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Sushi Go!
Sushi Go!
2013 | Card Game
The eternal debate – do you allow snacking while gaming? If so, do you dictate what snacks are permissible so as to protect your games from grimy fingers? Or is no food allowed at all? You have your opinions and I have mine, but perhaps games about food can be a happy medium.

You and your friends enter the local sushi restaurant, ready for a relaxed meal. As the dishes pass by, you begin to realize that your friends are all vying for the same tasty selections that you are! You must be quick to snatch them up before they do, and end up with the yummiest sushi combination in the restaurant!

DISCLAIMER: There are expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. -T

Sushi Go! is a game of card drafting, hand management, and set collection in which you are trying to collect combinations of different sushi dishes for the most points at the end of 3 rounds. Each round is played as follows: look at your hand of cards, select one to keep, pass the remaining cards to your neighbor, repeat process until all cards have been claimed. Points are added at the end of the round, cards are collected and shuffled, and then the next round begins. Simple, right? Mechanically, yes. But strategically, no! You’ve got to make decisions with each hand to decide which types of sushi you want to focus on in a given round. Keep an eye on your opponents selections as well, because you miiiiight just be able to keep them from getting a complete set and scoring tons of points!

I can’t remember if I’ve said this in any of my previous reviews, but I LOVE games of card drafting and set collection. They are MY JAM. So I love Sushi Go! The gameplay is similar to 7 Wonders (maybe that’s why Bryan rated it the lowest in the group…), and it requires way more strategy than you might think. Throughout the rounds, you know what cards your opponents have kept, so you can actually see what points they have the potential to earn. That might influence which card you choose to keep – even if it scores you no points, it could hinder your opponent from scoring those points as well! You’re not only trying to collect complete sets of certain cards, you’re trying to make sure your opponents aren’t monopolizing high-scoring cards.

Another thing I love about Sushi Go! is that it is a fast game. It can be pretty strategic, but the game plays so fast that it doesn’t feel too heavy. I usually play it as a short filler between some bigger games. The neat thing is that it still keeps my mind moving and keeps me engaged throughout the game – it doesn’t just feel like a throwaway game between meatier games.

The game itself consists of a hefty deck of cards, housed in a cute tin. The card quality is good, and they feel sturdy in hand. The artwork is perhaps one of the best parts of Sushi Go! The cards are bright and colorful, and the adorable faces on every piece of food are delightful to look at. Dare I even say, cute enough to eat?

I think that Sushi Go! is a great game to use to introduce new gamers to the hobby. It’s simple to learn, fast to play, strategic enough to be engaging, and not complicated enough to be daunting to new players. I might not always think to play Sushi Go!, but if someone suggests it, I will never say no! Purple Phoenix Games gives it a tasty 19 / 24.
  
Black Water: Abyss (2020)
Black Water: Abyss (2020)
2020 | Action, Drama, Horror
6
5.0 (5 Ratings)
Movie Rating
I don't know how I've never seen Black Water, but I saw the trailer for Abyss and it caught my eye so I'll be going back to check the first one out as they're usually better.

When Cash finds a cave while out searching for two missing hikers he invites his friends to explore it with him. Deep in the cave system they come upon a cavern, as they look around they're suddenly hit by a torrent of water and become trapped by the rising water... and they might not be alone.

Where to start... I love creature features, at this point that's common knowledge, but there are some that make me a little sad. Black Water: Abyss might be one of those. It has all the potential but somehow it wasn't engaging, perhaps it took itself a little too seriously?

It suffered from excessive length, or rather the perception of length as it had a runtime of just 1 hour 38 minutes. It felt a lot longer. 98 minutes would be a perfect length for this sort of film but this dragged on and on.

There's a tried and tested formula: group gets trapped, there's peril, group have to escape, most die or at least get maimed. 47 Meters Down, Deep Blue Sea, Crawl... I won't go on. It's a simple story that so many films before have done, it shouldn't have been hard to recreate.

The actors are all good. Luke Mitchell (Blindspot) and Jessica McNamee (The Meg) were both faces I recognised and their previous roles sat positively with me. They play Jen and Eric who are a happy couple on the surface but the tension builds, they work well together. Anthony J Sharpe as Cash givens off some heavy Murdock vibes, the slightly crazy character did lighten everything a little but I'm not sure if that's a good or a bad thing in the long run. Our other couple are Yolanda and Viktor (Amali Golden and Benjamin Hoetjes), they're made to be the opposites of Jen and Eric seemingly one particular line of dialogue in the middle. They didn't have the same presence but that wasn't really necessary.

CGI crocs. I'll give them some credit for the fact that there were a couple of shots where I couldn't say if they were CG, real or practical. For the most part though I wasn't excited by what I saw, there was a lot of eye and snout shots or just ripples in the water. The bigger shots were chaotic and mainly obscured by fast motion and water, when you do get a good view it doesn't gel with anything around it, the colourings in particular seem to be inconsistent with the light inside the cave.

There are a lot of leading shots that should help with suspense, but somehow don't. They're typical off-set characters with open space that make you think a croc is going to jump out, classic right? But it seems like they made a concerted effort to combat predictability by putting a few of those shots together and not using the first one for the scare... which had a negative effect for me. Part of the fun of these films is that you know something is coming and you can get a gratifying win from guessing what's going to happen, after a few thwarted attempts at that it became really frustrating and less than satisfying to watch.

Despite a lot of disappointment this isn't a bad film, swapping some of the drama for more action and giving the viewers a few "wins" would have easily made the runtime a bit more bearable. I did get a solid laugh out of it towards the end, perhaps it missed its calling as a comedy.

Originally posted on: https://emmaatthemovies.blogspot.com/2020/08/black-water-abyss-movie-review.html
  
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Lee (2222 KP) rated Unhinged (2020) in Movies

Sep 2, 2020  
Unhinged (2020)
Unhinged (2020)
2020 | Thriller
The opening credits for Unhinged paint a pretty bleak and horrific snapshot of human life, just to get us in the mood for what’s to come. Footage of actual road rage incidents, supermarket disagreements and brawls, cars crashing into each other, all while recordings of news readers talk about how stressed and angry we all are these days. I think that in the current climate, we can all appreciate just how angry the world seems to have become these last few months, and some of these scenes really hit home.

We’d already seen just how angry Russell Crowe’s character is (billed as ‘The Man’, although he later introduces himself as Tom Cooper), courtesy of a shocking little pre-credits scene. Sitting in his car at night, rain beating down on the car as he breathes heavily and pops some pills into his mouth. Slowly turning a wedding ring on his finger, he removes it, tossing it behind him onto the backseat. Taking a hammer, he gets out of the car and walks to the front door of the house he’d parked outside, before smashing it down and proceeding to use the hammer on the occupants. He’s clearly not the kind of person you want to get on the wrong side of.

The person that does manage to get on his wrong side is Rachel (Caren Pistorius), who’s also having a pretty bad day of her own. Waking up late on the sofa, we learn that she’s currently going through a divorce, with her ex-husband wanting her house. She’s also late in taking her son to school, so when they hit heavy traffic along the way, it’s the last thing she needs.

At some traffic lights, the large SUV she’s sitting behind doesn’t budge when the lights turn green, so Rachel lets out a series of long beeps on the horn, before eventually pulling around the SUV to continue on her way. Unfortunately for her though, when they hit more traffic further down the road, the SUV pulls up alongside her, and when the window rolls down, we see that it’s ‘The Man’ behind the wheel. He’s calm at first, if a little on edge, but after apologising for his mistake, demands the same from Rachel before they go their separate ways. Unfortunately though, Rachel isn’t prepared to offer an apology. “I need you to learn what a bad day is and I need you to learn how to say sorry” he growls, before Rachel pulls away, believing that to be the end of it.

What follows is an intense game of cat and mouse, as ‘The Man’ relentlessly stalks Rachel through the roads and highways. Just to make things worse, ‘The Man’ manages to get hold of Rachel’s phone and starts to threaten and target her close friends and family. We’ve already seen just how Unhinged he can be, and there’s more of that as the movie progresses and he gets a chance to carry out some of those threats. He’s not just out to kill Rachel, but to give her the worst possible day he can before that moment arrives.

Crowe is suitably menacing – overweight and sweaty, taking out anyone who gets in his way and methodical in his determination to catch Rachel. The movie does try to humanise him a little at times though, as we discover that he’s been through a relationship breakdown, and was laid off work just a few weeks short of retiring, as if trying to provide some justification for his behaviour.

Unhinged comes in at just over 90 minutes and proved to be a real intense, gut wrenching roller-coaster ride. I don’t know if I was just a bit giddy at being back in the cinema for the first time since March, but I found it to be a lot of fun.
  
After spotting in the trailer for the TV adaptation that it was based on a book I nipped off to order it straight away... I think it's great that people can see the potential in books that will make an interesting adaptation, with Stumptown I find that particularly impressive because I didn't find it that gripping. This first volume is four issues with one storyline and beyond that there are three more books which I haven't read, potentially there are things I picked up on that are resolved in later volumes. If that is the case though it's a bit of a problem for me because I don't really want to read any more of them.

I found the characters to be mostly non-descript both in the story and visually. On my first read-through I kept having to pop back a few pages and rereading when I lost track of who was who in a scene. It sadly didn't get much clearer on my second read-through.

Our main character is Dex Parios, a PI with a gambling problem. From the very beginning she isn't painted as a very likeable person, it's more than just some of the personality traits, she's been created as a gungho, mildly sex-driven, incompetent woman. At one point I put the book down because she was getting beaten up again with seemingly no real point. There's an almost leering quality to her (as well as other characters) in the illustrations and the inference from the text, as the only character that we really get to know this doesn't make compelling reading.

The storyline runs around the disappearance of a girl, her grandmother who runs the casino Dex is in debt to asks her to investigate and bring her back. That was perfectly introduced, though it took up a lot of pages, but other parts of the story don't click. As I said, I've read the book twice and still can't remember the reason for the second major part of the story... it feels very cloak and dagger which is perhaps why it wasn't very engaging.

Illustrations in comics/graphic novels are either hit or miss for me. The lettering here is pretty standard and managed to be clear and well laid out which was a great boost as sometimes it can get very chunky making it difficult to read. With the illustrations themselves you've got a nice colour palette that changes with the scenes and definitely helps move things along. Beyond that though I'm ultimately not a fan of the finished style, there's not enough differentiation between the characters and, as I mentioned above, it made for a difficult first read.

As an overall story there's something in it but it's a real challenge to like the characters, there wasn't anyone who I was looking forward to seeing again. Dex is given what feels like token bisexuality, it's not expressly pointed out but it's hinted at in a variety of ways. Her sexuality in general is quite heavy handed and I wouldn't be surprised if later down the line we find out she's slept with most of the recurring characters.


After I finished my first reading of Stumptown I messaged a friend... "It was bad and now I'm not sure I want to watch the series they made of it"... I pondered on that for a while because I was tired and maybe I was grumpy while reading it, the second reading came the next day, but even being more alert and less distracted by unfamiliar content I didn't get anything better out of this volume.

Originally posted on: https://emmaatthemovies.blogspot.com/2020/05/based-on-stumptown.html