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    Art of War: Red Tides

    Art of War: Red Tides

    Games and Entertainment

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    Team up and battle against commanders from all around the world. In Art of War: Red Tides, victory...

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Micah Ulibarri (79 KP) rated the PlayStation 4 version of STAR WARS Battlefront II in Video Games

Apr 3, 2018  
STAR WARS Battlefront II
STAR WARS Battlefront II
2017 | Shooter
Battlefront II had a lot to contend with this last year. Besides, Battlefront I being a very critically reviewed release, there was a large discussion created that could almost be referred to as a scandal concerning the loot crate system. I'm not here to talk about that. I want to review this game based on what we got.

First off, it's Star Wars. I'm a huge Star Wars fan and as such, I am always willing to buy in to anything no matter what the surrounding conversation may be. I did not buy the original game however due to it not containing a campaign or story mode. I'm usually not a big third person online shooter player so Battlefront I had nothing for me.


The story mode: I absolutely loved the story mode. The characters were originally introduced in the Battlefront: Inferno Squad novel so I was already invested in them. It involved following the continuing story of Iden Version through the end of Return of the Jedi, the 6th movie in the saga.


The plot was fun and engaging and involved not just the main character, but also scenarios in which you play as Han Solo, Lando Calrissian, Luke Skywalker, Princess Leia, and Kylo Ren. Thise were particularly fun because they change up the possible monotony of playing the same character, and also because they are beloved Star Wars characters.


There are also a number of different scenarios besides the basic run and gun you would expect from a third person shooter game. Sometimes there's a lightsaber involved. Also, and a particular favorite of mine: flight simulator in beloved spacecraft. The Millennium Falcon? Xwing? Bespin Cloud Car? You betcha.


The single player is what I bought the game for and I won't lie, that alone was worth my $60. I enjoyed it, it was properly challenging and it paid off even more when the additional chapters were added in December (free of charge).


The multiplayer wasn't as fun for me. I'm not very good against other players and I learned that quickly. I still jump on from time to time and play starfighters, but otherwise, my time with the game has been spent.


If it was just the single player I'd give it a 9. Total game is dropped due to me not enjoying the multiplayer so much.
  
    Dr. Panda Mailman

    Dr. Panda Mailman

    Education and Games

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    **Winner of a Parents' Choice Gold Award for 2015!** Be a mailman and deliver mail as you explore a...

Super Mario Party
Super Mario Party
2018 | Action/Adventure, Music & Party, Platform
A return to familiar territory (2 more)
Clever use of strategic elements
Variety of modes
Requires a single Joy-Con (2 more)
Boards are small and uninteresting
Only 4 boards in the main party mode
Super Mario Party returns to its classic roots, you know, before Mario Party 9. Though at the same time however it's not a 100% reunion. Sure you can move around freely again which is nice; but this party still wants to spice things up. See, they loved what they created on the 3DS, specifically Star Rush because elements of Star Rush make it's way to this classic party. For instance, every character has a unique die, and you can have up to 3 partners as you play. All taken from Star Rush. Heck, there's a team mode that plays very similarly to the main mode of Star Rush. The main mode in Super then is a disappointment. For starters, 4 boards is terrible and actually, this game now officially has the LEAST amount of boards out of any Mario Party game and that's terrible (I do not count Mario Party Advance or The Top 100 because both are completely different). It doesn't help that the boards aren't as fun as the old games. For one, they're all big squares and that's because they use the same 4 boards in the team mode, which turns the 4 boards into a grid design. These 4 boards are uninteresting to play on in my opinion compared to the very creative boards of the GameCube era Mario Parties. Yes, all the elements of a classic Mario Party are here. Collect coins, buy the star, don't get screwed. Even this has changes for the worse. Everything is cheaper so stars now only cost 10 coins. It's so easy to get coins, you might as well make stars free because I'd be very impressed if you couldn't afford a star. Coins basically become meaningless as you can constantly buy whatever item you want and the star at all times unless you have the absolute worst luck. This means you can go to the same corner of the board that sells the golden warp pipe, and use the pipe to get free stars. Items are not randomized in shops so if you know which item shop sells the pipe, then you can always just visit that shop over and over and not even bother actually trying to chase after the star. There is one board that's an exception to all've my complaints, and it's the best board because of it. Overall the main mode is just meh to me. Because this review is getting stupidly long, I'll rush the rest. The other modes are fine. Team mode's great if you liked Star Rush. Rythm Heaven moddme was fun. Water survival would've been better without the minigames. Basically everything else is perfectly fine and save this game from getting any lower. Look, I don't hate this game. I just think it's an ok game and isn't necessarily the return I was hoping for. If you're a fan of Mario Party then sure, get this game. I wouldn't trust my review. I think Mario Party 9 is amazing and I have no idea why anyone loves Mario Party 4 because I think it's one of the worst. Do you really trust my criticism of this one?