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Downsizing (2017)
Downsizing (2017)
2017 | Comedy, Drama, Sci-Fi
Overpopulation is a growing problem in the world and two Doctors, Dr. Jorgen Asbjornsen (Rolf Lassgard) and Dr. Andreas Jacobsen (Soren Pilmark) have found what they believe is the answer. The have discovered how to shrink all kinds of living matter, including humans. Asbjornsen and a group of volunteers are shrunk and live for years before showing the world. They believe that they can help solve the worlds hunger crisis as well as overpopulation. When occupational therapist Paul Safranek (Matt Damon) first hears of this he is fascinated with the idea of doing something grand to help save the world. But it isn’t until years later when he and his wife, Audrey Safranek (Kristen Wiig), run into an old college friend, Dave Johnson (Jason Sudeikis), who has been shrunk that he realizes he might be able to have a better life at four inches tall. Because of how cheap everything is to build for new tiny people there is an opportunity to live lavishly on meager means. The Safrankek’s have been struggling to get by and really be able enjoy life. When they hear that their hundreds of thousands could be millions they see this as their chance to live the luxury life. The head out to Leisureland Estates, a tiny community, to see what the small world has to offer. After the visit they are convinced and decide to go through with the procedure and begin the irreversible process of becoming “small.” On the operation date they go to separate areas to get completely shaved and prepped. When Paul wakes up he is surprised that Audrey is not with him and she has decided she cannot go through the irreversible process. After his divorce he is left alone trying to find himself and where he fits in a whole new world, at a whole new size.

This Alexander Payne (The Descendants, Nebraska, Sideways) written (co-written by Jim Taylor) and directed film is interesting and fun. If you look at this movie as a satire and don’t get too caught up in is this actually plausible you will be fine. For instance they make mention to how the people who are shrunk are pretty much left alone by things like mosquitoes and other insects but never mention things like rodents or other predators that would be difficult to fend off. I also was surprised by how in depth they get into social issues as the trailer I saw made it look more comedic than the film turned out to be. Not saying that there are not funny moments but the emphasis was really on issues like global overpopulation, exploitation of the poor, etc. and how one man decides to tackle these issues as the present themselves. I was taken by surprise at first but by the end of the film it really put everything into perspective.

Hong Chau, as Ngoc Lan Tran in the film, stood out and was really funny at times. The rest of the cast was good and fit the story well. The story did tend to drift between comedy and drama and not always as smoothly as intended. The film comes in at 2 hours and 15 minutes which is a little long but really if it was shorter the story would be even more all over the place. The plausibility of most of the film was in question for me and that was definitely distracting. But looking back if I spent less time on that I would have enjoyed the film more. Visually nothing really stand out like I thought it would and there was potential. The novelty of everyday things being bigger did get over done a little.
  
Alien: Romulus (2024)
Alien: Romulus (2024)
2024 |
9
7.8 (4 Ratings)
Movie Rating
The latest film in the “Alien” franchise has arrived and “Alien: Romulus” is the most engaging and enjoyable entry in the series since “Aliens”.

The film is the first in the series since Disney purchased Twentieth Century Fox and they turned to Director and Co-writer Fede Alvarez to develop a story he had shared with Producer Ridley Scott years prior.

The movie was originally intended to debut on Hulu similar to how “Prey” was released but it was decided to go with a theatrical release early in production.

Cailee Spaeny stars as Rain; an orphan living on a dark planet with her Android “Brother” Andy (David Jonsson). The mining colony is filled with despair and disease from the mine and Rain is eager to immigrate to a colony that offers the sun and a better life having completed the terms of her service agreement with the Company.

Her request is denied and she is told that due to a labor shortage, she has to work five years in the mines before she is eligible to be considered again. Knowing the Mines are for many deaths waiting to happen, Rain is asked by a group of friends to join them for a mission.

Her friends pilot a hauler used to ferry cargo and say that they have found an object drifting through the system which will crash into their planetary rings in about 47 hours. They plot to go up and salvage some Cryopods which will enable them to head to the desired colony which is a nine-year journey.

Without options and knowing that Andy is the key to gaining access, the group enters the station and sets about their tasks.

Unfortunately, their actions rouse the dark and deadly secret of the station and they soon find themselves facing deadly Aliens in a tense and pitched fight for survival and escape.

The movie does a very good job at filling in areas of the overall mythos and delivering fan service which does not feel like pandering and also helps create a pathway for new stories that do not directly impact the film “Aliens” which is set 37 years after the events of this film.

The movie also connects to the Prequel films as well as the original “Alien” in some clever ways which helps the continuity but still leaves plenty of mystery and questions even when this one fills in a few of the gray areas slightly.

The movie takes its time to set up the premise and get to the action but it never drags and is engaging from start to finish. Alvarez has done a masterful job capturing not only the look of the earlier films but also creating an intense thriller that gives audiences what they want and more as use of physical effects was very effective.

The cast was strong and Spaeny and Jonsson have a great chemistry with one another which helps in the face of the growing danger and tensions in the film.

I found myself not only loving the nostalgic touches but also the way that elements of the Company are explained and how much they truly knew which adds new dimensions to the first two films in the series but raises all sorts of possibilities for future films in the series.

“Alien: Romulus” was a true joy from start to finish for me and as a fan who has enjoyed the franchise since I was a small child; it delivered what I wanted and for me was the most enjoyable and satisfying entry in the series since “Aliens” and Alvarez and the cast are to be commended for creating a film that invigorates the franchise and delivers.
  
Shining Resonance Refrain
Shining Resonance Refrain
2018 | Role-Playing
I’ll be the first to admit that I’ve never been a huge fan of JRPG’s, but I really don’t have any reasons why. Growing up I loved watching the Shogun Warrior feature length cartoons and I’m a huge fan of RPG’s in general, so you’d think they’d be right up my alley. I’ve tried and tried to figure out why I have such a hard time sinking into them, and while I have never completed a Final Fantasy game, I continue to buy them in the hopes that one of these days I’ll just get it. So, I’m probably not the first person that would come to mind to review a game like Shining Resonance Refrain, a game that was released exclusively in Japan on PS3 back in 2014. Yet here we are, 4 years later, with a version released for the PS4, Xbox One, PC, and Nintendo Switch, with updated graphics and English voice acting.
Shining Resonance Refrain has you take on the role of a young man named Yuma who has been held captive and experimented on by the main antagonists of the game, the Lombardian Empire. Yuma possesses the soul of the Shining Dragon, the most powerful dragon in the land of Alfheim. The Lombardian Empire is attempting to gather all the souls of the long-forgotten dragons in an effort to break a stalemate between the waring countries of Astoria and the Lombardian Empire. The only thing standing in their way are Yuma, his dragon soul and a powerful set of weapons known as the Armonics.
Quests and exploration are key to moving the story along, with the main quests involving attempts to hinder the Lombardian Empire’s search for the remaining dragon souls. There are also side quests that help you earn money and experience for your characters. The quests are either your typical fetch type quests or the type where you go to this area, fight this major boss, and then return to the castle. The world is broken up into much smaller zones, representing numerous landmarks on the map. Traveling to a particular spot on the map means going from zone to zone until you reach your final destination. The zones are very small, so traveling between them isn’t a huge problem, but not being able to use fast-travel between the zones you have already explored means you will spend a lot of time going back and forth between your castle and your next quest. It isn’t a huge deal breaker in the game, but the areas aren’t always very interesting, and going back and forth amongst the same areas over and over can get old the further you get in the game.

Combat is a mixed bag as well. During your quests, you will encounter various creatures wandering the zones. The battles take place in real time and each character has a set of action points that are used for physical attacks and magic points used for your special abilities and “breaker” moves. As your character levels up, you gain access to different magical attacks, which you can swap out as you choose, but most of the time your battles are simply button mashing your way through them with little strategy involved. The battles are also extremely inconsistent, as battling the various creatures is almost too easy (even at standard difficulty) but battling the boss monsters is almost entirely too hard. There is a HUGE difficulty curve when fighting the boss monsters, to a point where I sometimes had to drop the difficulty to casual and still had to fight a boss 3-4 times to beat them. On standard difficulty, I’d typically give up after succumbing to the same boss repeatedly. Even in the later stages of the games the boss battles do not let up, but the normal battles are practically a cake walk.

In addition to your standard and magical attacks there is also a B.A.N.D special attack where you get additional powers depending on the character who initiates it. Some B.A.N.D attacks provide guaranteed hits, while others increase the damage of your magical attacks. On the left-hand side of the screen there is a bar with three levels that fills while you battle your way through the enemies. Each level increases the longevity that the B.A.N.D lasts, so it’s almost always preferable to save these special attacks for the boss battles. Yuma also has the ability to turn into the Shining Dragon who can release devastating attacks, however if your magic points drop too low the dragon goes into a berserker attack and will throw damage at friends and enemies alike. This is never good, so when playing as the Shining Dragon it’s key to turn back into Yuma before losing control.

Graphically the game is beautiful, and if anime or JRPG’s are your thing you will definitely appreciate the update to the original graphics. The graphics do stick closely to the standard JRPG tropes of ridiculously large weapons and warriors in short skirts, etc. so it looks like many of the other JRPGs on the market today. That’s not necessarily bad, it has just worn out its originality over the years. The sound can get extremely repetitive as well, especially in battle where your characters repeat the same catch phrases over and over again. Once again, that’s not to say that the sound is bad, but it gets old quickly. There are some other technical idiosyncrasies that were also particularly jarring. For example, if Yuma is killed in combat, you can run back to town with whichever character has taken over the “leader” role, but the minute you enter town, Yuma reappears as the controlling character. I get that he’s the main character and it doesn’t make much sense for the other characters to run around asking for quests, but his sudden reappearance even though you know he’s dead takes some getting used to.

So, is Shining Resonance Refrain a game that made me take another look at JRPGs? Well, yes and no if I’m being completely honest. It’s around 30+ hours for the main story and side quests and I’ll admit that the more time I spent with the game the more I enjoyed it. After about an hour of my mental block on JRPG games in general, I was able to get into the groove of things and power my way through it. That being said, I still felt the story was a little bit ridiculous and some of the characters really started to grate on my nerves. Even the main character Yuma tended to be a bit too wimpy for me. He can turn himself into the mightiest of dragons but doesn’t know if he can handle it, I often had the feeling that he should get over himself and embrace this incredible power. In the end, I really did enjoy it, once I overlooked a lot of it, and it actually did put me in the mood to go back and try one of the Final Fantasy games. I can’t say that Shining Resonance Refrain converted me to a diehard JRPG fan, but it certainly made me want to give them another try and that is a win in my book.

What I liked: Unique Characters, General feel of combat
What I liked less: Inconsistent difficulty, Repetitive phrases and sound effects