we used to play it. You are invited to download the rulebook from the publisher’s website, back the game through the Kickstarter campaign running April 16 – May 17, 2020, purchase it from your FLGS, or through any retailers stocking it after fulfillment. -T
Game play is relatively simple. Players are attempting to score points by occupying and/or surrounding terrain tiles. Some tiles are worth more points than others depending on tribe abilities and other factors. The game ends once there are no more legal plays, all players have passed, or a chieftan has been captured by an opponent. Points are then tallied and a victor is determined.
On a turn, a player will make a “move,” which is a strange term as the player is actually placing out a warrior token. The placement of the warrior is dependent upon a move pattern card that is showing on the player mat, or one from the player’s hand to be discarded. These move cards show where the warrior can be placed (like Onitama‘s movement cards). Move cards can be combined with special action cards to make interesting warrior placement upon the board. Again, the goal of the game is to encompass as much terrain as possible, and surround your opponents to capture their warrior tokens.
In addition to simply placing out new warriors to claim lands and surround opponents, using terrain types to their fullest is a strategy not to be ignored. Wormholes are teleport locations, and mountains are impassable. Using just these features can wreak havoc on unsuspecting opponents. Mountains can especially be brutal when being used as an obstacle to facilitate surrounding enemies. When you play Mitropia be warned: mind the mountains.
Play continues in turns until a win condition or game end condition has been met. The players tally points to declare a victor, and then setup to play again for the player will definitely want to play another.
Components. Again, this is a near-retail prototype copy, so the components are very close to what will be available and in each box upon a successful Kickstarter campaign. That said, these components are amazing! I told the publisher the day after receiving the game that I was very impressed with what was packed in the box. Now, I haven’t been able to Tetris the components back in the box and have the cover fit flush since I opened it, but what is inside the box truly is wonderful. The player discs are all nicely-painted wood bits. The player mats, cards, and terrain tiles are all great quality. The art on everything is super stellar, and I just love playing with everything! You know the feeling when you’re playing a game that just has that perfect tactile quality? That’s Mitropia. And this copy isn’t even upgraded!
So here are my thoughts on this beast. I have never played Go, and I’m not really sure I want to after having Mitropia in my hands. I probably will play Go sometime, but I can only picture myself wishing I had been playing Mitropia. There is just something about having special abilities and slight differences that really improves my enjoyment. I love being able to see my turns several rounds in advance, but then having to switch tactics because an opponent has thwarted my evil plan at the last moment. I love being able to sit and think about my plays. I do not suffer from analysis paralysis, and this is a caveat I have for the game – do NOT play with AP-prone opponents. There is a lot going on here and so many options on a turn. AP sufferers can just stare at the board frightened of playing the wrong move or deciding whether or not to play a special ability card. However, I think this is a fantastic game with an excellent theme overlaid. If you are looking for a thematic game of Go that looks beautiful, is colorful instead of boring, allows players to have special powers and abilities, card play similar to the award-winning Onitama, then you certainly owe it to yourself to give a look at Mitropia. Please head over to the Kickstarter campaign that ends May 17, 2020 and check it out to learn even more and see what others are saying about it. I will be guarding my copy like you wouldn’t believe.