Search
Bob Mann (459 KP) rated Hell or High Water (2016) in Movies
Sep 29, 2021
“Sometimes a blind pig finds a truffle”.
One of the joys (and stresses) of the run up to the Oscar weekend is to try to catch all the major award films before the big event. As I bitched about in my BAFTA write-up, UK release dates do NOT make this an easy task, with some films like Paul Verhoeven’s “Elle”, featuring Best Actress nominee Isabelle Huppert, not released until mid March.
This week I have had the chance to catch up on two of the films with award potential that I missed at the cinema, and this is the write up of the first of those: “Hell or High Water”, was first released in September 2016, and what an excellent film it is.
Bank robberies have been featured in many hundreds of films since the early days of cinema: The Great Train Robbery for example dates back to 1903! More recent heist classics such as “Oceans 11”, “Die Hard”, “Run Lola Run” and “The Dark Knight Rises” tend towards the stylised end of the act. Where this film delivers interest is in aligning the protagonists’ drivers with the banking and mortgage ‘crimes’ featured in last year’s “The Big Short”. Add in to the movie Nutribullet a soupçon of the West Texan setting from Arthur Penn’s 1967 “Bonnie and Clyde”, turn it on and you have “Hell or High Water”.
Chris Pine (“Star Trek”) and Ben Foster (“Inferno“, “The Program“) play brothers Toby and Tanner Howard trying to rescue their deceased mother’s ranch from being foreclosed on by Texas Midlands bank. Rather than taking one of the “get out of debt” offers advertised on billboards – cleverly and insistently introduced in long panning highway shots – the brothers have their own financial plan: a scheme that involves early morning raids of the cash drawers of small-town Texas Midlands branches. But the meticulous planning of Toby, as the calm and intelligent one, are constantly at risk of upset by the unpredictable and violent actions of the loose-cannon Tanner.
Since the amounts of cash stolen are in the thousands rather than the millions, the FBI aren’t interested and the case is handed instead by aged and grumpy Texas Ranger Marcus Hamilton (Jeff Bridges, “True Grit”) and his partner Alberto (Gil Birmingham). The pair have a respectful relationship but one built around racial banter, with Hamilton constantly referring to Alberto’s Mexican/Comanche heritage. A cat and mouse game ensues with the lawmen staking out the most likely next hits. The sonorous cello strings of the soundtrack portend a dramatic finale, and we as viewers are not disappointed.
The performances of the main leads are all excellent, with Chris Pine given the chance to show more acting chops than he has had chance to with his previous Kirk/Jack Ryan characters. His chemistry with Ben Foster is just sublime. Similarly, Jeff Bridges and Gil Birmingham make for a formidable double act. It is Jeff Bridges though who has the standout performance and one that is Oscar nominated for Best Supporting Actor. (In fact with Michael Shannon also getting nominated in the same category for “Nocturnal Animals”, we can add ‘West Texan lawman’ to ‘Holocaust movies’ (a Winslet “Extras” reference there!) as the prime bait for Oscar nomination glory!)
The real winner here though is the whip-smart screenplay by Taylor Sheridan (“Sicario“) which sizzles with great lines: lines that make you grin inanely at the screen regularly through the running time.”In your last days in the nursing home, you’ll think of me and giggle” schmoozes Tanner to the pretty hotel check-in girl: a come-on clearly worth remembering as it delivers the goods, as it were.
The trick here is in building up a degree of empathy and sympathy for the characters on both sides. The ‘bad guys’ here are successfully portrayed as the banks. At the moment you can get 25/1 odds on this winning the Best Original Screenplay Oscar – but I would personally rate it right up there with “Manchester by the Sea“.
Deftly directed by Scot David Mackenzie (“Starred Up”) this is a film (the first of two!) that might well have elbowed it’s way into my Top 10 of 2016 if I’d seen it during its cinema release. Well worth catching on the small screen.
This week I have had the chance to catch up on two of the films with award potential that I missed at the cinema, and this is the write up of the first of those: “Hell or High Water”, was first released in September 2016, and what an excellent film it is.
Bank robberies have been featured in many hundreds of films since the early days of cinema: The Great Train Robbery for example dates back to 1903! More recent heist classics such as “Oceans 11”, “Die Hard”, “Run Lola Run” and “The Dark Knight Rises” tend towards the stylised end of the act. Where this film delivers interest is in aligning the protagonists’ drivers with the banking and mortgage ‘crimes’ featured in last year’s “The Big Short”. Add in to the movie Nutribullet a soupçon of the West Texan setting from Arthur Penn’s 1967 “Bonnie and Clyde”, turn it on and you have “Hell or High Water”.
Chris Pine (“Star Trek”) and Ben Foster (“Inferno“, “The Program“) play brothers Toby and Tanner Howard trying to rescue their deceased mother’s ranch from being foreclosed on by Texas Midlands bank. Rather than taking one of the “get out of debt” offers advertised on billboards – cleverly and insistently introduced in long panning highway shots – the brothers have their own financial plan: a scheme that involves early morning raids of the cash drawers of small-town Texas Midlands branches. But the meticulous planning of Toby, as the calm and intelligent one, are constantly at risk of upset by the unpredictable and violent actions of the loose-cannon Tanner.
Since the amounts of cash stolen are in the thousands rather than the millions, the FBI aren’t interested and the case is handed instead by aged and grumpy Texas Ranger Marcus Hamilton (Jeff Bridges, “True Grit”) and his partner Alberto (Gil Birmingham). The pair have a respectful relationship but one built around racial banter, with Hamilton constantly referring to Alberto’s Mexican/Comanche heritage. A cat and mouse game ensues with the lawmen staking out the most likely next hits. The sonorous cello strings of the soundtrack portend a dramatic finale, and we as viewers are not disappointed.
The performances of the main leads are all excellent, with Chris Pine given the chance to show more acting chops than he has had chance to with his previous Kirk/Jack Ryan characters. His chemistry with Ben Foster is just sublime. Similarly, Jeff Bridges and Gil Birmingham make for a formidable double act. It is Jeff Bridges though who has the standout performance and one that is Oscar nominated for Best Supporting Actor. (In fact with Michael Shannon also getting nominated in the same category for “Nocturnal Animals”, we can add ‘West Texan lawman’ to ‘Holocaust movies’ (a Winslet “Extras” reference there!) as the prime bait for Oscar nomination glory!)
The real winner here though is the whip-smart screenplay by Taylor Sheridan (“Sicario“) which sizzles with great lines: lines that make you grin inanely at the screen regularly through the running time.”In your last days in the nursing home, you’ll think of me and giggle” schmoozes Tanner to the pretty hotel check-in girl: a come-on clearly worth remembering as it delivers the goods, as it were.
The trick here is in building up a degree of empathy and sympathy for the characters on both sides. The ‘bad guys’ here are successfully portrayed as the banks. At the moment you can get 25/1 odds on this winning the Best Original Screenplay Oscar – but I would personally rate it right up there with “Manchester by the Sea“.
Deftly directed by Scot David Mackenzie (“Starred Up”) this is a film (the first of two!) that might well have elbowed it’s way into my Top 10 of 2016 if I’d seen it during its cinema release. Well worth catching on the small screen.
BankofMarquis (1832 KP) rated Inception (2010) in Movies
May 20, 2018
A Modern Classic
I have a confession to make - INCEPTION is one of my favorite Christopher Nolan films - and, perhaps, it is in my list of TOP 10 ALL TIME FAVORITE films, so this might not be a fair and impartial review of the film. To be fair to me, I did make a conscience effort whilst watching this movie to scrape away my previous preconceptions and opinions of this film and just let it wash over me in this "new light" of my blog to see what my reaction is.
My reaction: I LOVE THIS FILM!!!
I was asked how far back do you have to go before you can consider a film a "classic" and, I guess, I'd have to say 2010, for this film - to me - is a classic.
In INCEPTION, Nolan, and his co-writer brother Jonathan Nolan, go into the dreamworld with the premise that we can join in "shared dreams" to extract information from people that are locked away deep in their conscious (or in some cases unconscious) minds. This film deals with the idea of "Inception", planting an idea into someone's mind. This is, in essence, a "heist" film where our team of heroes is constantly at war with the minds they are inhabiting (since they are seen as parasites). The clock is ticking and they must get in and get out before they get lost.
Speaking of time, Nolan - once again - plays with the idea of time in this film. Once you go into a dream, 1 minute is like 1 hour and when you go into a dream of a dream, then 1 minute is like 60 hours and when you go into a dream within a dream within a dream, then...well...you get the idea.
If someone loses their way in this film, it's because they are trying to make logical sense of a dream world that defies physics - and time. My suggestion to you is to let go and let the movie take you to some fantastical places - with some fantastical imagery and plot machinations - that I enjoyed the heck out of.
Helping out this film is that it is impeccably cast. Leonardo DiCaprio is Cobb the head of this group that enters the dream realm. He is perfectly cast and Nolan, and this film, relies on his likeableness, his charm and the feeling that something just isn't quite right with him. All to very good effect. Ellen Page is strong as Ariadne, the rookie of the team that is our eyes and ears into this world. Ken Watanabe brings his typically strong game to the role of Saito - the man that gives the team the job and goes along for the ride. Nolan regular Cillian Murphy is a welcome addition as the person who they are trying to "Incept" and even small parts are filled with wonderful character actors like the late great, Pete Postlethwaite, Tom Berenger and good ol' Michael Caine.
But it is the emergence of two of the co-stars that, up until this film I thought were "fair actors but not great" that really elevates this film for me. Joseph Gordon-Levitt was always the "long haired kid from 3RD ROCK FROM THE SUN", but in this - as Cobb's right-hand man Arthur - he excels and really jumps out of the film as a screen presence. Of course, it really helps him that he has one of the best action sequences - for the most part practically shot - that I have ever scene. And, of course, there's TOM HARDY. He is a movie star and really shows it in the supporting role of Eames. This guy will win an Oscar one day, probably for a film that Nolan Directs him in.
My only quibble - and it is a QUIBBLE - is that I didn't really feel any strong chemistry between Marion Cotillard's Mal and DiCaprio's Cobb. She was supposed to be the big "love of his life" and I just didn't sense that. She was very good - and imposing - as she infiltrated Cobb's mind (which is, I think, the purpose of her character), but I could have used a little more between her and DiCaprio. But...as I say...a quibble.
All in all, a terrific - different - film. One that I am calling a "classic".
Letter Grade: A+
10 stars (out of 10) and you can take that to the Bank(ofMarquis)
My reaction: I LOVE THIS FILM!!!
I was asked how far back do you have to go before you can consider a film a "classic" and, I guess, I'd have to say 2010, for this film - to me - is a classic.
In INCEPTION, Nolan, and his co-writer brother Jonathan Nolan, go into the dreamworld with the premise that we can join in "shared dreams" to extract information from people that are locked away deep in their conscious (or in some cases unconscious) minds. This film deals with the idea of "Inception", planting an idea into someone's mind. This is, in essence, a "heist" film where our team of heroes is constantly at war with the minds they are inhabiting (since they are seen as parasites). The clock is ticking and they must get in and get out before they get lost.
Speaking of time, Nolan - once again - plays with the idea of time in this film. Once you go into a dream, 1 minute is like 1 hour and when you go into a dream of a dream, then 1 minute is like 60 hours and when you go into a dream within a dream within a dream, then...well...you get the idea.
If someone loses their way in this film, it's because they are trying to make logical sense of a dream world that defies physics - and time. My suggestion to you is to let go and let the movie take you to some fantastical places - with some fantastical imagery and plot machinations - that I enjoyed the heck out of.
Helping out this film is that it is impeccably cast. Leonardo DiCaprio is Cobb the head of this group that enters the dream realm. He is perfectly cast and Nolan, and this film, relies on his likeableness, his charm and the feeling that something just isn't quite right with him. All to very good effect. Ellen Page is strong as Ariadne, the rookie of the team that is our eyes and ears into this world. Ken Watanabe brings his typically strong game to the role of Saito - the man that gives the team the job and goes along for the ride. Nolan regular Cillian Murphy is a welcome addition as the person who they are trying to "Incept" and even small parts are filled with wonderful character actors like the late great, Pete Postlethwaite, Tom Berenger and good ol' Michael Caine.
But it is the emergence of two of the co-stars that, up until this film I thought were "fair actors but not great" that really elevates this film for me. Joseph Gordon-Levitt was always the "long haired kid from 3RD ROCK FROM THE SUN", but in this - as Cobb's right-hand man Arthur - he excels and really jumps out of the film as a screen presence. Of course, it really helps him that he has one of the best action sequences - for the most part practically shot - that I have ever scene. And, of course, there's TOM HARDY. He is a movie star and really shows it in the supporting role of Eames. This guy will win an Oscar one day, probably for a film that Nolan Directs him in.
My only quibble - and it is a QUIBBLE - is that I didn't really feel any strong chemistry between Marion Cotillard's Mal and DiCaprio's Cobb. She was supposed to be the big "love of his life" and I just didn't sense that. She was very good - and imposing - as she infiltrated Cobb's mind (which is, I think, the purpose of her character), but I could have used a little more between her and DiCaprio. But...as I say...a quibble.
All in all, a terrific - different - film. One that I am calling a "classic".
Letter Grade: A+
10 stars (out of 10) and you can take that to the Bank(ofMarquis)
Gareth von Kallenbach (980 KP) rated Call of Duty: Black Ops 4 in Video Games
Jun 19, 2019
The latest in the popular Call of Duty series has arrived with Call of Duty: Black Ops IIII. The game has made the controversial decision to forgo the traditional campaign in favor of a Battle Royale mode known as Blackout and a more expansive online experience which includes more Zombie modes and a greater emphasis on gameplay.
I played the game first at E3 and then again during the Beta phases for the game so I had a decent familiarity with what to expect when the full release version of the game arrived.
After several days of playing the game, I have to say it is to me a mixed bag and many aspects of it disappointed me which is very frustrating as fan of the series since the very first game.
The look and feel of the game does not come across to me as a new game but instead to me look and play like DLC for Call of Duty: Black Ops 3. Many of the maps seem familiar and have been updated from their appearances in previous games. The same holds true for the weapons and kill streaks. I am not saying it is not fun, but it all has a sense of having seen most of it before.
Another very annoying change to the game is the severe limitation of grenades in the game. Usually a player has a grenade option which comes in handy when Snipers setup behind cover. Without the ability to lob a grenade to get Snipers out from cover, players are easy pickings, especially when the first appear on the screen. You can unload a full clip into a player at a distance and still end up dead with one shot from a sniper. As such you have to wait until you reach level 42 in order to add them to your customized loadout and even then they are very Nerfed from what players have come to expect.
The multiplayer modes are what you have come to expect as there are the Team Deathmatch variations as well as the Capture and Control modes and a new mode called Heist where players need to capture or prevent the capture of a target.
For me the most enjoyable aspect of the game was the Zombie modes as not only were the players I was matched with usually very helpful, but they were also much friendlier than many of the other people I encountered.
The Blackout mode is very popular with gamers but not being a fan of the One and Done mode of play, I found myself enjoying the vast details of the map and preferring to work with a team, capturing vehicles, and such. I have seen multiple players unload point blank on a player in this mode only to see them walk away and one shot kill their attackers. This is either a hack or an example of how imbalanced things can be at times and you will see multiple instances of players taking numerous hits and walking away while others go down with one shot.
Black Ops IIII does not have a regenerative health system and instead requires players to use a timed injection in order to restore health.
This is all designed to foster teamwork and to make the game more appealing to the eSports community. While this is nice, it deviates from much of what has made the game so appealing from the start.
The game to me seems like it was hurried to market as it released on October 12th vs the traditional November release date. I am sure a big part of this was a desire to beat Red Dead Redemption 2 to market but in doing so it seems that things are missing from the final product.
There is much to like about the game as it is still an exciting and intense experience but to me is the first Call of Duty game to not feel shiny and new but instead more of the same in many cases.
The developers have supported the game with numerous updates and there are more on the way as well as planned DLC down the road so the game as it is now is likely to change in the next few months as more feedback is given to developers and new features are added.
Hopefully they will also look to add a campaign at a later date as although it is fun, it seems lacking and dated in many aspects as the changes seem like a step back to me rather than progress.
http://sknr.net/2018/10/23/call-of-duty-black-ops-iiii-2/
I played the game first at E3 and then again during the Beta phases for the game so I had a decent familiarity with what to expect when the full release version of the game arrived.
After several days of playing the game, I have to say it is to me a mixed bag and many aspects of it disappointed me which is very frustrating as fan of the series since the very first game.
The look and feel of the game does not come across to me as a new game but instead to me look and play like DLC for Call of Duty: Black Ops 3. Many of the maps seem familiar and have been updated from their appearances in previous games. The same holds true for the weapons and kill streaks. I am not saying it is not fun, but it all has a sense of having seen most of it before.
Another very annoying change to the game is the severe limitation of grenades in the game. Usually a player has a grenade option which comes in handy when Snipers setup behind cover. Without the ability to lob a grenade to get Snipers out from cover, players are easy pickings, especially when the first appear on the screen. You can unload a full clip into a player at a distance and still end up dead with one shot from a sniper. As such you have to wait until you reach level 42 in order to add them to your customized loadout and even then they are very Nerfed from what players have come to expect.
The multiplayer modes are what you have come to expect as there are the Team Deathmatch variations as well as the Capture and Control modes and a new mode called Heist where players need to capture or prevent the capture of a target.
For me the most enjoyable aspect of the game was the Zombie modes as not only were the players I was matched with usually very helpful, but they were also much friendlier than many of the other people I encountered.
The Blackout mode is very popular with gamers but not being a fan of the One and Done mode of play, I found myself enjoying the vast details of the map and preferring to work with a team, capturing vehicles, and such. I have seen multiple players unload point blank on a player in this mode only to see them walk away and one shot kill their attackers. This is either a hack or an example of how imbalanced things can be at times and you will see multiple instances of players taking numerous hits and walking away while others go down with one shot.
Black Ops IIII does not have a regenerative health system and instead requires players to use a timed injection in order to restore health.
This is all designed to foster teamwork and to make the game more appealing to the eSports community. While this is nice, it deviates from much of what has made the game so appealing from the start.
The game to me seems like it was hurried to market as it released on October 12th vs the traditional November release date. I am sure a big part of this was a desire to beat Red Dead Redemption 2 to market but in doing so it seems that things are missing from the final product.
There is much to like about the game as it is still an exciting and intense experience but to me is the first Call of Duty game to not feel shiny and new but instead more of the same in many cases.
The developers have supported the game with numerous updates and there are more on the way as well as planned DLC down the road so the game as it is now is likely to change in the next few months as more feedback is given to developers and new features are added.
Hopefully they will also look to add a campaign at a later date as although it is fun, it seems lacking and dated in many aspects as the changes seem like a step back to me rather than progress.
http://sknr.net/2018/10/23/call-of-duty-black-ops-iiii-2/
Purple Phoenix Games (2266 KP) rated Colt Express in Tabletop Games
Feb 6, 2020
Aaaaaall aboard! Next stop, the Old West! Climb onto the Union Pacific Express and prepare for the journey of a lifetime. Your plan? To rob this train, of course! Unbeknownst to you, however, several other bandits have picked this exact train as their score as well! Which bandit can outwit the others and come away with the most loot? Or will the Marshall track you all down and hand you over to the Law?
Disclaimer: There are many expansions for Colt Express. I do not have any of them, nor do I have any gameplay experience with any of them. If and when I do get them added into my base game, I will either amend this review or write a new one! – L
Colt Express is a game of action programming in which players are trying to accumulate the most treasure over 5 rounds of play. Each round consists of 2 phases – Schemin’ and Stealin’. During the Schemin’ phase, players select action cards from their hand and play them to the center of the table in turn order. Possible actions are: Move between cars, Change floors, Shoot, Rob, or Move the Marshall. Depending on the round requirements, cards will be played either face-up or face-down. Face-up cards allow your opponents to see what you are programming and gives everyone a chance to counteract those actions, while the face-down cards leave some mystery to your strategy and your ultimate plan for victory. During the Stealin’ phase, the action cards are actually performed in the same order in which they were played. A new round card is then revealed, and players start the next Schemin’ phase. After 5 rounds, the player who has accumulated the most loot is the winner!
I have to start by saying that I generally do not like action programming games. I like to have a clear step-by-step strategy that I am able to adjust and adapt based on the current play situations. In action programming games, that really isn’t possible because you have to commit to your chosen actions before they are played out. That makes these games more chaotic than I would like because your carefully thought-out plans can be easily compromised by one single action of an opponent, throwing your strategy out the window. That being said, I think Colt Express approaches action programming in a unique way that takes the game to the next level. How? By varying whether your programmed actions are public or private knowledge. Depending on the round, you play cards face-up or face-down to the center of the table. As stated earlier, face-up cards give your opponents a peek at your strategy while your face-down cards keep some mystery in your plans. I really like this approach because it makes the game less luck-driven and gives players the opportunity to play with some semblance of strategy. Instead of focusing on just your actions and hoping that they aren’t inadvertently compromised, you get the chance to see some of what your opponents are planning and adjust your gameplay based on that. Yes, there will always be some twists and surprises that you didn’t see coming, but you’ve got to think beyond your strategy and keep yourself safe from other players. The added element of partial hidden-information makes Colt Express a more exciting game for me.
Let’s talk components next. I think the game components of Colt Express make the game so neat and cute at the same time. Colt Express is played on an actual 3D cardboard train! Each player has a meeple in their color, and you get to physically move your merson around the train according to your programmed actions. I think it works great by adding that spacial element to help players visualize their movement. The components themselves are pretty good quality, in my opinion. The train and the loot tokens are made of nice sturdy cardboard, and I know they will hold up to lots of plays. And don’t sweat it – the train can be stored fully-assembled in the box! That minimizes the time required for setup, and lets you get right to playing.
All in all, I think Colt Express is a fun game that requires strategy, but is not a brain-burner. There’s still enough luck involved to keep everyone on their toes, and the ensuing quasi-chaos really make the game feel like a train heist. If you haven’t tried Colt Express, I would recommend you do. It’s not on my list of favorite games, but it’s one that I like to bring out every so often! Purple Phoenix Games gives Colt Express a high-speed 15 / 24.
Disclaimer: There are many expansions for Colt Express. I do not have any of them, nor do I have any gameplay experience with any of them. If and when I do get them added into my base game, I will either amend this review or write a new one! – L
Colt Express is a game of action programming in which players are trying to accumulate the most treasure over 5 rounds of play. Each round consists of 2 phases – Schemin’ and Stealin’. During the Schemin’ phase, players select action cards from their hand and play them to the center of the table in turn order. Possible actions are: Move between cars, Change floors, Shoot, Rob, or Move the Marshall. Depending on the round requirements, cards will be played either face-up or face-down. Face-up cards allow your opponents to see what you are programming and gives everyone a chance to counteract those actions, while the face-down cards leave some mystery to your strategy and your ultimate plan for victory. During the Stealin’ phase, the action cards are actually performed in the same order in which they were played. A new round card is then revealed, and players start the next Schemin’ phase. After 5 rounds, the player who has accumulated the most loot is the winner!
I have to start by saying that I generally do not like action programming games. I like to have a clear step-by-step strategy that I am able to adjust and adapt based on the current play situations. In action programming games, that really isn’t possible because you have to commit to your chosen actions before they are played out. That makes these games more chaotic than I would like because your carefully thought-out plans can be easily compromised by one single action of an opponent, throwing your strategy out the window. That being said, I think Colt Express approaches action programming in a unique way that takes the game to the next level. How? By varying whether your programmed actions are public or private knowledge. Depending on the round, you play cards face-up or face-down to the center of the table. As stated earlier, face-up cards give your opponents a peek at your strategy while your face-down cards keep some mystery in your plans. I really like this approach because it makes the game less luck-driven and gives players the opportunity to play with some semblance of strategy. Instead of focusing on just your actions and hoping that they aren’t inadvertently compromised, you get the chance to see some of what your opponents are planning and adjust your gameplay based on that. Yes, there will always be some twists and surprises that you didn’t see coming, but you’ve got to think beyond your strategy and keep yourself safe from other players. The added element of partial hidden-information makes Colt Express a more exciting game for me.
Let’s talk components next. I think the game components of Colt Express make the game so neat and cute at the same time. Colt Express is played on an actual 3D cardboard train! Each player has a meeple in their color, and you get to physically move your merson around the train according to your programmed actions. I think it works great by adding that spacial element to help players visualize their movement. The components themselves are pretty good quality, in my opinion. The train and the loot tokens are made of nice sturdy cardboard, and I know they will hold up to lots of plays. And don’t sweat it – the train can be stored fully-assembled in the box! That minimizes the time required for setup, and lets you get right to playing.
All in all, I think Colt Express is a fun game that requires strategy, but is not a brain-burner. There’s still enough luck involved to keep everyone on their toes, and the ensuing quasi-chaos really make the game feel like a train heist. If you haven’t tried Colt Express, I would recommend you do. It’s not on my list of favorite games, but it’s one that I like to bring out every so often! Purple Phoenix Games gives Colt Express a high-speed 15 / 24.
Gareth von Kallenbach (980 KP) rated Pain & Gain (2013) in Movies
Aug 7, 2019
Michael Bay’s latest film Pain and Gain suffers from a bit of performance anxiety. It starts hot and flashy, becomes humorous and then starts to drag as it realizes it needs to actually deliver. This is unfortunate because if Bay focused on delivering an entertaining movie from start to finish he may have succeeded. Instead we are constantly reminded by expository text on screen and one of the five unnecessary voiceovers that “sometimes the facts are stranger than fiction.” And the facts are that we get a film here that starts out as a comedy, evolves into a kidnapping/extortion story with a few more jokes only to end with minimal action and no redeeming opportunities for our protagonists. Plus the final jokes or shock opportunities are lost in the fact that our main characters become less and less likeable as the story evolves.
Mark Wahlberg plays body-builder and trainer Daniel Lugo, a self-described “doer” who is tired of working hard only to never reach the level of success that many of his rich clients have achieved. Fed up with his everyday life of being broke, Logo decides it is time to take what he thinks should be his. Together with the help of his roided-out, impotent employee Adrian (Anthony Mackie) and ex-con who found Jesus Paul (Dwayne Johnson), the trio decide to kidnap and extort the jerk off wealthy client Victor (Tony Shalhoub) for everything thing he has. The hilarity ensues while it’s obvious that these muscle heads do not have to smarts to pull off this elaborate plan other than what they have seen in the movies.
It should be noted here that Wahlberg is once again great as a character that does not possess a lot of smarts. Mackie delivers another solid character performance to add to his resume but it is Johnson who steals the show. In a movie where at first glance his physique fits right in, it is his softer more emotional side that shows some range that we have never seen from him before. He plays an ex-con who is determined to change his life only to be slowly sucked back into the lifestyle that put him in jail in the first place. Johnson’s emotional range has him delivering perhaps his best performance ever.
Eventually these three break Victor and take everything he has and they start to live out their dreams. But like all things that take no skill or real effort to earn, the three squander their new found wealth and go looking for another target. All while Victor hires a private detective (Ed Harris) to help bust the trio as the local cops do not believe that some muscle heads could pull off the elaborate heist.
And here is where the film starts to fall apart. The three main characters start to change from fun loving hard working characters to bad guys. The things they do to gain their wealth are repulsive and it stops being funny. Victor is a terrible character that is hard to like in the first place, so you do not really feel bad for him when he loses everything. It is just that you do not really feel happy for our anti-heroes either. And when the story enters its third act after dragging through the second, it feels rushed to close out the film as the gang decides to make a run at another wealthy target.
Furthermore, every character get his/hers own voice over. Seriously, what is the point? It is one thing for Wahlberg to have his own narration as he is the main character, however even Harris gets his own character development through dialogue. It makes the story disjointed and made me feel unsure about who or what I should be rooting for.
In the end I walked out of the theater feeling like we watched two different movies. A rags-to-riches comedy in the beginning that morphs into an unfunny crime drama by the end that has to remind you again and again that you are watching something that is based on a true story. It is a shame because I enjoyed the beginning of this film. I wish that Bay would have taken even additional liberties to make a more consistent film from start to finish on what was already a loosely based true story in the first place.
Mark Wahlberg plays body-builder and trainer Daniel Lugo, a self-described “doer” who is tired of working hard only to never reach the level of success that many of his rich clients have achieved. Fed up with his everyday life of being broke, Logo decides it is time to take what he thinks should be his. Together with the help of his roided-out, impotent employee Adrian (Anthony Mackie) and ex-con who found Jesus Paul (Dwayne Johnson), the trio decide to kidnap and extort the jerk off wealthy client Victor (Tony Shalhoub) for everything thing he has. The hilarity ensues while it’s obvious that these muscle heads do not have to smarts to pull off this elaborate plan other than what they have seen in the movies.
It should be noted here that Wahlberg is once again great as a character that does not possess a lot of smarts. Mackie delivers another solid character performance to add to his resume but it is Johnson who steals the show. In a movie where at first glance his physique fits right in, it is his softer more emotional side that shows some range that we have never seen from him before. He plays an ex-con who is determined to change his life only to be slowly sucked back into the lifestyle that put him in jail in the first place. Johnson’s emotional range has him delivering perhaps his best performance ever.
Eventually these three break Victor and take everything he has and they start to live out their dreams. But like all things that take no skill or real effort to earn, the three squander their new found wealth and go looking for another target. All while Victor hires a private detective (Ed Harris) to help bust the trio as the local cops do not believe that some muscle heads could pull off the elaborate heist.
And here is where the film starts to fall apart. The three main characters start to change from fun loving hard working characters to bad guys. The things they do to gain their wealth are repulsive and it stops being funny. Victor is a terrible character that is hard to like in the first place, so you do not really feel bad for him when he loses everything. It is just that you do not really feel happy for our anti-heroes either. And when the story enters its third act after dragging through the second, it feels rushed to close out the film as the gang decides to make a run at another wealthy target.
Furthermore, every character get his/hers own voice over. Seriously, what is the point? It is one thing for Wahlberg to have his own narration as he is the main character, however even Harris gets his own character development through dialogue. It makes the story disjointed and made me feel unsure about who or what I should be rooting for.
In the end I walked out of the theater feeling like we watched two different movies. A rags-to-riches comedy in the beginning that morphs into an unfunny crime drama by the end that has to remind you again and again that you are watching something that is based on a true story. It is a shame because I enjoyed the beginning of this film. I wish that Bay would have taken even additional liberties to make a more consistent film from start to finish on what was already a loosely based true story in the first place.
BankofMarquis (1832 KP) rated Da 5 Bloods (2020) in Movies
Jun 19, 2020
Delroy Lindo shines in a mostly good film
Over the years, I have become a fan of Spike Lee. I think he has a singular vision as a filmmaker with his films putting a spotlight on the black experience and the prejudices and injustices that prevail.
DA 5 BLOODS - Lee's Vietnam War movie - is no exception.
Set in present(ish) day and in the memories of the main characters from their time "in country", DA 5 BLOODS tells the tale of 4 Vietnam Veterans who return to find the body of their squadron leader - and the gold that they buried under his body.
Part Vietnam war flick, part gold heist (and the cost of this theft on the hearts and minds of the participants) and part reflection on the treatment of the black soldiers, Lee reaches high to combine 3 separate - and complex - films into one (any one of which could have been a film of their own) and it is here that this films succeeds - and fails. For this film is at moments riveting, at moments unflinching and hard to watch, at moments confusing and at moments...surprisingly... dull. Spike had a lot of movie to tell and he took 2 and a 1/2 hours to tell it. He would have been better suited to cut some of this down to a more palatable 2-ish hour length. The film bogs down on itself at times.
But when it crackles - it crackles. Especially when the 4 veteran soldiers interact with each other. Led by the great Delroy Lindo (TV's THE GOOD FIGHT). I hope that this film gets a theatrical release sometime (to make it eligible for the Oscars) for Lindo's portrayal of MAGA Hat wearing, PTSD suffering Paul is powerful and captivating. I was riveted by his performance and I was willing to follow him to the ends of the Earth. Also standing out is Clarke Peters as Otis - the heart and soul of this group and Norm Lewis, the pigeon-toed Eddie who has a secret that he is hiding. Both of these characters shine at moments - but are not in the spotlight nearly often enough. The same can be said for Isaih Whitlock Jr as Melvin, a character that is undeserved until the end and by then I felt myself wanting more of him. (Side Note: Lee named these characters after members of THE TEMPTATIONS).
Lee makes an interesting choice in the flashback scenes of the war. Instead of casting younger actors or spending the $$ on "de-aging" the actors (Lee would say that the de-aging was "cost prohibitive"), Lee chooses to have these old guys just play their younger versions of themselves just as they are now, claiming that these are not flashbacks, but "memories" of these soldiers - and I gotta admit that this tactic works very, very well - especially when these 4 older gentlemen are in the Vietnam War scenes with their Platoon Leader played, charismatically, by the much younger Chadwick Boseman. His character is killed in action and since these scenes are memories, it works well that he is younger (he never got a chance to grow old) while all the others are older. Boseman has a an attraction to him that helps the audience buy into the fact that all these years later these 4 men still hold him front and center in their memories. Unfortunately, the combat scenes looks to me like they were done on a shoe-string budget, so Lee has to use "tricks" to pull these scenes off and these tricks bring these scenes down a peg.
As I've stated, this film is really 3 films in one and the effects of the gold on the men is the most interesting part of this film for me, it touches on the desires of the human soul and brings some of the strongest acting and emotions.
This being a Spike Lee joint, this film is peppered with scenes from the black experience - from Martin Luther KIng to Malcom X to "Hanoi Hannah" telling the black troops that their country is abandoning them. These are important events in the lives and psyche of these men (and African Americans) and Mr. Lee is uniquely positioned to bring the attention of the public to these events, and he does it well.
DA 5 BLOODS in now streaming on Netflix.
Letter Grade: A-
8 stars (out of 10) and you can take that to the Bank(ofMarquis)
DA 5 BLOODS - Lee's Vietnam War movie - is no exception.
Set in present(ish) day and in the memories of the main characters from their time "in country", DA 5 BLOODS tells the tale of 4 Vietnam Veterans who return to find the body of their squadron leader - and the gold that they buried under his body.
Part Vietnam war flick, part gold heist (and the cost of this theft on the hearts and minds of the participants) and part reflection on the treatment of the black soldiers, Lee reaches high to combine 3 separate - and complex - films into one (any one of which could have been a film of their own) and it is here that this films succeeds - and fails. For this film is at moments riveting, at moments unflinching and hard to watch, at moments confusing and at moments...surprisingly... dull. Spike had a lot of movie to tell and he took 2 and a 1/2 hours to tell it. He would have been better suited to cut some of this down to a more palatable 2-ish hour length. The film bogs down on itself at times.
But when it crackles - it crackles. Especially when the 4 veteran soldiers interact with each other. Led by the great Delroy Lindo (TV's THE GOOD FIGHT). I hope that this film gets a theatrical release sometime (to make it eligible for the Oscars) for Lindo's portrayal of MAGA Hat wearing, PTSD suffering Paul is powerful and captivating. I was riveted by his performance and I was willing to follow him to the ends of the Earth. Also standing out is Clarke Peters as Otis - the heart and soul of this group and Norm Lewis, the pigeon-toed Eddie who has a secret that he is hiding. Both of these characters shine at moments - but are not in the spotlight nearly often enough. The same can be said for Isaih Whitlock Jr as Melvin, a character that is undeserved until the end and by then I felt myself wanting more of him. (Side Note: Lee named these characters after members of THE TEMPTATIONS).
Lee makes an interesting choice in the flashback scenes of the war. Instead of casting younger actors or spending the $$ on "de-aging" the actors (Lee would say that the de-aging was "cost prohibitive"), Lee chooses to have these old guys just play their younger versions of themselves just as they are now, claiming that these are not flashbacks, but "memories" of these soldiers - and I gotta admit that this tactic works very, very well - especially when these 4 older gentlemen are in the Vietnam War scenes with their Platoon Leader played, charismatically, by the much younger Chadwick Boseman. His character is killed in action and since these scenes are memories, it works well that he is younger (he never got a chance to grow old) while all the others are older. Boseman has a an attraction to him that helps the audience buy into the fact that all these years later these 4 men still hold him front and center in their memories. Unfortunately, the combat scenes looks to me like they were done on a shoe-string budget, so Lee has to use "tricks" to pull these scenes off and these tricks bring these scenes down a peg.
As I've stated, this film is really 3 films in one and the effects of the gold on the men is the most interesting part of this film for me, it touches on the desires of the human soul and brings some of the strongest acting and emotions.
This being a Spike Lee joint, this film is peppered with scenes from the black experience - from Martin Luther KIng to Malcom X to "Hanoi Hannah" telling the black troops that their country is abandoning them. These are important events in the lives and psyche of these men (and African Americans) and Mr. Lee is uniquely positioned to bring the attention of the public to these events, and he does it well.
DA 5 BLOODS in now streaming on Netflix.
Letter Grade: A-
8 stars (out of 10) and you can take that to the Bank(ofMarquis)
Emma @ The Movies (1786 KP) rated Widows (2018) in Movies
Sep 25, 2019
Before I'd even seen anything beyond the plot and a poster I was confused. It really just felt like the poster was designed to catch people. "Look, we've got these big names! Come and watch it!" I know that's what posters are meant to do, but considering the movie is about these women taking up the reins of their dearly departed I'd have had more respect for a poster that focused on them.
Widows has every chance to be great. Based on Lynda La Plante's Widows, with the screenplay written by Gillian Flynn and Steve McQueen, as well as being directed by the latter. Those three names should guarantee a success, and while it seems to be very popular among viewers it has left me some what cold.
The idea is a solid one that you would expect from La Plante's repertoire, and it's worked before. Unfortunately that could not bring it back from the brink for me.
I can't think of another film that has given me such an instant feeling of dislike. The opening scene made me cringe, and having it quickly change pace into a violently loud action scene and back again was jarring to watch.
The first inkling that something is awry comes fairly early on and even without much more you can see where the plot is going. I'm impressed that the trailers managed to stay away from anything obvious.
We have an interesting assortment of baddies and there are two perfectly contrasting ones in Jamal (Brian Tyree Henry) and Jatemme (Daniel Kaluuya) Manning. The former is charismatic and subtly scary, whereas the latter has no likable qualities (apart from a clear love of reading) and is extremely vicious. The other difference is that Jamal in enjoyable to watch and Jatemme isn't. Usually even the most loathed of villains is good to watch on screen, not in this case. Jamal comes out on top in the villain stakes even with the dog incident.
Normally I wouldn't think much beyond what you're presented with in each scene of the movie, but I quickly found myself wondering about a lot of things. Linda's interaction with Delia's husband was strange and one of many things that felt unnecessary. And while I'll happily believe that women could successfully execute a heist, I'm not really sure I can believe that THESE women could do it, I don't care how well documented his notebook was.
Something that seems to a popular device in this is "the flashback". At the beginning it lays up the backstory of the two crews quickly and gives you a good sense of the people, even though I feel the way it was executed on screen wasn't so hot. When the film starts to round up and these scenes give you the missing story at just the right point. The one's I didn't like were between Veronica and Harry. Not all of them were flashbacks, some were Veronica dealing with Harry's death. They seemed more on the dramatic side and didn't feel in-keeping with the rest of the film. (I will say that this film is listed on IMDb as "crime, drama, romance"... Romance seems like a bit of a stretch, and crime and drama as two separate things are very different to a "crime drama". I'll admit that it's a very slight difference, but I think it's still there.)
I'm not sure how the characters worked in the book, but I would assume that some liberties had to be taken to change the setting, and obviously when you're turning a book into a film then you're going to have to tie up some loopholes with jiggery-pokery. What was left were some characters with potential that never seemed to be filled and others that were so throwaway I had already forgotten about them when I read through the cast list after I'd seen it.
What you should do
I'd wait until this one is streaming. It doesn't require a big screen and I always think films like this are better if you can talk to the screen while you're watching them. "Why are you doing that?!" "Yeah, let's see how far that gets you!" and the like. It's got enough reasonable moments to watch it at least once.
Movie thing you wish you could take home
Obviously the giant piles of money are always appealing, but I'm very tempted to go for Linda's store. I'd love to work all day in a shop selling fantastical dresses and tiaras watching people's faces light up when they found the right one. It's like the Disney Princess dream come to life!
Widows has every chance to be great. Based on Lynda La Plante's Widows, with the screenplay written by Gillian Flynn and Steve McQueen, as well as being directed by the latter. Those three names should guarantee a success, and while it seems to be very popular among viewers it has left me some what cold.
The idea is a solid one that you would expect from La Plante's repertoire, and it's worked before. Unfortunately that could not bring it back from the brink for me.
I can't think of another film that has given me such an instant feeling of dislike. The opening scene made me cringe, and having it quickly change pace into a violently loud action scene and back again was jarring to watch.
The first inkling that something is awry comes fairly early on and even without much more you can see where the plot is going. I'm impressed that the trailers managed to stay away from anything obvious.
We have an interesting assortment of baddies and there are two perfectly contrasting ones in Jamal (Brian Tyree Henry) and Jatemme (Daniel Kaluuya) Manning. The former is charismatic and subtly scary, whereas the latter has no likable qualities (apart from a clear love of reading) and is extremely vicious. The other difference is that Jamal in enjoyable to watch and Jatemme isn't. Usually even the most loathed of villains is good to watch on screen, not in this case. Jamal comes out on top in the villain stakes even with the dog incident.
Normally I wouldn't think much beyond what you're presented with in each scene of the movie, but I quickly found myself wondering about a lot of things. Linda's interaction with Delia's husband was strange and one of many things that felt unnecessary. And while I'll happily believe that women could successfully execute a heist, I'm not really sure I can believe that THESE women could do it, I don't care how well documented his notebook was.
Something that seems to a popular device in this is "the flashback". At the beginning it lays up the backstory of the two crews quickly and gives you a good sense of the people, even though I feel the way it was executed on screen wasn't so hot. When the film starts to round up and these scenes give you the missing story at just the right point. The one's I didn't like were between Veronica and Harry. Not all of them were flashbacks, some were Veronica dealing with Harry's death. They seemed more on the dramatic side and didn't feel in-keeping with the rest of the film. (I will say that this film is listed on IMDb as "crime, drama, romance"... Romance seems like a bit of a stretch, and crime and drama as two separate things are very different to a "crime drama". I'll admit that it's a very slight difference, but I think it's still there.)
I'm not sure how the characters worked in the book, but I would assume that some liberties had to be taken to change the setting, and obviously when you're turning a book into a film then you're going to have to tie up some loopholes with jiggery-pokery. What was left were some characters with potential that never seemed to be filled and others that were so throwaway I had already forgotten about them when I read through the cast list after I'd seen it.
What you should do
I'd wait until this one is streaming. It doesn't require a big screen and I always think films like this are better if you can talk to the screen while you're watching them. "Why are you doing that?!" "Yeah, let's see how far that gets you!" and the like. It's got enough reasonable moments to watch it at least once.
Movie thing you wish you could take home
Obviously the giant piles of money are always appealing, but I'm very tempted to go for Linda's store. I'd love to work all day in a shop selling fantastical dresses and tiaras watching people's faces light up when they found the right one. It's like the Disney Princess dream come to life!
BankofMarquis (1832 KP) rated Tenet (2020) in Movies
Jan 2, 2021
Nolan's PhD Thesis on time
And…on the first day of 2021…the BankofMarquis viewed the best film of 2020.
Christopher Nolan’s TENET is dense, beautifully shot, confusing, wonderfully acted, well staged, mind bending…and brilliant.
Starring John David Washington (Denzel’s kid - more on him later), TENET is Christopher Nolan’s “Spy Movie”. Much like what he did with the Murder Mystery genre (MEMENTO), the Heist Genre (INCEPTION), the Sci-Fi flick (INTERSTELLAR) and the war picture (DUNKIRK), Nolan takes the Spy film and turns it upside by playing with the one thing we all take for granted - time.
While all of these previous films were Nolan’s “warm up” to this film, TENET is Nolan’s PhD Thesis on playing with time - and the audience’s expectations of how time works. Not only does Nolan play with moving people and action forward and backwards through time, he also plays scenes where you don’t realize that the two folks talking are actually speaking at 2 different places in time.
It is a mind-bender to be sure - and I cannot imagine what the filmmakers, stunt personnel and actors went through in making it - but there is one thing I can guarantee you - you will be confused for (at least) the first part of the film while you retrain your mind to forget all preconceived notions on how time works.
But, if you are able to get your mind around this, Director Nolan has crafted a strong, well-acted, beautiful, exciting and action packed film that, in the end, is very satisfying.
Let’s start with the acting - top to bottom the performances are stellar. John David Washington (BLACK KkKLANSMAN) is “The Protagonist” (that is how he is billed, we never learn his name) and he is a charming and charismatic screen presence to experience this film with. Washington is a former professional football player and he uses this physicality throughout the film. But he is not a “lumbering brute”. He is intelligent and thoughtful as he learns things and adapts his plans as the audience learns them and helps lead us through the often complex plot and concepts throughout.
Elizabeth Debicki builds on her strong work in 2019’s WIDOWS (if you haven’t seen this film, check it out). Her character is much, much more than a “Femme Fatale” and goes mano-a-mano with the men in this film and more than holds her own. Nolan favorite Michael Caine (ALFIE) shows up as does Himesh Patel (INCEPTION), Dimple Kapadia (a major Bollywood star) and Aaron Taylor-Johnson (KICKASS) - all 3 of them bring their “A” game to this film and supports the story very very well.
Kenneth Branagh (TV’s WALLANDER) shows that he still has his fastball - when he is interested - as the film’s main villain. He has some very intense scenes where he just acts the pants off the others in the room (this is a compliment). Sir Kenneth has had a long, storied career (including many, many Shakespearean roles) and he plays the villain as a Shakespeare villain - and is very successful doing so. I’m glad he didn’t waste his “villain turn” on a Marvel or James Bond flick - he saved it for the right film.
Special notice should be made to the work of Robert Pattinson (TWILIGHT) - he has spent his “post-Twilight” years reinventing himself as a performer, mostly working in small, actor-led independent films, and this performance bears the fruits of those efforts. He is charming and mysterious as The Protagonist’s partner and proves that he can, indeed, act.
Like most Nolan films, the Cinematography is mesmerizing and beautiful to behld. Hats off to frequent Nolan Cinematographer Hoyte Van Hoytema who was able to create a mood and feeling of evil riding just under the surface of beauty - as well as to be able to distinguish those that are going forward in time versus those that are going backwards all while framing shots that are pictures of artistic beauty.
Nolan did not work with frequent musical collaborator Hans Zimmer on this film. He stated he felt that this film needed a “new, more modern” sound and turned to Ludwig Goransson (the Disney+ series THE MANDALORIAN) and he was smart to do so. The music/sound of this film is another character and helps drive the story forward in so many ways.
But make no mistake about it, this film is Nolan’s baby - and it is very “Nolan-y”. The action scenes are smartly put together, the plot and concepts are strong - but very dense - and the performances are strong. All trademarks of my favorite Director working today.
This film is not for everyone. The complexities of the plot are going to be too much for some folks, but if you just “roll with the flow” when your mind can’t quite catch up to the concepts, you will be rewarded with a very rich - very original - film experience. One that, I am sure, will become deeper and richer on the many, many re watches this film deserves.
Letter Grade: A
9 stars (out of 10) - and you can take that to the Bank(ofMarquis)
Christopher Nolan’s TENET is dense, beautifully shot, confusing, wonderfully acted, well staged, mind bending…and brilliant.
Starring John David Washington (Denzel’s kid - more on him later), TENET is Christopher Nolan’s “Spy Movie”. Much like what he did with the Murder Mystery genre (MEMENTO), the Heist Genre (INCEPTION), the Sci-Fi flick (INTERSTELLAR) and the war picture (DUNKIRK), Nolan takes the Spy film and turns it upside by playing with the one thing we all take for granted - time.
While all of these previous films were Nolan’s “warm up” to this film, TENET is Nolan’s PhD Thesis on playing with time - and the audience’s expectations of how time works. Not only does Nolan play with moving people and action forward and backwards through time, he also plays scenes where you don’t realize that the two folks talking are actually speaking at 2 different places in time.
It is a mind-bender to be sure - and I cannot imagine what the filmmakers, stunt personnel and actors went through in making it - but there is one thing I can guarantee you - you will be confused for (at least) the first part of the film while you retrain your mind to forget all preconceived notions on how time works.
But, if you are able to get your mind around this, Director Nolan has crafted a strong, well-acted, beautiful, exciting and action packed film that, in the end, is very satisfying.
Let’s start with the acting - top to bottom the performances are stellar. John David Washington (BLACK KkKLANSMAN) is “The Protagonist” (that is how he is billed, we never learn his name) and he is a charming and charismatic screen presence to experience this film with. Washington is a former professional football player and he uses this physicality throughout the film. But he is not a “lumbering brute”. He is intelligent and thoughtful as he learns things and adapts his plans as the audience learns them and helps lead us through the often complex plot and concepts throughout.
Elizabeth Debicki builds on her strong work in 2019’s WIDOWS (if you haven’t seen this film, check it out). Her character is much, much more than a “Femme Fatale” and goes mano-a-mano with the men in this film and more than holds her own. Nolan favorite Michael Caine (ALFIE) shows up as does Himesh Patel (INCEPTION), Dimple Kapadia (a major Bollywood star) and Aaron Taylor-Johnson (KICKASS) - all 3 of them bring their “A” game to this film and supports the story very very well.
Kenneth Branagh (TV’s WALLANDER) shows that he still has his fastball - when he is interested - as the film’s main villain. He has some very intense scenes where he just acts the pants off the others in the room (this is a compliment). Sir Kenneth has had a long, storied career (including many, many Shakespearean roles) and he plays the villain as a Shakespeare villain - and is very successful doing so. I’m glad he didn’t waste his “villain turn” on a Marvel or James Bond flick - he saved it for the right film.
Special notice should be made to the work of Robert Pattinson (TWILIGHT) - he has spent his “post-Twilight” years reinventing himself as a performer, mostly working in small, actor-led independent films, and this performance bears the fruits of those efforts. He is charming and mysterious as The Protagonist’s partner and proves that he can, indeed, act.
Like most Nolan films, the Cinematography is mesmerizing and beautiful to behld. Hats off to frequent Nolan Cinematographer Hoyte Van Hoytema who was able to create a mood and feeling of evil riding just under the surface of beauty - as well as to be able to distinguish those that are going forward in time versus those that are going backwards all while framing shots that are pictures of artistic beauty.
Nolan did not work with frequent musical collaborator Hans Zimmer on this film. He stated he felt that this film needed a “new, more modern” sound and turned to Ludwig Goransson (the Disney+ series THE MANDALORIAN) and he was smart to do so. The music/sound of this film is another character and helps drive the story forward in so many ways.
But make no mistake about it, this film is Nolan’s baby - and it is very “Nolan-y”. The action scenes are smartly put together, the plot and concepts are strong - but very dense - and the performances are strong. All trademarks of my favorite Director working today.
This film is not for everyone. The complexities of the plot are going to be too much for some folks, but if you just “roll with the flow” when your mind can’t quite catch up to the concepts, you will be rewarded with a very rich - very original - film experience. One that, I am sure, will become deeper and richer on the many, many re watches this film deserves.
Letter Grade: A
9 stars (out of 10) - and you can take that to the Bank(ofMarquis)
Chris Sawin (602 KP) rated Fast & Furious Presents: Hobbs & Shaw (2019) in Movies
Aug 6, 2019
Before you read this review of Fast & Furious Presents: Hobbs & Shaw, I just want you to know that I can’t stand this franchise. I gave up keeping up with them after Furious 7 and felt like the Fast & Furious franchise peaked/was tolerable around Fast Five and never really went anywhere worthwhile before or since. I have not seen all the films and really only seemed to watch every other entry, but whether you’re in a heist or a drag race that lethal dose of masculinity being projectile vomited all over you by an entire cast (women included) for two hours straight is dull and tiresome. In fact, just call this franchise “Dull & Tiresome” from here on out and I doubt anyone would notice. It’s even got “tire” in there for car…stuff.
Ignoring the fact that screenwriters Chris Morgan (writer of every Fast and Furious entry since Tokyo Drift) and Drew Pearce (writer and director of the flop known as Hotel Artemis) were involved, I actually like David Leitch’s work (co-director of John Wick, director of Deadpool 2 and Atomic Blonde) even if he is probably going to screw up that Enter the Dragon remake. The trailers also made Hobbs & Shaw look like the stupid kind of action film I might enjoy; a bunch of fight scenes and chase sequences that give the middle finger to physics. But when a big moment in the film is a group of the good guys willingly bringing a bunch of sharp sticks to a battle where the villains are loaded to the teeth with highly advanced firearms, then you know you’ve jumped headfirst into the deep end of ridiculous without a special needs helmet.
The film is quick to point out that even though Luke Hobbs (Dwayne Johnson) is in Los Angeles and Deckard Shaw (Jason Statham) is in London, they’re essentially similar characters. Hobbs is a big dude who likes to Hulk smash everything while Shaw likes to think he has more class and finesse to his ass beatings and exaggerated torture devices. Despite their different cultures and supposedly unique way of approaching their work, they do nothing but talk trash, jack things up, simultaneously kick unsuspecting guys in the balls, and track stuff that needs tracking because that’s what trackers do. They reluctantly join forces and are in constant competition with one another to find some CT17 virus, which is currently inside Shaw’s MI6 operative sister Hattie Shaw (Vanessa Kirby) and is being hunted by formerly dead, cyber genetically altered, and current superhuman criminal mastermind Brixton Lore (Idris Elba). Don’t get too attached to the whole virus thing since even the film can’t keep up with what the hell it’s supposed to be.
The highlight of Hobbs & Shaw is the amount of cameos it’s able to squeeze into its excruciating two-hour-and-fifteen-minute runtime. The film utilizes about a third of the cast of a certain sequel to a certain film starring a certain Regenerating Degenerate and that cast is responsible for the humor that works best in whatever this spinoff is supposed to accomplish. Idris Elba is unbelievably cool as Brixton Lore. He’s this cocky and unstoppable bad ass who has a history with Shaw and his car chase on his self-driving motorcycle where he slides under a bus in slow motion is too sick for words. Vanessa Kirby has this on-screen presence that outshines the consistent bickering between Hobbs and Shaw. She’s the one capable female character in the film (Helen Mirren sitting behind glass doesn’t count) who seems to be the only one thinking logically, but it took her doing the dumbest thing imaginable at the beginning of the film to get that way.
This action film smorgasbord rides on the chemistry between Dwayne Johnson and Jason Statham, but that gets old as soon as they start sort-of working together. Their incessant ribbing of each other, desire to always outdo one another, and nonstop unfiltered machismo being this palpable elephant in the room leads to nothing but verbal dick size comparisons and leaves you thinking that maybe they’ll make out or grope each other by the end of the film. Spoiler alert: maybe they’re saving that for the sequel.
There isn’t enough of a differentiation between action sequences in Hobbs & Shaw to make it feel worthwhile. There’s chemistry between the cast that is undeniable and some of its outrageousness is entertaining, but it all begins to feel similar and falls apart far sooner than it should. For those who care, there is a mid-credits and after-credits scene but neither is surprising. The cheesy motivational speeches, forced heartfelt stories, and, “all technology in the world doesn’t beat heart,” mumbo jumbo doesn’t help matters. The supposed story for this film is basically a dunce cap disguised as a pocket protector. There are intelligent elements used in ludicrous ways and maybe that’s what could describe the Fast & Furious franchise as a whole. You can bury a diamond in a dog turd and say it’s extravagant and that it’s valuable, but it’s still a dog turd that smells awful and lingers long after it’s been flushed away.
Ignoring the fact that screenwriters Chris Morgan (writer of every Fast and Furious entry since Tokyo Drift) and Drew Pearce (writer and director of the flop known as Hotel Artemis) were involved, I actually like David Leitch’s work (co-director of John Wick, director of Deadpool 2 and Atomic Blonde) even if he is probably going to screw up that Enter the Dragon remake. The trailers also made Hobbs & Shaw look like the stupid kind of action film I might enjoy; a bunch of fight scenes and chase sequences that give the middle finger to physics. But when a big moment in the film is a group of the good guys willingly bringing a bunch of sharp sticks to a battle where the villains are loaded to the teeth with highly advanced firearms, then you know you’ve jumped headfirst into the deep end of ridiculous without a special needs helmet.
The film is quick to point out that even though Luke Hobbs (Dwayne Johnson) is in Los Angeles and Deckard Shaw (Jason Statham) is in London, they’re essentially similar characters. Hobbs is a big dude who likes to Hulk smash everything while Shaw likes to think he has more class and finesse to his ass beatings and exaggerated torture devices. Despite their different cultures and supposedly unique way of approaching their work, they do nothing but talk trash, jack things up, simultaneously kick unsuspecting guys in the balls, and track stuff that needs tracking because that’s what trackers do. They reluctantly join forces and are in constant competition with one another to find some CT17 virus, which is currently inside Shaw’s MI6 operative sister Hattie Shaw (Vanessa Kirby) and is being hunted by formerly dead, cyber genetically altered, and current superhuman criminal mastermind Brixton Lore (Idris Elba). Don’t get too attached to the whole virus thing since even the film can’t keep up with what the hell it’s supposed to be.
The highlight of Hobbs & Shaw is the amount of cameos it’s able to squeeze into its excruciating two-hour-and-fifteen-minute runtime. The film utilizes about a third of the cast of a certain sequel to a certain film starring a certain Regenerating Degenerate and that cast is responsible for the humor that works best in whatever this spinoff is supposed to accomplish. Idris Elba is unbelievably cool as Brixton Lore. He’s this cocky and unstoppable bad ass who has a history with Shaw and his car chase on his self-driving motorcycle where he slides under a bus in slow motion is too sick for words. Vanessa Kirby has this on-screen presence that outshines the consistent bickering between Hobbs and Shaw. She’s the one capable female character in the film (Helen Mirren sitting behind glass doesn’t count) who seems to be the only one thinking logically, but it took her doing the dumbest thing imaginable at the beginning of the film to get that way.
This action film smorgasbord rides on the chemistry between Dwayne Johnson and Jason Statham, but that gets old as soon as they start sort-of working together. Their incessant ribbing of each other, desire to always outdo one another, and nonstop unfiltered machismo being this palpable elephant in the room leads to nothing but verbal dick size comparisons and leaves you thinking that maybe they’ll make out or grope each other by the end of the film. Spoiler alert: maybe they’re saving that for the sequel.
There isn’t enough of a differentiation between action sequences in Hobbs & Shaw to make it feel worthwhile. There’s chemistry between the cast that is undeniable and some of its outrageousness is entertaining, but it all begins to feel similar and falls apart far sooner than it should. For those who care, there is a mid-credits and after-credits scene but neither is surprising. The cheesy motivational speeches, forced heartfelt stories, and, “all technology in the world doesn’t beat heart,” mumbo jumbo doesn’t help matters. The supposed story for this film is basically a dunce cap disguised as a pocket protector. There are intelligent elements used in ludicrous ways and maybe that’s what could describe the Fast & Furious franchise as a whole. You can bury a diamond in a dog turd and say it’s extravagant and that it’s valuable, but it’s still a dog turd that smells awful and lingers long after it’s been flushed away.
Purple Phoenix Games (2266 KP) rated Aristotle's Elements and Space in Tabletop Games
Nov 5, 2020
The Cosmos! So many of us dream of flying up into space to enjoy the views and hopes of a better life on another planet. Some would like to study space more closely to unravel its mysteries. Still others would think it’s just kinda cool to be weightless and IN SPACE! I’m a mixture of all these, so when I heard a call for reviewers for a game whose title includes a major philosopher, elements of all matter, AND SPACE I just had to know more and play it. Would Aristotle take pride in this card game’s premise or has it shot for the moon and is now drifting among the space junk?
Aristotle’s Elements and Space is a party style card game for three to five players. Players will be attempting to play elements to triumph over their opponents by using tried and true rock-paper-scissors style play.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T
To setup stock the token bag (not pictured) with tokens according to the rulebook suggestions for number of players. Each player will blindly choose three tokens from the bag to place in front of themselves within reach of all players. Shuffle the element cards and deal each player seven. Determine the first Aristotle player and place the Aristotle card facing that player. Shuffle and deal out three Element of Surprise cards face-down within reach of all players. The game may now begin!
Each game lasts seven rounds. At the start of each round players will secretly choose a card from hand to play to the table face down. Once all players are ready all players must simultaneously say out loud, “Aristotle,” while flipping over their cards. When all cards are revealed the Aristotle player will compare cards with the player on their left. Whichever element card played triumphs over the other will win that battle and continue onward clockwise to battle the other players. This continues until one player has triumphed all the cards and taken the trick. The Aristotle card is then given to the next player in clockwise seating to begin a new round. This is how a basic game is played.
More advanced games will include Power Up Tokens and the Element of Surprise Cards. In order to use a Power Up Token a player would first need to have successfully stolen another player’s token during a round of play. To successfully steal a token the player will physically take a token from another player without being touched by that player. Should the defending player touch or slap the offensive player’s hand during the theft, the heist is unsuccessful. Once stolen a token may be used on a subsequent round.
The Power Up Tokens increase the number of elements that may be triumphed using a particular element. For instance, Fire typically triumphs over Earth and Wind, but with the Power Up Token also applied the Fire triumphs over Earth, Wind, AND Water. A most welcome twist! Also, during a round in which a player is acting as Aristotle they may, once cards are revealed, call, “Element of Surprise!,” and choose a face-down card to read aloud to the group. These cards add a goofy rule that must be thenceforth followed, gives prompts for the players to discuss, or has players searching the room/house/wherever for items to bring back to the table first.
Play continues in this fashion until the last round, where triumph rules are reversed. When all cards have been played the winner is the player who won the most tricks.
Components. Again, this is a prototype version of the game. That said, what we received was a bunch of cards and the Power Up Tokens. The tokens are fine – laser cut plywood discs painted on both sides to match the elements they modify. The cards are glossy and feature unique art. The art is, well, just okay for me. It’s not terribly exciting, but it is very colorful and not bad, necessarily. I feel like the art could be improved some, but art is always a personal preference.
The gameplay itself is certainly a hodge-podge of mechanics from other games that, for the most part, are well-used for a very light trick-taking card game. I enjoy playing it using the Power Up Tokens, but for me and my group, we passed on the Element of Surprise cards. They add a different twist to the game that isn’t necessarily Quelf-ish, but also doesn’t add much to the game. They merely add a distraction from the game. I can see many people totally diggin’ those cards, and I probably would use them if converting a game-noob, but for more serious gamers, just leave them out.
If you are looking for a very light and different trick-taking card game, check out Aristotle’s Elements and Space. I am not entirely sure if any components will be updated before going to retail, but even if not, they are pretty decent. The gameplay is quick and easy to teach; I think I will try it with my 4-year-old as well. This is a decent gateway filler that could fit very well in many collections. Give it a look!
Aristotle’s Elements and Space is a party style card game for three to five players. Players will be attempting to play elements to triumph over their opponents by using tried and true rock-paper-scissors style play.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T
To setup stock the token bag (not pictured) with tokens according to the rulebook suggestions for number of players. Each player will blindly choose three tokens from the bag to place in front of themselves within reach of all players. Shuffle the element cards and deal each player seven. Determine the first Aristotle player and place the Aristotle card facing that player. Shuffle and deal out three Element of Surprise cards face-down within reach of all players. The game may now begin!
Each game lasts seven rounds. At the start of each round players will secretly choose a card from hand to play to the table face down. Once all players are ready all players must simultaneously say out loud, “Aristotle,” while flipping over their cards. When all cards are revealed the Aristotle player will compare cards with the player on their left. Whichever element card played triumphs over the other will win that battle and continue onward clockwise to battle the other players. This continues until one player has triumphed all the cards and taken the trick. The Aristotle card is then given to the next player in clockwise seating to begin a new round. This is how a basic game is played.
More advanced games will include Power Up Tokens and the Element of Surprise Cards. In order to use a Power Up Token a player would first need to have successfully stolen another player’s token during a round of play. To successfully steal a token the player will physically take a token from another player without being touched by that player. Should the defending player touch or slap the offensive player’s hand during the theft, the heist is unsuccessful. Once stolen a token may be used on a subsequent round.
The Power Up Tokens increase the number of elements that may be triumphed using a particular element. For instance, Fire typically triumphs over Earth and Wind, but with the Power Up Token also applied the Fire triumphs over Earth, Wind, AND Water. A most welcome twist! Also, during a round in which a player is acting as Aristotle they may, once cards are revealed, call, “Element of Surprise!,” and choose a face-down card to read aloud to the group. These cards add a goofy rule that must be thenceforth followed, gives prompts for the players to discuss, or has players searching the room/house/wherever for items to bring back to the table first.
Play continues in this fashion until the last round, where triumph rules are reversed. When all cards have been played the winner is the player who won the most tricks.
Components. Again, this is a prototype version of the game. That said, what we received was a bunch of cards and the Power Up Tokens. The tokens are fine – laser cut plywood discs painted on both sides to match the elements they modify. The cards are glossy and feature unique art. The art is, well, just okay for me. It’s not terribly exciting, but it is very colorful and not bad, necessarily. I feel like the art could be improved some, but art is always a personal preference.
The gameplay itself is certainly a hodge-podge of mechanics from other games that, for the most part, are well-used for a very light trick-taking card game. I enjoy playing it using the Power Up Tokens, but for me and my group, we passed on the Element of Surprise cards. They add a different twist to the game that isn’t necessarily Quelf-ish, but also doesn’t add much to the game. They merely add a distraction from the game. I can see many people totally diggin’ those cards, and I probably would use them if converting a game-noob, but for more serious gamers, just leave them out.
If you are looking for a very light and different trick-taking card game, check out Aristotle’s Elements and Space. I am not entirely sure if any components will be updated before going to retail, but even if not, they are pretty decent. The gameplay is quick and easy to teach; I think I will try it with my 4-year-old as well. This is a decent gateway filler that could fit very well in many collections. Give it a look!