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Cynthia Armistead (17 KP) rated Alpha (Shifters, #6) in Books
Mar 1, 2018
Well, that was disappointing. I'm honestly sorry that I ever read that first book (which I got free somehow?). I remember being annoyed at the spelling of the main character's name, "Faythe." I should have stopped then.
The way the plot wound up, for the most part, had no real surprises. Anybody who has followed the series has to have figured out what was going to happen by now. It's been foreshadowed - heck, shouted from the rooftops.
No, my disappointment is in the way the damned romance thing was handled.
If you've bothered to read this but haven't read the series, I'm surprised. Anyway, we have a classic love triangle between Faythe, Marc, and Jace. The setting is supposed to be current day America with a twist - the characters are werecats, part of a hidden subculture.
We all know that mainstream Americans are supposedly monogamous but more serially monogamous and closet - something - in practice. Anyway, werecat society is fiercely monogamous. Females are rare, and they're supposed to hit puberty, get married, and produce the next generation with their One True Love. Period. No other options.
So Faythe has defied tradition so far. She went to college. Good for her! She had a boyfriend there. Even better! A non-Pride boyfriend. Great! (To my way of thinking, not her subculture's). She left her guy, Marc, standing at the altar to do all that, though. Eww - not classy.
But after she goes back home, she gets back together with Marc. Hmph.
Then she "connects" with Jace. That means "has sex with." Ooo, bad idea, since she was in a committed relationship with Marc at the time. Very bad idea. But Oh, They were Grieving! Together! For her brother and his best friend, who had just been treacherously killed by enemies! So of course the way to do that, instead of talking about their memories of him, is to roll around naked in the middle of a public room, right?
Um, not the way I'd do it, but, apparently that's their way. They do their grieving with a lot more alcohol than I would too, though.
They don't get caught, at least - not then. No, an enemy figures it out due to how the three interact, and tells Marc, and he believes the enemy (because everybody believes enemies over allies in the heat of battle). And they're all too immature to put the crap behind them and just deal with the fact that they're in the middle of a "war," too.
I kept wanting to spank all of them, and it wasn't because I found any of them sexy.
I did hope, at first, that bringing Jace in as a love interest - and Faythe does repeat, over and over and over again, that she loves Jace, that it wasn't "just sex" - might mean that there was hope for some sort of surprise in the end of the book. That would have been nice, right? Something of a twist that didn't lead to an unhappy ending? I would have loved to see that!
She's going to be the first female Alpha, so why not the first Alpha with two husbands? She'll be the first Alpha who has to deal with pregnancy, so why not have one husband to protect her while she's pregnant and another to get deal with what has to be done in person? What a concept?
My hope was buoyed by the fact that Vincent deliberately developed Jase as a decent potential partner, showing him taking care of Faythe well when she's injured, supporting her as she would need to be supporting when she takes over the Pride as Alpha, and working well with Marc and others repeatedly.
Marc, on the other hand, is a jerk, slamming doors, stomping around, and doing everything but pissing on the furniture to mark his territory.
Just once, I want to see a hero or heroine walk away when someone says, "I cant live without you!" I want to see someone say, "Whoa - that's WAY unhealthy, babe! You need THERAPY!"
Instead, Faythe's father tells her to "Choose the one you can't live without." UGH. Thanks, Daddy! Codependent much?
Do I think she chose the wrong Tom? Absolutely. But - she's a spoiled brat, and she chose a jealous ass. They deserve each other. Let the sweet, loving man go find the sweet, loving woman he deserves. Hopefully he'll stop the drunken escapades and keep it in his pants from now on. Maybe Kaci will grow up to be his Tabby?
Anyway, there you have it. Volume Eleventy Billion and thirteen of How To Do Dysfunctional Relationships.
Next, please!
The way the plot wound up, for the most part, had no real surprises. Anybody who has followed the series has to have figured out what was going to happen by now. It's been foreshadowed - heck, shouted from the rooftops.
No, my disappointment is in the way the damned romance thing was handled.
If you've bothered to read this but haven't read the series, I'm surprised. Anyway, we have a classic love triangle between Faythe, Marc, and Jace. The setting is supposed to be current day America with a twist - the characters are werecats, part of a hidden subculture.
We all know that mainstream Americans are supposedly monogamous but more serially monogamous and closet - something - in practice. Anyway, werecat society is fiercely monogamous. Females are rare, and they're supposed to hit puberty, get married, and produce the next generation with their One True Love. Period. No other options.
So Faythe has defied tradition so far. She went to college. Good for her! She had a boyfriend there. Even better! A non-Pride boyfriend. Great! (To my way of thinking, not her subculture's). She left her guy, Marc, standing at the altar to do all that, though. Eww - not classy.
But after she goes back home, she gets back together with Marc. Hmph.
Then she "connects" with Jace. That means "has sex with." Ooo, bad idea, since she was in a committed relationship with Marc at the time. Very bad idea. But Oh, They were Grieving! Together! For her brother and his best friend, who had just been treacherously killed by enemies! So of course the way to do that, instead of talking about their memories of him, is to roll around naked in the middle of a public room, right?
Um, not the way I'd do it, but, apparently that's their way. They do their grieving with a lot more alcohol than I would too, though.
They don't get caught, at least - not then. No, an enemy figures it out due to how the three interact, and tells Marc, and he believes the enemy (because everybody believes enemies over allies in the heat of battle). And they're all too immature to put the crap behind them and just deal with the fact that they're in the middle of a "war," too.
I kept wanting to spank all of them, and it wasn't because I found any of them sexy.
I did hope, at first, that bringing Jace in as a love interest - and Faythe does repeat, over and over and over again, that she loves Jace, that it wasn't "just sex" - might mean that there was hope for some sort of surprise in the end of the book. That would have been nice, right? Something of a twist that didn't lead to an unhappy ending? I would have loved to see that!
She's going to be the first female Alpha, so why not the first Alpha with two husbands? She'll be the first Alpha who has to deal with pregnancy, so why not have one husband to protect her while she's pregnant and another to get deal with what has to be done in person? What a concept?
My hope was buoyed by the fact that Vincent deliberately developed Jase as a decent potential partner, showing him taking care of Faythe well when she's injured, supporting her as she would need to be supporting when she takes over the Pride as Alpha, and working well with Marc and others repeatedly.
Marc, on the other hand, is a jerk, slamming doors, stomping around, and doing everything but pissing on the furniture to mark his territory.
Just once, I want to see a hero or heroine walk away when someone says, "I cant live without you!" I want to see someone say, "Whoa - that's WAY unhealthy, babe! You need THERAPY!"
Instead, Faythe's father tells her to "Choose the one you can't live without." UGH. Thanks, Daddy! Codependent much?
Do I think she chose the wrong Tom? Absolutely. But - she's a spoiled brat, and she chose a jealous ass. They deserve each other. Let the sweet, loving man go find the sweet, loving woman he deserves. Hopefully he'll stop the drunken escapades and keep it in his pants from now on. Maybe Kaci will grow up to be his Tabby?
Anyway, there you have it. Volume Eleventy Billion and thirteen of How To Do Dysfunctional Relationships.
Next, please!
Gareth von Kallenbach (980 KP) rated Friday the 13th (2009) in Movies
Aug 14, 2019
In the 1980’s the so- called slasher film genre was in full swing. When Michael Myers and the “Halloween” franchise became the highest grossing independent film in cinema history, the studios scrambled to get in on the booming genre and unleashed a flood of psycho killers on the viewing public, for the better part of a decade and a half.
Along with the aforementioned Michael Myers, and the later Freddy Krueger from the “Nightmare on Elm Street” series, Jason Voorhees of the “Friday The 13Th” series has become a cultural landmark. He has appeared in over ten movies (eleven if you count “Freddy Vs. Jason”) and unleashed havoc on countless oversexed and loaded teens, as well as those unfortunate enough to cross his path.
While the series, to many fans, become stale and largely self mocking with the Jason-in-space themed “Jason X”, the character rebounded nicely with “Freddy Vs. Jason” and had many fans clamoring for a second match up between the two iconic bad guys.
Eventually the powers-that-be decided to go the remake route, which had proven successful with “Halloween” and “My Bloody Valentine”, and have crafted a new “Friday the 13th” which they hope will re-energize the series.
The film opens with a modern re-telling of what was part of the finale of the original film, and hits the ground running with an impressive opening sequence that has Jason menacing a group of teens camping in the woods. The intense first twenty minutes of the film had the audience at the test screening gasping and cheering as the events set the stage for the body of the film, which revolves around another group of young adults taking a trip into the woods for a scenic getaway.
As the group stops for supplies, they encounter a young man who is looking for his sister who vanished in the area six weeks earlier. Despite little luck in his search, and the insistence by the local police that his sister is not anywhere in the area, he remains undaunted and continues his search.
At the same time, the group of young adults embarks on a frenzy of sex, drinking, drugs, and carefree living in the woods unaware that they are about to gain the attention of Camp Crystal Lake’s most infamous former camper.
As the film unfolds, Jason soon unleashes his customary brutality on the group as well as any townies that come across him, and the film deftly mixes some humor with classic horror mayhem. In the time honored formula, a group of survivors soon finds themselves under siege by Jason and must find a way to survive Jason’s wrath.
While the film lacks much in the way of plot and is loaded with a cast of largely unknowns, the film is a refreshing update to the series, knowing what the fans have come to expect and providing plenty of gore and scares. Since the cast exists to be little more than fodder for Jason, there is little effort devoted to fleshing them out as characters other than to provide excuses for most of the ladies in the film to shed their clothes, and a few of the male cast to establish themselves as comic relief, or the jerk who is destined for something special.
Director Marcus Nispel who has a solid pedigree with the recent “The Texas Chainsaw Massacre”, viral videos of Resident Evil 5, as well as the pending “Alice.” He clearly knows his subject matter and working with Producer Michael Bay and a script from Damian Shannon and Mark Swift (the duo behind “Freddy vs. Jason”), produced a solid by the numbers horror film.
Fans of the series will note clever references to the past films such as Jason’s original mask and will find themselves yelling at the screen over the constant stupidity of the victims as well as the inventive way Jason dispatches his victims. I found myself enjoying the updated Jason because while the movie is faithful to the character, it revitalized him to show a more cunning predator who is not above using traps, bait, and plotting to achieve his means. There was a plot thread in the film that did not really get developed as much as I had hoped, but in the end, the film delivered the goods and sets the stage well for future outings of the machete-wielding Jason.
Along with the aforementioned Michael Myers, and the later Freddy Krueger from the “Nightmare on Elm Street” series, Jason Voorhees of the “Friday The 13Th” series has become a cultural landmark. He has appeared in over ten movies (eleven if you count “Freddy Vs. Jason”) and unleashed havoc on countless oversexed and loaded teens, as well as those unfortunate enough to cross his path.
While the series, to many fans, become stale and largely self mocking with the Jason-in-space themed “Jason X”, the character rebounded nicely with “Freddy Vs. Jason” and had many fans clamoring for a second match up between the two iconic bad guys.
Eventually the powers-that-be decided to go the remake route, which had proven successful with “Halloween” and “My Bloody Valentine”, and have crafted a new “Friday the 13th” which they hope will re-energize the series.
The film opens with a modern re-telling of what was part of the finale of the original film, and hits the ground running with an impressive opening sequence that has Jason menacing a group of teens camping in the woods. The intense first twenty minutes of the film had the audience at the test screening gasping and cheering as the events set the stage for the body of the film, which revolves around another group of young adults taking a trip into the woods for a scenic getaway.
As the group stops for supplies, they encounter a young man who is looking for his sister who vanished in the area six weeks earlier. Despite little luck in his search, and the insistence by the local police that his sister is not anywhere in the area, he remains undaunted and continues his search.
At the same time, the group of young adults embarks on a frenzy of sex, drinking, drugs, and carefree living in the woods unaware that they are about to gain the attention of Camp Crystal Lake’s most infamous former camper.
As the film unfolds, Jason soon unleashes his customary brutality on the group as well as any townies that come across him, and the film deftly mixes some humor with classic horror mayhem. In the time honored formula, a group of survivors soon finds themselves under siege by Jason and must find a way to survive Jason’s wrath.
While the film lacks much in the way of plot and is loaded with a cast of largely unknowns, the film is a refreshing update to the series, knowing what the fans have come to expect and providing plenty of gore and scares. Since the cast exists to be little more than fodder for Jason, there is little effort devoted to fleshing them out as characters other than to provide excuses for most of the ladies in the film to shed their clothes, and a few of the male cast to establish themselves as comic relief, or the jerk who is destined for something special.
Director Marcus Nispel who has a solid pedigree with the recent “The Texas Chainsaw Massacre”, viral videos of Resident Evil 5, as well as the pending “Alice.” He clearly knows his subject matter and working with Producer Michael Bay and a script from Damian Shannon and Mark Swift (the duo behind “Freddy vs. Jason”), produced a solid by the numbers horror film.
Fans of the series will note clever references to the past films such as Jason’s original mask and will find themselves yelling at the screen over the constant stupidity of the victims as well as the inventive way Jason dispatches his victims. I found myself enjoying the updated Jason because while the movie is faithful to the character, it revitalized him to show a more cunning predator who is not above using traps, bait, and plotting to achieve his means. There was a plot thread in the film that did not really get developed as much as I had hoped, but in the end, the film delivered the goods and sets the stage well for future outings of the machete-wielding Jason.
Gareth von Kallenbach (980 KP) rated Pain & Gain (2013) in Movies
Aug 7, 2019
Michael Bay’s latest film Pain and Gain suffers from a bit of performance anxiety. It starts hot and flashy, becomes humorous and then starts to drag as it realizes it needs to actually deliver. This is unfortunate because if Bay focused on delivering an entertaining movie from start to finish he may have succeeded. Instead we are constantly reminded by expository text on screen and one of the five unnecessary voiceovers that “sometimes the facts are stranger than fiction.” And the facts are that we get a film here that starts out as a comedy, evolves into a kidnapping/extortion story with a few more jokes only to end with minimal action and no redeeming opportunities for our protagonists. Plus the final jokes or shock opportunities are lost in the fact that our main characters become less and less likeable as the story evolves.
Mark Wahlberg plays body-builder and trainer Daniel Lugo, a self-described “doer” who is tired of working hard only to never reach the level of success that many of his rich clients have achieved. Fed up with his everyday life of being broke, Logo decides it is time to take what he thinks should be his. Together with the help of his roided-out, impotent employee Adrian (Anthony Mackie) and ex-con who found Jesus Paul (Dwayne Johnson), the trio decide to kidnap and extort the jerk off wealthy client Victor (Tony Shalhoub) for everything thing he has. The hilarity ensues while it’s obvious that these muscle heads do not have to smarts to pull off this elaborate plan other than what they have seen in the movies.
It should be noted here that Wahlberg is once again great as a character that does not possess a lot of smarts. Mackie delivers another solid character performance to add to his resume but it is Johnson who steals the show. In a movie where at first glance his physique fits right in, it is his softer more emotional side that shows some range that we have never seen from him before. He plays an ex-con who is determined to change his life only to be slowly sucked back into the lifestyle that put him in jail in the first place. Johnson’s emotional range has him delivering perhaps his best performance ever.
Eventually these three break Victor and take everything he has and they start to live out their dreams. But like all things that take no skill or real effort to earn, the three squander their new found wealth and go looking for another target. All while Victor hires a private detective (Ed Harris) to help bust the trio as the local cops do not believe that some muscle heads could pull off the elaborate heist.
And here is where the film starts to fall apart. The three main characters start to change from fun loving hard working characters to bad guys. The things they do to gain their wealth are repulsive and it stops being funny. Victor is a terrible character that is hard to like in the first place, so you do not really feel bad for him when he loses everything. It is just that you do not really feel happy for our anti-heroes either. And when the story enters its third act after dragging through the second, it feels rushed to close out the film as the gang decides to make a run at another wealthy target.
Furthermore, every character get his/hers own voice over. Seriously, what is the point? It is one thing for Wahlberg to have his own narration as he is the main character, however even Harris gets his own character development through dialogue. It makes the story disjointed and made me feel unsure about who or what I should be rooting for.
In the end I walked out of the theater feeling like we watched two different movies. A rags-to-riches comedy in the beginning that morphs into an unfunny crime drama by the end that has to remind you again and again that you are watching something that is based on a true story. It is a shame because I enjoyed the beginning of this film. I wish that Bay would have taken even additional liberties to make a more consistent film from start to finish on what was already a loosely based true story in the first place.
Mark Wahlberg plays body-builder and trainer Daniel Lugo, a self-described “doer” who is tired of working hard only to never reach the level of success that many of his rich clients have achieved. Fed up with his everyday life of being broke, Logo decides it is time to take what he thinks should be his. Together with the help of his roided-out, impotent employee Adrian (Anthony Mackie) and ex-con who found Jesus Paul (Dwayne Johnson), the trio decide to kidnap and extort the jerk off wealthy client Victor (Tony Shalhoub) for everything thing he has. The hilarity ensues while it’s obvious that these muscle heads do not have to smarts to pull off this elaborate plan other than what they have seen in the movies.
It should be noted here that Wahlberg is once again great as a character that does not possess a lot of smarts. Mackie delivers another solid character performance to add to his resume but it is Johnson who steals the show. In a movie where at first glance his physique fits right in, it is his softer more emotional side that shows some range that we have never seen from him before. He plays an ex-con who is determined to change his life only to be slowly sucked back into the lifestyle that put him in jail in the first place. Johnson’s emotional range has him delivering perhaps his best performance ever.
Eventually these three break Victor and take everything he has and they start to live out their dreams. But like all things that take no skill or real effort to earn, the three squander their new found wealth and go looking for another target. All while Victor hires a private detective (Ed Harris) to help bust the trio as the local cops do not believe that some muscle heads could pull off the elaborate heist.
And here is where the film starts to fall apart. The three main characters start to change from fun loving hard working characters to bad guys. The things they do to gain their wealth are repulsive and it stops being funny. Victor is a terrible character that is hard to like in the first place, so you do not really feel bad for him when he loses everything. It is just that you do not really feel happy for our anti-heroes either. And when the story enters its third act after dragging through the second, it feels rushed to close out the film as the gang decides to make a run at another wealthy target.
Furthermore, every character get his/hers own voice over. Seriously, what is the point? It is one thing for Wahlberg to have his own narration as he is the main character, however even Harris gets his own character development through dialogue. It makes the story disjointed and made me feel unsure about who or what I should be rooting for.
In the end I walked out of the theater feeling like we watched two different movies. A rags-to-riches comedy in the beginning that morphs into an unfunny crime drama by the end that has to remind you again and again that you are watching something that is based on a true story. It is a shame because I enjoyed the beginning of this film. I wish that Bay would have taken even additional liberties to make a more consistent film from start to finish on what was already a loosely based true story in the first place.
Gareth von Kallenbach (980 KP) rated The Lion King (2019) in Movies
Jul 11, 2019
It seems recently that the Disney vault has exploded with the release of several of their classic animated films being remade. Unfortunately, the classics that have inspired these remakes have been redone with mixed results. The original The Lion King was released back in 1994 and it’s hard to believe that I was a junior in college when I saw it. Since that time, we’ve seen various iterations of the classic story, a few direct to VCR sequels and the awe-inspiring Broadway stage production (which if you are a serious fan of the movie I encourage you to see). It seems odd to discuss the plot of a movie that I’m certain everyone reading this has seen at least once (or a dozen times over). To the uninformed however, The Lion King is about a young cub named Simba (JD McCrary as the young voice and Donald Glover as the adult) who suffers the tragic loss of his father Mufasa (James Earl Jones) at the paws of his evil uncle Scar (Chiwetel Ejiofor). Scar convinces Simba that he is responsible for his father’s death and that he must leave the pride and never return. With the help of his faithful friends Timon (Billy Eichner), the lovable warthog Pumbaa (Seth Rogen), the ever wise Zazu (John Oliver) and his budding queen Nala (Beyoncé’) he learns that true courage comes from within and realizes he must face Scar if he is ever to bring peace back to the Pride Lands.
Given the recent track record, I wasn’t sure if this was going to be a retelling of the story as I remembered it, or a re-imagining of the story as a whole (and yes there is a difference). Thankfully, I can say that The Lion King draws practically all of its inspiration directly from the animated classic. Director Jon Favreau (who had already wowed audiences when he directed The Jungle Book) brings the same heart-warming, tear jerk moments that we all know and love. While he certainly didn’t take any risks with The Lion King, that’s exactly what made it such a pleasure to behold. He understood that there was no need to change the story into something new or try to make it something it shouldn’t be. True, for those who have seen the animated film it will feel incredibly familiar, but I think that’s exactly what fans are looking for. Changes and risks don’t always make a movie better, and The Lion King is a prime example of not breaking something that works.
The real star of the show however isn’t the actors, nor it’s incredible director, but the technology that went behind bringing our favorite felines to life. Disney refers to this as a “photo real movie”. The technology behind it merges both new and old together to bring the animals to life, indistinguishable from their real-life counterparts. Utilizing VR, animation and mixed with live action film-making it is practically impossible to distinguish what is live and what is animated. The character models have come a far way from the original Jumanji, which was heralded back in 1995 for it’s use of computer animated animals that supposedly looked and felt like the real thing. While Disney has always made great strides to make their computer-generated animals look and feel real (much like the absolutely stunning Jungle Book) The Lion King takes this to an entirely different level altogether.
Disney has done what has seemed practically impossible lately, bringing a classic back to the screen without changing what made the original such a classic. Unlike some of their more recent attempts, The Lion King holds true to the source material which has delighted fans for over 25 years. While the story doesn’t bring anything particularly new to the table, the photo realistic lions and their supporting cast feel as fresh as they ever have. If you aren’t a fan of the classic animated movie, The Lion King won’t necessarily change that, however the imagery alone may be reason enough to see it. I hope Disney takes note of this movie in particular, that fans don’t need a re-imagining of the stories that captivated our youths to bring the magic back. The Lion King is a testament to how the Disney classic still holds up today, and how to make something old feel new again.
http://sknr.net/2019/07/11/the-lion-king/
Given the recent track record, I wasn’t sure if this was going to be a retelling of the story as I remembered it, or a re-imagining of the story as a whole (and yes there is a difference). Thankfully, I can say that The Lion King draws practically all of its inspiration directly from the animated classic. Director Jon Favreau (who had already wowed audiences when he directed The Jungle Book) brings the same heart-warming, tear jerk moments that we all know and love. While he certainly didn’t take any risks with The Lion King, that’s exactly what made it such a pleasure to behold. He understood that there was no need to change the story into something new or try to make it something it shouldn’t be. True, for those who have seen the animated film it will feel incredibly familiar, but I think that’s exactly what fans are looking for. Changes and risks don’t always make a movie better, and The Lion King is a prime example of not breaking something that works.
The real star of the show however isn’t the actors, nor it’s incredible director, but the technology that went behind bringing our favorite felines to life. Disney refers to this as a “photo real movie”. The technology behind it merges both new and old together to bring the animals to life, indistinguishable from their real-life counterparts. Utilizing VR, animation and mixed with live action film-making it is practically impossible to distinguish what is live and what is animated. The character models have come a far way from the original Jumanji, which was heralded back in 1995 for it’s use of computer animated animals that supposedly looked and felt like the real thing. While Disney has always made great strides to make their computer-generated animals look and feel real (much like the absolutely stunning Jungle Book) The Lion King takes this to an entirely different level altogether.
Disney has done what has seemed practically impossible lately, bringing a classic back to the screen without changing what made the original such a classic. Unlike some of their more recent attempts, The Lion King holds true to the source material which has delighted fans for over 25 years. While the story doesn’t bring anything particularly new to the table, the photo realistic lions and their supporting cast feel as fresh as they ever have. If you aren’t a fan of the classic animated movie, The Lion King won’t necessarily change that, however the imagery alone may be reason enough to see it. I hope Disney takes note of this movie in particular, that fans don’t need a re-imagining of the stories that captivated our youths to bring the magic back. The Lion King is a testament to how the Disney classic still holds up today, and how to make something old feel new again.
http://sknr.net/2019/07/11/the-lion-king/
Kara Skinner (332 KP) rated Fallen Angel in Books
Sep 10, 2019
Genre: Contemporary Adult
Average Goodreads Rating: 4.27
My Rating: 2.5
“What do you see when you look into my eyes?” I asked breathlessly and not entirely sure where the question had come from.
“All there is to know,” was his reply. “What do you see when you look into my eyes, Brooke?” he whispered, there was a slight anger to his voice.
I trembled. “An abyss and danger,” was all I could say.
I found Fallen Angel when I was looking for angel/mortal romance novels. Even though Fallen Angel was listed as a mafia romance and not not the supernatural romance I was looking for, I picked it up anyway. And at first it was great.
It immediately started out with a strong love story. Brooke is in the midst of an existential crisis after breaking up with her long-time boyfriend. When she visits her best friend Sam in New York, she ends up meeting billionaire Robert Stone, a handsome CEO who doesn’t know how to take no for an answer. To the point of being a jerk about it. But at least he’s self aware about that.
“I’m worried that I might hurt you. I have a knack of doing that when people get too close to me, a defense mechanism, I guess.”
No one pretends Robert is a great boyfriend, which I love. There are too many alpha billionaires out there that are disturbingly abusive while everyone pretends it’s a normal relationship. Not here. Robert’s actually one of the first to admit that he’s not a good boyfriend and he’s never had a real relationship. Which is great. I love flawed heroes. And when Robert does get better at communicating his feelings, it’s worth it.
“I love you, Brooke. You’ll never know just how much because there are no words.”
And Brooke is strong enough to handle him. She stands up to Robert when he disses Sam for being gay (which, by the way, I hated a lot. You can be a flawed badass without being a homophobe. Ugh. Major turn-off for me) and when he makes a big deal about her wearing a revealing dress.
“I wore it for you and not for anyone else. If people can see my body, so what? You’re the only one touching it,” I told him.
Brooke’s even a trained kick boxer. She’s incredibly strong and perfect to help Robert get over his past.
Then the story falls flat.
tired-and-bored-boy-sleep-014
After their second fight and make up, the story gets monotonous real fast. A lot of sex scenes– which, to be fair, were actually hot and well-written– and a lot of the mundane stuff. Brooke hanging out with Sam and Scott, Brooke working, Brooke attending one event or another with Robert. The story just dragged. And with the actual story dragging, the amount of comma splices and run-on sentences became more noticeable to me and book was practically unreadable. I had to make myself finish because I had already invested so much time into it.
It’s not like there wasn’t potential for more plot. There’s a jealous ex girlfriend out to steal Robert back and Brooke’s ex boyfriend can’t accept their break up. Brooke takes a troubled teen under her wing and isn’t this supposed to be a mafia romance?
And yet the majority of the middle of the book is sex, clothes, work days, and how great Brooke is for Robert. On top of that, Brooke loses a lot of the strength and independence I saw earlier in the book. In fact, she turned into a love sick teen.
Our souls, so entwined, were part of each other, true soul mates. Not even death would separate us.
marrypoppinsareyouill
To make matters worse, Robert’s criminal background isn’t revealed until three quarters of the way through the story! And since he got out of illegal activities years before he met Brooke, it’s really anticlimactic. Brooke makes a huge deal out of it and almost leaves him because of his past, which makes me dislike her even more. The criminal element actually seems more like an after thought to this so-called mafia romance. I’m really surprised it has such a high rating on Goodreads because I found it pretty disappointing. My rating is 2.5 stars because of the strong beginning, but I definitely won’t be reading any more of the Fallen Angel series.
Average Goodreads Rating: 4.27
My Rating: 2.5
“What do you see when you look into my eyes?” I asked breathlessly and not entirely sure where the question had come from.
“All there is to know,” was his reply. “What do you see when you look into my eyes, Brooke?” he whispered, there was a slight anger to his voice.
I trembled. “An abyss and danger,” was all I could say.
I found Fallen Angel when I was looking for angel/mortal romance novels. Even though Fallen Angel was listed as a mafia romance and not not the supernatural romance I was looking for, I picked it up anyway. And at first it was great.
It immediately started out with a strong love story. Brooke is in the midst of an existential crisis after breaking up with her long-time boyfriend. When she visits her best friend Sam in New York, she ends up meeting billionaire Robert Stone, a handsome CEO who doesn’t know how to take no for an answer. To the point of being a jerk about it. But at least he’s self aware about that.
“I’m worried that I might hurt you. I have a knack of doing that when people get too close to me, a defense mechanism, I guess.”
No one pretends Robert is a great boyfriend, which I love. There are too many alpha billionaires out there that are disturbingly abusive while everyone pretends it’s a normal relationship. Not here. Robert’s actually one of the first to admit that he’s not a good boyfriend and he’s never had a real relationship. Which is great. I love flawed heroes. And when Robert does get better at communicating his feelings, it’s worth it.
“I love you, Brooke. You’ll never know just how much because there are no words.”
And Brooke is strong enough to handle him. She stands up to Robert when he disses Sam for being gay (which, by the way, I hated a lot. You can be a flawed badass without being a homophobe. Ugh. Major turn-off for me) and when he makes a big deal about her wearing a revealing dress.
“I wore it for you and not for anyone else. If people can see my body, so what? You’re the only one touching it,” I told him.
Brooke’s even a trained kick boxer. She’s incredibly strong and perfect to help Robert get over his past.
Then the story falls flat.
tired-and-bored-boy-sleep-014
After their second fight and make up, the story gets monotonous real fast. A lot of sex scenes– which, to be fair, were actually hot and well-written– and a lot of the mundane stuff. Brooke hanging out with Sam and Scott, Brooke working, Brooke attending one event or another with Robert. The story just dragged. And with the actual story dragging, the amount of comma splices and run-on sentences became more noticeable to me and book was practically unreadable. I had to make myself finish because I had already invested so much time into it.
It’s not like there wasn’t potential for more plot. There’s a jealous ex girlfriend out to steal Robert back and Brooke’s ex boyfriend can’t accept their break up. Brooke takes a troubled teen under her wing and isn’t this supposed to be a mafia romance?
And yet the majority of the middle of the book is sex, clothes, work days, and how great Brooke is for Robert. On top of that, Brooke loses a lot of the strength and independence I saw earlier in the book. In fact, she turned into a love sick teen.
Our souls, so entwined, were part of each other, true soul mates. Not even death would separate us.
marrypoppinsareyouill
To make matters worse, Robert’s criminal background isn’t revealed until three quarters of the way through the story! And since he got out of illegal activities years before he met Brooke, it’s really anticlimactic. Brooke makes a huge deal out of it and almost leaves him because of his past, which makes me dislike her even more. The criminal element actually seems more like an after thought to this so-called mafia romance. I’m really surprised it has such a high rating on Goodreads because I found it pretty disappointing. My rating is 2.5 stars because of the strong beginning, but I definitely won’t be reading any more of the Fallen Angel series.
Top Girl Parking Story: Fashion Driving School
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Girls, are you ready for fun? Cuteness overload! This game is dedicated for you! Girl Driving &...
Kara Skinner (332 KP) rated Witches Gone Wicked in Books
Jun 11, 2019
All Clarissa wants to do is become a powerful witch, learn about her mother, and find her high school sweetheart, Derrick.
But it’s not that simple when she’s all but banned from using her volatile magic, her mother was apparently an evil dictator, and her high school sweetheart was swept away in a tornado. Oh, and she caused the tornado.
But, now that she’s a teacher at Womby’s School for Wayward Witches, she might have a chance to actually become part of the Witchkin community and achieve her goals.
Despite everyone despising her because of her mother, she’s making new friends like Josie, a video-gaming witch who loves all life, and Khaba, a Djinn with a kilt fetish. She’s also getting attention from the very sexy Julien Thistledown.
If only that jerk Felix Thatch would stop patronizing her and let her learn about her mother.
Witches Gone Wicked is essentially Harry Potter fanfiction,which had me skeptical at first, but it was really entertaining at the same time.
Womby’s is the Title I version of Hogwarts. It’s for witchkin too poor to afford other schools as well as ones who were kicked out of other schools. Clarissa, being an art teacher, feels the strain of this with an annual budget of $20. The previous art teacher apparently had the students make mud pie art because of lack of supplies. I really liked the idea of a Title I Hogwarts and found the entire school and the staff really interesting.
Josie and Khaba are really funny and entertaining. Khaba is a bit of a stereotype, but I didn’t mind it that much. Josie was fantastic. Gotta love someone who loves all life and has the guts to treat spiders like puppies.
My favorite character is perhaps Felix Thatch. He’s very sexy and funny and I love almost every scene including him. He’s definitely not a people person by any stretch, but he has a lot of integrity as a teacher and a person that Clarissa just refuses to see.
Clarissa is actually one of my least favorite characters. Her dislike and suspicion of Thatch is near identical to Harry Potter’s dislike of Snape. The only problem is she’s a full-grown woman!
Clarissa has a tendency to blindly trust everyone nice to her, not thinking for a second that anyone has ulterior motives. And she despises Thatch for being brutally honest with her despite proving time and time again that he has integrity as a person and a teacher.
Felix Thatch does the following:
Trains Clarissa to use her magic (granted, the principal ordered him to)
Emphasizes the importance of people wanting to take advantage of her
Makes students write apology letters to her
Lets one of his students read in his classroom during lunchtime
Expresses concern over said student’s habit of hugging male teachers because someone might try to take advantage of her friendly nature.
Meanwhile, Clarissa thinks Thatch:
is secretly trying to kill her
might be trying to enslave her using sex magic
condones student and teacher relationships
It’s completely insane! Hey, who’s the most likely to take advantage of you? Maybe not the guy who keeps warning you about people taking advantage of you.
Clarissa is sometimes funny and relatable. I like how much she cares about her students and her patience with the troublemakers in her class. That’s actually really admirable.
But half the time she’s juvenile and irrational and I just want to shake some sense into her.
She’s the daughter of a powerful witch who apparently terrorized the Witchkin community with evil and forbidden magic. Clarissa never knew her birth mother personally, but she’s treated with suspicion and fear because her mother killed and ruined the lives of basically everyone.
Because of her lineage and her volatile magic, Clarissa is under constant threat of being fired from Womby’s, drained of her magic, and turned into a Morty (Muggle).
So you think she would be really careful, right?
Lol no.
Clarissa goes around saying she wants to be the most powerful witch ever, uses magic when she’s not supposed to, and makes plans to break into the library’s restricted section. It’s a freaking miracle that she didn’t get drained and turned into a Morty.
Here’s another thing: why doesn’t she want to be drained? I really don’t get it. Because of her magic and her mother:
everyone hates her
her sister died
her high school sweetheart blew away in a tornado
Womby’s almost burned down
anyone can turn her into a sex slave
As far as I can tell, there are very few benefits to her having magic and a staggering amount of drawbacks. Call me a defeatist, but if I was Clarissa I would be begging to be drained. Her conviction that magic is her true identity isn’t good enough for me.
All in all, this book is definitely three out of five stars. I enjoyed the worldbuilding and really like Thatch. Some of the magic concepts are surprisingly sexy, which I definitely enjoyed. I just don’t like Clarissa.
But it’s not that simple when she’s all but banned from using her volatile magic, her mother was apparently an evil dictator, and her high school sweetheart was swept away in a tornado. Oh, and she caused the tornado.
But, now that she’s a teacher at Womby’s School for Wayward Witches, she might have a chance to actually become part of the Witchkin community and achieve her goals.
Despite everyone despising her because of her mother, she’s making new friends like Josie, a video-gaming witch who loves all life, and Khaba, a Djinn with a kilt fetish. She’s also getting attention from the very sexy Julien Thistledown.
If only that jerk Felix Thatch would stop patronizing her and let her learn about her mother.
Witches Gone Wicked is essentially Harry Potter fanfiction,which had me skeptical at first, but it was really entertaining at the same time.
Womby’s is the Title I version of Hogwarts. It’s for witchkin too poor to afford other schools as well as ones who were kicked out of other schools. Clarissa, being an art teacher, feels the strain of this with an annual budget of $20. The previous art teacher apparently had the students make mud pie art because of lack of supplies. I really liked the idea of a Title I Hogwarts and found the entire school and the staff really interesting.
Josie and Khaba are really funny and entertaining. Khaba is a bit of a stereotype, but I didn’t mind it that much. Josie was fantastic. Gotta love someone who loves all life and has the guts to treat spiders like puppies.
My favorite character is perhaps Felix Thatch. He’s very sexy and funny and I love almost every scene including him. He’s definitely not a people person by any stretch, but he has a lot of integrity as a teacher and a person that Clarissa just refuses to see.
Clarissa is actually one of my least favorite characters. Her dislike and suspicion of Thatch is near identical to Harry Potter’s dislike of Snape. The only problem is she’s a full-grown woman!
Clarissa has a tendency to blindly trust everyone nice to her, not thinking for a second that anyone has ulterior motives. And she despises Thatch for being brutally honest with her despite proving time and time again that he has integrity as a person and a teacher.
Felix Thatch does the following:
Trains Clarissa to use her magic (granted, the principal ordered him to)
Emphasizes the importance of people wanting to take advantage of her
Makes students write apology letters to her
Lets one of his students read in his classroom during lunchtime
Expresses concern over said student’s habit of hugging male teachers because someone might try to take advantage of her friendly nature.
Meanwhile, Clarissa thinks Thatch:
is secretly trying to kill her
might be trying to enslave her using sex magic
condones student and teacher relationships
It’s completely insane! Hey, who’s the most likely to take advantage of you? Maybe not the guy who keeps warning you about people taking advantage of you.
Clarissa is sometimes funny and relatable. I like how much she cares about her students and her patience with the troublemakers in her class. That’s actually really admirable.
But half the time she’s juvenile and irrational and I just want to shake some sense into her.
She’s the daughter of a powerful witch who apparently terrorized the Witchkin community with evil and forbidden magic. Clarissa never knew her birth mother personally, but she’s treated with suspicion and fear because her mother killed and ruined the lives of basically everyone.
Because of her lineage and her volatile magic, Clarissa is under constant threat of being fired from Womby’s, drained of her magic, and turned into a Morty (Muggle).
So you think she would be really careful, right?
Lol no.
Clarissa goes around saying she wants to be the most powerful witch ever, uses magic when she’s not supposed to, and makes plans to break into the library’s restricted section. It’s a freaking miracle that she didn’t get drained and turned into a Morty.
Here’s another thing: why doesn’t she want to be drained? I really don’t get it. Because of her magic and her mother:
everyone hates her
her sister died
her high school sweetheart blew away in a tornado
Womby’s almost burned down
anyone can turn her into a sex slave
As far as I can tell, there are very few benefits to her having magic and a staggering amount of drawbacks. Call me a defeatist, but if I was Clarissa I would be begging to be drained. Her conviction that magic is her true identity isn’t good enough for me.
All in all, this book is definitely three out of five stars. I enjoyed the worldbuilding and really like Thatch. Some of the magic concepts are surprisingly sexy, which I definitely enjoyed. I just don’t like Clarissa.
Gareth von Kallenbach (980 KP) rated The Way Way Back (2013) in Movies
Aug 6, 2019
Prior to the press screening for The Way, Way Back I had little knowledge of the film. Despite the heavy hitters in this film, including Steve Carell, Toni Collette and Sam Rockwell, I did not expect to be amazed by the movie. Even as I entered the theater and the studio reps were handing out sunglasses, t-shirts and beach balls I had little hope for the movie. Typically, great films are not promoted through cheap novelties.
Fortunately for us all, The Way, Way Back turned out to be a surprisingly delightful movie with a lot of heart. IT is way, way better than its marketing campaign, that’s for sure.
The movie centers on 14-year-old Duncan (Liam James), a kind of dorky and awkward teenager whose mother, Pam (Toni Collette), brings him along to an extended summer vacation on the Massachusetts coast. Duncan would rather be spending time with his father than his mother and her unlikeable boyfriend, Trent (Steve Carell), and his stuck up teenage drama-queen daughter, Steph (Zoe Levlin).
Duncan finds little of interest in the small beach town, and immediately feels alienated from the rest of his group. This is until he meets Susanna (AnnaSophia Robb), the brainy, older woman (16) who is staying next door with her hilariously blunt mother, Betty (Allison Janney), a friend of Trent’s. The two teens make an immediate, if not awkward connection, and share in the bond of thinking the town sucks, both being children of divorce, and their families are unbearable.
Aside from Susanna, Duncan finds an even better excuse to disappear and avoid the likes of his would-be family at the local water park, where he develops an unlikely friendship with Owen (Sam Rockwell), owner of Water Wizz. Sensing that Duncan is a lonely, outcast teen looking for place to belong, Owen hires him to work at the water park. Duncan is so alienated from his family that he doesn’t even bother mention to them that he is employed. Instead, he pretends to that he is just hanging out all day not really doing anything.
If this all sounds eerily familiar, it’s because The Way, Way Back follows a formula that most standard-issue summer vacation/coming of age movie does. But familiar isn’t always bad. The Way, Way Back has genuinely funny humor to it, and the characters are very relatable. It wouldn’t surprise me to find out that you were comparing them to others in your life, or that you may have met along the way. I know I was.
In fact, the film’s undeniable charm lies in its appealing, and not so appealing, characters, all portrayed excellently by a cast with a surprising amount of credibility for a film of this genre. James, a relatively new name, plays Duncan superbly, displaying the sort of low self-esteem that drives other kids to mock him. Anyone who does, or has, ever retreated into a lonely, nerdy, self-absorbed world will understand his angst and immediately attach themselves to Duncan. Especially in the early scenes that Duncan shares with Susanna, who obviously terrifies him with her confidence and beauty.
Rockwell steals every scene he is in as the ever-wisecracking Owen. He is your typical summer comedy character that you see in every film of this sort – the fast-talking adult male prankster whom all the kids flock to – but Rockwell plays the part with great depth. Beneath all of his bravado and clowning, there is clearly a man who has a lot of soul and cares about those around him. This side of Owen is brought out by Caitlin (Maya Rudolph), Owen’s park manager and sometimes girlfriend.
Carell takes on an unusual to most role as Trent, the films antagonist, if there really is one in this genre. He is one of the guys who is kind of a jerk, but not enough for you to really hate. Collette plays her part well, but doesn’t really get a significant amount of focus in the film. The funniest character of the fill is the over-the-top inappropriate Betty, a mom with a mean steak who does her best to embarrass her children and make everyone cringe with her nosy questions and open sexual frankness. Janney plays her with perfect comic timing.
I spoke with a friend, who also screened this movie, and he felt the movie played it too safe. He wanted it to explore the film’s darker themes more (family dysfunction, career frustration, teenage alienation) with much more insight. The one point I did agree with him was that Collette’s character was too underwritten to fully explain Pam’s tense relationships with, well… everyone. This is accentuated by the ending of the film where based on the buildup, I expected a much different action from her.
Still, The Way, Way Back is a delightful and smartly funny film that is sure to entertain you, and has a bit more gravitas than most summer comedies. I can tell you that I will be sporting my white “Ray-Ban”-esque sunglasses.
Fortunately for us all, The Way, Way Back turned out to be a surprisingly delightful movie with a lot of heart. IT is way, way better than its marketing campaign, that’s for sure.
The movie centers on 14-year-old Duncan (Liam James), a kind of dorky and awkward teenager whose mother, Pam (Toni Collette), brings him along to an extended summer vacation on the Massachusetts coast. Duncan would rather be spending time with his father than his mother and her unlikeable boyfriend, Trent (Steve Carell), and his stuck up teenage drama-queen daughter, Steph (Zoe Levlin).
Duncan finds little of interest in the small beach town, and immediately feels alienated from the rest of his group. This is until he meets Susanna (AnnaSophia Robb), the brainy, older woman (16) who is staying next door with her hilariously blunt mother, Betty (Allison Janney), a friend of Trent’s. The two teens make an immediate, if not awkward connection, and share in the bond of thinking the town sucks, both being children of divorce, and their families are unbearable.
Aside from Susanna, Duncan finds an even better excuse to disappear and avoid the likes of his would-be family at the local water park, where he develops an unlikely friendship with Owen (Sam Rockwell), owner of Water Wizz. Sensing that Duncan is a lonely, outcast teen looking for place to belong, Owen hires him to work at the water park. Duncan is so alienated from his family that he doesn’t even bother mention to them that he is employed. Instead, he pretends to that he is just hanging out all day not really doing anything.
If this all sounds eerily familiar, it’s because The Way, Way Back follows a formula that most standard-issue summer vacation/coming of age movie does. But familiar isn’t always bad. The Way, Way Back has genuinely funny humor to it, and the characters are very relatable. It wouldn’t surprise me to find out that you were comparing them to others in your life, or that you may have met along the way. I know I was.
In fact, the film’s undeniable charm lies in its appealing, and not so appealing, characters, all portrayed excellently by a cast with a surprising amount of credibility for a film of this genre. James, a relatively new name, plays Duncan superbly, displaying the sort of low self-esteem that drives other kids to mock him. Anyone who does, or has, ever retreated into a lonely, nerdy, self-absorbed world will understand his angst and immediately attach themselves to Duncan. Especially in the early scenes that Duncan shares with Susanna, who obviously terrifies him with her confidence and beauty.
Rockwell steals every scene he is in as the ever-wisecracking Owen. He is your typical summer comedy character that you see in every film of this sort – the fast-talking adult male prankster whom all the kids flock to – but Rockwell plays the part with great depth. Beneath all of his bravado and clowning, there is clearly a man who has a lot of soul and cares about those around him. This side of Owen is brought out by Caitlin (Maya Rudolph), Owen’s park manager and sometimes girlfriend.
Carell takes on an unusual to most role as Trent, the films antagonist, if there really is one in this genre. He is one of the guys who is kind of a jerk, but not enough for you to really hate. Collette plays her part well, but doesn’t really get a significant amount of focus in the film. The funniest character of the fill is the over-the-top inappropriate Betty, a mom with a mean steak who does her best to embarrass her children and make everyone cringe with her nosy questions and open sexual frankness. Janney plays her with perfect comic timing.
I spoke with a friend, who also screened this movie, and he felt the movie played it too safe. He wanted it to explore the film’s darker themes more (family dysfunction, career frustration, teenage alienation) with much more insight. The one point I did agree with him was that Collette’s character was too underwritten to fully explain Pam’s tense relationships with, well… everyone. This is accentuated by the ending of the film where based on the buildup, I expected a much different action from her.
Still, The Way, Way Back is a delightful and smartly funny film that is sure to entertain you, and has a bit more gravitas than most summer comedies. I can tell you that I will be sporting my white “Ray-Ban”-esque sunglasses.
Mothergamer (1658 KP) rated the PlayStation 3 version of Fallout New Vegas in Video Games
Apr 3, 2019
Once I finished Fallout 3, I went on to playing Fallout New Vegas. I really liked the opening introduction to the game's main story line because it hooks you in right away showing just a glimpse of the underlying chaos in the Mojave wasteland with a pretty badass introduction narrated by Ron Perlman. Then you get to meet your main character the Courier who is in a messed up situation as they're getting mugged for a platinum chick they're delivering and some jerk in a checkered suit is explaining that the Courier has made their last delivery and while it may seem like bad luck, it's just that the game was rigged from the start. I knew right then it was going to get worse and it did as he shot the Courier in the head. I admit my initial thought was, how the heck is this going to work if the main character is dead? I got my answer fairly quickly as it showed the Courier waking up in a bed with an old man hovering over her looking concerned and asking if she was alright. The man introduced himself as Doc Mitchell and explains how the Courier survived thanks to a Securitron robot named Victor and the adventure of Fallout New Vegas begins in a town called Goodsprings.
Goodsprings of course gives you a chance to explore and get familiar with the game controls and how everything works. The controls are much better here than they were in Fallout 3 which made me happy. It also introduces you to the people in the town and you get a couple of quests from them. You also get a chance to speak with Victor the robot who saved your life. Honestly, I found Victor to be really creepy. He seemed friendly enough with his cowboy icon face and talking in a friendly cowboy drawl, but there was just something weird about him. It also didn't help that he kept popping up in odd places during my adventures and seemed to be following me. He did own up to it which I will give him, but he was creepy.
Once the tutorial introduction and quests are finished, you get to really explore the Mojave with the main goal being to find Benny; the man who stole the platinum chip from you and shot you leaving you for dead to get answers. For me it was to get answers, get the platinum chip back, and beat the crap out of him. I was still pretty ticked off about that whole ordeal with him shooting me.
To say that the world of Fallout New Vegas is big is an understatement. It is huge and you get an immediate sense of just how vast the Mojave wasteland is as you explore it. There are three big main factions fighting for control of the Mojave and the Hoover Dam and your decisions throughout the story affect which side you will help. There's the NCR a military expansion government, Caesar's Legion a group of Roman style slavers, and Mr. House the mysterious ruler of New Vegas.
There are so many side quests to do alongside the main story quests which isn't a bad thing. A lot of them were fun to do and the companion quests are interesting especially for the character of Boone. I liked Boone a great deal. There was a complexity to him that was intriguing and as my Courier got to know him better there was an understanding of why he was the way he was and a path towards him atoning for some of his past. It made for a great companion story and by the end of Boone's personal quest I liked him even more.
While I enjoyed Fallout New Vegas, there were many frustrating issues with it that had me swearing up a storm when they happened. The major thing were the constant dropped frame rates and freezing that caused the game to crash. When the game worked, it was a lot of fun to play. It just killed it for me when the game would freeze every couple of hours. I make sure to save my game often anyway with my games and I think that games like New Vegas are why. I did all the tricks too with clearing the cache on the PS3 and rebooting and it would still crash after a bit of time. That's incredibly irritating when I want to fully enjoy a game.
Then there's the weird quest bugs. I couldn't finish a quest for a couple of my companions because in one the quest item was nowhere to be found and in the other a quest the NPC I needed to complete the quest had disappeared completely. There were also occasions where I would get stuck in a wall or my companion would and I would have to reload my last save. I understand that there are going to be bugs and glitches in a game sometimes, they happen. However, the vast amount of glitches, bugs, and technical difficulties is inexcusable. I know that Obsidian the developers that worked on New Vegas apologized for all of that, but the thing is slapping a band aid on it is not going to cut it. For as long as the game has been out and the patches they had to fix the game, it should be fixed and yet those irritating issues remain.
Speaking of the DLC quests, I wanted to like all of them. I really did, but there were so many flaws. I only really liked two of the quests out of four. That's saying something. One of them I just could not stand at all. That was the Dead Money quest. I could not stand Dead Money. It was very clunky with the navigation and hard to see at some points. Getting gassed and waking up in a strange place without any of my gear and some crazy ex Brotherhood of Steel jerk was not good. As part of the story you also have a slave collar around your neck that happens to be on the same frequency as the radios in the surrounding areas and if you don't destroy the radios the collar will explode and kill you. This is an exercise in futility as every damn five minutes the collar beeps and you have to figure out exactly where the radio is. I found this tedious and slow which made this quest one of the worst I have ever played and I played Dragon Age The Descent. Yeah, I said it. The ending was a little satisfying, but not much because you don't really get anything out of it except a little payback to the egomaniac who put me through that nonsense.
Old World Blues was alright, but I hated the fact that once again I'm basically drugged and wake up in a strange place without all my gear. Seriously, was this the same writer for Dead Money? So I had to figure out where I was and I met the insane scientists in robot bodies who had brought me there. The thing that kept Old World Blues moderately entertaining for me was the humor. There were moments that had me laughing especially when one of the scientists claimed that my toes looked like tiny penises. There were some cool places to explore and some interesting things to see. The big thing that makes Old World Blues shine are the smartly written jokes and the humor about trying to understand another species and the differences between you. That's what made it fun for me.
The Lonesome Road was disappointing for me. It started out strongly with the introduction of this other mysterious courier, Ulysses demanding you show up to answer for what happened in a place called The Divide. There isn't really a strong urge to explore and it just seems to be travel from point A to point B. During that time you get to hear Ulysses drone on and on about the NCR, the Legion, and how you were the catalyst for nuclear missiles blowing up in the Divide. I like history a lot, but Ulysses made it freaking boring because he kept harping on the same thing repeatedly. It shows just how nuts Ulysses is because essentially he's blaming a mailman for something that had nothing to do with them. What happened in the Divide was an accident and while yes the Courier was delivering the package (a detonator) that awoke and caused all that, they had no idea what it was. The NCR did however and probably the Legion, so that's on them. Look, I get it. Ulysses had something very traumatizing happen to him and he needed something or someone to blame in order to be able to wrap his head around it, but when I was there face to face with him all I could think was, this whole thing was not my fault and you're crazy! I mean he wanted to punish a bunch of innocent people for the traumatizing thing for just a chance to wipe out the NCR and the Legion; that does not sound like someone who is operating at full capacity. Luckily, my speech, intelligence, and science perks were high enough that I convinced him peacefully that destroying all those people would help and even earned his respect. It's obvious in the writing that they meant for Ulysses to be a companion, but I guess they couldn't quite figure out how to make it work and this is what happened. It was okay, but it wasn't perfect and they could have made this a great story instead of a mediocre one.
Once I finished all those, I wrapped up the game with the final quest which was the battle for Hoover Dam. I had decided to help the NCR because while they're far from perfect I felt that they were a better choice than the group of rapist slavers that represented Caesar's Legion. I also liked and respected the fact that the NCR seemed to be protecting the idea of democracy and while they had their flaws, they were at least trying to do something good. The battle for the dam was epic and because I had successfully convinced the minor factions to join the NCR I had a lot of help battling Caesar's Legion. I totally loved the Boomers with their salvaged airplane taking out Legion soldiers from the sky. We fought hard and the battle was won; the NCR still had control of the dam. The game ends then showing all the different things that happen to the people and areas in the Mojave depending on your choices. Overall, the ending was pretty good and I was glad to see that many of my choices helped a lot of people who needed it. I can honestly say that I enjoyed playing Fallout New Vegas in spite of the technical issues and I'm glad I only paid 10 bucks for it. When the game works, it is worth playing and there is lots of adventuring to do with a great main story and solid side stories. Play through it at least once is my take on it.
Goodsprings of course gives you a chance to explore and get familiar with the game controls and how everything works. The controls are much better here than they were in Fallout 3 which made me happy. It also introduces you to the people in the town and you get a couple of quests from them. You also get a chance to speak with Victor the robot who saved your life. Honestly, I found Victor to be really creepy. He seemed friendly enough with his cowboy icon face and talking in a friendly cowboy drawl, but there was just something weird about him. It also didn't help that he kept popping up in odd places during my adventures and seemed to be following me. He did own up to it which I will give him, but he was creepy.
Once the tutorial introduction and quests are finished, you get to really explore the Mojave with the main goal being to find Benny; the man who stole the platinum chip from you and shot you leaving you for dead to get answers. For me it was to get answers, get the platinum chip back, and beat the crap out of him. I was still pretty ticked off about that whole ordeal with him shooting me.
To say that the world of Fallout New Vegas is big is an understatement. It is huge and you get an immediate sense of just how vast the Mojave wasteland is as you explore it. There are three big main factions fighting for control of the Mojave and the Hoover Dam and your decisions throughout the story affect which side you will help. There's the NCR a military expansion government, Caesar's Legion a group of Roman style slavers, and Mr. House the mysterious ruler of New Vegas.
There are so many side quests to do alongside the main story quests which isn't a bad thing. A lot of them were fun to do and the companion quests are interesting especially for the character of Boone. I liked Boone a great deal. There was a complexity to him that was intriguing and as my Courier got to know him better there was an understanding of why he was the way he was and a path towards him atoning for some of his past. It made for a great companion story and by the end of Boone's personal quest I liked him even more.
While I enjoyed Fallout New Vegas, there were many frustrating issues with it that had me swearing up a storm when they happened. The major thing were the constant dropped frame rates and freezing that caused the game to crash. When the game worked, it was a lot of fun to play. It just killed it for me when the game would freeze every couple of hours. I make sure to save my game often anyway with my games and I think that games like New Vegas are why. I did all the tricks too with clearing the cache on the PS3 and rebooting and it would still crash after a bit of time. That's incredibly irritating when I want to fully enjoy a game.
Then there's the weird quest bugs. I couldn't finish a quest for a couple of my companions because in one the quest item was nowhere to be found and in the other a quest the NPC I needed to complete the quest had disappeared completely. There were also occasions where I would get stuck in a wall or my companion would and I would have to reload my last save. I understand that there are going to be bugs and glitches in a game sometimes, they happen. However, the vast amount of glitches, bugs, and technical difficulties is inexcusable. I know that Obsidian the developers that worked on New Vegas apologized for all of that, but the thing is slapping a band aid on it is not going to cut it. For as long as the game has been out and the patches they had to fix the game, it should be fixed and yet those irritating issues remain.
Speaking of the DLC quests, I wanted to like all of them. I really did, but there were so many flaws. I only really liked two of the quests out of four. That's saying something. One of them I just could not stand at all. That was the Dead Money quest. I could not stand Dead Money. It was very clunky with the navigation and hard to see at some points. Getting gassed and waking up in a strange place without any of my gear and some crazy ex Brotherhood of Steel jerk was not good. As part of the story you also have a slave collar around your neck that happens to be on the same frequency as the radios in the surrounding areas and if you don't destroy the radios the collar will explode and kill you. This is an exercise in futility as every damn five minutes the collar beeps and you have to figure out exactly where the radio is. I found this tedious and slow which made this quest one of the worst I have ever played and I played Dragon Age The Descent. Yeah, I said it. The ending was a little satisfying, but not much because you don't really get anything out of it except a little payback to the egomaniac who put me through that nonsense.
Old World Blues was alright, but I hated the fact that once again I'm basically drugged and wake up in a strange place without all my gear. Seriously, was this the same writer for Dead Money? So I had to figure out where I was and I met the insane scientists in robot bodies who had brought me there. The thing that kept Old World Blues moderately entertaining for me was the humor. There were moments that had me laughing especially when one of the scientists claimed that my toes looked like tiny penises. There were some cool places to explore and some interesting things to see. The big thing that makes Old World Blues shine are the smartly written jokes and the humor about trying to understand another species and the differences between you. That's what made it fun for me.
The Lonesome Road was disappointing for me. It started out strongly with the introduction of this other mysterious courier, Ulysses demanding you show up to answer for what happened in a place called The Divide. There isn't really a strong urge to explore and it just seems to be travel from point A to point B. During that time you get to hear Ulysses drone on and on about the NCR, the Legion, and how you were the catalyst for nuclear missiles blowing up in the Divide. I like history a lot, but Ulysses made it freaking boring because he kept harping on the same thing repeatedly. It shows just how nuts Ulysses is because essentially he's blaming a mailman for something that had nothing to do with them. What happened in the Divide was an accident and while yes the Courier was delivering the package (a detonator) that awoke and caused all that, they had no idea what it was. The NCR did however and probably the Legion, so that's on them. Look, I get it. Ulysses had something very traumatizing happen to him and he needed something or someone to blame in order to be able to wrap his head around it, but when I was there face to face with him all I could think was, this whole thing was not my fault and you're crazy! I mean he wanted to punish a bunch of innocent people for the traumatizing thing for just a chance to wipe out the NCR and the Legion; that does not sound like someone who is operating at full capacity. Luckily, my speech, intelligence, and science perks were high enough that I convinced him peacefully that destroying all those people would help and even earned his respect. It's obvious in the writing that they meant for Ulysses to be a companion, but I guess they couldn't quite figure out how to make it work and this is what happened. It was okay, but it wasn't perfect and they could have made this a great story instead of a mediocre one.
Once I finished all those, I wrapped up the game with the final quest which was the battle for Hoover Dam. I had decided to help the NCR because while they're far from perfect I felt that they were a better choice than the group of rapist slavers that represented Caesar's Legion. I also liked and respected the fact that the NCR seemed to be protecting the idea of democracy and while they had their flaws, they were at least trying to do something good. The battle for the dam was epic and because I had successfully convinced the minor factions to join the NCR I had a lot of help battling Caesar's Legion. I totally loved the Boomers with their salvaged airplane taking out Legion soldiers from the sky. We fought hard and the battle was won; the NCR still had control of the dam. The game ends then showing all the different things that happen to the people and areas in the Mojave depending on your choices. Overall, the ending was pretty good and I was glad to see that many of my choices helped a lot of people who needed it. I can honestly say that I enjoyed playing Fallout New Vegas in spite of the technical issues and I'm glad I only paid 10 bucks for it. When the game works, it is worth playing and there is lots of adventuring to do with a great main story and solid side stories. Play through it at least once is my take on it.
Mothergamer (1658 KP) rated the PC version of Assassin's Creed Rogue in Video Games
Apr 3, 2019
Contains spoilers, click to show
Next in my gaming backlog was Assassin's Creed Rogue. I was curious about the story because it is told from the Templar perspective via the assassin turned templar character Shay Cormac. It started out promising enough and then it was a long frustrating adventure in disappointment. There were just so many issues that I had with this game among the story and mechanics.
Shay Cormac, the protagonist of Assassin's Creed Rogue
Shay starts out as an assassin who seems full of promise, but is brash and quick with his temper. We see Achilles from AC 3 as a much younger man and he seems a little more aggressive here because of all the anger he has inside him from losing his family. He has high hopes for Shay however and things seem to be going fairly well until a trip Shay takes to Lisbon to get an artifact, yet when he took it he discovered it wasn't a normal Piece of Eden but an artifact that kept the world together. When Shay removed it, it caused a huge earthquake that killed a lot of people.
Of course Shay was angry and there is a huge fight between him and Achilles about it because he was convinced that Achilles set him up. In fact, Achilles had no idea that would happen and it makes things worse when he doesn't believe what Shay has told him. This is when Shay leaves the Assassins and joins with the Templars. The game is all about Shay's story in this moment and what he does to try and stop the assassins from getting more artifacts that will essentially destroy the world.
This is when the frustration, issues, and annoyance with the game come into play. Let's start with the ship controls. Yes, we're in the Americas again a la AC 3 which drove me up the wall with all its issues. I didn't mind until I tried sailing The Morrigan. This was clearly a copy and paste of Black Flag (which I loved) and I could forgive that if only the ship controls hadn't been so damn clunky. I couldn't understand why they were this clunky and awkward when in Black Flag they were practically flawless. There was no excuse for these controls and it made me miss Black Flag and the Jackdaw which was a much better ship.
The Morrigan, woohoo clunky sailing
Then there are the battles that involve running. It got pretty old fast when Shay would constantly be trying to climb buildings or trees when I didn't want him to. The controls for combat were clunky as well, plus there were moments where the game would freeze or Shay would be hanging in mid air for no reason at all. A few times I would get a black screen and the game wouldn't load at all. With all those issues, I truly don't understand how AC Rogue got all these great reviews from others and makes me wonder if we had played the same game, because it is not perfect at all.
Shay never doing what I want him to do during battles
The story started off interestingly enough, but then it just flops around and makes me despise Shay. I understand the story shows you that there really is no good or bad on either side and that both are flawed although they both claim to want the same goal of peace. I thought Connor was bad in AC3, but Shay is a whole new level of emo asshat. For someone who claims he doesn't want to kill innocents, kill others, and wishes the assassins and Templars would talk to each other he does a lot of killing of his former comrades and practically no talking at all. It's a lot of yelling bravado about how he wants to protect the world which is all well and good except for the part where he hunted down his fellow assassins and murdered them. I will never forgive the writers for him killing Adewale who was one of my favorite characters in Black Flag.
At the end it's not even satisfying when you realize this is all over a misunderstanding on behalf of Achilles who didn't believe Shay until the end when he sees for himself and realizes that he was right about the artifacts and telling the truth about what happened in Lisbon. There's the usual final battle and of course Shay kills his best friend who still believes in the assassins to the very end. Achilles is the only one left and of course Haytham Kenway (poor Edward Kenway would have hated to see that his son joined the Templars and became a total jerk) shoots Achilles in the shin making sure he'll never be able to get in his way again, but we know how that turns out later.
Here's the thing, Shay does question some of the things the Templars do as well and yet he still stays with them. Yes, the assassins aren't perfect but so many of the Templars are evil sadists and he thinks he's going to protect the world with them. Really? Rogue just ignores so much of the already established lore and gave me a character that wasn't likable at all and in fact made me want to shove him off a cliff at so many intervals. Even the side quests with taking over gangs wasn't enjoyable because of the frustrating game play mechanics. This was as disappointing as AC 3 and that says quite a lot. So this isn't worth it at all. You can just skip it and get the back story with Unity which I will be playing next.
Shay Cormac, the protagonist of Assassin's Creed Rogue
Shay starts out as an assassin who seems full of promise, but is brash and quick with his temper. We see Achilles from AC 3 as a much younger man and he seems a little more aggressive here because of all the anger he has inside him from losing his family. He has high hopes for Shay however and things seem to be going fairly well until a trip Shay takes to Lisbon to get an artifact, yet when he took it he discovered it wasn't a normal Piece of Eden but an artifact that kept the world together. When Shay removed it, it caused a huge earthquake that killed a lot of people.
Of course Shay was angry and there is a huge fight between him and Achilles about it because he was convinced that Achilles set him up. In fact, Achilles had no idea that would happen and it makes things worse when he doesn't believe what Shay has told him. This is when Shay leaves the Assassins and joins with the Templars. The game is all about Shay's story in this moment and what he does to try and stop the assassins from getting more artifacts that will essentially destroy the world.
This is when the frustration, issues, and annoyance with the game come into play. Let's start with the ship controls. Yes, we're in the Americas again a la AC 3 which drove me up the wall with all its issues. I didn't mind until I tried sailing The Morrigan. This was clearly a copy and paste of Black Flag (which I loved) and I could forgive that if only the ship controls hadn't been so damn clunky. I couldn't understand why they were this clunky and awkward when in Black Flag they were practically flawless. There was no excuse for these controls and it made me miss Black Flag and the Jackdaw which was a much better ship.
The Morrigan, woohoo clunky sailing
Then there are the battles that involve running. It got pretty old fast when Shay would constantly be trying to climb buildings or trees when I didn't want him to. The controls for combat were clunky as well, plus there were moments where the game would freeze or Shay would be hanging in mid air for no reason at all. A few times I would get a black screen and the game wouldn't load at all. With all those issues, I truly don't understand how AC Rogue got all these great reviews from others and makes me wonder if we had played the same game, because it is not perfect at all.
Shay never doing what I want him to do during battles
The story started off interestingly enough, but then it just flops around and makes me despise Shay. I understand the story shows you that there really is no good or bad on either side and that both are flawed although they both claim to want the same goal of peace. I thought Connor was bad in AC3, but Shay is a whole new level of emo asshat. For someone who claims he doesn't want to kill innocents, kill others, and wishes the assassins and Templars would talk to each other he does a lot of killing of his former comrades and practically no talking at all. It's a lot of yelling bravado about how he wants to protect the world which is all well and good except for the part where he hunted down his fellow assassins and murdered them. I will never forgive the writers for him killing Adewale who was one of my favorite characters in Black Flag.
At the end it's not even satisfying when you realize this is all over a misunderstanding on behalf of Achilles who didn't believe Shay until the end when he sees for himself and realizes that he was right about the artifacts and telling the truth about what happened in Lisbon. There's the usual final battle and of course Shay kills his best friend who still believes in the assassins to the very end. Achilles is the only one left and of course Haytham Kenway (poor Edward Kenway would have hated to see that his son joined the Templars and became a total jerk) shoots Achilles in the shin making sure he'll never be able to get in his way again, but we know how that turns out later.
Here's the thing, Shay does question some of the things the Templars do as well and yet he still stays with them. Yes, the assassins aren't perfect but so many of the Templars are evil sadists and he thinks he's going to protect the world with them. Really? Rogue just ignores so much of the already established lore and gave me a character that wasn't likable at all and in fact made me want to shove him off a cliff at so many intervals. Even the side quests with taking over gangs wasn't enjoyable because of the frustrating game play mechanics. This was as disappointing as AC 3 and that says quite a lot. So this isn't worth it at all. You can just skip it and get the back story with Unity which I will be playing next.








