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    Places Around

    Places Around

    Travel and Navigation

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Everybody's Golf
Everybody's Golf
2017 | Sports
Good & Promising but frustrating
You might be wondering why on earth I've even played this game. However my other half and I are into our golf, and are also on the look out for couch co-op games, so this seemed a no brainer. And in all fairness despite a few flaws, it's actually a good game.

Let's start with the negatives. The main flaw is the multiplayer mode, which is the main reason we bought this. To begin with, there is only 1 course available on multiplayer. You have to unlock the rest one single player mode, which takes forever (I'm still at it). Which is weird, as how you do in multiplayer has no effect on your single player rankings. The other issue with multiplayer is your can't create your own player in that mode. You can create one in single player & use it in multiplayer, but there's no direct creation in multiplayer. You also can't use multiple custom players if you're using numerous PSN accounts. The only other issue is that they've tried to throw rpg elements into the single player mode and it really isn't necessary. It's a golf game, after all.


Those criticisms aside, it's actually a very fun and quite accurate golf game. The courses are great looking and fairly challenging, and the different mode options are fairly fun too. The single player mode has lots to do and the character builder is very detailed.


If you're into golf and are looking for a fun game to play, I'd probably recommend this. As long as you can put up with the very Japanese style and the multiplayer niggles.
  
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Awix (3310 KP) rated Blood Red Skies in Tabletop Games

May 18, 2018 (Updated May 18, 2018)  
Blood Red Skies
Blood Red Skies
2018 | Wargame, World War II
Warlord Games continue in their mission to entice Games Workshop's veteran players with an elegant and very engaging game of fighter combat from the Second World War. The system partly involves chucking loads of d6s, as you might expect, but also hinges around a very neat mechanic involving a tilting flying base which indicates your planes' status and places them at a state of advantage or disadvantage. The basic rules are very simple to learn; playing the game well is considerably more of a challenge.

Most of the components in the starter box are very appealing and well put-together; the planes come in different coloured plastic so even without paint they are easy to distinguish. If I had to sling a slight brick at this release it's that the rulebooks are very skimpy and don't cover a number of situations which are almost certain to arise in your first few games; it's easy enough to figure out what 'should' happen but it would be good to have official confirmation. The advanced rules for using bombers and other multi-engined planes are also somewhat confusingly presented.

There's also the point that even a week or so after the game's release, the general consensus is that the points values for some of the starting planes are a little bit hinky - the Spits and 109s seem well-balanced, but Russian Yaks seem generously priced while Japanese Zeroes cost too many points, for instance. However, many supplementary releases of other planes and so on are planned, so no doubt this will be fixed in due time. In the meantime this is a very enjoyable, attractive and extremely playable game.
  
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The Marinated Meeple (1853 KP) May 18, 2018

nevermind I found some....

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Awix (3310 KP) May 18, 2018

Yeah, the image rights were the thing I was a bit concerned about.