
Phillip McSween (751 KP) rated 2 Fast 2 Furious (2003) in Movies
Mar 11, 2020
Acting: 4
Beginning: 6
Characters: 0
These characters are about as interesting as an empty takeout box. Not only is there no kind of depth whatsoever, I never really liked the characters to begin with. I can usually deal with characters not growing if they’re at least interesting, but 2 Fast 2 Furious gives us neither. The cars have more characters than the characters themselves. Might has well let them do the talking instead.
Cinematography/Visuals: 4
Speaking from the future, the car chases/race don’t nearly have the same impact as the latter films. In comparison, they are boring and stale and aren’t enough to carry the movie. Overall it’s shot in gimmicky fashion with lots of slowmo and near-misses. It is painful to watch at times.
Conflict: 7
Entertainment Value: 5
Sometimes a movie can be so bad that it keeps your interest solely for the fact that you want to see what crappity crap crap is going to happen next. I fell asleep on more than one occasion which is a horrible thing to say about a movie that revolves around car chases. There was little in the way of redemption here.
Memorability: 5
One line made me give this score above a zero, a line I will always remember for the rest of my days. At one point, Walker almost put me in a casket by saying, “I said forget about it, cuh.” This line has since become the source of a number of memes and Youtube clips and I can still burst into laughter if I were to watch it right now. Regarding everything else about the movie? Forget about it, cuh.
Pace: 9
If I’m holding it to the standard of the latter movies, I do have to acknowledge that the movie gets through its plot at a fairly quick pace. It is easily one of the shortest in the franchise as almost all of the others top two hours. Yes, it still put me to sleep, but only because the content sucked.
Plot: 4
Sports a story that my six-year-old nephew could have come up with. Barely believable, it has holes inside of holes. I almost wish they had just said, “Screw it. Just look at the cool cars.”
Resolution: 5
Overall: 49
Dumpster fire. Burning poop. A fly walking on a windowsill with only one wing. These are all things that are more interesting than 2 Fast 2 Furious. Talk about a nightmare.

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Kristy H (1252 KP) rated Playing the Palace in Books
Jul 29, 2021
"He was destined to become the king of England, and I was a nice Jewish boy from New Jersey; we both knew what we were supposed to be doing, but we were fighting it. When it came to emotional stability, neither of us had a prayer."
This is a cute and funny story overall. We have Carter, who is reeling from a breakup and does not feel worthy of love and then Edgar, who is scared to trust. It's not easy to be in a relationship when you're the Prince of England. As Edgar states, he's "a symbol and an institution." The two meet at the United Nations and there's definitely some insta-chemistry, but they are also pretty sweet together. You can't help but root for this pair.
"Because ever since I can remember, there's been only one unthinkable sin, and that was disgracing my family and my country, in any way. I was being held to a different standard, which I agreed with. I had one job: to represent the royal household and to make England proud, and I was a calamity."
The book is a little ping pong-ish in its highs and lows. Everything is good... and then it's not. Rinse and repeat. At times, it seems a little insane that Edgar and his family cannot trust Carter, yet you can understand how utterly crazy and invasive the British media is--we see it all the time. I would have liked to see the two communicate a bit more, but new relationships are hard.
The cast of characters in PALACE are wonderful--completely engaging. Carter's family and friends are adorable, especially his sister and aunt Miriam. They make you laugh and cry. There's an excellent vomiting scene with poor Carter that will have you cringing and chuckling. Parts of this story are just plain hilarious. But it's also serious in its look at finding love after loss, insight into homophobia, and seeking acceptance for yourself and your partner, no matter what kind of relationship you may be in.
Overall, this is a fast and fluffy romantic read that also offers a good take on acceptance. 3.5 stars.

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Gareth von Kallenbach (980 KP) rated Dusk in Video Games
May 10, 2021
DUSK lovingly blends old and new as it even has a DOS-like startup menu while the game loads to provide plenty of loving nostalgia.
The game is broken down into three chapters and tasks players to survive a dangerous cult and the various creatures and enemies they encounter. The gameplay is fairly simple as players gather weapons, ammunition, health, and other items and dispatch enemies as they race through a level to find various keys needed to open locked doors and advance to the end of the level.
Players will have an impressive arsenal at their disposal from pistols, shotguns, machine guns, hunting rifles, a Rivet gun, grenade launchers, and a sword. All of which will come in handy as there are multiple enemy types that lurk in the darkness.
Players will have a flashlight as well but be warned; there are maps where it will not be functional in certain parts and having to fire guns to provide temporary lighting in order to find a well-hidden path to advance will test your patience.
Players will also be able to double down on some weapons and dual Shotguns can be very enjoyable but may not have the rate of fire that players need.
There are also power-ups along the way that can speed up a player’s rate of fire and other enhancements to help move things along.
Levels were generally very fun and engaging and provided plenty of solid gameplay and enjoyable moments. There is a multiplayer aspect that features the old Deathmatch format but I was unable to find anyone in any of the games during the times I checked.
DUSK was a winning mix of nostalgia and action and had some very clever map designs and sequences such as one frustrating one where gravity was upturned and forced players to be very patient and creative.
I hope we see a DUSK 2 in the near future as the game is a winner and can show bigger studios how to make an engaging shooter that gamers will love without the mega-budget bells and whistles.

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